]> git.sesse.net Git - mlt/blob - src/modules/sdl/consumer_sdl_audio.c
Make mlt_consumer_purge() more thorough. (SF-187)
[mlt] / src / modules / sdl / consumer_sdl_audio.c
1 /*
2  * consumer_sdl_audio.c -- A Simple DirectMedia Layer audio-only consumer
3  * Copyright (C) 2009-2012 Ushodaya Enterprises Limited
4  * Author: Dan Dennedy <dan@dennedy.org>
5  *
6  * This library is free software; you can redistribute it and/or
7  * modify it under the terms of the GNU Lesser General Public
8  * License as published by the Free Software Foundation; either
9  * version 2.1 of the License, or (at your option) any later version.
10  *
11  * This library is distributed in the hope that it will be useful,
12  * but WITHOUT ANY WARRANTY; without even the implied warranty of
13  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
14  * Lesser General Public License for more details.
15  *
16  * You should have received a copy of the GNU Lesser General Public
17  * License along with this library; if not, write to the Free Software
18  * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
19  */
20
21 #include <framework/mlt_consumer.h>
22 #include <framework/mlt_frame.h>
23 #include <framework/mlt_deque.h>
24 #include <framework/mlt_factory.h>
25 #include <framework/mlt_filter.h>
26 #include <framework/mlt_log.h>
27 #include <stdio.h>
28 #include <stdlib.h>
29 #include <string.h>
30 #include <pthread.h>
31 #include <SDL.h>
32 #include <sys/time.h>
33
34 extern pthread_mutex_t mlt_sdl_mutex;
35
36 /** This classes definition.
37 */
38
39 typedef struct consumer_sdl_s *consumer_sdl;
40
41 struct consumer_sdl_s
42 {
43         struct mlt_consumer_s parent;
44         mlt_properties properties;
45         mlt_deque queue;
46         pthread_t thread;
47         int joined;
48         int running;
49         uint8_t audio_buffer[ 4096 * 10 ];
50         int audio_avail;
51         pthread_mutex_t audio_mutex;
52         pthread_cond_t audio_cond;
53         pthread_mutex_t video_mutex;
54         pthread_cond_t video_cond;
55         int playing;
56
57         pthread_cond_t refresh_cond;
58         pthread_mutex_t refresh_mutex;
59         int refresh_count;
60         int is_purge;
61 };
62
63 /** Forward references to static functions.
64 */
65
66 static int consumer_start( mlt_consumer parent );
67 static int consumer_stop( mlt_consumer parent );
68 static int consumer_is_stopped( mlt_consumer parent );
69 static void consumer_purge( mlt_consumer parent );
70 static void consumer_close( mlt_consumer parent );
71 static void *consumer_thread( void * );
72 static void consumer_refresh_cb( mlt_consumer sdl, mlt_consumer self, char *name );
73
74 /** This is what will be called by the factory - anything can be passed in
75         via the argument, but keep it simple.
76 */
77
78 mlt_consumer consumer_sdl_audio_init( mlt_profile profile, mlt_service_type type, const char *id, char *arg )
79 {
80         // Create the consumer object
81         consumer_sdl self = calloc( 1, sizeof( struct consumer_sdl_s ) );
82
83         // If no malloc'd and consumer init ok
84         if ( self != NULL && mlt_consumer_init( &self->parent, self, profile ) == 0 )
85         {
86                 // Create the queue
87                 self->queue = mlt_deque_init( );
88
89                 // Get the parent consumer object
90                 mlt_consumer parent = &self->parent;
91
92                 // We have stuff to clean up, so override the close method
93                 parent->close = consumer_close;
94
95                 // get a handle on properties
96                 mlt_service service = MLT_CONSUMER_SERVICE( parent );
97                 self->properties = MLT_SERVICE_PROPERTIES( service );
98
99                 // Set the default volume
100                 mlt_properties_set_double( self->properties, "volume", 1.0 );
101
102                 // This is the initialisation of the consumer
103                 pthread_mutex_init( &self->audio_mutex, NULL );
104                 pthread_cond_init( &self->audio_cond, NULL);
105                 pthread_mutex_init( &self->video_mutex, NULL );
106                 pthread_cond_init( &self->video_cond, NULL);
107
108                 // Default scaler (for now we'll use nearest)
109                 mlt_properties_set( self->properties, "rescale", "nearest" );
110                 mlt_properties_set( self->properties, "deinterlace_method", "onefield" );
111                 mlt_properties_set_int( self->properties, "top_field_first", -1 );
112
113                 // Default buffer for low latency
114                 mlt_properties_set_int( self->properties, "buffer", 1 );
115
116                 // Default audio buffer
