]> git.sesse.net Git - mlt/blob - src/modules/sdl/consumer_sdl.c
b5c8fd1930b70ad8766aed06a5f88e526de43d52
[mlt] / src / modules / sdl / consumer_sdl.c
1 /*
2  * consumer_sdl.c -- A Simple DirectMedia Layer consumer
3  * Copyright (C) 2003-2004 Ushodaya Enterprises Limited
4  * Author: Dan Dennedy <dan@dennedy.org>
5  *
6  * This program is free software; you can redistribute it and/or modify
7  * it under the terms of the GNU General Public License as published by
8  * the Free Software Foundation; either version 2 of the License, or
9  * (at your option) any later version.
10  *
11  * This program is distributed in the hope that it will be useful,
12  * but WITHOUT ANY WARRANTY; without even the implied warranty of
13  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
14  * GNU General Public License for more details.
15  *
16  * You should have received a copy of the GNU General Public License
17  * along with this program; if not, write to the Free Software Foundation,
18  * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
19  */
20
21 #include "consumer_sdl.h"
22 #include <framework/mlt_frame.h>
23 #include <framework/mlt_deque.h>
24 #include <stdio.h>
25 #include <stdlib.h>
26 #include <string.h>
27 #include <pthread.h>
28 #include <SDL/SDL.h>
29 #include <SDL/SDL_syswm.h>
30 #include <sys/time.h>
31
32 /** This classes definition.
33 */
34
35 typedef struct consumer_sdl_s *consumer_sdl;
36
37 struct consumer_sdl_s
38 {
39         struct mlt_consumer_s parent;
40         mlt_properties properties;
41         mlt_deque queue;
42         pthread_t thread;
43         int joined;
44         int running;
45         uint8_t audio_buffer[ 4096 * 10 ];
46         int audio_avail;
47         pthread_mutex_t audio_mutex;
48         pthread_cond_t audio_cond;
49         pthread_mutex_t video_mutex;
50         pthread_cond_t video_cond;
51         int window_width;
52         int window_height;
53         float aspect_ratio;
54         float display_aspect;
55         double last_frame_aspect;
56         int width;
57         int height;
58         int playing;
59         int sdl_flags;
60         SDL_Surface *sdl_screen;
61         SDL_Overlay *sdl_overlay;
62         SDL_Rect rect;
63         uint8_t *buffer;
64         int bpp;
65 };
66
67 /** Forward references to static functions.
68 */
69
70 static int consumer_start( mlt_consumer parent );
71 static int consumer_stop( mlt_consumer parent );
72 static int consumer_is_stopped( mlt_consumer parent );
73 static void consumer_close( mlt_consumer parent );
74 static void *consumer_thread( void * );
75 static int consumer_get_dimensions( int *width, int *height );
76 static void consumer_sdl_event( mlt_listener listener, mlt_properties owner, mlt_service this, void **args );
77
78 /** This is what will be called by the factory - anything can be passed in
79         via the argument, but keep it simple.
80 */
81
82 mlt_consumer consumer_sdl_init( char *arg )
83 {
84         // Create the consumer object
85         consumer_sdl this = calloc( sizeof( struct consumer_sdl_s ), 1 );
86
87         // If no malloc'd and consumer init ok
88         if ( this != NULL && mlt_consumer_init( &this->parent, this ) == 0 )
89         {
90                 // Create the queue
91                 this->queue = mlt_deque_init( );
92
93                 // Get the parent consumer object
94                 mlt_consumer parent = &this->parent;
95
96                 // We have stuff to clean up, so override the close method
97                 parent->close = consumer_close;
98
99                 // get a handle on properties
100                 mlt_service service = mlt_consumer_service( parent );
101                 this->properties = mlt_service_properties( service );
102
103                 // Set the default volume
104                 mlt_properties_set_double( this->properties, "volume", 1.0 );
105
106                 // This is the initialisation of the consumer
107                 pthread_mutex_init( &this->audio_mutex, NULL );
108                 pthread_cond_init( &this->audio_cond, NULL);
109                 pthread_mutex_init( &this->video_mutex, NULL );
110                 pthread_cond_init( &this->video_cond, NULL);
111                 
112                 // Default scaler (for now we'll use nearest)
113                 mlt_properties_set( this->properties, "rescale", "nearest" );
114
115                 // Default buffer for low latency
116                 mlt_properties_set_int( this->properties, "buffer", 1 );
117
118                 // Default progressive true
119                 mlt_properties_set_int( this->properties, "progressive", 0 );
120
121                 // Default audio buffer
122                 mlt_properties_set_int( this->properties, "audio_buffer", 512 );
123
124                 // Get sample aspect ratio
125                 this->aspect_ratio = mlt_properties_get_double( this->properties, "aspect_ratio" );
126
127                 // Ensure we don't join on a non-running object
