1 /*****************************************************************************
2 * objects.c: vlc_object_t handling
3 *****************************************************************************
4 * Copyright (C) 2004-2008 the VideoLAN team
7 * Authors: Samuel Hocevar <sam@zoy.org>
9 * This program is free software; you can redistribute it and/or modify
10 * it under the terms of the GNU General Public License as published by
11 * the Free Software Foundation; either version 2 of the License, or
12 * (at your option) any later version.
14 * This program is distributed in the hope that it will be useful,
15 * but WITHOUT ANY WARRANTY; without even the implied warranty of
16 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
17 * GNU General Public License for more details.
19 * You should have received a copy of the GNU General Public License
20 * along with this program; if not, write to the Free Software
21 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston MA 02110-1301, USA.
22 *****************************************************************************/
26 * This file contains the functions to handle the vlc_object_t type
30 /*****************************************************************************
32 *****************************************************************************/
39 #include "../libvlc.h"
42 #include "audio_output/aout_internal.h"
44 #include <vlc_access.h>
45 #include <vlc_demux.h>
46 #include <vlc_stream.h>
49 #include "stream_output/stream_output.h"
51 #include "vlc_interface.h"
52 #include "vlc_codec.h"
53 #include "vlc_filter.h"
55 #include "variables.h"
61 # include <errno.h> /* ENOSYS */
65 /*****************************************************************************
67 *****************************************************************************/
69 const vlc_destructor_t kVLCDestructor = NULL;
71 /*****************************************************************************
73 *****************************************************************************/
74 static int DumpCommand( vlc_object_t *, char const *,
75 vlc_value_t, vlc_value_t, void * );
77 static vlc_object_t * FindObject ( vlc_object_t *, int, int );
78 static vlc_object_t * FindObjectName( vlc_object_t *, const char *, int );
79 static void DetachObject ( vlc_object_t * );
80 static void PrintObject ( vlc_object_t *, const char * );
81 static void DumpStructure ( vlc_object_t *, int, char * );
82 static int FindIndex ( vlc_object_t *, vlc_object_t **, int );
83 static void SetAttachment ( vlc_object_t *, bool );
85 static vlc_list_t * NewList ( int );
86 static void ListReplace ( vlc_list_t *, vlc_object_t *, int );
87 /*static void ListAppend ( vlc_list_t *, vlc_object_t * );*/
88 static int CountChildren ( vlc_object_t *, int );
89 static void ListChildren ( vlc_list_t *, vlc_object_t *, int );
91 static void vlc_object_destroy( vlc_object_t *p_this );
92 static void vlc_object_yield_locked( vlc_object_t *p_this );
94 /*****************************************************************************
95 * Local structure lock
96 *****************************************************************************/
97 static vlc_mutex_t structure_lock;
99 void *vlc_custom_create( vlc_object_t *p_this, size_t i_size,
100 int i_type, const char *psz_type )
103 vlc_object_internals_t *p_priv;
106 * VLC objects are laid out as follow:
107 * - first the LibVLC-private per-object data,
108 * - then VLC_COMMON members from vlc_object_t,
109 * - finally, the type-specific data (if any).
111 * This function initializes the LibVLC and common data,
112 * and zeroes the rest.
114 p_priv = calloc( 1, sizeof( *p_priv ) + i_size );
118 if( i_type == VLC_OBJECT_GLOBAL )
122 assert (i_size >= sizeof (vlc_object_t));
123 p_new = (vlc_object_t *)(p_priv + 1);
126 p_new->p_internals = p_priv;
127 p_new->i_object_type = i_type;
128 p_new->psz_object_type = psz_type;
130 p_new->psz_object_name = NULL;
132 p_new->b_die = false;
133 p_new->b_error = false;
134 p_new->b_dead = false;
135 p_priv->b_attached = false;
136 p_new->b_force = false;
138 p_new->psz_header = NULL;
140 p_new->i_flags |= p_this->i_flags
141 & (OBJECT_FLAGS_NODBG|OBJECT_FLAGS_QUIET|OBJECT_FLAGS_NOINTERACT);
143 p_priv->p_vars = calloc( sizeof( variable_t ), 16 );
145 if( !p_priv->p_vars )
151 if( i_type == VLC_OBJECT_GLOBAL )
153 /* If i_type is global, then p_new is actually p_libvlc_global */
154 libvlc_global_data_t *p_libvlc_global = (libvlc_global_data_t *)p_new;
155 p_new->p_libvlc = NULL;
157 p_libvlc_global->i_counter = 0;
158 p_new->i_object_id = 0;
160 p_libvlc_global->i_objects = 1;
161 p_libvlc_global->pp_objects = malloc( sizeof(vlc_object_t *) );
162 p_libvlc_global->pp_objects[0] = p_new;
163 p_priv->b_attached = true;
164 vlc_mutex_init( p_new, &structure_lock );
168 libvlc_global_data_t *p_libvlc_global = vlc_global();
169 if( i_type == VLC_OBJECT_LIBVLC )
171 p_new->p_libvlc = (libvlc_int_t*)p_new;
172 p_priv->b_attached = true;
176 p_new->p_libvlc = p_this->p_libvlc;
179 vlc_mutex_lock( &structure_lock );
181 p_libvlc_global->i_counter++;
182 p_new->i_object_id = p_libvlc_global->i_counter;
184 /* Wooohaa! If *this* fails, we're in serious trouble! Anyway it's
185 * useless to try and recover anything if pp_objects gets smashed. */
186 TAB_APPEND( p_libvlc_global->i_objects, p_libvlc_global->pp_objects,
189 vlc_mutex_unlock( &structure_lock );
192 p_priv->i_refcount = 1;
193 p_priv->pf_destructor = kVLCDestructor;
194 p_priv->b_thread = false;
195 p_new->p_parent = NULL;
196 p_new->pp_children = NULL;
197 p_new->i_children = 0;
199 p_new->p_private = NULL;
201 /* Initialize mutexes and condvars */
202 vlc_mutex_init( p_new, &p_new->object_lock );
203 vlc_cond_init( p_new, &p_new->object_wait );
204 vlc_mutex_init( p_new, &p_priv->var_lock );
205 vlc_spin_init( &p_priv->spin );
206 p_priv->pipes[0] = p_priv->pipes[1] = -1;
208 if( i_type == VLC_OBJECT_LIBVLC )
210 var_Create( p_new, "list", VLC_VAR_STRING | VLC_VAR_ISCOMMAND );
211 var_AddCallback( p_new, "list", DumpCommand, NULL );
212 var_Create( p_new, "tree", VLC_VAR_STRING | VLC_VAR_ISCOMMAND );
213 var_AddCallback( p_new, "tree", DumpCommand, NULL );
214 var_Create( p_new, "vars", VLC_VAR_STRING | VLC_VAR_ISCOMMAND );
215 var_AddCallback( p_new, "vars", DumpCommand, NULL );
223 * Allocates and initializes a vlc object.
