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1 /*
2  * consumer_sdl.c -- A Simple DirectMedia Layer consumer
3  * Copyright (C) 2003-2004 Ushodaya Enterprises Limited
4  * Author: Dan Dennedy <dan@dennedy.org>
5  *
6  * This library is free software; you can redistribute it and/or
7  * modify it under the terms of the GNU Lesser General Public
8  * License as published by the Free Software Foundation; either
9  * version 2.1 of the License, or (at your option) any later version.
10  *
11  * This library is distributed in the hope that it will be useful,
12  * but WITHOUT ANY WARRANTY; without even the implied warranty of
13  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
14  * Lesser General Public License for more details.
15  *
16  * You should have received a copy of the GNU Lesser General Public
17  * License along with this library; if not, write to the Free Software
18  * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
19  */
20
21 #include <framework/mlt_consumer.h>
22 #include <framework/mlt_frame.h>
23 #include <framework/mlt_deque.h>
24 #include <framework/mlt_factory.h>
25 #include <framework/mlt_filter.h>
26 #include <stdio.h>
27 #include <stdlib.h>
28 #include <string.h>
29 #include <pthread.h>
30 #include <SDL/SDL.h>
31 #include <SDL/SDL_syswm.h>
32 #include <sys/time.h>
33
34 /** This classes definition.
35 */
36
37 typedef struct consumer_sdl_s *consumer_sdl;
38
39 struct consumer_sdl_s
40 {
41         struct mlt_consumer_s parent;
42         mlt_properties properties;
43         mlt_deque queue;
44         pthread_t thread;
45         int joined;
46         int running;
47         uint8_t audio_buffer[ 4096 * 10 ];
48         int audio_avail;
49         pthread_mutex_t audio_mutex;
50         pthread_cond_t audio_cond;
51         pthread_mutex_t video_mutex;
52         pthread_cond_t video_cond;
53         int window_width;
54         int window_height;
55         int previous_width;
56         int previous_height;
57         int width;
58         int height;
59         int playing;
60         int sdl_flags;
61         SDL_Surface *sdl_screen;
62         SDL_Overlay *sdl_overlay;
63         SDL_Rect rect;
64         uint8_t *buffer;
65         int bpp;
66         int filtered;
67 };
68
69 /** Forward references to static functions.
70 */
71
72 static int consumer_start( mlt_consumer parent );
73 static int consumer_stop( mlt_consumer parent );
74 static int consumer_is_stopped( mlt_consumer parent );
75 static void consumer_close( mlt_consumer parent );
76 static void *consumer_thread( void * );
77 static int consumer_get_dimensions( int *width, int *height );
78 static void consumer_sdl_event( mlt_listener listener, mlt_properties owner, mlt_service this, void **args );
79
80 /** This is what will be called by the factory - anything can be passed in
81         via the argument, but keep it simple.