128                 this->joined = 1;
129                 
130                 // Default display aspect ratio
131                 this->display_aspect = 4.0 / 3.0;
132                 
133                 // process actual param
134                 if ( arg == NULL || sscanf( arg, "%dx%d", &this->width, &this->height ) != 2 )
135                 {
136                         this->width = mlt_properties_get_int( this->properties, "width" );
137                         this->height = mlt_properties_get_int( this->properties, "height" );
138                 }
139
140                 // Default window size
141                 this->window_width = ( float )this->height * this->display_aspect;
142                 this->window_height = this->height;
143
144                 // Set the sdl flags
145                 this->sdl_flags = SDL_HWSURFACE | SDL_ASYNCBLIT | SDL_HWACCEL | SDL_RESIZABLE | SDL_DOUBLEBUF;
146
147                 // Allow thread to be started/stopped
148                 parent->start = consumer_start;
149                 parent->stop = consumer_stop;
150                 parent->is_stopped = consumer_is_stopped;
151
152                 // Register specific events
153                 mlt_events_register( this->properties, "consumer-sdl-event", ( mlt_transmitter )consumer_sdl_event );
154
155                 // Return the consumer produced
156                 return parent;
157         }
158
159         // malloc or consumer init failed
160         free( this );
161
162         // Indicate failure
163         return NULL;
164 }
165
166 static void consumer_sdl_event( mlt_listener listener, mlt_properties owner, mlt_service this, void **args )
167 {
168         if ( listener != NULL )
169                 listener( owner, this, ( SDL_Event * )args[ 0 ] );
170 }
171
172 int consumer_start( mlt_consumer parent )
173 {
174         consumer_sdl this = parent->child;
175
176         if ( !this->running )
177         {
178                 pthread_attr_t thread_attributes;
179                 
180                 consumer_stop( parent );
181
182                 this->running = 1;
183                 this->joined = 0;
184
185                 // Allow the user to force resizing to window size
186                 if ( mlt_properties_get_int( this->properties, "resize" ) )
187                 {
188                         mlt_properties_set_int( this->properties, "width", this->width );
189                         mlt_properties_set_int( this->properties, "height", this->height );
190                 }
191
192                 // Inherit the scheduling priority
193                 pthread_attr_init( &thread_attributes );
194                 pthread_attr_setinheritsched( &thread_attributes, PTHREAD_INHERIT_SCHED );
195
196                 pthread_create( &this->thread, &thread_attributes, consumer_thread, this );
197         }
198
199         return 0;
200 }
201
202 int consumer_stop( mlt_consumer parent )
203 {
204         // Get the actual object
205         consumer_sdl this = parent->child;
206
207         if ( this->joined == 0 )
208         {
209                 // Kill the thread and clean up
210                 this->running = 0;
211
212                 pthread_mutex_lock( &this->audio_mutex );
213                 pthread_cond_broadcast( &this->audio_cond );
214                 pthread_mutex_unlock( &this->audio_mutex );
215
216                 pthread_join( this->thread, NULL );
217                 this->joined = 1;
218         }
219
220         return 0;
221 }
222
223 int consumer_is_stopped( mlt_consumer parent )
224 {
225         consumer_sdl this = parent->child;
226         return !this->running;
227 }
228
229 static int sdl_lock_display( )
230 {
231         SDL_Surface *screen = SDL_GetVideoSurface( );
232         return screen != NULL && ( !SDL_MUSTLOCK( screen ) || SDL_LockSurface( screen ) >= 0 );
233 }
234
235 static void sdl_unlock_display( )
236 {
237         SDL_Surface *screen = SDL_GetVideoSurface( );
238         if ( screen != NULL && SDL_MUSTLOCK( screen ) )
239                 SDL_UnlockSurface( screen );
240 }
241
242 static void sdl_fill_audio( void *udata, uint8_t *stream, int len )
243 {
244         consumer_sdl this = udata;
245
246         // Get the volume
247         float volume = mlt_properties_get_double( this->properties, "volume" );
248
249         pthread_mutex_lock( &this->audio_mutex );
250
251         // Block until audio received
252         while ( this->running && len > this->audio_avail )
253                 pthread_cond_wait( &this->audio_cond, &this->audio_mutex );
254
255         if ( this->audio_avail >= len )
256         {
257                 // Place in the audio buffer
258                 memcpy( stream, this->audio_buffer, len );
259
260                 // Remove len from the audio available
261                 this->audio_avail -= len;
262
263                 // Remove the samples
264                 memmove( this->audio_buffer, this->audio_buffer + len, this->audio_avail );
265         }
266         else
267         {