225 * @param i_type known object type (all of them are negative integer values),
226 * or object byte size (always positive).
228 * @return the new object, or NULL on error.
230 void * __vlc_object_create( vlc_object_t *p_this, int i_type )
232 const char * psz_type;
237 case VLC_OBJECT_LIBVLC:
238 i_size = sizeof(libvlc_int_t);
241 case VLC_OBJECT_INTF:
242 i_size = sizeof(intf_thread_t);
243 psz_type = "interface";
245 case VLC_OBJECT_DIALOGS:
246 i_size = sizeof(intf_thread_t);
247 psz_type = "dialogs";
249 case VLC_OBJECT_DEMUX:
250 i_size = sizeof(demux_t);
253 case VLC_OBJECT_ACCESS:
254 i_size = sizeof(access_t);
257 case VLC_OBJECT_DECODER:
258 i_size = sizeof(decoder_t);
259 psz_type = "decoder";
261 case VLC_OBJECT_PACKETIZER:
262 i_size = sizeof(decoder_t);
263 psz_type = "packetizer";
265 case VLC_OBJECT_ENCODER:
266 i_size = sizeof(encoder_t);
267 psz_type = "encoder";
269 case VLC_OBJECT_FILTER:
270 i_size = sizeof(filter_t);
273 case VLC_OBJECT_VOUT:
274 i_size = sizeof(vout_thread_t);
275 psz_type = "video output";
277 case VLC_OBJECT_AOUT:
278 i_size = sizeof(aout_instance_t);
279 psz_type = "audio output";
281 case VLC_OBJECT_SOUT:
282 i_size = sizeof(sout_instance_t);
283 psz_type = "stream output";
285 case VLC_OBJECT_OPENGL:
286 i_size = sizeof( vout_thread_t );
289 case VLC_OBJECT_ANNOUNCE:
290 i_size = sizeof( announce_handler_t );
291 psz_type = "announce";
293 case VLC_OBJECT_INTERACTION:
294 i_size = sizeof( interaction_t );
295 psz_type = "interaction";
298 i_size = i_type > (int)sizeof(vlc_object_t)
299 ? i_type : (int)sizeof(vlc_object_t);
300 i_type = VLC_OBJECT_GENERIC;
301 psz_type = "generic";
305 return vlc_custom_create( p_this, i_size, i_type, psz_type );
310 ****************************************************************************
311 * Set the destructor of a vlc object
313 * This function sets the destructor of the vlc object. It will be called
314 * when the object is destroyed when the its refcount reaches 0.
315 * (It is called by the internal function vlc_object_destroy())
316 *****************************************************************************/
317 void __vlc_object_set_destructor( vlc_object_t *p_this,
318 vlc_destructor_t pf_destructor )
320 vlc_object_internals_t *p_priv = vlc_internals(p_this );
322 vlc_mutex_lock( &structure_lock );
323 p_priv->pf_destructor = pf_destructor;
324 vlc_mutex_unlock( &structure_lock );
328 ****************************************************************************
329 * Destroy a vlc object (Internal)
331 * This function destroys an object that has been previously allocated with
332 * vlc_object_create. The object's refcount must be zero and it must not be
333 * attached to other objects in any way.
