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[mlt] / src / modules / sdl / consumer_sdl_preview.c
1 /*
2  * consumer_sdl_preview.c -- A Simple DirectMedia Layer consumer
3  * Copyright (C) 2004-2005 Ushodaya Enterprises Limited
4  * Author: Charles Yates
5  *
6  * This program is free software; you can redistribute it and/or modify
7  * it under the terms of the GNU General Public License as published by
8  * the Free Software Foundation; either version 2 of the License, or
9  * (at your option) any later version.
10  *
11  * This program is distributed in the hope that it will be useful,
12  * but WITHOUT ANY WARRANTY; without even the implied warranty of
13  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
14  * GNU General Public License for more details.
15  *
16  * You should have received a copy of the GNU General Public License
17  * along with this program; if not, write to the Free Software Foundation,
18  * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
19  */
20
21 #include "consumer_sdl.h"
22 #include <framework/mlt_frame.h>
23 #include <framework/mlt_factory.h>
24 #include <framework/mlt_producer.h>
25 #include <stdlib.h>
26 #include <string.h>
27 #include <pthread.h>
28 #include <SDL/SDL.h>
29 #include <SDL/SDL_syswm.h>
30
31 typedef struct consumer_sdl_s *consumer_sdl;
32
33 struct consumer_sdl_s
34 {
35         struct mlt_consumer_s parent;
36         mlt_consumer active;
37         int ignore_change;
38         mlt_consumer play;
39         mlt_consumer still;
40         pthread_t thread;
41         int joined;
42         int running;
43         int sdl_flags;
44         double last_speed;
45
46         pthread_cond_t refresh_cond;
47         pthread_mutex_t refresh_mutex;
48         int refresh_count;
49 };
50
51 /** Forward references to static functions.
52 */
53
54 static int consumer_start( mlt_consumer parent );
55 static int consumer_stop( mlt_consumer parent );
56 static int consumer_is_stopped( mlt_consumer parent );
57 static void consumer_close( mlt_consumer parent );
58 static void *consumer_thread( void * );
59 static void consumer_frame_show_cb( mlt_consumer sdl, mlt_consumer this, mlt_frame frame );
60 static void consumer_sdl_event_cb( mlt_consumer sdl, mlt_consumer this, SDL_Event *event );
61 static void consumer_refresh_cb( mlt_consumer sdl, mlt_consumer this, char *name );
62
63 mlt_consumer consumer_sdl_preview_init( char *arg )
64 {
65         consumer_sdl this = calloc( sizeof( struct consumer_sdl_s ), 1 );
66         if ( this != NULL && mlt_consumer_init( &this->parent, this ) == 0 )
67         {
68                 // Get the parent consumer object
69                 mlt_consumer parent = &this->parent;
70
71                 // Get the properties
72                 mlt_properties properties = MLT_CONSUMER_PROPERTIES( parent );
73
74                 // Get the width and height
75                 int width = mlt_properties_get_int( properties, "width" );
76                 int height = mlt_properties_get_int( properties, "height" );
77
78                 // Process actual param
79                 if ( arg == NULL || sscanf( arg, "%dx%d", &width, &height ) == 2 )
80                 {
81                         mlt_properties_set_int( properties, "width", width );
82                         mlt_properties_set_int( properties, "height", height );
83                 }
84
85                 // Create child consumers
86                 this->play = mlt_factory_consumer( "sdl", arg );
87                 this->still = mlt_factory_consumer( "sdl_still", arg );
88                 mlt_properties_set( MLT_CONSUMER_PROPERTIES( parent ), "real_time", "0" );
89                 mlt_properties_set( MLT_CONSUMER_PROPERTIES( parent ), "rescale", "nearest" );
90                 parent->close = consumer_close;
91                 parent->start = consumer_start;
92                 parent->stop = consumer_stop;
93                 parent->is_stopped = consumer_is_stopped;
94                 this->joined = 1;
95                 mlt_events_listen( MLT_CONSUMER_PROPERTIES( this->play ), this, "consumer-frame-show", ( mlt_listener )consumer_frame_show_cb );
96                 mlt_events_listen( MLT_CONSUMER_PROPERTIES( this->still ), this, "consumer-frame-show", ( mlt_listener )consumer_frame_show_cb );
97                 mlt_events_listen( MLT_CONSUMER_PROPERTIES( this->play ), this, "consumer-sdl-event", ( mlt_listener )consumer_sdl_event_cb );
98                 mlt_events_listen( MLT_CONSUMER_PROPERTIES( this->still ), this, "consumer-sdl-event", ( mlt_listener )consumer_sdl_event_cb );
99                 pthread_cond_init( &this->refresh_cond, NULL );
100                 pthread_mutex_init( &this->refresh_mutex, NULL );
101                 mlt_events_listen( MLT_CONSUMER_PROPERTIES( parent ), this, "property-changed", ( mlt_listener )consumer_refresh_cb );