268                 // Just to be safe, wipe the stream first
269                 memset( stream, 0, len );
270
271                 // Copy what we have into the stream
272                 memcpy( stream, this->audio_buffer, this->audio_avail );
273
274                 // Mix the audio 
275                 SDL_MixAudio( stream, stream, len, ( int )( ( float )SDL_MIX_MAXVOLUME * volume ) );
276
277                 // No audio left
278                 this->audio_avail = 0;
279         }
280
281         // We're definitely playing now
282         this->playing = 1;
283
284         pthread_cond_broadcast( &this->audio_cond );
285         pthread_mutex_unlock( &this->audio_mutex );
286 }
287
288 static int consumer_play_audio( consumer_sdl this, mlt_frame frame, int init_audio, int *duration )
289 {
290         // Get the properties of this consumer
291         mlt_properties properties = this->properties;
292         mlt_audio_format afmt = mlt_audio_pcm;
293
294         // Set the preferred params of the test card signal
295         int channels = mlt_properties_get_int( properties, "channels" );
296         int frequency = mlt_properties_get_int( properties, "frequency" );
297         static int counter = 0;
298
299         int samples = mlt_sample_calculator( mlt_properties_get_double( this->properties, "fps" ), frequency, counter++ );
300         
301         int16_t *pcm;
302         int bytes;
303
304         mlt_frame_get_audio( frame, &pcm, &afmt, &frequency, &channels, &samples );
305         *duration = ( ( samples * 1000 ) / frequency );
306
307         if ( mlt_properties_get_int( properties, "audio_off" ) )
308         {
309                 this->playing = 1;
310                 init_audio = 1;
311                 return init_audio;
312         }
313
314         if ( init_audio == 1 )
315         {
316                 SDL_AudioSpec request;
317                 SDL_AudioSpec got;
318
319                 int audio_buffer = mlt_properties_get_int( properties, "audio_buffer" );
320
321                 // specify audio format
322                 memset( &request, 0, sizeof( SDL_AudioSpec ) );
323                 this->playing = 0;
324                 request.freq = frequency;
325                 request.format = AUDIO_S16;
326                 request.channels = channels;
327                 request.samples = audio_buffer;
328                 request.callback = sdl_fill_audio;
329                 request.userdata = (void *)this;
330                 if ( SDL_OpenAudio( &request, &got ) != 0 )
331                 {
332                         fprintf( stderr, "SDL failed to open audio: %s\n", SDL_GetError() );
333                         init_audio = 2;
334                 }
335                 else if ( got.size != 0 )
336                 {
337                         SDL_PauseAudio( 0 );
338                         init_audio = 0;
339                 }
340         }
341
342         if ( init_audio == 0 )
343         {
344                 mlt_properties properties = mlt_frame_properties( frame );
345                 bytes = ( samples * channels * 2 );
346                 pthread_mutex_lock( &this->audio_mutex );
347                 while ( this->running && bytes > ( sizeof( this->audio_buffer) - this->audio_avail ) )
348                         pthread_cond_wait( &this->audio_cond, &this->audio_mutex );
349                 if ( this->running )
350                 {
351                         if ( mlt_properties_get_double( properties, "_speed" ) == 1 )
352                                 memcpy( &this->audio_buffer[ this->audio_avail ], pcm, bytes );
353                         else
354                                 memset( &this->audio_buffer[ this->audio_avail ], 0, bytes );
355                         this->audio_avail += bytes;
356                 }
357                 pthread_cond_broadcast( &this->audio_cond );
358                 pthread_mutex_unlock( &this->audio_mutex );
359         }
360         else
361         {
362                 this->playing = 1;
363         }
364
365         return init_audio;
366 }
367
368 static int consumer_play_video( consumer_sdl this, mlt_frame frame )
369 {
370         // Get the properties of this consumer
371         mlt_properties properties = this->properties;
372
373         mlt_image_format vfmt = mlt_image_yuv422;
374         int width = this->width, height = this->height;
375         uint8_t *image;
376         int changed = 0;
377
378         if ( mlt_properties_get_int( properties, "video_off" ) == 0 )
379         {
380                 // Get the image, width and height
381                 mlt_events_fire( properties, "consumer-frame-show", frame, NULL );
382                 mlt_frame_get_image( frame, &image, &vfmt, &width, &height, 0 );
383                 
384                 // Handle events
385                 if ( this->sdl_screen != NULL )
386                 {
387                         SDL_Event event;
388         
389                         changed = consumer_get_dimensions( &this->window_width, &this->window_height );
