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* Ported Glide and MGA plugins to the new module API. MGA never worked,
[vlc] / src / video_output / video_output.c
1 /*****************************************************************************
2  * video_output.c : video output thread
3  * This module describes the programming interface for video output threads.
4  * It includes functions allowing to open a new thread, send pictures to a
5  * thread, and destroy a previously oppened video output thread.
6  *****************************************************************************
7  * Copyright (C) 2000 VideoLAN
8  *
9  * Authors:
10  *
11  * This program is free software; you can redistribute it and/or modify
12  * it under the terms of the GNU General Public License as published by
13  * the Free Software Foundation; either version 2 of the License, or
14  * (at your option) any later version.
15  *
16  * This program is distributed in the hope that it will be useful,
17  * but WITHOUT ANY WARRANTY; without even the implied warranty of
18  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
19  * GNU General Public License for more details.
20  *
21  * You should have received a copy of the GNU General Public License
22  * along with this program; if not, write to the Free Software
23  * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111, USA.
24  *****************************************************************************/
25
26 /*****************************************************************************
27  * Preamble
28  *****************************************************************************/
29 #include "defs.h"
30
31 #include <errno.h>                                                 /* ENOMEM */
32 #include <stdlib.h>                                                /* free() */
33 #include <stdio.h>                                              /* sprintf() */
34 #include <string.h>                                            /* strerror() */
35
36 #ifdef STATS
37 #   include <sys/times.h>
38 #endif
39
40 #include "config.h"
41 #include "common.h"
42 #include "threads.h"
43 #include "mtime.h"
44 #include "modules.h"
45
46 #include "video.h"
47 #include "video_output.h"
48 #include "video_text.h"
49 #include "video_spu.h"
50 #include "video_yuv.h"
51
52 #include "intf_msg.h"
53
54 #include "main.h"
55
56 /*****************************************************************************
57  * Local prototypes
58  *****************************************************************************/
59 static int      BinaryLog         ( u32 i );
60 static void     MaskToShift       ( int *pi_left, int *pi_right, u32 i_mask );
61 static int      InitThread        ( vout_thread_t *p_vout );
62 static void     RunThread         ( vout_thread_t *p_vout );
63 static void     ErrorThread       ( vout_thread_t *p_vout );
64 static void     EndThread         ( vout_thread_t *p_vout );
65 static void     DestroyThread     ( vout_thread_t *p_vout, int i_status );
66 static void     Print             ( vout_thread_t *p_vout, int i_x, int i_y,
67                                     int i_h_align, int i_v_align,
68                                     unsigned char *psz_text );
69 static void     SetBufferArea     ( vout_thread_t *p_vout, int i_x, int i_y,
70                                     int i_w, int i_h );
71 static void     SetBufferPicture  ( vout_thread_t *p_vout, picture_t *p_pic );
72 static void     RenderPicture     ( vout_thread_t *p_vout, picture_t *p_pic );
73 static void     RenderPictureInfo ( vout_thread_t *p_vout, picture_t *p_pic );
74 static void     RenderSubPicture  ( vout_thread_t *p_vout,
75                                     subpicture_t *p_subpic );
76 static void     RenderInterface   ( vout_thread_t *p_vout );
77 static int      RenderIdle        ( vout_thread_t *p_vout );
78 static int      RenderSplash      ( vout_thread_t *p_vout );
79 static void     RenderInfo        ( vout_thread_t *p_vout );
80 static int      Manage            ( vout_thread_t *p_vout );
81 static int      Align             ( vout_thread_t *p_vout, int *pi_x,
82                                     int *pi_y, int i_width, int i_height,
83                                     int i_h_align, int i_v_align );
84 static void     SetPalette        ( p_vout_thread_t p_vout, u16 *red,
85                                     u16 *green, u16 *blue, u16 *transp );
86
87 /*****************************************************************************
88  * vout_CreateThread: creates a new video output thread
89  *****************************************************************************
90  * This function creates a new video output thread, and returns a pointer
91  * to its description. On error, it returns NULL.
92  * If pi_status is NULL, then the function will block until the thread is ready.
93  * If not, it will be updated using one of the THREAD_* constants.