82 */
83
84 mlt_consumer consumer_sdl_init( mlt_profile profile, mlt_service_type type, const char *id, char *arg )
85 {
86         // Create the consumer object
87         consumer_sdl this = calloc( sizeof( struct consumer_sdl_s ), 1 );
88
89         // If no malloc'd and consumer init ok
90         if ( this != NULL && mlt_consumer_init( &this->parent, this, profile ) == 0 )
91         {
92                 // Create the queue
93                 this->queue = mlt_deque_init( );
94
95                 // Get the parent consumer object
96                 mlt_consumer parent = &this->parent;
97
98                 // We have stuff to clean up, so override the close method
99                 parent->close = consumer_close;
100
101                 // get a handle on properties
102                 mlt_service service = MLT_CONSUMER_SERVICE( parent );
103                 this->properties = MLT_SERVICE_PROPERTIES( service );
104
105                 // Set the default volume
106                 mlt_properties_set_double( this->properties, "volume", 1.0 );
107
108                 // This is the initialisation of the consumer
109                 pthread_mutex_init( &this->audio_mutex, NULL );
110                 pthread_cond_init( &this->audio_cond, NULL);
111                 pthread_mutex_init( &this->video_mutex, NULL );
112                 pthread_cond_init( &this->video_cond, NULL);
113                 
114                 // Default scaler (for now we'll use nearest)
115                 mlt_properties_set( this->properties, "rescale", "nearest" );
116
117                 // Default buffer for low latency
118                 mlt_properties_set_int( this->properties, "buffer", 1 );
119
120                 // Default progressive true
121                 mlt_properties_set_int( this->properties, "progressive", 0 );
122
123                 // Default audio buffer
124                 mlt_properties_set_int( this->properties, "audio_buffer", 512 );
125
126                 // Ensure we don't join on a non-running object
127                 this->joined = 1;
128                 
129                 // process actual param
130                 if ( arg == NULL || sscanf( arg, "%dx%d", &this->width, &this->height ) != 2 )
131                 {
132                         this->width = mlt_properties_get_int( this->properties, "width" );
133                         this->height = mlt_properties_get_int( this->properties, "height" );
134                 }
135
136                 // Set the sdl flags
137                 this->sdl_flags = SDL_HWSURFACE | SDL_ASYNCBLIT | SDL_HWACCEL | SDL_RESIZABLE | SDL_DOUBLEBUF;
138
139                 // Allow thread to be started/stopped
140                 parent->start = consumer_start;
141                 parent->stop = consumer_stop;
142                 parent->is_stopped = consumer_is_stopped;
143
144                 // Register specific events
145                 mlt_events_register( this->properties, "consumer-sdl-event", ( mlt_transmitter )consumer_sdl_event );
146
147                 // Return the consumer produced
148                 return parent;
149         }
150
151         // malloc or consumer init failed
152         free( this );
153
154         // Indicate failure
155         return NULL;
156 }
157
158 static void consumer_sdl_event( mlt_listener listener, mlt_properties owner, mlt_service this, void **args )
159 {
160         if ( listener != NULL )
161                 listener( owner, this, ( SDL_Event * )args[ 0 ] );
162 }
163
164 int consumer_start( mlt_consumer parent )
165 {
166         consumer_sdl this = parent->child;
167
168         if ( !this->running )
169         {
170                 int video_off = mlt_properties_get_int( MLT_CONSUMER_PROPERTIES( parent ), "video_off" );
171                 int preview_off = mlt_properties_get_int( MLT_CONSUMER_PROPERTIES( parent ), "preview_off" );
172                 int display_off = video_off | preview_off;
173                 int audio_off = mlt_properties_get_int( MLT_CONSUMER_PROPERTIES( parent ), "audio_off" );
174                 int sdl_started = mlt_properties_get_int( MLT_CONSUMER_PROPERTIES( parent ), "sdl_started" );
175
176                 consumer_stop( parent );
177
178                 this->running = 1;
179                 this->joined = 0;