390
391                         while ( SDL_PollEvent( &event ) )
392                         {
393                                 mlt_events_fire( this->properties, "consumer-sdl-event", &event, NULL );
394
395                                 switch( event.type )
396                                 {
397                                         case SDL_VIDEORESIZE:
398                                                 this->window_width = event.resize.w;
399                                                 this->window_height = event.resize.h;
400                                                 changed = 1;
401                                                 break;
402                                         case SDL_QUIT:
403                                                 this->running = 0;
404                                                 break;
405                                         case SDL_KEYDOWN:
406                                                 {
407                                                         mlt_producer producer = mlt_properties_get_data( properties, "transport_producer", NULL );
408                                                         char keyboard[ 2 ] = " ";
409                                                         void (*callback)( mlt_producer, char * ) = mlt_properties_get_data( properties, "transport_callback", NULL );
410                                                         if ( callback != NULL && producer != NULL && event.key.keysym.unicode < 0x80 && event.key.keysym.unicode > 0 )
411                                                         {
412                                                                 keyboard[ 0 ] = ( char )event.key.keysym.unicode;
413                                                                 callback( producer, keyboard );
414                                                         }
415                                                 }
416                                                 break;
417                                 }
418                         }
419                 }
420         
421                 if ( width != this->width || height != this->height )
422                 {
423                         if ( this->sdl_overlay != NULL )
424                                 SDL_FreeYUVOverlay( this->sdl_overlay );
425                         this->sdl_overlay = NULL;
426                 }
427
428                 if ( this->running && ( this->sdl_screen == NULL || changed ) )
429                 {
430                         // Force an overlay recreation
431                         if ( this->sdl_overlay != NULL )
432                                 SDL_FreeYUVOverlay( this->sdl_overlay );
433                         this->sdl_overlay = NULL;
434
435                         // open SDL window with video overlay, if possible
436                         sdl_lock_display();
437                         this->sdl_screen = SDL_SetVideoMode( this->window_width, this->window_height, this->bpp, this->sdl_flags );
438                         sdl_unlock_display();
439                         if ( consumer_get_dimensions( &this->window_width, &this->window_height ) )
440                                 this->sdl_screen = SDL_SetVideoMode( this->window_width, this->window_height, this->bpp, this->sdl_flags );
441                         //SDL_Flip( this->sdl_screen );
442                         mlt_properties_set_int( properties, "changed", 0 );
443                 }
444                 else if ( mlt_properties_get_int( properties, "changed" ) )
445                 {
446                         sdl_lock_display();
447                         this->sdl_screen = SDL_SetVideoMode( this->window_width, this->window_height, this->bpp, this->sdl_flags );
448                         SDL_SetClipRect( this->sdl_screen, &this->rect );
449                         sdl_unlock_display();
450                         mlt_properties_set_int( properties, "changed", 0 );
451                 }
452
453                 if ( 1 )
454                 {
455                         // Determine window's new display aspect ratio
456                         float this_aspect = ( float )this->window_width / this->window_height;
457
458                         // Determine frame's display aspect ratio
459                         float frame_aspect = mlt_frame_get_aspect_ratio( frame ) * width / height;
460                         this->width = width;
461                         this->height = height;
462
463                         // If using hardware scaler
464                         if ( mlt_properties_get( properties, "rescale" ) != NULL &&
465                                 !strcmp( mlt_properties_get( properties, "rescale" ), "none" ) )
466                         {
467                                 // Special case optimisation to negate odd effect of sample aspect ratio
468                                 // not corresponding exactly with image resolution.
