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1 /*****************************************************************************
2  * wall.c : Wall video plugin for vlc
3  *****************************************************************************
4  * Copyright (C) 2000, 2001 VideoLAN
5  * $Id: wall.c,v 1.6 2002/01/04 14:01:34 sam Exp $
6  *
7  * Authors: Samuel Hocevar <sam@zoy.org>
8  *
9  * This program is free software; you can redistribute it and/or modify
10  * it under the terms of the GNU General Public License as published by
11  * the Free Software Foundation; either version 2 of the License, or
12  * (at your option) any later version.
13  * 
14  * This program is distributed in the hope that it will be useful,
15  * but WITHOUT ANY WARRANTY; without even the implied warranty of
16  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
17  * GNU General Public License for more details.
18  *
19  * You should have received a copy of the GNU General Public License
20  * along with this program; if not, write to the Free Software
21  * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111, USA.
22  *****************************************************************************/
23
24 /*****************************************************************************
25  * Preamble
26  *****************************************************************************/
27 #include <errno.h>
28 #include <stdlib.h>                                      /* malloc(), free() */
29 #include <string.h>
30
31 #include <videolan/vlc.h>
32
33 #include "video.h"
34 #include "video_output.h"
35
36 #include "filter_common.h"
37
38 /*****************************************************************************
39  * Capabilities defined in the other files.
40  *****************************************************************************/
41 static void vout_getfunctions( function_list_t * p_function_list );
42
43 /*****************************************************************************
44  * Build configuration tree.
45  *****************************************************************************/
46 MODULE_CONFIG_START
47 MODULE_CONFIG_STOP
48
49 MODULE_INIT_START
50     SET_DESCRIPTION( "image wall video module" )
51     /* Capability score set to 0 because we don't want to be spawned
52      * as a video output unless explicitly requested to */
53     ADD_CAPABILITY( VOUT, 0 )
54     ADD_SHORTCUT( "wall" )
55 MODULE_INIT_STOP
56
57 MODULE_ACTIVATE_START
58     vout_getfunctions( &p_module->p_functions->vout );
59 MODULE_ACTIVATE_STOP
60
61 MODULE_DEACTIVATE_START
62 MODULE_DEACTIVATE_STOP
63
64 /*****************************************************************************
65  * vout_sys_t: Wall video output method descriptor
66  *****************************************************************************
67  * This structure is part of the video output thread descriptor.
68  * It describes the Wall specific properties of an output thread.
69  *****************************************************************************/
70 typedef struct vout_sys_s
71 {
72     int    i_col;
73     int    i_row;
74     int    i_vout;
75     struct vout_list_s
76     {
77         int i_width;
78         int i_height;
79         struct vout_thread_s *p_vout;
80     } *pp_vout;
81
82 } vout_sys_t;
83
84 /*****************************************************************************
85  * Local prototypes
86  *****************************************************************************/
87 static int  vout_Probe     ( probedata_t *p_data );
88 static int  vout_Create    ( vout_thread_t * );
89 static int  vout_Init      ( vout_thread_t * );
90 static void vout_End       ( vout_thread_t * );
91 static void vout_Destroy   ( vout_thread_t * );
92 static int  vout_Manage    ( vout_thread_t * );
93 static void vout_Render    ( vout_thread_t *, struct picture_s * );
94 static void vout_Display   ( vout_thread_t *, struct picture_s * );
95
96 static void RemoveAllVout  ( vout_thread_t *p_vout );
97
98 /*****************************************************************************
99  * Functions exported as capabilities. They are declared as static so that
100  * we don't pollute the namespace too much.
101  *****************************************************************************/
102 static void vout_getfunctions( function_list_t * p_function_list )
103 {
104     p_function_list->pf_probe = vout_Probe;
105     p_function_list->functions.vout.pf_create     = vout_Create;
106     p_function_list->functions.vout.pf_init       = vout_Init;
107     p_function_list->functions.vout.pf_end        = vout_End;
108     p_function_list->functions.vout.pf_destroy    = vout_Destroy;
109     p_function_list->functions.vout.pf_manage     = vout_Manage;
110     p_function_list->functions.vout.pf_render     = vout_Render;
111     p_function_list->functions.vout.pf_display    = vout_Display;
112     p_function_list->functions.vout.pf_setpalette = NULL;
113 }
114
115 /*****************************************************************************
116  * intf_Probe: return a score
117  *****************************************************************************/
118 static int vout_Probe( probedata_t *p_data )
119 {
120     return( 0 );
121 }
122
123 /*****************************************************************************
124  * vout_Create: allocates Wall video thread output method
125  *****************************************************************************
126  * This function allocates and initializes a Wall vout method.