180
181                 if ( mlt_properties_get_int( this->properties, "width" ) > 0 )
182                         this->width = mlt_properties_get_int( this->properties, "width" );
183                 if ( mlt_properties_get_int( this->properties, "height" ) > 0 )
184                         this->height = mlt_properties_get_int( this->properties, "height" );
185
186                 this->bpp = mlt_properties_get_int( this->properties, "bpp" );
187
188                 // Attach a colour space converter
189                 if ( preview_off && !this->filtered )
190                 {
191                         mlt_profile profile = mlt_service_profile( MLT_CONSUMER_SERVICE( parent ) );
192                         mlt_filter filter = mlt_factory_filter( profile, "avcolour_space", NULL );
193                         if ( filter )
194                         {
195                                 mlt_properties_set_int( MLT_FILTER_PROPERTIES( filter ), "forced", mlt_image_yuv422 );
196                                 mlt_service_attach( MLT_CONSUMER_SERVICE( parent ), filter );
197                                 mlt_filter_close( filter );
198                         }
199                         this->filtered = 1;
200                 }
201         
202                 if ( sdl_started == 0 && display_off == 0 )
203                 {
204                         if ( SDL_Init( SDL_INIT_VIDEO | SDL_INIT_NOPARACHUTE ) < 0 )
205                         {
206                                 fprintf( stderr, "Failed to initialize SDL: %s\n", SDL_GetError() );
207                                 return -1;
208                         }
209
210                         SDL_EnableKeyRepeat( SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL );
211                         SDL_EnableUNICODE( 1 );
212                 }
213                 else if ( display_off == 0 )
214                 {
215                         this->sdl_screen = SDL_GetVideoSurface( );
216                 }
217
218                 if ( audio_off == 0 )
219                         SDL_InitSubSystem( SDL_INIT_AUDIO );
220
221                 // Default window size
222                 double display_ratio = mlt_properties_get_double( this->properties, "display_ratio" );
223                 this->window_width = ( double )this->height * display_ratio;
224                 this->window_height = this->height;
225
226                 if ( this->sdl_screen == NULL && display_off == 0 )
227                 {
228                         if ( mlt_properties_get_int( this->properties, "fullscreen" ) )
229                         {
230                                 const SDL_VideoInfo *vi = SDL_GetVideoInfo();
231                                 this->window_width = vi->current_w;
232                                 this->window_height = vi->current_h;
233                                 this->sdl_flags |= SDL_FULLSCREEN;
234                                 SDL_ShowCursor( SDL_DISABLE );
235                         }
236                         this->sdl_screen = SDL_SetVideoMode( this->window_width, this->window_height, 0, this->sdl_flags );
237                 }
238
239                 pthread_create( &this->thread, NULL, consumer_thread, this );
240         }
241
242         return 0;
243 }
244
245 int consumer_stop( mlt_consumer parent )
246 {
247         // Get the actual object
248         consumer_sdl this = parent->child;
249
250         if ( this->joined == 0 )
251         {
252                 // Kill the thread and clean up
253                 this->joined = 1;
254                 this->running = 0;
255                 if ( this->thread )
256                         pthread_join( this->thread, NULL );
257
258                 // internal cleanup
259                 if ( this->sdl_overlay != NULL )
260                         SDL_FreeYUVOverlay( this->sdl_overlay );
261                 this->sdl_overlay = NULL;
262
263                 if ( !mlt_properties_get_int( MLT_CONSUMER_PROPERTIES( parent ), "audio_off" ) )
264                 {
265                         pthread_mutex_lock( &this->audio_mutex );
266                         pthread_cond_broadcast( &this->audio_cond );
267                         pthread_mutex_unlock( &this->audio_mutex );