334 *****************************************************************************/
335 static void vlc_object_destroy( vlc_object_t *p_this )
337 vlc_object_internals_t *p_priv = vlc_internals( p_this );
339 /* Automatically detach the object from its parents */
340 if( p_this->p_parent ) vlc_object_detach( p_this );
343 /* Send a kill to the object's thread if applicable */
344 vlc_object_kill( p_this );
346 /* If we are running on a thread, wait until it ends */
347 if( p_priv->b_thread )
348 vlc_thread_join( p_this );
350 /* Call the custom "subclass" destructor */
351 if( p_priv->pf_destructor )
352 p_priv->pf_destructor( p_this );
355 if( p_this->i_children )
360 "ERROR: cannot delete object (%i, %s) with %d children\n",
361 p_this->i_object_id, p_this->psz_object_name,
362 p_this->i_children );
364 for( i = 0; i < p_this->i_children; i++ )
367 "ERROR: Remaining children object "
368 "(id:%i, type:%s, name:%s)\n",
369 p_this->pp_children[i]->i_object_id,
370 p_this->pp_children[i]->psz_object_type,
371 p_this->pp_children[i]->psz_object_name );
374 /* Dump libvlc object to ease debugging */
375 vlc_object_dump( p_this->p_libvlc );
379 /* Destroy the associated variables, starting from the end so that
380 * no memmove calls have to be done. */
381 while( p_priv->i_vars )
383 var_Destroy( p_this, p_priv->p_vars[p_priv->i_vars - 1].psz_name );
386 free( p_priv->p_vars );
387 vlc_mutex_destroy( &p_priv->var_lock );
389 free( p_this->psz_header );
391 if( p_this->i_object_type == VLC_OBJECT_GLOBAL )
393 libvlc_global_data_t *p_global = (libvlc_global_data_t *)p_this;
396 if( p_global->i_objects > 0 )
399 for( i = 0; i < p_global->i_objects; i++ )
401 /* We are leaking this object */
403 "ERROR: leaking object (id:%i, type:%s, name:%s)\n",
404 p_global->pp_objects[i]->i_object_id,
405 p_global->pp_objects[i]->psz_object_type,
406 p_global->pp_objects[i]->psz_object_name );
409 /* Strongly abort, cause we want these to be fixed */
413 /* We are the global object ... no need to lock. */
414 free( p_global->pp_objects );
415 p_global->pp_objects = NULL;
417 vlc_mutex_destroy( &structure_lock );
420 #if defined(WIN32) || defined(UNDER_CE)
421 /* if object has an associated thread, close it now */
422 if( p_priv->thread_id.hThread )
423 CloseHandle(p_priv->thread_id.hThread);
426 vlc_mutex_destroy( &p_this->object_lock );
427 vlc_cond_destroy( &p_this->object_wait );
428 vlc_spin_destroy( &p_priv->spin );
429 if( p_priv->pipes[1] != -1 )
430 close( p_priv->pipes[1] );
431 if( p_priv->pipes[0] != -1 )
432 close( p_priv->pipes[0] );
438 /** Inter-object signaling */
440 void __vlc_object_lock( vlc_object_t *obj )
442 vlc_mutex_lock( &obj->object_lock );
445 void __vlc_object_unlock( vlc_object_t *obj )
447 vlc_assert_locked( &obj->object_lock );
448 vlc_mutex_unlock( &obj->object_lock );
452 # include <winsock2.h>
453 # include <ws2tcpip.h>
456 * select()-able pipes emulated using Winsock
458 static int pipe (int fd[2])
461 int addrlen = sizeof (addr);
463 SOCKET l = socket (PF_INET, SOCK_STREAM, IPPROTO_TCP), a,
464 c = socket (PF_INET, SOCK_STREAM, IPPROTO_TCP);
465 if ((l == INVALID_SOCKET) || (c == INVALID_SOCKET))
468 memset (&addr, 0, sizeof (addr));
469 addr.sin_family = AF_INET;
470 addr.sin_addr.s_addr = htonl (INADDR_LOOPBACK);
471 if (bind (l, (PSOCKADDR)&addr, sizeof (addr))
472 || getsockname (l, (PSOCKADDR)&addr, &addrlen)
474 || connect (c, (PSOCKADDR)&addr, addrlen))
477 a = accept (l, NULL, NULL);
478 if (a == INVALID_SOCKET)
489 if (l != INVALID_SOCKET)
491 if (c != INVALID_SOCKET)
497 #define read( a, b, c ) recv (a, b, c, 0)
499 #define write( a, b, c ) send (a, b, c, 0)
501 #define close( a ) closesocket (a)
505 * Returns the readable end of a pipe that becomes readable once termination
506 * of the object is requested (vlc_object_kill()).
507 * This can be used to wake-up out of a select() or poll() event loop, such
508 * typically when doing network I/O.
510 * Note that the pipe will remain the same for the lifetime of the object.
511 * DO NOT read the pipe nor close it yourself. Ever.
513 * @param obj object that would be "killed"
514 * @return a readable pipe descriptor, or -1 on error.
516 int __vlc_object_waitpipe( vlc_object_t *obj )
518 int pfd[2] = { -1, -1 };
519 struct vlc_object_internals_t *internals = obj->p_internals;
522 vlc_spin_lock (&internals->spin);
523 if (internals->pipes[0] == -1)
525 /* This can only ever happen if someone killed us without locking: */
526 assert (internals->pipes[1] == -1);
527 vlc_spin_unlock (&internals->spin);
532 vlc_spin_lock (&internals->spin);
533 if (internals->pipes[0] == -1)
535 internals->pipes[0] = pfd[0];
536 internals->pipes[1] = pfd[1];
537 pfd[0] = pfd[1] = -1;
541 vlc_spin_unlock (&internals->spin);
545 /* Race condition: vlc_object_kill() already invoked! */
548 vlc_spin_lock (&internals->spin);
549 fd = internals->pipes[1];
550 internals->pipes[1] = -1;
551 vlc_spin_unlock (&internals->spin);
553 msg_Dbg (obj, "waitpipe: object already dying");
558 /* Race condition: two threads call pipe() - unlikely */
564 return internals->pipes[0];
569 * Waits for the object to be signaled (using vlc_object_signal()).
570 * If the object already has a signal pending, this function will return
571 * immediately. It is asserted that the caller holds the object lock.
573 * @return true if the object is dying and should terminate.