117                 mlt_properties_set_int( self->properties, "audio_buffer", 2048 );
118
119                 // Ensure we don't join on a non-running object
120                 self->joined = 1;
121                 
122                 // Allow thread to be started/stopped
123                 parent->start = consumer_start;
124                 parent->stop = consumer_stop;
125                 parent->is_stopped = consumer_is_stopped;
126                 parent->purge = consumer_purge;
127
128                 // Initialize the refresh handler
129                 pthread_cond_init( &self->refresh_cond, NULL );
130                 pthread_mutex_init( &self->refresh_mutex, NULL );
131                 mlt_events_listen( MLT_CONSUMER_PROPERTIES( parent ), self, "property-changed", ( mlt_listener )consumer_refresh_cb );
132
133                 // Return the consumer produced
134                 return parent;
135         }
136
137         // malloc or consumer init failed
138         free( self );
139
140         // Indicate failure
141         return NULL;
142 }
143
144 static void consumer_refresh_cb( mlt_consumer sdl, mlt_consumer parent, char *name )
145 {
146         if ( !strcmp( name, "refresh" ) )
147         {
148                 consumer_sdl self = parent->child;
149                 pthread_mutex_lock( &self->refresh_mutex );
150                 if ( self->refresh_count < 2 )
151                         self->refresh_count = self->refresh_count <= 0 ? 1 : self->refresh_count + 1;
152                 pthread_cond_broadcast( &self->refresh_cond );
153                 pthread_mutex_unlock( &self->refresh_mutex );
154         }
155 }
156
157 int consumer_start( mlt_consumer parent )
158 {
159         consumer_sdl self = parent->child;
160
161         if ( !self->running )
162         {
163                 consumer_stop( parent );
164
165                 pthread_mutex_lock( &mlt_sdl_mutex );
166                 int ret = SDL_Init( SDL_INIT_AUDIO | SDL_INIT_NOPARACHUTE );
167                 pthread_mutex_unlock( &mlt_sdl_mutex );
168                 if ( ret < 0 )
169                 {
170                         mlt_log_error( MLT_CONSUMER_SERVICE(parent), "Failed to initialize SDL: %s\n", SDL_GetError() );
171                         return -1;
172                 }
173
174                 self->running = 1;
175                 self->joined = 0;
176                 pthread_create( &self->thread, NULL, consumer_thread, self );
177         }
178
179         return 0;
180 }
181
182 int consumer_stop( mlt_consumer parent )
183 {
184         // Get the actual object
185         consumer_sdl self = parent->child;
186
187         if ( self->running && !self->joined )
188         {
189                 // Kill the thread and clean up
190                 self->joined = 1;
191                 self->running = 0;
192
193                 // Unlatch the consumer thread
194                 pthread_mutex_lock( &self->refresh_mutex );
195                 pthread_cond_broadcast( &self->refresh_cond );
196                 pthread_mutex_unlock( &self->refresh_mutex );
197
198                 // Cleanup the main thread
199 #ifndef WIN32
200                 if ( self->thread )
201 #endif
202                         pthread_join( self->thread, NULL );
203
204                 // Unlatch the video thread
205                 pthread_mutex_lock( &self->video_mutex );
206                 pthread_cond_broadcast( &self->video_cond );
207                 pthread_mutex_unlock( &self->video_mutex );
208
209                 // Unlatch the audio callback
210                 pthread_mutex_lock( &self->audio_mutex );
211                 pthread_cond_broadcast( &self->audio_cond );
212                 pthread_mutex_unlock( &self->audio_mutex );
213
214                 SDL_QuitSubSystem( SDL_INIT_AUDIO );
215         }
216
217         return 0;
218 }
219
220 int consumer_is_stopped( mlt_consumer parent )
221 {
222         consumer_sdl self = parent->child;
223         return !self->running;
224 }
225
226 void consumer_purge( mlt_consumer parent )
227 {
228         consumer_sdl self = parent->child;
229         if ( self->running )
230         {
231                 pthread_mutex_lock( &self->video_mutex );
232                 while ( mlt_deque_count( self->queue ) )
233                         mlt_frame_close( mlt_deque_pop_back( self->queue ) );
234                 self->is_purge = 1;
235                 pthread_cond_broadcast( &self->video_cond );
236                 pthread_mutex_unlock( &self->video_mutex );
237         }
238 }
239
240 static void sdl_fill_audio( void *udata, uint8_t *stream, int len )
241 {
242         consumer_sdl self = udata;
243
244         // Get the volume