268                         SDL_QuitSubSystem( SDL_INIT_AUDIO );
269                 }
270
271                 if ( mlt_properties_get_int( MLT_CONSUMER_PROPERTIES( parent ), "sdl_started" ) == 0 )
272                         SDL_Quit( );
273
274                 this->sdl_screen = NULL;
275         }
276
277         return 0;
278 }
279
280 int consumer_is_stopped( mlt_consumer parent )
281 {
282         consumer_sdl this = parent->child;
283         return !this->running;
284 }
285
286 static int sdl_lock_display( )
287 {
288         SDL_Surface *screen = SDL_GetVideoSurface( );
289         return screen != NULL && ( !SDL_MUSTLOCK( screen ) || SDL_LockSurface( screen ) >= 0 );
290 }
291
292 static void sdl_unlock_display( )
293 {
294         SDL_Surface *screen = SDL_GetVideoSurface( );
295         if ( screen != NULL && SDL_MUSTLOCK( screen ) )
296                 SDL_UnlockSurface( screen );
297 }
298
299 static void sdl_fill_audio( void *udata, uint8_t *stream, int len )
300 {
301         consumer_sdl this = udata;
302
303         // Get the volume
304         double volume = mlt_properties_get_double( this->properties, "volume" );
305
306         pthread_mutex_lock( &this->audio_mutex );
307
308         // Block until audio received
309         while ( this->running && len > this->audio_avail )
310                 pthread_cond_wait( &this->audio_cond, &this->audio_mutex );
311
312         if ( this->audio_avail >= len )
313         {
314                 // Place in the audio buffer
315                 if ( volume != 1.0 )
316                         SDL_MixAudio( stream, this->audio_buffer, len, ( int )( ( float )SDL_MIX_MAXVOLUME * volume ) );
317                 else
318                         memcpy( stream, this->audio_buffer, len );
319
320                 // Remove len from the audio available
321                 this->audio_avail -= len;
322
323                 // Remove the samples
324                 memmove( this->audio_buffer, this->audio_buffer + len, this->audio_avail );
325         }
326         else
327         {
328                 // Just to be safe, wipe the stream first
329                 memset( stream, 0, len );
330
331                 // Mix the audio 
332                 SDL_MixAudio( stream, this->audio_buffer, len, ( int )( ( float )SDL_MIX_MAXVOLUME * volume ) );
333
334                 // No audio left
335                 this->audio_avail = 0;
336         }
337
338         // We're definitely playing now
339         this->playing = 1;
340
341         pthread_cond_broadcast( &this->audio_cond );
342         pthread_mutex_unlock( &this->audio_mutex );
343 }
344
345 static int consumer_play_audio( consumer_sdl this, mlt_frame frame, int init_audio, int *duration )
346 {
347         // Get the properties of this consumer
348         mlt_properties properties = this->properties;
349         mlt_audio_format afmt = mlt_audio_pcm;
350
351         // Set the preferred params of the test card signal
352         int channels = mlt_properties_get_int( properties, "channels" );
353         int frequency = mlt_properties_get_int( properties, "frequency" );
354         static int counter = 0;
355
356         int samples = mlt_sample_calculator( mlt_properties_get_double( this->properties, "fps" ), frequency, counter++ );
357         
358         int16_t *pcm;
359         int bytes;
360
361         mlt_frame_get_audio( frame, &pcm, &afmt, &frequency, &channels, &samples );
362         *duration = ( ( samples * 1000 ) / frequency );
363
364         if ( mlt_properties_get_int( properties, "audio_off" ) )
365         {
366                 this->playing = 1;
367                 init_audio = 1;
368                 return init_audio;
369         }
370
371         if ( init_audio == 1 )
372         {
373                 SDL_AudioSpec request;
374                 SDL_AudioSpec got;
375
376                 int audio_buffer = mlt_properties_get_int( properties, "audio_buffer" );
377
378                 // specify audio format
379                 memset( &request, 0, sizeof( SDL_AudioSpec ) );
380                 this->playing = 0;
381                 request.freq = frequency;
382                 request.format = AUDIO_S16SYS;
383                 request.channels = channels;
384                 request.samples = audio_buffer;