575 bool __vlc_object_wait( vlc_object_t *obj )
577 vlc_assert_locked( &obj->object_lock );
578 vlc_cond_wait( &obj->object_wait, &obj->object_lock );
584 * Waits for the object to be signaled (using vlc_object_signal()), or for
586 * If the object already has a signal pending, this function will return
587 * immediately. It is asserted that the caller holds the object lock.
589 * @return negative if the object is dying and should terminate,
590 * positive if the the object has been signaled but is not dying,
591 * 0 if timeout has been reached.
593 int __vlc_object_timedwait( vlc_object_t *obj, mtime_t deadline )
597 vlc_assert_locked( &obj->object_lock );
598 v = vlc_cond_timedwait( &obj->object_wait, &obj->object_lock, deadline );
599 if( v == 0 ) /* signaled */
600 return obj->b_die ? -1 : 1;
606 * Checks whether an object has been "killed".
607 * The object lock must be held.
609 * Typical code for an object thread could be:
611 vlc_object_lock (self);
613 while (vlc_object_alive (self))
617 if (vlc_object_wait (self))
622 ...deinitialization...
623 vlc_object_unlock (self);
626 * @return true iff the object has not been killed yet
628 bool __vlc_object_alive( vlc_object_t *obj )
630 vlc_assert_locked( &obj->object_lock );
636 * Signals an object for which the lock is held.
638 void __vlc_object_signal_unlocked( vlc_object_t *obj )
640 vlc_assert_locked (&obj->object_lock);
641 vlc_cond_signal( &obj->object_wait );
646 * Requests termination of an object.
647 * If the object is LibVLC, also request to terminate all its children.
649 void __vlc_object_kill( vlc_object_t *p_this )
651 struct vlc_object_internals_t *internals = p_this->p_internals;
654 vlc_mutex_lock( &p_this->object_lock );
655 p_this->b_die = true;
657 vlc_spin_lock (&internals->spin);
658 fd = internals->pipes[1];
659 internals->pipes[1] = -1;
660 vlc_spin_unlock (&internals->spin);
664 msg_Dbg (p_this, "waitpipe: object killed");
668 if( p_this->i_object_type == VLC_OBJECT_LIBVLC )
669 for( int i = 0; i < p_this->i_children ; i++ )
670 vlc_object_kill( p_this->pp_children[i] );
672 vlc_object_signal_unlocked( p_this );
673 vlc_mutex_unlock( &p_this->object_lock );
678 * find an object given its ID
680 * This function looks for the object whose i_object_id field is i_id. We
681 * use a dichotomy so that lookups are in log2(n).
682 *****************************************************************************/
683 void * vlc_object_get( int i_id )
686 vlc_object_t **pp_objects;
687 libvlc_global_data_t *p_libvlc_global = vlc_global();
689 vlc_mutex_lock( &structure_lock );
691 pp_objects = p_libvlc_global->pp_objects;
693 /* Perform our dichotomy */
694 for( i_max = p_libvlc_global->i_objects - 1 ; ; )
696 i_middle = i_max / 2;
698 if( pp_objects[i_middle]->i_object_id > i_id )
702 else if( pp_objects[i_middle]->i_object_id < i_id )
706 pp_objects += i_middle;
711 /* This happens when there are only two remaining objects */
712 if( pp_objects[i_middle+1]->i_object_id == i_id
713 && pp_objects[i_middle+1]->p_internals->i_refcount > 0 )
715 vlc_object_yield_locked( pp_objects[i_middle+1] );
716 vlc_mutex_unlock( &structure_lock );
717 return pp_objects[i_middle+1];
722 else if( pp_objects[i_middle]->p_internals->i_refcount > 0 )
724 vlc_object_yield_locked( pp_objects[i_middle] );
725 vlc_mutex_unlock( &structure_lock );
726 return pp_objects[i_middle];
731 /* this means that i_max == i_middle, and since we have already
732 * tested pp_objects[i_middle]), p_found is properly set. */
737 vlc_mutex_unlock( &structure_lock );
742 ****************************************************************************
743 * find a typed object and increment its refcount
744 *****************************************************************************
745 * This function recursively looks for a given object type. i_mode can be one
746 * of FIND_PARENT, FIND_CHILD or FIND_ANYWHERE.
747 *****************************************************************************/
748 void * __vlc_object_find( vlc_object_t *p_this, int i_type, int i_mode )
750 vlc_object_t *p_found;
752 vlc_mutex_lock( &structure_lock );
754 /* If we are of the requested type ourselves, don't look further */
755 if( !(i_mode & FIND_STRICT) && p_this->i_object_type == i_type
756 && p_this->p_internals->i_refcount > 0 )
758 vlc_object_yield_locked( p_this );
759 vlc_mutex_unlock( &structure_lock );
763 /* Otherwise, recursively look for the object */
764 if( (i_mode & 0x000f) == FIND_ANYWHERE )
766 vlc_object_t *p_root = p_this;
769 while( p_root->p_parent != NULL &&
770 p_root != VLC_OBJECT( p_this->p_libvlc ) )
772 p_root = p_root->p_parent;
775 p_found = FindObject( p_root, i_type, (i_mode & ~0x000f)|FIND_CHILD );
776 if( p_found == NULL && p_root != VLC_OBJECT( p_this->p_libvlc ) )
778 p_found = FindObject( VLC_OBJECT( p_this->p_libvlc ),
779 i_type, (i_mode & ~0x000f)|FIND_CHILD );
784 p_found = FindObject( p_this, i_type, i_mode );
787 vlc_mutex_unlock( &structure_lock );
793 ****************************************************************************
794 * find a named object and increment its refcount
795 *****************************************************************************
796 * This function recursively looks for a given object name. i_mode can be one
797 * of FIND_PARENT, FIND_CHILD or FIND_ANYWHERE.