245         double volume = mlt_properties_get_double( self->properties, "volume" );
246
247         pthread_mutex_lock( &self->audio_mutex );
248
249         // Block until audio received
250 #ifdef __DARWIN__
251         while ( self->running && len > self->audio_avail )
252                 pthread_cond_wait( &self->audio_cond, &self->audio_mutex );
253 #endif
254
255         if ( self->audio_avail >= len )
256         {
257                 // Place in the audio buffer
258                 if ( volume != 1.0 )
259                         SDL_MixAudio( stream, self->audio_buffer, len, ( int )( ( float )SDL_MIX_MAXVOLUME * volume ) );
260                 else
261                         memcpy( stream, self->audio_buffer, len );
262
263                 // Remove len from the audio available
264                 self->audio_avail -= len;
265
266                 // Remove the samples
267                 memmove( self->audio_buffer, self->audio_buffer + len, self->audio_avail );
268         }
269         else
270         {
271                 // Just to be safe, wipe the stream first
272                 memset( stream, 0, len );
273
274                 // Mix the audio
275                 SDL_MixAudio( stream, self->audio_buffer, self->audio_avail,
276                         ( int )( ( float )SDL_MIX_MAXVOLUME * volume ) );
277
278                 // No audio left
279                 self->audio_avail = 0;
280         }
281
282         // We're definitely playing now
283         self->playing = 1;
284
285         pthread_cond_broadcast( &self->audio_cond );
286         pthread_mutex_unlock( &self->audio_mutex );
287 }
288
289 static int consumer_play_audio( consumer_sdl self, mlt_frame frame, int init_audio, int *duration )
290 {
291         // Get the properties of this consumer
292         mlt_properties properties = self->properties;
293         mlt_audio_format afmt = mlt_audio_s16;
294
295         // Set the preferred params of the test card signal
296         int channels = mlt_properties_get_int( properties, "channels" );
297         int frequency = mlt_properties_get_int( properties, "frequency" );
298         int scrub = mlt_properties_get_int( properties, "scrub_audio" );
299         static int counter = 0;
300
301         int samples = mlt_sample_calculator( mlt_properties_get_double( self->properties, "fps" ), frequency, counter++ );
302         
303         int16_t *pcm;
304         int bytes;
305
306         mlt_frame_get_audio( frame, (void**) &pcm, &afmt, &frequency, &channels, &samples );
307         *duration = ( ( samples * 1000 ) / frequency );
308
309         if ( mlt_properties_get_int( properties, "audio_off" ) )
310         {
311                 self->playing = 1;
312                 init_audio = 1;
313                 return init_audio;
314         }
315
316         if ( init_audio == 1 )
317         {
318                 SDL_AudioSpec request;
319                 SDL_AudioSpec got;
320
321                 int audio_buffer = mlt_properties_get_int( properties, "audio_buffer" );
322
323                 // specify audio format
324                 memset( &request, 0, sizeof( SDL_AudioSpec ) );
325                 self->playing = 0;
326                 request.freq = frequency;
327                 request.format = AUDIO_S16SYS;
328                 request.channels = channels;
329                 request.samples = audio_buffer;
330                 request.callback = sdl_fill_audio;
331                 request.userdata = (void *)self;
332                 if ( SDL_OpenAudio( &request, &got ) != 0 )
333                 {
334                         mlt_log_error( MLT_CONSUMER_SERVICE( self ), "SDL failed to open audio: %s\n", SDL_GetError() );
335                         init_audio = 2;
336                 }
337                 else if ( got.size != 0 )
338                 {
339                         SDL_PauseAudio( 0 );
340                         init_audio = 0;
341                 }
342         }
343
344         if ( init_audio == 0 )
345         {
346                 mlt_properties properties = MLT_FRAME_PROPERTIES( frame );
347                 bytes = ( samples * channels * 2 );
348                 pthread_mutex_lock( &self->audio_mutex );
349                 while ( self->running && bytes > ( sizeof( self->audio_buffer) - self->audio_avail ) )
350                         pthread_cond_wait( &self->audio_cond, &self->audio_mutex );
351                 if ( self->running )
352                 {
353                         if ( scrub || mlt_properties_get_double( properties, "_speed" ) == 1 )
354                                 memcpy( &self->audio_buffer[ self->audio_avail ], pcm, bytes );