385                 request.callback = sdl_fill_audio;
386                 request.userdata = (void *)this;
387                 if ( SDL_OpenAudio( &request, &got ) != 0 )
388                 {
389                         fprintf( stderr, "SDL failed to open audio: %s\n", SDL_GetError() );
390                         init_audio = 2;
391                 }
392                 else if ( got.size != 0 )
393                 {
394                         SDL_PauseAudio( 0 );
395                         init_audio = 0;
396                 }
397         }
398
399         if ( init_audio == 0 )
400         {
401                 mlt_properties properties = MLT_FRAME_PROPERTIES( frame );
402                 bytes = ( samples * channels * 2 );
403                 pthread_mutex_lock( &this->audio_mutex );
404                 while ( this->running && bytes > ( sizeof( this->audio_buffer) - this->audio_avail ) )
405                         pthread_cond_wait( &this->audio_cond, &this->audio_mutex );
406                 if ( this->running )
407                 {
408                         if ( mlt_properties_get_double( properties, "_speed" ) == 1 )
409                                 memcpy( &this->audio_buffer[ this->audio_avail ], pcm, bytes );
410                         else
411                                 memset( &this->audio_buffer[ this->audio_avail ], 0, bytes );
412                         this->audio_avail += bytes;
413                 }
414                 pthread_cond_broadcast( &this->audio_cond );
415                 pthread_mutex_unlock( &this->audio_mutex );
416         }
417         else
418         {
419                 this->playing = 1;
420         }
421
422         return init_audio;
423 }
424
425 static int consumer_play_video( consumer_sdl this, mlt_frame frame )
426 {
427         // Get the properties of this consumer
428         mlt_properties properties = this->properties;
429
430         mlt_image_format vfmt = mlt_image_yuv422;
431         int width = this->width, height = this->height;
432         uint8_t *image;
433         int changed = 0;
434
435         int video_off = mlt_properties_get_int( properties, "video_off" );
436         int preview_off = mlt_properties_get_int( properties, "preview_off" );
437         mlt_image_format preview_format = mlt_properties_get_int( properties, "preview_format" );
438         int display_off = video_off | preview_off;
439
440         if ( this->running && display_off == 0 )
441         {
442                 // Get the image, width and height
443                 mlt_frame_get_image( frame, &image, &vfmt, &width, &height, 0 );
444                 mlt_properties_set_int( MLT_FRAME_PROPERTIES( frame ), "format", vfmt );
445                 mlt_events_fire( properties, "consumer-frame-show", frame, NULL );
446                 
447                 // Handle events
448                 if ( this->sdl_screen != NULL )
449                 {
450                         SDL_Event event;
451         
452                         sdl_lock_display( );
453                         changed = consumer_get_dimensions( &this->window_width, &this->window_height );
454                         sdl_unlock_display( );
455
456                         while ( SDL_PollEvent( &event ) )
457                         {
458                                 mlt_events_fire( this->properties, "consumer-sdl-event", &event, NULL );
459
460                                 switch( event.type )
461                                 {
462                                         case SDL_VIDEORESIZE:
463                                                 this->window_width = event.resize.w;
464                                                 this->window_height = event.resize.h;
465                                                 changed = 1;
466                                                 break;
467                                         case SDL_QUIT:
468                                                 this->running = 0;
469                                                 break;
470                                         case SDL_KEYDOWN:
471                                                 {
472                                                         mlt_producer producer = mlt_properties_get_data( properties, "transport_producer", NULL );