798 *****************************************************************************/
799 void * __vlc_object_find_name( vlc_object_t *p_this, const char *psz_name,
802 vlc_object_t *p_found;
804 vlc_mutex_lock( &structure_lock );
806 /* Avoid obvious freed object uses */
807 assert( p_this->p_internals->i_refcount > 0 );
809 /* If have the requested name ourselves, don't look further */
810 if( !(i_mode & FIND_STRICT)
811 && p_this->psz_object_name
812 && !strcmp( p_this->psz_object_name, psz_name )
813 && p_this->p_internals->i_refcount > 0 )
815 vlc_object_yield_locked( p_this );
816 vlc_mutex_unlock( &structure_lock );
820 /* Otherwise, recursively look for the object */
821 if( (i_mode & 0x000f) == FIND_ANYWHERE )
823 vlc_object_t *p_root = p_this;
826 while( p_root->p_parent != NULL &&
827 p_root != VLC_OBJECT( p_this->p_libvlc ) )
829 p_root = p_root->p_parent;
832 p_found = FindObjectName( p_root, psz_name,
833 (i_mode & ~0x000f)|FIND_CHILD );
834 if( p_found == NULL && p_root != VLC_OBJECT( p_this->p_libvlc ) )
836 p_found = FindObjectName( VLC_OBJECT( p_this->p_libvlc ),
837 psz_name, (i_mode & ~0x000f)|FIND_CHILD );
842 p_found = FindObjectName( p_this, psz_name, i_mode );
845 vlc_mutex_unlock( &structure_lock );
851 ****************************************************************************
852 * increment an object refcount
853 *****************************************************************************/
855 /* When the structure_lock is locked */
856 static void vlc_object_yield_locked( vlc_object_t *p_this )
858 vlc_assert_locked (&structure_lock);
860 /* Avoid obvious freed object uses */
861 assert( p_this->p_internals->i_refcount > 0 );
863 /* Increment the counter */
864 p_this->p_internals->i_refcount++;
867 /* Public function */
868 void __vlc_object_yield( vlc_object_t *p_this )
870 vlc_mutex_lock( &structure_lock );
871 vlc_object_yield_locked( p_this );
872 vlc_mutex_unlock( &structure_lock );
876 /*****************************************************************************
877 * decrement an object refcount
878 * And destroy the object if its refcount reach zero.
879 *****************************************************************************/
880 void __vlc_object_release( vlc_object_t *p_this )
882 bool b_should_destroy;
884 vlc_mutex_lock( &structure_lock );
886 assert( p_this->p_internals->i_refcount > 0 );
887 p_this->p_internals->i_refcount--;
888 b_should_destroy = (p_this->p_internals->i_refcount == 0);
890 if( b_should_destroy )
892 /* Make sure this object can't be obtained via vlc_find_object now that
894 libvlc_global_data_t *p_libvlc_global = vlc_global();
897 /* Wooohaa! If *this* fails, we're in serious trouble! Anyway it's
898 * useless to try and recover anything if pp_objects gets smashed. */
899 i_index = FindIndex( p_this, p_libvlc_global->pp_objects,
900 p_libvlc_global->i_objects );
901 REMOVE_ELEM( p_libvlc_global->pp_objects,
902 p_libvlc_global->i_objects, i_index );
905 vlc_mutex_unlock( &structure_lock );
907 if( b_should_destroy )
908 vlc_object_destroy( p_this );
912 ****************************************************************************
913 * attach object to a parent object
914 *****************************************************************************
915 * This function sets p_this as a child of p_parent, and p_parent as a parent
916 * of p_this. This link can be undone using vlc_object_detach.
917 *****************************************************************************/
918 void __vlc_object_attach( vlc_object_t *p_this, vlc_object_t *p_parent )
920 if( !p_this ) return;
922 vlc_mutex_lock( &structure_lock );
924 /* Avoid obvious freed object uses */
925 assert( p_this->p_internals->i_refcount > 0 );
927 /* Attach the parent to its child */
928 p_this->p_parent = p_parent;
930 /* Attach the child to its parent */
931 INSERT_ELEM( p_parent->pp_children, p_parent->i_children,
932 p_parent->i_children, p_this );
934 /* Climb up the tree to see whether we are connected with the root */
935 if( p_parent->p_internals->b_attached )
937 SetAttachment( p_this, true );
940 vlc_mutex_unlock( &structure_lock );
944 ****************************************************************************
945 * detach object from its parent
946 *****************************************************************************
947 * This function removes all links between an object and its parent.
948 *****************************************************************************/
949 void __vlc_object_detach( vlc_object_t *p_this )
951 if( !p_this ) return;
953 vlc_mutex_lock( &structure_lock );
955 if( !p_this->p_parent )
957 msg_Err( p_this, "object is not attached" );
958 vlc_mutex_unlock( &structure_lock );
962 /* Climb up the tree to see whether we are connected with the root */
963 if( p_this->p_parent->p_internals->b_attached )
965 SetAttachment( p_this, false );
968 DetachObject( p_this );
969 vlc_mutex_unlock( &structure_lock );
974 ****************************************************************************
975 * find a list typed objects and increment their refcount
976 *****************************************************************************
977 * This function recursively looks for a given object type. i_mode can be one
978 * of FIND_PARENT, FIND_CHILD or FIND_ANYWHERE.