102                 return parent;
103         }
104         free( this );
105         return NULL;
106 }
107
108 void consumer_frame_show_cb( mlt_consumer sdl, mlt_consumer parent, mlt_frame frame )
109 {
110         consumer_sdl this = parent->child;
111         this->last_speed = mlt_properties_get_double( MLT_FRAME_PROPERTIES( frame ), "_speed" );
112         mlt_events_fire( MLT_CONSUMER_PROPERTIES( parent ), "consumer-frame-show", frame, NULL );
113 }
114
115 static void consumer_sdl_event_cb( mlt_consumer sdl, mlt_consumer parent, SDL_Event *event )
116 {
117         mlt_events_fire( MLT_CONSUMER_PROPERTIES( parent ), "consumer-sdl-event", event, NULL );
118 }
119
120 static void consumer_refresh_cb( mlt_consumer sdl, mlt_consumer parent, char *name )
121 {
122         if ( !strcmp( name, "refresh" ) )
123         {
124                 consumer_sdl this = parent->child;
125                 pthread_mutex_lock( &this->refresh_mutex );
126                 this->refresh_count = this->refresh_count <= 0 ? 1 : this->refresh_count ++;
127                 pthread_cond_broadcast( &this->refresh_cond );
128                 pthread_mutex_unlock( &this->refresh_mutex );
129         }
130 }
131
132 static int consumer_start( mlt_consumer parent )
133 {
134         consumer_sdl this = parent->child;
135
136         if ( !this->running )
137         {
138                 pthread_attr_t thread_attributes;
139                 
140                 consumer_stop( parent );
141
142                 this->running = 1;
143                 this->joined = 0;
144                 this->last_speed = 1;
145
146                 // Inherit the scheduling priority
147                 pthread_attr_init( &thread_attributes );
148                 pthread_attr_setinheritsched( &thread_attributes, PTHREAD_INHERIT_SCHED );
149
150                 pthread_create( &this->thread, &thread_attributes, consumer_thread, this );
151         }
152
153         return 0;
154 }
155
156 static int consumer_stop( mlt_consumer parent )
157 {
158         // Get the actual object
159         consumer_sdl this = parent->child;
160
161         if ( this->joined == 0 )
162         {
163                 mlt_properties properties = MLT_CONSUMER_PROPERTIES( parent );
164                 int app_locked = mlt_properties_get_int( properties, "app_locked" );
165                 void ( *lock )( void ) = mlt_properties_get_data( properties, "app_lock", NULL );
166                 void ( *unlock )( void ) = mlt_properties_get_data( properties, "app_unlock", NULL );
167
168                 if ( app_locked && unlock ) unlock( );
169
170                 // Kill the thread and clean up
171                 this->running = 0;
172
173                 pthread_mutex_lock( &this->refresh_mutex );
174                 pthread_cond_broadcast( &this->refresh_cond );
175                 pthread_mutex_unlock( &this->refresh_mutex );
176
177                 if ( this->play ) mlt_consumer_stop( this->play );
178                 if ( this->still ) mlt_consumer_stop( this->still );
179
180                 pthread_join( this->thread, NULL );
181                 this->joined = 1;
182
183                 if ( app_locked && lock ) lock( );
184         }
185
186         return 0;
187 }
188
189 static int consumer_is_stopped( mlt_consumer parent )
190 {
191         consumer_sdl this = parent->child;
192         return !this->running;
193 }
194
195 static void *consumer_thread( void *arg )
196 {
197         // Identify the arg
198         consumer_sdl this = arg;
199
200         // Get the consumer
201         mlt_consumer consumer = &this->parent;
202
203         // internal intialization
204         int first = 1;
205         mlt_frame frame = NULL;
206         int last_position = -1;
207
208         // properties
209         mlt_properties properties = MLT_CONSUMER_PROPERTIES( consumer );
210         mlt_properties play = MLT_CONSUMER_PROPERTIES( this->play );
211         mlt_properties still = MLT_CONSUMER_PROPERTIES( this->still );
212
213         if ( SDL_Init( SDL_INIT_VIDEO | SDL_INIT_NOPARACHUTE ) < 0 )
214         {
215                 fprintf( stderr, "Failed to initialize SDL: %s\n", SDL_GetError() );
216                 return NULL;
217         }
218
219         SDL_EnableKeyRepeat( SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL );
220         SDL_EnableUNICODE( 1 );
221
222         // Inform child consumers that we control the sdl
223         mlt_properties_set_int( play, "sdl_started", 1 );
224         mlt_properties_set_int( still, "sdl_started", 1 );
225
226         // Pass properties down
227         mlt_properties_set_data( play, "transport_producer", mlt_properties_get_data( properties, "transport_producer", NULL ), 0, NULL, NULL );