473                                                         char keyboard[ 2 ] = " ";
474                                                         void (*callback)( mlt_producer, char * ) = mlt_properties_get_data( properties, "transport_callback", NULL );
475                                                         if ( callback != NULL && producer != NULL && event.key.keysym.unicode < 0x80 && event.key.keysym.unicode > 0 )
476                                                         {
477                                                                 keyboard[ 0 ] = ( char )event.key.keysym.unicode;
478                                                                 callback( producer, keyboard );
479                                                         }
480                                                 }
481                                                 break;
482                                 }
483                         }
484                 }
485         
486                 sdl_lock_display();
487
488                 if ( width != this->width || height != this->height )
489                 {
490                         if ( this->sdl_overlay != NULL )
491                                 SDL_FreeYUVOverlay( this->sdl_overlay );
492                         this->sdl_overlay = NULL;
493                 }
494
495                 if ( this->running && ( this->sdl_screen == NULL || changed ) )
496                 {
497                         // Force an overlay recreation
498                         if ( this->sdl_overlay != NULL )
499                                 SDL_FreeYUVOverlay( this->sdl_overlay );
500                         this->sdl_overlay = NULL;
501
502                         // open SDL window with video overlay, if possible
503                         this->sdl_screen = SDL_SetVideoMode( this->window_width, this->window_height, this->bpp, this->sdl_flags );
504                         if ( consumer_get_dimensions( &this->window_width, &this->window_height ) )
505                                 this->sdl_screen = SDL_SetVideoMode( this->window_width, this->window_height, this->bpp, this->sdl_flags );
506
507                         uint32_t color = mlt_properties_get_int( this->properties, "window_background" );
508                         SDL_FillRect( this->sdl_screen, NULL, color >> 8 );
509                         SDL_Flip( this->sdl_screen );
510                 }
511
512                 if ( this->running )
513                 {
514                         // Determine window's new display aspect ratio
515                         double this_aspect = ( double )this->window_width / this->window_height;
516
517                         // Get the display aspect ratio
518                         double display_ratio = mlt_properties_get_double( properties, "display_ratio" );
519
520                         // Determine frame's display aspect ratio
521                         double frame_aspect = mlt_frame_get_aspect_ratio( frame ) * width / height;
522
523                         // Store the width and height received
524                         this->width = width;
525                         this->height = height;
526
527                         // If using hardware scaler
528                         if ( mlt_properties_get( properties, "rescale" ) != NULL &&
529                                 !strcmp( mlt_properties_get( properties, "rescale" ), "none" ) )
530                         {
531                                 // Use hardware scaler to normalise display aspect ratio
532                                 this->rect.w = frame_aspect / this_aspect * this->window_width;
533                                 this->rect.h = this->window_height;
534                                 if ( this->rect.w > this->window_width )
535                                 {
536                                         this->rect.w = this->window_width;
537                                         this->rect.h = this_aspect / frame_aspect * this->window_height;
538                                 }
539                         }
540                         // Special case optimisation to negate odd effect of sample aspect ratio
541                         // not corresponding exactly with image resolution.