127  *****************************************************************************/
128 static int vout_Create( vout_thread_t *p_vout )
129 {
130     /* Allocate structure */
131     p_vout->p_sys = malloc( sizeof( vout_sys_t ) );
132     if( p_vout->p_sys == NULL )
133     {
134         intf_ErrMsg("error: %s", strerror(ENOMEM) );
135         return( 1 );
136     }
137
138     p_vout->p_sys->i_col = 3;
139     p_vout->p_sys->i_row = 3;
140
141     p_vout->p_sys->pp_vout = malloc( p_vout->p_sys->i_row *
142                                      p_vout->p_sys->i_col *
143                                      sizeof(struct vout_list_s) );
144     if( p_vout->p_sys->pp_vout == NULL )
145     {
146         intf_ErrMsg("error: %s", strerror(ENOMEM) );
147         free( p_vout->p_sys );
148         return( 1 );
149     }
150
151
152     return( 0 );
153 }
154
155 /*****************************************************************************
156  * vout_Init: initialize Wall video thread output method
157  *****************************************************************************/
158 static int vout_Init( vout_thread_t *p_vout )
159 {
160     int i_index, i_row, i_col, i_width, i_height;
161     char *psz_filter;
162     picture_t *p_pic;
163     
164     I_OUTPUTPICTURES = 0;
165
166     /* Initialize the output structure */
167     p_vout->output.i_chroma = p_vout->render.i_chroma;
168     p_vout->output.i_width  = p_vout->render.i_width;
169     p_vout->output.i_height = p_vout->render.i_height;
170     p_vout->output.i_aspect = p_vout->render.i_aspect;
171
172     /* Try to open the real video output */
173     psz_filter = main_GetPszVariable( VOUT_FILTER_VAR, NULL );
174     main_PutPszVariable( VOUT_FILTER_VAR, "" );
175
176     intf_WarnMsg( 1, "filter: spawning the real video outputs" );
177
178     p_vout->p_sys->i_vout = 0;
179
180     /* FIXME: use bresenham instead of those ugly divisions */
181     for( i_row = 0; i_row < p_vout->p_sys->i_row; i_row++ )
182     {
183         for( i_col = 0; i_col < p_vout->p_sys->i_col; i_col++ )
184         {
185             if( i_col + 1 < p_vout->p_sys->i_col )
186             {
187                 i_width = ( p_vout->render.i_width
188                              / p_vout->p_sys->i_col ) & ~0x1;
189             }
190             else
191             {
192                 i_width = p_vout->render.i_width
193                            - ( ( p_vout->render.i_width
194                                   / p_vout->p_sys->i_col ) & ~0x1 ) * i_col;
195             }
196
197             if( i_row + 1 < p_vout->p_sys->i_row )
198             {
199                 i_height = ( p_vout->render.i_height
200                               / p_vout->p_sys->i_row ) & ~0x3;
201             }
202             else
203             {
204                 i_height = p_vout->render.i_height
205                             - ( ( p_vout->render.i_height
206                                    / p_vout->p_sys->i_row ) & ~0x3 ) * i_row;
207             }
208
209             p_vout->p_sys->pp_vout[ p_vout->p_sys->i_vout ].p_vout =
210                 vout_CreateThread( NULL, i_width, i_height,
211                                    p_vout->render.i_chroma,
212                                    p_vout->render.i_aspect
213                                     * p_vout->render.i_height / i_height
214                                     * i_width / p_vout->render.i_width );
215             if( p_vout->p_sys->pp_vout[ p_vout->p_sys->i_vout ].p_vout == NULL )
216             {
217                 intf_ErrMsg( "vout error: failed to get %ix%i vout threads",
218                              p_vout->p_sys->i_col, p_vout->p_sys->i_row );
219                 RemoveAllVout( p_vout );
220                 return 0;
221             }
222
223             p_vout->p_sys->i_vout++;
224         }
225     }
226
227     main_PutPszVariable( VOUT_FILTER_VAR, psz_filter );
228
229     ALLOCATE_DIRECTBUFFERS( VOUT_MAX_PICTURES );
230
231     return( 0 );
232 }
233
234 /*****************************************************************************
235  * vout_End: terminate Wall video thread output method
236  *****************************************************************************/
237 static void vout_End( vout_thread_t *p_vout )
238 {
239     int i_index;
240
241     /* Free the fake output buffers we allocated */
242     for( i_index = I_OUTPUTPICTURES ; i_index ; )
243     {
244         i_index--;
245         free( PP_OUTPUTPICTURE[ i_index ]->p_data );
246     }
247 }
248
249 /*****************************************************************************
250  * vout_Destroy: destroy Wall video thread output method
251  *****************************************************************************
252  * Terminate an output method created by WallCreateOutputMethod
253  *****************************************************************************/
254 static void vout_Destroy( vout_thread_t *p_vout )
255 {
256     RemoveAllVout( p_vout );
257
258     free( p_vout->p_sys->pp_vout );
259     free( p_vout->p_sys );
260 }
261
262 /*****************************************************************************
263  * vout_Manage: handle Wall events
264  *****************************************************************************
265  * This function should be called regularly by video output thread. It manages
266  * console events. It returns a non null value on error.