94  *****************************************************************************/
95 vout_thread_t * vout_CreateThread   ( int *pi_status )
96 {
97     vout_thread_t * p_vout;                             /* thread descriptor */
98     int             i_status;                               /* thread status */
99     int             i_index;               /* index for array initialization */
100
101     /* Allocate descriptor */
102     p_vout = (vout_thread_t *) malloc( sizeof(vout_thread_t) );
103     if( p_vout == NULL )
104     {
105         intf_ErrMsg( "vout error: vout thread creation returned %s",
106                      strerror(ENOMEM) );
107         return( NULL );
108     }
109
110     /* Choose the best module */
111     p_vout->p_module = module_Need( p_main->p_bank,
112                                     MODULE_CAPABILITY_VOUT, NULL );
113
114     if( p_vout->p_module == NULL )
115     {
116         intf_ErrMsg( "vout error: no suitable vout module" );
117         free( p_vout );
118         return( NULL );
119     }
120
121 #define f p_vout->p_module->p_functions->vout.functions.vout
122     p_vout->pf_create     = f.pf_create;
123     p_vout->pf_init       = f.pf_init;
124     p_vout->pf_end        = f.pf_end;
125     p_vout->pf_destroy    = f.pf_destroy;
126     p_vout->pf_manage     = f.pf_manage;
127     p_vout->pf_display    = f.pf_display;
128     p_vout->pf_setpalette = f.pf_setpalette;
129 #undef f
130
131     if( p_vout->pf_setpalette == NULL )
132     {
133         p_vout->pf_setpalette = SetPalette;
134     }
135
136     /* Initialize thread properties - thread id and locks will be initialized
137      * later */
138     p_vout->b_die               = 0;
139     p_vout->b_error             = 0;
140     p_vout->b_active            = 0;
141     p_vout->pi_status           = (pi_status != NULL) ? pi_status : &i_status;
142     *p_vout->pi_status          = THREAD_CREATE;
143
144     /* Initialize some fields used by the system-dependant method - these
145      * fields will probably be modified by the method, and are only
146      * preferences */
147     p_vout->i_changes             = 0;
148     p_vout->i_width               = main_GetIntVariable( VOUT_WIDTH_VAR,
149                                                          VOUT_WIDTH_DEFAULT );
150     p_vout->i_height              = main_GetIntVariable( VOUT_HEIGHT_VAR,
151                                                          VOUT_HEIGHT_DEFAULT );
152     p_vout->i_bytes_per_line      = p_vout->i_width * 2;
153     p_vout->i_screen_depth        = 15;
154     p_vout->i_bytes_per_pixel     = 2;
155     p_vout->f_gamma               = VOUT_GAMMA;
156     p_vout->b_need_render         = 1;
157
158     p_vout->b_grayscale           = main_GetIntVariable( VOUT_GRAYSCALE_VAR,
159                                                      VOUT_GRAYSCALE_DEFAULT );
160     p_vout->b_info                = 0;
161     p_vout->b_interface           = 0;
162     p_vout->b_scale               = 1;
163
164     intf_WarnMsg( 1, "wished configuration: %dx%d, %d/%d bpp (%d Bpl)",
165                   p_vout->i_width, p_vout->i_height, p_vout->i_screen_depth,
166                   p_vout->i_bytes_per_pixel * 8, p_vout->i_bytes_per_line );
167
168     /* Initialize idle screen */
169     p_vout->last_display_date   = 0;
170     p_vout->last_idle_date      = 0;
171     p_vout->init_display_date   = mdate();
172     p_vout->render_time         = 10000;
173
174     /* Initialize statistics fields */
175     p_vout->c_fps_samples       = 0;
176
177     /* Initialize buffer index */
178     p_vout->i_buffer_index      = 0;
179
180     /* Initialize pictures and subpictures - translation tables and functions
181      * will be initialized later in InitThread */
182     for( i_index = 0; i_index < VOUT_MAX_PICTURES; i_index++)
183     {
184         p_vout->p_picture[i_index].i_type   =   EMPTY_PICTURE;
185         p_vout->p_picture[i_index].i_status =   FREE_PICTURE;
186     }
187     for( i_index = 0; i_index < VOUT_MAX_SUBPICTURES; i_index++)
188     {
189         p_vout->p_subpicture[i_index].i_type  = EMPTY_SUBPICTURE;
190         p_vout->p_subpicture[i_index].i_status= FREE_SUBPICTURE;
191     }
192     p_vout->i_pictures = 0;
193
194     /* Create and initialize system-dependant method - this function issues its
195      * own error messages */
196     if( p_vout->pf_create( p_vout ) )
197     {
198         module_Unneed( p_main->p_bank, p_vout->p_module );
199         free( p_vout );
200         return( NULL );
201     }
202     intf_WarnMsg( 1, "actual configuration: %dx%d, %d/%d bpp (%d Bpl), "
203                   "masks: 0x%x/0x%x/0x%x",
204                   p_vout->i_width, p_vout->i_height, p_vout->i_screen_depth,