355                         else
356                                 memset( &self->audio_buffer[ self->audio_avail ], 0, bytes );
357                         self->audio_avail += bytes;
358                 }
359                 pthread_cond_broadcast( &self->audio_cond );
360                 pthread_mutex_unlock( &self->audio_mutex );
361         }
362         else
363         {
364                 self->playing = 1;
365         }
366
367         return init_audio;
368 }
369
370 static int consumer_play_video( consumer_sdl self, mlt_frame frame )
371 {
372         // Get the properties of this consumer
373         mlt_properties properties = self->properties;
374         if ( self->running && !mlt_consumer_is_stopped( &self->parent ) )
375                 mlt_events_fire( properties, "consumer-frame-show", frame, NULL );
376         return 0;
377 }
378
379 static void *video_thread( void *arg )
380 {
381         // Identify the arg
382         consumer_sdl self = arg;
383
384         // Obtain time of thread start
385         struct timeval now;
386         int64_t start = 0;
387         int64_t elapsed = 0;
388         struct timespec tm;
389         mlt_frame next = NULL;
390         mlt_properties properties = NULL;
391         double speed = 0;
392
393         // Get real time flag
394         int real_time = mlt_properties_get_int( self->properties, "real_time" );
395
396         // Get the current time
397         gettimeofday( &now, NULL );
398
399         // Determine start time
400         start = ( int64_t )now.tv_sec * 1000000 + now.tv_usec;
401
402         while ( self->running )
403         {
404                 // Pop the next frame
405                 pthread_mutex_lock( &self->video_mutex );
406                 next = mlt_deque_pop_front( self->queue );
407                 while ( next == NULL && self->running )
408                 {
409                         pthread_cond_wait( &self->video_cond, &self->video_mutex );
410                         next = mlt_deque_pop_front( self->queue );
411                 }
412                 pthread_mutex_unlock( &self->video_mutex );
413
414                 if ( !self->running || next == NULL ) break;
415
416                 // Get the properties
417                 properties =  MLT_FRAME_PROPERTIES( next );
418
419                 // Get the speed of the frame
420                 speed = mlt_properties_get_double( properties, "_speed" );
421
422                 // Get the current time
423                 gettimeofday( &now, NULL );
424
425                 // Get the elapsed time
426                 elapsed = ( ( int64_t )now.tv_sec * 1000000 + now.tv_usec ) - start;
427
428                 // See if we have to delay the display of the current frame
429                 if ( mlt_properties_get_int( properties, "rendered" ) == 1 && self->running )
430                 {
431                         // Obtain the scheduled playout time
432                         int64_t scheduled = mlt_properties_get_int( properties, "playtime" );
433
434                         // Determine the difference between the elapsed time and the scheduled playout time
435                         int64_t difference = scheduled - elapsed;
436
437                         // Smooth playback a bit
438                         if ( real_time && ( difference > 20000 && speed == 1.0 ) )
439                         {
440                                 tm.tv_sec = difference / 1000000;
441                                 tm.tv_nsec = ( difference % 1000000 ) * 500;
442                                 nanosleep( &tm, NULL );
443                         }
444
445                         // Show current frame if not too old
446                         if ( !real_time || ( difference > -10000 || speed != 1.0 || mlt_deque_count( self->queue ) < 2 ) )
447                                 consumer_play_video( self, next );
448
449                         // If the queue is empty, recalculate start to allow build up again
450                         if ( real_time && ( mlt_deque_count( self->queue ) == 0 && speed == 1.0 ) )
451                         {
452                                 gettimeofday( &now, NULL );
453                                 start = ( ( int64_t )now.tv_sec * 1000000 + now.tv_usec ) - scheduled + 20000;
454                         }
455                 }
456
457                 // This frame can now be closed
458                 mlt_frame_close( next );
459                 next = NULL;
460         }
461
462         if ( next != NULL )
463                 mlt_frame_close( next );
464
465         mlt_consumer_stopped( &self->parent );
466
467         return NULL;
468 }
469
470 /** Threaded wrapper for pipe.