228         mlt_properties_set_data( still, "transport_producer", mlt_properties_get_data( properties, "transport_producer", NULL ), 0, NULL, NULL );
229         mlt_properties_set_data( play, "transport_callback", mlt_properties_get_data( properties, "transport_callback", NULL ), 0, NULL, NULL );
230         mlt_properties_set_data( still, "transport_callback", mlt_properties_get_data( properties, "transport_callback", NULL ), 0, NULL, NULL );
231         mlt_properties_set_int( play, "resize", mlt_properties_get_int( properties, "resize" ) );
232         mlt_properties_set_int( still, "resize", mlt_properties_get_int( properties, "resize" ) );
233         mlt_properties_set( play, "rescale", mlt_properties_get( properties, "rescale" ) );
234         mlt_properties_set( still, "rescale", mlt_properties_get( properties, "rescale" ) );
235         mlt_properties_set_int( play, "width", mlt_properties_get_int( properties, "width" ) );
236         mlt_properties_set_int( still, "width", mlt_properties_get_int( properties, "width" ) );
237         mlt_properties_set_int( play, "height", mlt_properties_get_int( properties, "height" ) );
238         mlt_properties_set_int( still, "height", mlt_properties_get_int( properties, "height" ) );
239
240         mlt_properties_set_int( play, "progressive", 1 );
241         mlt_properties_set_int( still, "progressive", 1 );
242
243         mlt_properties_pass( play, MLT_CONSUMER_PROPERTIES( consumer ), "play." );
244         mlt_properties_pass( still, MLT_CONSUMER_PROPERTIES( consumer ), "still." );
245
246         mlt_properties_set_data( play, "app_lock", mlt_properties_get_data( properties, "app_lock", NULL ), 0, NULL, NULL );
247         mlt_properties_set_data( still, "app_lock", mlt_properties_get_data( properties, "app_lock", NULL ), 0, NULL, NULL );
248         mlt_properties_set_data( play, "app_unlock", mlt_properties_get_data( properties, "app_unlock", NULL ), 0, NULL, NULL );
249         mlt_properties_set_data( still, "app_unlock", mlt_properties_get_data( properties, "app_unlock", NULL ), 0, NULL, NULL );
250
251         mlt_properties_set_int( play, "put_mode", 1 );
252         mlt_properties_set_int( still, "put_mode", 1 );
253
254         // Loop until told not to
255         while( this->running )
256         {
257                 // Get a frame from the attached producer
258                 frame = mlt_consumer_get_frame( consumer );
259
260                 // Ensure that we have a frame
261                 if ( frame != NULL )
262                 {
263                         // Get the speed of the frame
264                         double speed = mlt_properties_get_double( MLT_FRAME_PROPERTIES( frame ), "_speed" );
265
266                         // Determine which speed to use
267                         double use_speed = speed;
268
269                         // Lock during the operation
270                         mlt_service_lock( MLT_CONSUMER_SERVICE( consumer ) );
271
272                         // Get refresh request for the current frame
273                         int refresh = mlt_properties_get_int( properties, "refresh" );
274
275                         // Decrement refresh and clear changed
276                         mlt_events_block( properties, properties );
277                         mlt_properties_set_int( properties, "refresh", 0 );
278                         mlt_events_unblock( properties, properties );
279
280                         // Unlock after the operation
281                         mlt_service_unlock( MLT_CONSUMER_SERVICE( consumer ) );
282
283                         // Set the changed property on this frame for the benefit of still
284                         mlt_properties_set_int( MLT_FRAME_PROPERTIES( frame ), "refresh", refresh );
285
286                         // Make sure the recipient knows that this frame isn't really rendered
287                         mlt_properties_set_int( MLT_FRAME_PROPERTIES( frame ), "rendered", 0 );
288
289                         // Optimisation to reduce latency
290                         if ( speed == 1.0 )
291                         {
292                                 if ( last_position != -1 && last_position + 1 != mlt_frame_get_position( frame ) )
293                                         mlt_consumer_purge( this->play );
294                                 last_position = mlt_frame_get_position( frame );
295                         }
296                         else
297                         {
298                                 //mlt_consumer_purge( this->play );
299                                 last_position = -1;
300                         }
301
302                         // If we're not the first frame and both consumers are stopped, then stop ourselves
303                         if ( !first && mlt_consumer_is_stopped( this->play ) && mlt_consumer_is_stopped( this->still ) )