542                         else if ( (int)( this_aspect * 1000 ) == (int)( display_ratio * 1000 ) ) 
543                         {
544                                 this->rect.w = this->window_width;
545                                 this->rect.h = this->window_height;
546                         }
547                         // Use hardware scaler to normalise sample aspect ratio
548                         else if ( this->window_height * display_ratio > this->window_width )
549                         {
550                                 this->rect.w = this->window_width;
551                                 this->rect.h = this->window_width / display_ratio;
552                         }
553                         else
554                         {
555                                 this->rect.w = this->window_height * display_ratio;
556                                 this->rect.h = this->window_height;
557                         }
558                         
559                         this->rect.x = ( this->window_width - this->rect.w ) / 2;
560                         this->rect.y = ( this->window_height - this->rect.h ) / 2;
561                         this->rect.x -= this->rect.x % 2;
562
563                         mlt_properties_set_int( this->properties, "rect_x", this->rect.x );
564                         mlt_properties_set_int( this->properties, "rect_y", this->rect.y );
565                         mlt_properties_set_int( this->properties, "rect_w", this->rect.w );
566                         mlt_properties_set_int( this->properties, "rect_h", this->rect.h );
567
568                         SDL_SetClipRect( this->sdl_screen, &this->rect );
569                 }
570
571                 if ( this->running && this->sdl_screen != NULL && this->sdl_overlay == NULL )
572                 {
573                         SDL_SetClipRect( this->sdl_screen, &this->rect );
574                         this->sdl_overlay = SDL_CreateYUVOverlay( width, height, SDL_YUY2_OVERLAY, this->sdl_screen );
575                 }
576
577                 if ( this->running && this->sdl_screen != NULL && this->sdl_overlay != NULL )
578                 {
579                         this->buffer = this->sdl_overlay->pixels[ 0 ];
580                         if ( SDL_LockYUVOverlay( this->sdl_overlay ) >= 0 )
581                         {
582                                 if ( image != NULL )
583                                         memcpy( this->buffer, image, width * height * 2 );
584                                 SDL_UnlockYUVOverlay( this->sdl_overlay );
585                                 SDL_DisplayYUVOverlay( this->sdl_overlay, &this->sdl_screen->clip_rect );
586                         }
587                 }
588
589                 sdl_unlock_display();
590         }
591         else if ( this->running )
592         {
593                 vfmt = preview_format == mlt_image_none ? mlt_image_rgb24a : preview_format;
594                 if ( !video_off )
595                         mlt_frame_get_image( frame, &image, &vfmt, &width, &height, 0 );
596                 mlt_properties_set_int( MLT_FRAME_PROPERTIES( frame ), "format", vfmt );
597                 mlt_events_fire( properties, "consumer-frame-show", frame, NULL );
598         }
599
600         return 0;
601 }
602
603 static void *video_thread( void *arg )
604 {
605         // Identify the arg
606         consumer_sdl this = arg;
607
608         // Obtain time of thread start
609         struct timeval now;
610         int64_t start = 0;
611         int64_t elapsed = 0;
612         struct timespec tm;
613         mlt_frame next = NULL;
614         mlt_properties properties = NULL;
615         double speed = 0;
616
617         // Get real time flag
618         int real_time = mlt_properties_get_int( this->properties, "real_time" );
619
620         // Get the current time
621         gettimeofday( &now, NULL );
622
623         // Determine start time
624         start = ( int64_t )now.tv_sec * 1000000 + now.tv_usec;
625
626         while ( this->running )
627         {
628                 // Pop the next frame
629                 pthread_mutex_lock( &this->video_mutex );
630                 next = mlt_deque_pop_front( this->queue );
631                 while ( next == NULL && this->running )
632                 {
633                         pthread_cond_wait( &this->video_cond, &this->video_mutex );
634                         next = mlt_deque_pop_front( this->queue );
635                 }
636                 pthread_mutex_unlock( &this->video_mutex );
637
638                 if ( !this->running || next == NULL ) break;
639
640                 // Get the properties
641                 properties =  MLT_FRAME_PROPERTIES( next );
642
643                 // Get the speed of the frame
644                 speed = mlt_properties_get_double( properties, "_speed" );
645
646                 // Get the current time
647                 gettimeofday( &now, NULL );
648
649                 // Get the elapsed time
650                 elapsed = ( ( int64_t )now.tv_sec * 1000000 + now.tv_usec ) - start;
651
652                 // See if we have to delay the display of the current frame
653                 if ( mlt_properties_get_int( properties, "rendered" ) == 1 && this->running )
654                 {
655                         // Obtain the scheduled playout time
656                         int64_t scheduled = mlt_properties_get_int( properties, "playtime" );
657
658                         // Determine the difference between the elapsed time and the scheduled playout time
659                         int64_t difference = scheduled - elapsed;
660
661                         // Smooth playback a bit
662                         if ( real_time && ( difference > 20000 && speed == 1.0 ) )
663                         {
664                                 tm.tv_sec = difference / 1000000;
665                                 tm.tv_nsec = ( difference % 1000000 ) * 500;
666                                 nanosleep( &tm, NULL );
667                         }
668
669                         // Show current frame if not too old
670                         if ( !real_time || ( difference > -10000 || speed != 1.0 || mlt_deque_count( this->queue ) < 2 ) )
671                                 consumer_play_video( this, next );
672
673                         // If the queue is empty, recalculate start to allow build up again
674                         if ( real_time && ( mlt_deque_count( this->queue ) == 0 && speed == 1.0 ) )
675                         {
676                                 gettimeofday( &now, NULL );
677                                 start = ( ( int64_t )now.tv_sec * 1000000 + now.tv_usec ) - scheduled + 20000;
678                         }
679                 }
680
681                 // This frame can now be closed
682                 mlt_frame_close( next );
683                 next = NULL;
684         }
685
686         if ( next != NULL )
687                 mlt_frame_close( next );
688
689         mlt_consumer_stopped( &this->parent );
690
691         return NULL;
692 }
693
694 /** Threaded wrapper for pipe.