469                                 if ( ( (int)( this_aspect * 1000 ) == (int)( this->display_aspect * 1000 ) ) && 
470                                          ( (int)( mlt_frame_get_aspect_ratio( frame ) * 1000 ) == (int)( this->aspect_ratio * 1000 ) ) )
471                                 {
472                                         this->rect.w = this->window_width;
473                                         this->rect.h = this->window_height;
474                                 }
475                                 else
476                                 {
477                                         // Use hardware scaler to normalise display aspect ratio
478                                         this->rect.w = frame_aspect / this_aspect * this->window_width;
479                                         this->rect.h = this->window_height;
480                                         if ( this->rect.w > this->window_width )
481                                         {
482                                                 this->rect.w = this->window_width;
483                                                 this->rect.h = this_aspect / frame_aspect * this->window_height;
484                                         }
485                                 }
486                         }
487                         // Special case optimisation to negate odd effect of sample aspect ratio
488                         // not corresponding exactly with image resolution.
489                         else if ( (int)( this_aspect * 1000 ) == (int)( this->display_aspect * 1000 ) ) 
490                         {
491                                 this->rect.w = this->window_width;
492                                 this->rect.h = this->window_height;
493                         }
494                         // Use hardware scaler to normalise sample aspect ratio
495                         else if ( this->window_height * this->display_aspect > this->window_width )
496                         {
497                                 this->rect.w = this->window_width;
498                                 this->rect.h = this->window_width / this->display_aspect;
499                         }
500                         else
501                         {
502                                 this->rect.w = this->window_height * this->display_aspect;
503                                 this->rect.h = this->window_height;
504                         }
505                         
506                         this->rect.x = ( this->window_width - this->rect.w ) / 2;
507                         this->rect.y = ( this->window_height - this->rect.h ) / 2;
508
509                         mlt_properties_set_int( this->properties, "rect_x", this->rect.x );
510                         mlt_properties_set_int( this->properties, "rect_y", this->rect.y );
511                         mlt_properties_set_int( this->properties, "rect_w", this->rect.w );
512                         mlt_properties_set_int( this->properties, "rect_h", this->rect.h );
513
514                         SDL_SetClipRect( this->sdl_screen, &this->rect );
515                 }
516
517                 if ( this->sdl_screen != NULL && this->sdl_overlay == NULL )
518                 {
519                         SDL_SetClipRect( this->sdl_screen, &this->rect );
520                         SDL_Flip( this->sdl_screen );
521                         sdl_lock_display();
522                         this->sdl_overlay = SDL_CreateYUVOverlay( this->width, this->height, SDL_YUY2_OVERLAY, this->sdl_screen );
523                         sdl_unlock_display();
524                 }
525
526                 if ( this->sdl_screen != NULL && this->sdl_overlay != NULL )
527                 {
528                         this->buffer = this->sdl_overlay->pixels[ 0 ];
529                         sdl_lock_display();
530                         if ( SDL_LockYUVOverlay( this->sdl_overlay ) >= 0 )
531                         {
532                                 if ( image != NULL )
533                                         memcpy( this->buffer, image, width * height * 2 );
534                                 SDL_UnlockYUVOverlay( this->sdl_overlay );
535                                 SDL_DisplayYUVOverlay( this->sdl_overlay, &this->sdl_screen->clip_rect );
536                         }
537                         sdl_unlock_display();
538                 }
539         }
540
541         return 0;
542 }
543
544 static void *video_thread( void *arg )
545 {
546         // Identify the arg
547         consumer_sdl this = arg;
548
549         // Obtain time of thread start
550         struct timeval now;
551         int64_t start = 0;
552         int64_t elapsed = 0;
553         struct timespec tm;
554         mlt_frame next = NULL;
555         mlt_properties properties = NULL;
556         double speed = 0;
557
558         // Get real time flag
