2 Stockfish, a UCI chess playing engine derived from Glaurung 2.1
3 Copyright (C) 2004-2008 Tord Romstad (Glaurung author)
4 Copyright (C) 2008-2015 Marco Costalba, Joona Kiiski, Tord Romstad
5 Copyright (C) 2015-2016 Marco Costalba, Joona Kiiski, Gary Linscott, Tord Romstad
7 Stockfish is free software: you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation, either version 3 of the License, or
10 (at your option) any later version.
12 Stockfish is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
17 You should have received a copy of the GNU General Public License
18 along with this program. If not, see <http://www.gnu.org/licenses/>.
22 #if _WIN32_WINNT < 0x0601
24 #define _WIN32_WINNT 0x0601 // Force to include needed API prototypes
27 // The needed Windows API for processor groups could be missed from old Windows
28 // versions, so instead of calling them directly (forcing the linker to resolve
29 // the calls at compile time), try to load them at runtime. To do this we need
30 // first to define the corresponding function pointers.
32 typedef bool(*fun1_t)(LOGICAL_PROCESSOR_RELATIONSHIP,
33 PSYSTEM_LOGICAL_PROCESSOR_INFORMATION_EX, PDWORD);
34 typedef bool(*fun2_t)(USHORT, PGROUP_AFFINITY);
35 typedef bool(*fun3_t)(HANDLE, CONST GROUP_AFFINITY*, PGROUP_AFFINITY);
52 /// Version number. If Version is left empty, then compile date in the format
53 /// DD-MM-YY and show in engine_info.
54 const string Version = "";
56 /// Our fancy logging facility. The trick here is to replace cin.rdbuf() and
57 /// cout.rdbuf() with two Tie objects that tie cin and cout to a file stream. We
58 /// can toggle the logging of std::cout and std:cin at runtime whilst preserving
59 /// usual I/O functionality, all without changing a single line of code!
60 /// Idea from http://groups.google.com/group/comp.lang.c++/msg/1d941c0f26ea0d81
62 struct Tie: public streambuf { // MSVC requires split streambuf for cin and cout
64 Tie(streambuf* b, streambuf* l) : buf(b), logBuf(l) {}
66 int sync() { return logBuf->pubsync(), buf->pubsync(); }
67 int overflow(int c) { return log(buf->sputc((char)c), "<< "); }
68 int underflow() { return buf->sgetc(); }
69 int uflow() { return log(buf->sbumpc(), ">> "); }
71 streambuf *buf, *logBuf;
73 int log(int c, const char* prefix) {
75 static int last = '\n'; // Single log file
78 logBuf->sputn(prefix, 3);
80 return last = logBuf->sputc((char)c);
86 Logger() : in(cin.rdbuf(), file.rdbuf()), out(cout.rdbuf(), file.rdbuf()) {}
87 ~Logger() { start(""); }
93 static void start(const std::string& fname) {
97 if (!fname.empty() && !l.file.is_open())
99 l.file.open(fname, ifstream::out);
103 else if (fname.empty() && l.file.is_open())
105 cout.rdbuf(l.out.buf);
114 /// engine_info() returns the full name of the current Stockfish version. This
115 /// will be either "Stockfish <Tag> DD-MM-YY" (where DD-MM-YY is the date when
116 /// the program was compiled) or "Stockfish <Version>", depending on whether
117 /// Version is empty.
119 const string engine_info(bool to_uci) {
121 const string months("Jan Feb Mar Apr May Jun Jul Aug Sep Oct Nov Dec");
122 string month, day, year;
123 stringstream ss, date(__DATE__); // From compiler, format is "Sep 21 2008"
125 ss << "Stockfish " << Version << setfill('0');
129 date >> month >> day >> year;
130 ss << setw(2) << day << setw(2) << (1 + months.find(month) / 4) << year.substr(2);
133 ss << (Is64Bit ? " 64" : "")
134 << (HasPext ? " BMI2" : (HasPopCnt ? " POPCNT" : ""))
135 << (to_uci ? "\nid author ": " by ")
136 << "T. Romstad, M. Costalba, J. Kiiski, G. Linscott";
142 /// Debug functions used mainly to collect run-time statistics
143 static int64_t hits[2], means[2];
145 void dbg_hit_on(bool b) { ++hits[0]; if (b) ++hits[1]; }
146 void dbg_hit_on(bool c, bool b) { if (c) dbg_hit_on(b); }
147 void dbg_mean_of(int v) { ++means[0]; means[1] += v; }
152 cerr << "Total " << hits[0] << " Hits " << hits[1]
153 << " hit rate (%) " << 100 * hits[1] / hits[0] << endl;
156 cerr << "Total " << means[0] << " Mean "
157 << (double)means[1] / means[0] << endl;
161 /// Used to serialize access to std::cout to avoid multiple threads writing at
164 std::ostream& operator<<(std::ostream& os, SyncCout sc) {
178 /// Trampoline helper to avoid moving Logger to misc.h
179 void start_logger(const std::string& fname) { Logger::start(fname); }
182 /// prefetch() preloads the given address in L1/L2 cache. This is a non-blocking
183 /// function that doesn't stall the CPU waiting for data to be loaded from memory,
184 /// which can be quite slow.