471 */
472
473 static void *consumer_thread( void *arg )
474 {
475         // Identify the arg
476         consumer_sdl self = arg;
477
478         // Get the consumer
479         mlt_consumer consumer = &self->parent;
480
481         // Get the properties
482         mlt_properties consumer_props = MLT_CONSUMER_PROPERTIES( consumer );
483
484         // Video thread
485         pthread_t thread;
486
487         // internal intialization
488         int init_audio = 1;
489         int init_video = 1;
490         mlt_frame frame = NULL;
491         mlt_properties properties = NULL;
492         int duration = 0;
493         int64_t playtime = 0;
494         struct timespec tm = { 0, 100000 };
495 //      int last_position = -1;
496
497         pthread_mutex_lock( &self->refresh_mutex );
498         self->refresh_count = 0;
499         pthread_mutex_unlock( &self->refresh_mutex );
500
501         // Loop until told not to
502         while( self->running )
503         {
504                 // Get a frame from the attached producer
505                 frame = mlt_consumer_rt_frame( consumer );
506
507                 // Ensure that we have a frame
508                 if ( frame )
509                 {
510                         // Get the frame properties
511                         properties =  MLT_FRAME_PROPERTIES( frame );
512
513                         // Get the speed of the frame
514                         double speed = mlt_properties_get_double( properties, "_speed" );
515
516                         // Get refresh request for the current frame
517                         int refresh = mlt_properties_get_int( consumer_props, "refresh" );
518
519                         // Clear refresh
520                         mlt_events_block( consumer_props, consumer_props );
521                         mlt_properties_set_int( consumer_props, "refresh", 0 );
522                         mlt_events_unblock( consumer_props, consumer_props );
523
524                         // Play audio
525                         init_audio = consumer_play_audio( self, frame, init_audio, &duration );
526
527                         // Determine the start time now
528                         if ( self->playing && init_video )
529                         {
530                                 // Create the video thread
531                                 pthread_create( &thread, NULL, video_thread, self );
532
533                                 // Video doesn't need to be initialised any more
534                                 init_video = 0;
535                         }
536
537                         // Set playtime for this frame
538                         mlt_properties_set_int( properties, "playtime", playtime );
539
540                         while ( self->running && speed != 0 && mlt_deque_count( self->queue ) > 15 )
541                                 nanosleep( &tm, NULL );
542
543                         // Push this frame to the back of the queue
544                         if ( self->running && speed )
545                         {
546                                 pthread_mutex_lock( &self->video_mutex );
547                                 if ( self->is_purge )
548                                 {
549                                         mlt_frame_close( frame );
550                                         self->is_purge = 0;
551                                 }
552                                 else
553                                 {
554                                         mlt_deque_push_back( self->queue, frame );
555                                         pthread_cond_broadcast( &self->video_cond );
556                                 }
557                                 pthread_mutex_unlock( &self->video_mutex );
558
559                                 // Calculate the next playtime
560                                 playtime += ( duration * 1000 );
561                         }
562                         else if ( self->running )
563                         {
564                                 pthread_mutex_lock( &self->refresh_mutex );
565                                 if ( ( refresh == 0 && self->refresh_count <= 0 ) || self->refresh_count > 1 )
566                                 {
567                                         consumer_play_video( self, frame );
568                                         pthread_cond_wait( &self->refresh_cond, &self->refresh_mutex );
569                                 }
570                                 mlt_frame_close( frame );
571                                 self->refresh_count --;
572                                 pthread_mutex_unlock( &self->refresh_mutex );
573                         }
574                         else
575                         {
576                                 mlt_frame_close( frame );
577                                 frame = NULL;
578                         }
579
580                         // Optimisation to reduce latency
581                         if ( frame && speed == 1.0 )
582                         {
583                 // TODO: disabled due to misbehavior on parallel-consumer
584 //                              if ( last_position != -1 && last_position + 1 != mlt_frame_get_position( frame ) )
585 //                                      mlt_consumer_purge( consumer );
586 //                              last_position = mlt_frame_get_position( frame );
587                         }
588                         else
589                         {
590                                 mlt_consumer_purge( consumer );
591 //                              last_position = -1;
592                         }
593                 }
594         }
595
596         // Kill the video thread
597         if ( init_video == 0 )
598         {
599                 pthread_mutex_lock( &self->video_mutex );
600                 pthread_cond_broadcast( &self->video_cond );
601                 pthread_mutex_unlock( &self->video_mutex );
602                 pthread_join( thread, NULL );
603         }
604
605         while( mlt_deque_count( self->queue ) )
606                 mlt_frame_close( mlt_deque_pop_back( self->queue ) );
607
608         self->audio_avail = 0;
609
610         return NULL;
611 }
612
613 /** Callback to allow override of the close method.
614 */
615
616 static void consumer_close( mlt_consumer parent )
617 {
618         // Get the actual object
619         consumer_sdl self = parent->child;
620
621         // Stop the consumer
622         mlt_consumer_stop( parent );
623
624         // Now clean up the rest
625         mlt_consumer_close( parent );
626
627         // Close the queue
628         mlt_deque_close( self->queue );
629
630         // Destroy mutexes
631         pthread_mutex_destroy( &self->audio_mutex );
632         pthread_cond_destroy( &self->audio_cond );
633         pthread_mutex_destroy( &self->video_mutex );
634         pthread_cond_destroy( &self->video_cond );
635         pthread_mutex_destroy( &self->refresh_mutex );
636         pthread_cond_destroy( &self->refresh_cond );
637
638         // Finally clean up this
639         free( self );
640 }