304                         {
305                                 this->running = 0;
306                                 mlt_frame_close( frame );
307                         }
308                         // Allow a little grace time before switching consumers on speed changes
309                         else if ( this->ignore_change -- > 0 && this->active != NULL && !mlt_consumer_is_stopped( this->active ) )
310                         {
311                                 mlt_consumer_put_frame( this->active, frame );
312                         }
313                         // If we aren't playing normally, then use the still
314                         else if ( use_speed != 1 )
315                         {
316                                 if ( !mlt_consumer_is_stopped( this->play ) )
317                                         mlt_consumer_stop( this->play );
318                                 if ( mlt_consumer_is_stopped( this->still ) )
319                                 {
320                                         this->last_speed = use_speed;
321                                         this->active = this->still;
322                                         this->ignore_change = 0;
323                                         mlt_consumer_start( this->still );
324                                 }
325                                 mlt_consumer_put_frame( this->still, frame );
326                         }
327                         // Otherwise use the normal player
328                         else
329                         {
330                                 if ( !mlt_consumer_is_stopped( this->still ) )
331                                         mlt_consumer_stop( this->still );
332                                 if ( mlt_consumer_is_stopped( this->play ) )
333                                 {
334                                         this->last_speed = use_speed;
335                                         this->active = this->play;
336                                         this->ignore_change = 25;
337                                         mlt_consumer_start( this->play );
338                                 }
339                                 mlt_consumer_put_frame( this->play, frame );
340                         }
341
342                         // Copy the rectangle info from the active consumer
343                         if ( this->running )
344                         {
345                                 mlt_properties active = MLT_CONSUMER_PROPERTIES( this->active );
346                                 mlt_service_lock( MLT_CONSUMER_SERVICE( consumer ) );
347                                 mlt_properties_set_int( properties, "rect_x", mlt_properties_get_int( active, "rect_x" ) );
348                                 mlt_properties_set_int( properties, "rect_y", mlt_properties_get_int( active, "rect_y" ) );
349                                 mlt_properties_set_int( properties, "rect_w", mlt_properties_get_int( active, "rect_w" ) );
350                                 mlt_properties_set_int( properties, "rect_h", mlt_properties_get_int( active, "rect_h" ) );
351                                 mlt_service_unlock( MLT_CONSUMER_SERVICE( consumer ) );
352                         }
353
354                         if ( this->active == this->still )
355                         {
356                                 pthread_mutex_lock( &this->refresh_mutex );
357                                 if ( speed == 0 && this->refresh_count <= 0 )
358                                         pthread_cond_wait( &this->refresh_cond, &this->refresh_mutex );
359                                 this->refresh_count --;
360                                 pthread_mutex_unlock( &this->refresh_mutex );
361                         }
362
363                         // We are definitely not waiting on the first frame any more
364                         first = 0;
365                 }
366                 else
367                 {
368                         this->running = 0;
369                 }
370         }
371
372         //mlt_consumer_stop( this->play );
373         //mlt_consumer_stop( this->still );
374
375         //SDL_Quit( );
376
377         return NULL;
378 }
379
380 /** Callback to allow override of the close method.
381 */
382
383 static void consumer_close( mlt_consumer parent )
384 {
385         // Get the actual object
386         consumer_sdl this = parent->child;
387
388         // Stop the consumer
389         mlt_consumer_stop( parent );
390
391         // Close the child consumers
392         mlt_consumer_close( this->play );
393         mlt_consumer_close( this->still );
394
395         // Now clean up the rest
396         mlt_consumer_close( parent );
397
398         // Finally clean up this
399         free( this );
400 }