205                   p_vout->i_bytes_per_pixel * 8, p_vout->i_bytes_per_line,
206                   p_vout->i_red_mask, p_vout->i_green_mask,
207                   p_vout->i_blue_mask );
208
209     /* Calculate shifts from system-updated masks */
210     MaskToShift( &p_vout->i_red_lshift, &p_vout->i_red_rshift,
211                  p_vout->i_red_mask );
212     MaskToShift( &p_vout->i_green_lshift, &p_vout->i_green_rshift,
213                  p_vout->i_green_mask );
214     MaskToShift( &p_vout->i_blue_lshift, &p_vout->i_blue_rshift,
215                  p_vout->i_blue_mask );
216
217     /* Set some useful colors */
218     p_vout->i_white_pixel = RGB2PIXEL( p_vout, 255, 255, 255 );
219     p_vout->i_black_pixel = RGB2PIXEL( p_vout, 0, 0, 0 );
220     p_vout->i_gray_pixel  = RGB2PIXEL( p_vout, 128, 128, 128 );
221     p_vout->i_blue_pixel  = RGB2PIXEL( p_vout, 0, 0, 50 );
222
223     /* Load fonts - fonts must be initialized after the system method since
224      * they may be dependant on screen depth and other thread properties */
225     p_vout->p_default_font = vout_LoadFont( VOUT_DEFAULT_FONT );
226     if( p_vout->p_default_font == NULL )
227     {
228         intf_ErrMsg( "vout error: could not load default font" );
229         p_vout->pf_destroy( p_vout );
230         free( p_vout );
231         return( NULL );
232     }
233
234     p_vout->p_large_font = vout_LoadFont( VOUT_LARGE_FONT );
235     if( p_vout->p_large_font == NULL )
236     {
237         intf_ErrMsg( "vout error: could not load large font" );
238         vout_UnloadFont( p_vout->p_default_font );
239         p_vout->pf_destroy( p_vout );
240         free( p_vout );
241         return( NULL );
242     }
243
244     /* Create thread and set locks */
245     vlc_mutex_init( &p_vout->picture_lock );
246     vlc_mutex_init( &p_vout->subpicture_lock );
247     vlc_mutex_init( &p_vout->change_lock );
248
249     if( vlc_thread_create( &p_vout->thread_id, "video output",
250                            (void *) RunThread, (void *) p_vout) )
251     {
252         intf_ErrMsg("vout error: %s", strerror(ENOMEM));
253         vout_UnloadFont( p_vout->p_default_font );
254         vout_UnloadFont( p_vout->p_large_font );
255         p_vout->pf_destroy( p_vout );
256         free( p_vout );
257         return( NULL );
258     }
259
260     intf_Msg( "vout: video display initialized (%dx%d, %d/%d bpp)",
261               p_vout->i_width, p_vout->i_height, p_vout->i_screen_depth,
262               p_vout->i_bytes_per_pixel * 8 );
263
264     /* If status is NULL, wait until the thread is created */
265     if( pi_status == NULL )
266     {
267         do
268         {
269             msleep( THREAD_SLEEP );
270         }while( (i_status != THREAD_READY) && (i_status != THREAD_ERROR)
271                 && (i_status != THREAD_FATAL) );
272         if( i_status != THREAD_READY )
273         {
274             return( NULL );
275         }
276     }
277     return( p_vout );
278 }
279
280 /*****************************************************************************
281  * vout_DestroyThread: destroys a previously created thread
282  *****************************************************************************
283  * Destroy a terminated thread.
284  * The function will request a destruction of the specified thread. If pi_error
285  * is NULL, it will return once the thread is destroyed. Else, it will be
286  * update using one of the THREAD_* constants.
287  *****************************************************************************/
288 void vout_DestroyThread( vout_thread_t *p_vout, int *pi_status )
289 {
290     int     i_status;                                       /* thread status */
291
292     /* Set status */
293     intf_DbgMsg("");
294     p_vout->pi_status = (pi_status != NULL) ? pi_status : &i_status;
295     *p_vout->pi_status = THREAD_DESTROY;
296
297     /* Request thread destruction */
298     p_vout->b_die = 1;
299
300     /* If status is NULL, wait until thread has been destroyed */
301     if( pi_status == NULL )
302     {
303         do
304         {
305             msleep( THREAD_SLEEP );
306         }while( (i_status != THREAD_OVER) && (i_status != THREAD_ERROR)
307                 && (i_status != THREAD_FATAL) );
308     }
309 }
310
311 /*****************************************************************************
312  * vout_DisplaySubPicture: display a subpicture unit
313  *****************************************************************************
314  * Remove the reservation flag of an subpicture, which will cause it to be ready
315  * for display. The picture does not need to be locked, since it is ignored by
316  * the output thread if is reserved.