187 void prefetch(void*) {}
191 void prefetch(void* addr) {
193 # if defined(__INTEL_COMPILER)
194 // This hack prevents prefetches from being optimized away by
195 // Intel compiler. Both MSVC and gcc seem not be affected by this.
199 # if defined(__INTEL_COMPILER) || defined(_MSC_VER)
200 _mm_prefetch((char*)addr, _MM_HINT_T0);
202 __builtin_prefetch(addr);
208 namespace WinProcGroup {
212 void bindThisThread(size_t) {}
216 /// get_group() retrieves logical processor information using Windows specific
217 /// API and returns the best group id for the thread with index idx. Original
218 /// code from Texel by Peter Ă–sterlund.
220 int get_group(size_t idx) {
225 DWORD returnLength = 0;
226 DWORD byteOffset = 0;
228 // Early exit if the needed API is not available at runtime
229 HMODULE k32 = GetModuleHandle("Kernel32.dll");
230 auto fun1 = (fun1_t)GetProcAddress(k32, "GetLogicalProcessorInformationEx");
234 // First call to get returnLength. We expect it to fail due to null buffer
235 if (fun1(RelationAll, nullptr, &returnLength))
238 // Once we know returnLength, allocate the buffer
239 SYSTEM_LOGICAL_PROCESSOR_INFORMATION_EX *buffer, *ptr;
240 ptr = buffer = (SYSTEM_LOGICAL_PROCESSOR_INFORMATION_EX*)malloc(returnLength);
242 // Second call, now we expect to succeed
243 if (!fun1(RelationAll, buffer, &returnLength))
249 while (ptr->Size > 0 && byteOffset + ptr->Size <= returnLength)
251 if (ptr->Relationship == RelationNumaNode)
254 else if (ptr->Relationship == RelationProcessorCore)
257 threads += (ptr->Processor.Flags == LTP_PC_SMT) ? 2 : 1;
260 byteOffset += ptr->Size;
261 ptr = (SYSTEM_LOGICAL_PROCESSOR_INFORMATION_EX*)(((char*)ptr) + ptr->Size);
266 std::vector<int> groups;
268 // Run as many threads as possible on the same node until core limit is
269 // reached, then move on filling the next node.
270 for (int n = 0; n < nodes; n++)
271 for (int i = 0; i < cores / nodes; i++)
274 // In case a core has more than one logical processor (we assume 2) and we
275 // have still threads to allocate, then spread them evenly across available
277 for (int t = 0; t < threads - cores; t++)
278 groups.push_back(t % nodes);
280 // If we still have more threads than the total number of logical processors
281 // then return -1 and let the OS to decide what to do.
282 return idx < groups.size() ? groups[idx] : -1;
286 /// bindThisThread() set the group affinity of the current thread
288 void bindThisThread(size_t idx) {
290 // If OS already scheduled us on a different group than 0 then don't overwrite
291 // the choice, eventually we are one of many one-threaded processes running on
292 // some Windows NUMA hardware, for instance in fishtest. To make it simple,
293 // just check if running threads are below a threshold, in this case all this
294 // NUMA machinery is not needed.
295 if (Threads.size() < 8)
298 // Use only local variables to be thread-safe
299 int group = get_group(idx);
304 // Early exit if the needed API are not available at runtime
305 HMODULE k32 = GetModuleHandle("Kernel32.dll");
306 auto fun2 = (fun2_t)GetProcAddress(k32, "GetNumaNodeProcessorMaskEx");
307 auto fun3 = (fun3_t)GetProcAddress(k32, "SetThreadGroupAffinity");
312 GROUP_AFFINITY affinity;
313 if (fun2(group, &affinity))
314 fun3(GetCurrentThread(), &affinity, nullptr);
319 } // namespace WinProcGroup