559         int real_time = mlt_properties_get_int( this->properties, "real_time" );
560
561         // Get the current time
562         gettimeofday( &now, NULL );
563
564         // Determine start time
565         start = ( int64_t )now.tv_sec * 1000000 + now.tv_usec;
566
567         while ( this->running )
568         {
569                 // Pop the next frame
570                 pthread_mutex_lock( &this->video_mutex );
571                 while ( ( next = mlt_deque_pop_front( this->queue ) ) == NULL && this->running )
572                         pthread_cond_wait( &this->video_cond, &this->video_mutex );
573                 pthread_mutex_unlock( &this->video_mutex );
574
575                 // Get the properties
576                 properties =  mlt_frame_properties( next );
577
578                 // Get the speed of the frame
579                 speed = mlt_properties_get_double( properties, "_speed" );
580
581                 // Get the current time
582                 gettimeofday( &now, NULL );
583
584                 // Get the elapsed time
585                 elapsed = ( ( int64_t )now.tv_sec * 1000000 + now.tv_usec ) - start;
586
587                 // See if we have to delay the display of the current frame
588                 if ( mlt_properties_get_int( properties, "rendered" ) == 1 && this->running )
589                 {
590                         // Obtain the scheduled playout time
591                         mlt_position scheduled = mlt_properties_get_position( properties, "playtime" );
592
593                         // Determine the difference between the elapsed time and the scheduled playout time
594                         mlt_position difference = scheduled - elapsed;
595
596                         // Smooth playback a bit
597                         if ( real_time && ( difference > 20000 && speed == 1.0 ) )
598                         {
599                                 tm.tv_sec = difference / 1000000;
600                                 tm.tv_nsec = ( difference % 1000000 ) * 500;
601                                 nanosleep( &tm, NULL );
602                         }
603
604                         // Show current frame if not too old
605                         if ( !real_time || ( difference > -10000 || speed != 1.0 || mlt_deque_count( this->queue ) < 2 ) )
606                                 consumer_play_video( this, next );
607
608                         // If the queue is empty, recalculate start to allow build up again
609                         if ( real_time && ( mlt_deque_count( this->queue ) == 0 && speed == 1.0 ) )
610                         {
611                                 gettimeofday( &now, NULL );
612                                 start = ( ( int64_t )now.tv_sec * 1000000 + now.tv_usec ) - scheduled + 20000;
613                         }
614                 }
615
616                 // This frame can now be closed
617                 mlt_frame_close( next );
618         }
619
620         mlt_consumer_stopped( &this->parent );
621
622         return NULL;
623 }
624
625 /** Threaded wrapper for pipe.
626 */
627
628 static void *consumer_thread( void *arg )
629 {
630         // Identify the arg
631         consumer_sdl this = arg;
632
633         // Get the consumer
634         mlt_consumer consumer = &this->parent;
635
636         // Video thread
637         pthread_t thread;
638
639         // internal intialization
640         int init_audio = 1;
641         int init_video = 1;
642         mlt_frame frame = NULL;
643         mlt_properties properties = NULL;
644         int duration = 0;
645         int64_t playtime = 0;
646         struct timespec tm = { 0, 100000 };
647
648         this->bpp = mlt_properties_get_int( this->properties, "bpp" );
649
650         if ( mlt_properties_get_int( mlt_consumer_properties( consumer ), "sdl_started" ) == 0 )
651         {
652                 if ( SDL_Init( SDL_INIT_VIDEO | SDL_INIT_NOPARACHUTE ) < 0 )
653                 {
654                         fprintf( stderr, "Failed to initialize SDL: %s\n", SDL_GetError() );
655                         return NULL;
656                 }
657
658                 SDL_EnableKeyRepeat( SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL );
659                 SDL_EnableUNICODE( 1 );
660         }
661         else
662         {
663                 if ( SDL_GetVideoSurface( ) != NULL )
664                 {
665                         this->sdl_screen = SDL_GetVideoSurface( );
666                         consumer_get_dimensions( &this->window_width, &this->window_height );
667                         mlt_properties_set_int( this->properties, "changed", 0 );
668                 }
669         }
670
671         if ( !mlt_properties_get_int( mlt_consumer_properties( consumer ), "audio_off" ) )
672                 SDL_InitSubSystem( SDL_INIT_AUDIO );
673
674         // Loop until told not to
675         while( this->running )
676         {
677                 // Get a frame from the attached producer