979 *****************************************************************************/
980 vlc_list_t * __vlc_list_find( vlc_object_t *p_this, int i_type, int i_mode )
983 vlc_object_t **pp_current, **pp_end;
984 int i_count = 0, i_index = 0;
985 libvlc_global_data_t *p_libvlc_global = vlc_global();
987 vlc_mutex_lock( &structure_lock );
989 /* Look for the objects */
990 switch( i_mode & 0x000f )
993 pp_current = p_libvlc_global->pp_objects;
994 pp_end = pp_current + p_libvlc_global->i_objects;
996 for( ; pp_current < pp_end ; pp_current++ )
998 if( (*pp_current)->p_internals->b_attached
999 && (*pp_current)->i_object_type == i_type )
1005 p_list = NewList( i_count );
1006 pp_current = p_libvlc_global->pp_objects;
1008 for( ; pp_current < pp_end ; pp_current++ )
1010 if( (*pp_current)->p_internals->b_attached
1011 && (*pp_current)->i_object_type == i_type )
1013 ListReplace( p_list, *pp_current, i_index );
1014 if( i_index < i_count ) i_index++;
1020 i_count = CountChildren( p_this, i_type );
1021 p_list = NewList( i_count );
1023 /* Check allocation was successful */
1024 if( p_list->i_count != i_count )
1026 msg_Err( p_this, "list allocation failed!" );
1027 p_list->i_count = 0;
1031 p_list->i_count = 0;
1032 ListChildren( p_list, p_this, i_type );
1036 msg_Err( p_this, "unimplemented!" );
1037 p_list = NewList( 0 );
1041 vlc_mutex_unlock( &structure_lock );
1046 /*****************************************************************************
1047 * DumpCommand: print the current vlc structure
1048 *****************************************************************************
1049 * This function prints either an ASCII tree showing the connections between
1050 * vlc objects, and additional information such as their refcount, thread ID,
1051 * etc. (command "tree"), or the same data as a simple list (command "list").
1052 *****************************************************************************/
1053 static int DumpCommand( vlc_object_t *p_this, char const *psz_cmd,
1054 vlc_value_t oldval, vlc_value_t newval, void *p_data )
1056 libvlc_global_data_t *p_libvlc_global = vlc_global();
1058 (void)oldval; (void)p_data;
1059 if( *psz_cmd == 'l' )
1061 vlc_mutex_lock( &structure_lock );
1063 vlc_object_t **pp_current, **pp_end;
1065 pp_current = p_libvlc_global->pp_objects;
1066 pp_end = pp_current + p_libvlc_global->i_objects;
1068 for( ; pp_current < pp_end ; pp_current++ )
1070 if( (*pp_current)->p_internals->b_attached )
1072 PrintObject( *pp_current, "" );
1076 printf( " o %.8i %s (not attached)\n",
1077 (*pp_current)->i_object_id,
1078 (*pp_current)->psz_object_type );
1082 vlc_mutex_unlock( &structure_lock );
1086 vlc_object_t *p_object = NULL;
1088 if( *newval.psz_string )
1091 int i_id = strtol( newval.psz_string, &end, 0 );
1092 if( end != newval.psz_string )
1093 p_object = vlc_object_get( i_id );
1096 /* try using the object's name to find it */
1097 vlc_object_t *p_libvlc = vlc_object_get( 1 );
1100 /* Look in p_libvlc's children tree */
1101 p_object = vlc_object_find_name( p_libvlc,
1104 vlc_object_release( p_libvlc );
1108 /* If it's not in libvlc, look in libvlc_global (== p_this) */
1109 p_object = vlc_object_find_name( p_this,
1121 vlc_mutex_lock( &structure_lock );
1123 if( *psz_cmd == 't' )
1125 char psz_foo[2 * MAX_DUMPSTRUCTURE_DEPTH + 1];
1128 p_object = p_this->p_libvlc ? VLC_OBJECT(p_this->p_libvlc) : p_this;
1131 DumpStructure( p_object, 0, psz_foo );
1133 else if( *psz_cmd == 'v' )
1138 p_object = p_this->p_libvlc ? VLC_OBJECT(p_this->p_libvlc) : p_this;
1140 PrintObject( p_object, "" );
1142 if( !p_object->p_internals->i_vars )
1143 printf( " `-o No variables\n" );
1144 for( i = 0; i < p_object->p_internals->i_vars; i++ )
1146 variable_t *p_var = p_object->p_internals->p_vars + i;
1148 const char *psz_type = "unknown";
1149 switch( p_var->i_type & VLC_VAR_TYPE )
1151 #define MYCASE( type, nice ) \
1152 case VLC_VAR_ ## type: \
1155 MYCASE( VOID, "void" );
1156 MYCASE( BOOL, "bool" );
1157 MYCASE( INTEGER, "integer" );
1158 MYCASE( HOTKEY, "hotkey" );
1159 MYCASE( STRING, "string" );
1160 MYCASE( MODULE, "module" );
1161 MYCASE( FILE, "file" );
1162 MYCASE( DIRECTORY, "directory" );
1163 MYCASE( VARIABLE, "variable" );
1164 MYCASE( FLOAT, "float" );
1165 MYCASE( TIME, "time" );
1166 MYCASE( ADDRESS, "address" );
1167 MYCASE( MUTEX, "mutex" );
1168 MYCASE( LIST, "list" );
1171 printf( " %c-o \"%s\" (%s",
1172 i + 1 == p_object->p_internals->i_vars ? '`' : '|',
1173 p_var->psz_name, psz_type );
1174 if( p_var->psz_text )
1175 printf( ", %s", p_var->psz_text );
1177 if( p_var->i_type & VLC_VAR_ISCOMMAND )
1178 printf( ", command" );
1179 if( p_var->i_entries )
1180 printf( ", %d callbacks", p_var->i_entries );
1181 switch( p_var->i_type & 0x00f0 )
1187 printf( ": %s", p_var->val.b_bool ? "true" : "false" );
1189 case VLC_VAR_INTEGER:
1190 printf( ": %d", p_var->val.i_int );
1192 case VLC_VAR_STRING:
1193 printf( ": \"%s\"", p_var->val.psz_string );
1196 printf( ": %f", p_var->val.f_float );
1199 printf( ": " I64Fi, (int64_t)p_var->val.i_time );
1201 case VLC_VAR_ADDRESS:
1202 printf( ": %p", p_var->val.p_address );
1212 vlc_mutex_unlock( &structure_lock );
1214 if( *newval.psz_string )
1216 vlc_object_release( p_object );
1223 /*****************************************************************************
1224 * vlc_list_release: free a list previously allocated by vlc_list_find
1225 *****************************************************************************
1226 * This function decreases the refcount of all objects in the list and
1228 *****************************************************************************/
1229 void vlc_list_release( vlc_list_t *p_list )
1233 for( i_index = 0; i_index < p_list->i_count; i_index++ )
1235 vlc_object_release( p_list->p_values[i_index].p_object );
1238 free( p_list->p_values );
1242 /*****************************************************************************
1243 * dump an object. (Debug function)
1244 *****************************************************************************/
1245 void __vlc_object_dump( vlc_object_t *p_this )
1247 vlc_mutex_lock( &structure_lock );
1248 char psz_foo[2 * MAX_DUMPSTRUCTURE_DEPTH + 1];
1250 DumpStructure( p_this, 0, psz_foo );
1251 vlc_mutex_unlock( &structure_lock );
1254 /* Following functions are local */
1256 /*****************************************************************************
1257 * FindIndex: find the index of an object in an array of objects
1258 *****************************************************************************
1259 * This function assumes that p_this can be found in pp_objects. It will not
1260 * crash if p_this cannot be found, but will return a wrong value. It is your
1261 * duty to check the return value if you are not certain that the object could
1262 * be found for sure.
1263 *****************************************************************************/
1264 static int FindIndex( vlc_object_t *p_this,
1265 vlc_object_t **pp_objects, int i_count )
1267 int i_middle = i_count / 2;
1274 if( pp_objects[i_middle] == p_this )
1284 /* We take advantage of the sorted array */
1285 if( pp_objects[i_middle]->i_object_id < p_this->i_object_id )
1287 return i_middle + FindIndex( p_this, pp_objects + i_middle,
1288 i_count - i_middle );
1292 return FindIndex( p_this, pp_objects, i_middle );
1296 static vlc_object_t * FindObject( vlc_object_t *p_this, int i_type, int i_mode )
1299 vlc_object_t *p_tmp;
1301 switch( i_mode & 0x000f )
1304 p_tmp = p_this->p_parent;
1307 if( p_tmp->i_object_type == i_type
1308 && p_tmp->p_internals->i_refcount > 0 )
1310 vlc_object_yield_locked( p_tmp );
1315 return FindObject( p_tmp, i_type, i_mode );
1321 for( i = p_this->i_children; i--; )
1323 p_tmp = p_this->pp_children[i];
1324 if( p_tmp->i_object_type == i_type
1325 && p_tmp->p_internals->i_refcount > 0 )
1327 vlc_object_yield_locked( p_tmp );
1330 else if( p_tmp->i_children )
1332 p_tmp = FindObject( p_tmp, i_type, i_mode );
1342 /* Handled in vlc_object_find */
1349 static vlc_object_t * FindObjectName( vlc_object_t *p_this,
1350 const char *psz_name,
1354 vlc_object_t *p_tmp;
1356 switch( i_mode & 0x000f )
1359 p_tmp = p_this->p_parent;
1362 if( p_tmp->psz_object_name
1363 && !strcmp( p_tmp->psz_object_name, psz_name )
1364 && p_tmp->p_internals->i_refcount > 0 )
1366 vlc_object_yield_locked( p_tmp );
1371 return FindObjectName( p_tmp, psz_name, i_mode );
1377 for( i = p_this->i_children; i--; )
1379 p_tmp = p_this->pp_children[i];
1380 if( p_tmp->psz_object_name
1381 && !strcmp( p_tmp->psz_object_name, psz_name )
1382 && p_tmp->p_internals->i_refcount > 0 )
1384 vlc_object_yield_locked( p_tmp );
1387 else if( p_tmp->i_children )
1389 p_tmp = FindObjectName( p_tmp, psz_name, i_mode );
1399 /* Handled in vlc_object_find */
1406 static void DetachObject( vlc_object_t *p_this )
1408 vlc_object_t *p_parent = p_this->p_parent;
1411 /* Remove p_this's parent */
1412 p_this->p_parent = NULL;
1414 /* Remove all of p_parent's children which are p_this */
1415 for( i_index = p_parent->i_children ; i_index-- ; )
1417 if( p_parent->pp_children[i_index] == p_this )
1419 p_parent->i_children--;
1420 for( i = i_index ; i < p_parent->i_children ; i++ )
1422 p_parent->pp_children[i] = p_parent->pp_children[i+1];
1427 if( p_parent->i_children )
1429 p_parent->pp_children = (vlc_object_t **)realloc( p_parent->pp_children,
1430 p_parent->i_children * sizeof(vlc_object_t *) );
1434 free( p_parent->pp_children );
1435 p_parent->pp_children = NULL;
1439 /*****************************************************************************
1440 * SetAttachment: recursively set the b_attached flag of a subtree.