695 */
696
697 static void *consumer_thread( void *arg )
698 {
699         // Identify the arg
700         consumer_sdl this = arg;
701
702         // Get the consumer
703         mlt_consumer consumer = &this->parent;
704
705         // Convenience functionality
706         int terminate_on_pause = mlt_properties_get_int( MLT_CONSUMER_PROPERTIES( consumer ), "terminate_on_pause" );
707         int terminated = 0;
708
709         // Video thread
710         pthread_t thread;
711
712         // internal intialization
713         int init_audio = 1;
714         int init_video = 1;
715         mlt_frame frame = NULL;
716         mlt_properties properties = NULL;
717         int duration = 0;
718         int64_t playtime = 0;
719         struct timespec tm = { 0, 100000 };
720
721         // Loop until told not to
722         while( !terminated && this->running )
723         {
724                 // Get a frame from the attached producer
725                 frame = mlt_consumer_rt_frame( consumer );
726
727                 // Check for termination
728                 if ( terminate_on_pause && frame != NULL )
729                         terminated = mlt_properties_get_double( MLT_FRAME_PROPERTIES( frame ), "_speed" ) == 0.0;
730
731                 // Ensure that we have a frame
732                 if ( frame != NULL )
733                 {
734                         // Get the frame properties
735                         properties =  MLT_FRAME_PROPERTIES( frame );
736
737                         // Play audio
738                         init_audio = consumer_play_audio( this, frame, init_audio, &duration );
739
740                         // Determine the start time now
741                         if ( this->playing && init_video )
742                         {
743                                 // Create the video thread
744                                 pthread_create( &thread, NULL, video_thread, this );
745
746                                 // Video doesn't need to be initialised any more
747                                 init_video = 0;
748                         }
749
750                         // Set playtime for this frame
751                         mlt_properties_set_int( properties, "playtime", playtime );
752
753                         while ( this->running && mlt_deque_count( this->queue ) > 15 )
754                                 nanosleep( &tm, NULL );
755
756                         // Push this frame to the back of the queue
757                         pthread_mutex_lock( &this->video_mutex );
758                         mlt_deque_push_back( this->queue, frame );
759                         pthread_cond_broadcast( &this->video_cond );
760                         pthread_mutex_unlock( &this->video_mutex );
761
762                         // Calculate the next playtime
763                         playtime += ( duration * 1000 );
764                 }
765         }
766
767         this->running = 0;
768
769         // Kill the video thread
770         if ( init_video == 0 )
771         {
772                 pthread_mutex_lock( &this->video_mutex );
773                 pthread_cond_broadcast( &this->video_cond );
774                 pthread_mutex_unlock( &this->video_mutex );
775                 pthread_join( thread, NULL );
776         }
777
778         while( mlt_deque_count( this->queue ) )
779                 mlt_frame_close( mlt_deque_pop_back( this->queue ) );
780
781         this->sdl_screen = NULL;
782         this->audio_avail = 0;
783
784         return NULL;
785 }
786
787 static int consumer_get_dimensions( int *width, int *height )
788 {
789         int changed = 0;
790
791         // SDL windows manager structure
792         SDL_SysWMinfo wm;
793
794         // Specify the SDL Version
795         SDL_VERSION( &wm.version );
796
797         // Lock the display
798         //sdl_lock_display();
799
800 #ifndef __DARWIN__
801         // Get the wm structure
802         if ( SDL_GetWMInfo( &wm ) == 1 )
803         {
804                 // Check that we have the X11 wm
805                 if ( wm.subsystem == SDL_SYSWM_X11 ) 
806                 {
807                         // Get the SDL window
808                         Window window = wm.info.x11.window;
809
810                         // Get the display session
811                         Display *display = wm.info.x11.display;
812
813                         // Get the window attributes
814                         XWindowAttributes attr;
815                         XGetWindowAttributes( display, window, &attr );
816
817                         // Determine whether window has changed
818                         changed = *width != attr.width || *height != attr.height;
819
820                         // Return width and height
821                         *width = attr.width;
822                         *height = attr.height;
823                 }
824         }
825 #endif
826
827         // Unlock the display
828         //sdl_unlock_display();
829
830         return changed;
831 }
832
833 /** Callback to allow override of the close method.
834 */
835
836 static void consumer_close( mlt_consumer parent )
837 {
838         // Get the actual object
839         consumer_sdl this = parent->child;
840
841         // Stop the consumer
842         ///mlt_consumer_stop( parent );
843
844         // Now clean up the rest
845         mlt_consumer_close( parent );
846
847         // Close the queue
848         mlt_deque_close( this->queue );
849
850         // Destroy mutexes
851         pthread_mutex_destroy( &this->audio_mutex );
852         pthread_cond_destroy( &this->audio_cond );
853                 
854         // Finally clean up this
855         free( this );
856 }