678                 frame = mlt_consumer_rt_frame( consumer );
679
680                 // Ensure that we have a frame
681                 if ( frame != NULL )
682                 {
683                         // Get the frame properties
684                         properties =  mlt_frame_properties( frame );
685
686                         // Play audio
687                         init_audio = consumer_play_audio( this, frame, init_audio, &duration );
688
689                         // Determine the start time now
690                         if ( this->playing && init_video )
691                         {
692                                 // Create the video thread
693                                 pthread_create( &thread, NULL, video_thread, this );
694
695                                 // Video doesn't need to be initialised any more
696                                 init_video = 0;
697                         }
698
699                         // Set playtime for this frame
700                         mlt_properties_set_position( properties, "playtime", playtime );
701
702                         while ( this->running && mlt_deque_count( this->queue ) > 15 )
703                                 nanosleep( &tm, NULL );
704
705                         // Push this frame to the back of the queue
706                         pthread_mutex_lock( &this->video_mutex );
707                         mlt_deque_push_back( this->queue, frame );
708                         pthread_cond_broadcast( &this->video_cond );
709                         pthread_mutex_unlock( &this->video_mutex );
710
711                         // Calculate the next playtime
712                         playtime += ( duration * 1000 );
713                 }
714         }
715
716         // Kill the video thread
717         if ( init_video == 0 )
718         {
719                 pthread_mutex_lock( &this->video_mutex );
720                 pthread_cond_broadcast( &this->video_cond );
721                 pthread_mutex_unlock( &this->video_mutex );
722                 pthread_join( thread, NULL );
723         }
724
725         // internal cleanup
726         if ( this->sdl_overlay != NULL )
727                 SDL_FreeYUVOverlay( this->sdl_overlay );
728
729         if ( !mlt_properties_get_int( mlt_consumer_properties( consumer ), "audio_off" ) )
730                 SDL_QuitSubSystem( SDL_INIT_AUDIO );
731
732         if ( mlt_properties_get_int( mlt_consumer_properties( consumer ), "sdl_started" ) == 0 )
733                 SDL_Quit( );
734
735         while( mlt_deque_count( this->queue ) )
736                 mlt_frame_close( mlt_deque_pop_back( this->queue ) );
737
738         this->sdl_screen = NULL;
739         this->sdl_overlay = NULL;
740         this->audio_avail = 0;
741
742         return NULL;
743 }
744
745 static int consumer_get_dimensions( int *width, int *height )
746 {
747         int changed = 0;
748
749         // SDL windows manager structure
750         SDL_SysWMinfo wm;
751
752         // Specify the SDL Version
753         SDL_VERSION( &wm.version );
754
755         // Lock the display
756         sdl_lock_display();
757
758         // Get the wm structure
759         if ( SDL_GetWMInfo( &wm ) == 1 )
760         {
761                 // Check that we have the X11 wm
762                 if ( wm.subsystem == SDL_SYSWM_X11 ) 
763                 {
764                         // Get the SDL window
765                         Window window = wm.info.x11.window;
766
767                         // Get the display session
768                         Display *display = wm.info.x11.display;
769
770                         // Get the window attributes
771                         XWindowAttributes attr;
772                         XGetWindowAttributes( display, window, &attr );
773
774                         // Determine whether window has changed
775                         changed = *width != attr.width || *height != attr.height;
776
777                         // Return width and height
778                         *width = attr.width;
779                         *height = attr.height;
780                 }
781         }
782
783         // Unlock the display
784         sdl_lock_display();
785
786         return changed;
787 }
788
789 /** Callback to allow override of the close method.
790 */
791
792 static void consumer_close( mlt_consumer parent )
793 {
794         // Get the actual object
795         consumer_sdl this = parent->child;
796
797         // Stop the consumer
798         mlt_consumer_stop( parent );
799
800         // Close the queue
801         mlt_deque_close( this->queue );
802
803         // Destroy mutexes
804         pthread_mutex_destroy( &this->audio_mutex );
805         pthread_cond_destroy( &this->audio_cond );
806                 
807         // Now clean up the rest
808         mlt_consumer_close( parent );
809
810         // Finally clean up this
811         free( this );
812 }