1441 *****************************************************************************
1442 * This function is used by the attach and detach functions to propagate
1443 * the b_attached flag in a subtree.
1444 *****************************************************************************/
1445 static void SetAttachment( vlc_object_t *p_this, bool b_attached )
1449 for( i_index = p_this->i_children ; i_index-- ; )
1451 SetAttachment( p_this->pp_children[i_index], b_attached );
1454 p_this->p_internals->b_attached = b_attached;
1457 static void PrintObject( vlc_object_t *p_this, const char *psz_prefix )
1459 char psz_children[20], psz_refcount[20], psz_thread[30], psz_name[50],
1463 if( p_this->psz_object_name )
1465 snprintf( psz_name, 49, " \"%s\"", p_this->psz_object_name );
1467 psz_name[48] = '\"';
1470 psz_children[0] = '\0';
1471 switch( p_this->i_children )
1476 strcpy( psz_children, ", 1 child" );
1479 snprintf( psz_children, 19, ", %i children", p_this->i_children );
1483 psz_refcount[0] = '\0';
1484 if( p_this->p_internals->i_refcount > 0 )
1485 snprintf( psz_refcount, 19, ", refcount %u",
1486 p_this->p_internals->i_refcount );
1488 psz_thread[0] = '\0';
1489 if( p_this->p_internals->b_thread )
1490 snprintf( psz_thread, 29, " (thread %u)",
1491 #if defined(WIN32) || defined(UNDER_CE)
1492 (unsigned)p_this->p_internals->thread_id.id );
1494 (unsigned)p_this->p_internals->thread_id );
1497 psz_parent[0] = '\0';
1498 if( p_this->p_parent )
1499 snprintf( psz_parent, 19, ", parent %i", p_this->p_parent->i_object_id );
1501 printf( " %so %.8i %s%s%s%s%s%s\n", psz_prefix,
1502 p_this->i_object_id, p_this->psz_object_type,
1503 psz_name, psz_thread, psz_refcount, psz_children,
1507 static void DumpStructure( vlc_object_t *p_this, int i_level, char *psz_foo )
1510 char i_back = psz_foo[i_level];
1511 psz_foo[i_level] = '\0';
1513 PrintObject( p_this, psz_foo );
1515 psz_foo[i_level] = i_back;
1517 if( i_level / 2 >= MAX_DUMPSTRUCTURE_DEPTH )
1519 msg_Warn( p_this, "structure tree is too deep" );
1523 for( i = 0 ; i < p_this->i_children ; i++ )
1527 psz_foo[i_level-1] = ' ';
1529 if( psz_foo[i_level-2] == '`' )
1531 psz_foo[i_level-2] = ' ';
1535 if( i == p_this->i_children - 1 )
1537 psz_foo[i_level] = '`';
1541 psz_foo[i_level] = '|';
1544 psz_foo[i_level+1] = '-';
1545 psz_foo[i_level+2] = '\0';
1547 DumpStructure( p_this->pp_children[i], i_level + 2, psz_foo );
1551 static vlc_list_t * NewList( int i_count )
1553 vlc_list_t * p_list = (vlc_list_t *)malloc( sizeof( vlc_list_t ) );
1554 if( p_list == NULL )
1559 p_list->i_count = i_count;
1563 p_list->p_values = NULL;
1567 p_list->p_values = malloc( i_count * sizeof( vlc_value_t ) );
1568 if( p_list->p_values == NULL )
1570 p_list->i_count = 0;
1577 static void ListReplace( vlc_list_t *p_list, vlc_object_t *p_object,
1580 if( p_list == NULL || i_index >= p_list->i_count )
1585 vlc_object_yield_locked( p_object );
1587 p_list->p_values[i_index].p_object = p_object;
1592 /*static void ListAppend( vlc_list_t *p_list, vlc_object_t *p_object )
1594 if( p_list == NULL )
1599 p_list->p_values = realloc( p_list->p_values, (p_list->i_count + 1)
1600 * sizeof( vlc_value_t ) );
1601 if( p_list->p_values == NULL )
1603 p_list->i_count = 0;
1607 vlc_object_yield_locked( p_object );
1609 p_list->p_values[p_list->i_count].p_object = p_object;
1615 static int CountChildren( vlc_object_t *p_this, int i_type )
1617 vlc_object_t *p_tmp;
1620 for( i = 0; i < p_this->i_children; i++ )
1622 p_tmp = p_this->pp_children[i];
1624 if( p_tmp->i_object_type == i_type )
1629 if( p_tmp->i_children )
1631 i_count += CountChildren( p_tmp, i_type );
1638 static void ListChildren( vlc_list_t *p_list, vlc_object_t *p_this, int i_type )
1640 vlc_object_t *p_tmp;
1643 for( i = 0; i < p_this->i_children; i++ )
1645 p_tmp = p_this->pp_children[i];
1647 if( p_tmp->i_object_type == i_type )
1649 ListReplace( p_list, p_tmp, p_list->i_count++ );
1652 if( p_tmp->i_children )
1654 ListChildren( p_list, p_tmp, i_type );