267  *****************************************************************************/
268 static int vout_Manage( vout_thread_t *p_vout )
269 {
270     return( 0 );
271 }
272
273 /*****************************************************************************
274  * vout_Render: displays previously rendered output
275  *****************************************************************************
276  * This function send the currently rendered image to Wall image, waits
277  * until it is displayed and switch the two rendering buffers, preparing next
278  * frame.
279  *****************************************************************************/
280 static void vout_Render( vout_thread_t *p_vout, picture_t *p_pic )
281 {
282     picture_t *p_outpic = NULL;
283     int i_col, i_row, i_vout, i_plane;
284     int pi_left_skip[VOUT_MAX_PLANES], pi_top_skip[VOUT_MAX_PLANES];
285
286     i_vout = 0;
287
288     for( i_plane = 0 ; i_plane < p_pic->i_planes ; i_plane++ )
289     {
290         pi_top_skip[i_plane] = 0;
291     }
292
293     for( i_row = 0; i_row < p_vout->p_sys->i_row; i_row++ )
294     {
295         for( i_plane = 0 ; i_plane < p_pic->i_planes ; i_plane++ )
296         {
297             pi_left_skip[i_plane] = 0;
298         }
299
300         for( i_col = 0; i_col < p_vout->p_sys->i_col; i_col++ )
301         {
302             while( ( p_outpic =
303                 vout_CreatePicture( p_vout->p_sys->pp_vout[ i_vout ].p_vout,
304                                     0, 0, 0 )
305                    ) == NULL )
306             {
307                 if( p_vout->b_die || p_vout->b_error )
308                 {
309                     vout_DestroyPicture(
310                         p_vout->p_sys->pp_vout[ i_vout ].p_vout, p_outpic );
311                     return;
312                 }
313
314                 msleep( VOUT_OUTMEM_SLEEP );
315             }
316
317             vout_DatePicture( p_vout->p_sys->pp_vout[ i_vout ].p_vout,
318                               p_outpic, p_pic->date );
319             vout_LinkPicture( p_vout->p_sys->pp_vout[ i_vout ].p_vout,
320                               p_outpic );
321
322             for( i_plane = 0 ; i_plane < p_pic->i_planes ; i_plane++ )
323             {
324                 u8 *p_in, *p_in_end, *p_out;
325                 int i_in_pitch = p_pic->p[i_plane].i_pitch;
326                 int i_out_pitch = p_outpic->p[i_plane].i_pitch;
327
328                 p_in = p_pic->p[i_plane].p_pixels
329                         + pi_top_skip[i_plane] + pi_left_skip[i_plane];
330
331                 p_in_end = p_in + p_outpic->p[i_plane].i_lines
332                                    * p_pic->p[i_plane].i_pitch;
333
334                 p_out = p_outpic->p[i_plane].p_pixels;
335
336                 while( p_in < p_in_end )
337                 {
338                     FAST_MEMCPY( p_out, p_in, i_out_pitch );
339                     p_in += i_in_pitch;
340                     p_out += i_out_pitch;
341                 }
342
343                 pi_left_skip[i_plane] += p_outpic->p[i_plane].i_pitch;
344             }
345
346             vout_UnlinkPicture( p_vout->p_sys->pp_vout[ i_vout ].p_vout,
347                                 p_outpic );
348             vout_DisplayPicture( p_vout->p_sys->pp_vout[ i_vout ].p_vout,
349                                  p_outpic );
350
351             i_vout++;
352         }
353
354         for( i_plane = 0 ; i_plane < p_pic->i_planes ; i_plane++ )
355         {
356             pi_top_skip[i_plane] += p_outpic->p[i_plane].i_lines
357                                      * p_pic->p[i_plane].i_pitch;
358         }
359     }
360 }
361
362 /*****************************************************************************
363  * vout_Display: displays previously rendered output
364  *****************************************************************************
365  * This function send the currently rendered image to Invert image, waits
366  * until it is displayed and switch the two rendering buffers, preparing next
367  * frame.
368  *****************************************************************************/
369 static void vout_Display( vout_thread_t *p_vout, picture_t *p_pic )
370 {
371     ;
372 }
373
374 static void RemoveAllVout( vout_thread_t *p_vout )
375 {
376     while( p_vout->p_sys->i_vout )
377     {
378          --p_vout->p_sys->i_vout;
379          vout_DestroyThread(
380              p_vout->p_sys->pp_vout[ p_vout->p_sys->i_vout ].p_vout, NULL );
381     }
382 }
383