317  *****************************************************************************/
318 void  vout_DisplaySubPicture( vout_thread_t *p_vout, subpicture_t *p_subpic )
319 {
320 #ifdef DEBUG_VOUT
321     char        psz_begin_date[MSTRTIME_MAX_SIZE]; /* buffer for date string */
322     char        psz_end_date[MSTRTIME_MAX_SIZE];   /* buffer for date string */
323 #endif
324
325 #ifdef DEBUG
326     /* Check if status is valid */
327     if( p_subpic->i_status != RESERVED_SUBPICTURE )
328     {
329         intf_DbgMsg("error: subpicture %p has invalid status %d", p_subpic,
330                     p_subpic->i_status );
331     }
332 #endif
333
334     /* Remove reservation flag */
335     p_subpic->i_status = READY_SUBPICTURE;
336
337 #ifdef DEBUG_VOUT
338     /* Send subpicture information */
339     intf_DbgMsg("subpicture %p: type=%d, begin date=%s, end date=%s",
340                 p_subpic, p_subpic->i_type,
341                 mstrtime( psz_begin_date, p_subpic->begin_date ),
342                 mstrtime( psz_end_date, p_subpic->end_date ) );
343 #endif
344 }
345
346 /*****************************************************************************
347  * vout_CreateSubPicture: allocate a subpicture in the video output heap.
348  *****************************************************************************
349  * This function create a reserved subpicture in the video output heap.
350  * A null pointer is returned if the function fails. This method provides an
351  * already allocated zone of memory in the spu data fields. It needs locking
352  * since several pictures can be created by several producers threads.
353  *****************************************************************************/
354 subpicture_t *vout_CreateSubPicture( vout_thread_t *p_vout, int i_type,
355                                      int i_size )
356 {
357     int                 i_subpic;                        /* subpicture index */
358     subpicture_t *      p_free_subpic = NULL;       /* first free subpicture */
359     subpicture_t *      p_destroyed_subpic = NULL; /* first destroyed subpic */
360
361     /* Get lock */
362     vlc_mutex_lock( &p_vout->subpicture_lock );
363
364     /*
365      * Look for an empty place
366      */
367     for( i_subpic = 0; i_subpic < VOUT_MAX_SUBPICTURES; i_subpic++ )
368     {
369         if( p_vout->p_subpicture[i_subpic].i_status == DESTROYED_SUBPICTURE )
370         {
371             /* Subpicture is marked for destruction, but is still allocated */
372             if( (p_vout->p_subpicture[i_subpic].i_type  == i_type)   &&
373                 (p_vout->p_subpicture[i_subpic].i_size  >= i_size) )
374             {
375                 /* Memory size do match or is smaller : memory will not be
376                  * reallocated, and function can end immediately - this is
377                  * the best possible case, since no memory allocation needs
378                  * to be done */
379                 p_vout->p_subpicture[i_subpic].i_status = RESERVED_SUBPICTURE;
380 #ifdef DEBUG_VOUT
381                 intf_DbgMsg("subpicture %p (in destroyed subpicture slot)",
382                             &p_vout->p_subpicture[i_subpic] );
383 #endif
384                 vlc_mutex_unlock( &p_vout->subpicture_lock );
385                 return( &p_vout->p_subpicture[i_subpic] );
386             }
387             else if( p_destroyed_subpic == NULL )
388             {
389                 /* Memory size do not match, but subpicture index will be kept in
390                  * case no other place are left */
391                 p_destroyed_subpic = &p_vout->p_subpicture[i_subpic];
392             }
393         }
394         else if( (p_free_subpic == NULL) &&
395                  (p_vout->p_subpicture[i_subpic].i_status == FREE_SUBPICTURE ))
396         {
397             /* Subpicture is empty and ready for allocation */
398             p_free_subpic = &p_vout->p_subpicture[i_subpic];
399         }
400     }
401
402     /* If no free subpictures are available, use a destroyed subpicture */
403     if( (p_free_subpic == NULL) && (p_destroyed_subpic != NULL ) )
404     {
405         /* No free subpicture or matching destroyed subpictures have been
406          * found, but a destroyed subpicture is still avalaible */
407         free( p_destroyed_subpic->p_data );
408         p_free_subpic = p_destroyed_subpic;
409     }
410
411     /*
412      * Prepare subpicture
413      */
414     if( p_free_subpic != NULL )
415     {
416         /* Allocate memory */
417         switch( i_type )
418         {
419         case TEXT_SUBPICTURE:                             /* text subpicture */
420             p_free_subpic->p_data = malloc( i_size + 1 );
421             break;
422         case DVD_SUBPICTURE:                          /* DVD subpicture unit */
423             p_free_subpic->p_data = malloc( i_size );
424             break;
425 #ifdef DEBUG
426         default:
427             intf_DbgMsg("error: unknown subpicture type %d", i_type );
428             p_free_subpic->p_data   =  NULL;
429             break;
430 #endif
431         }
432
433         if( p_free_subpic->p_data != NULL )
434         {
435             /* Copy subpicture information, set some default values */
436             p_free_subpic->i_type                      = i_type;
437             p_free_subpic->i_status                    = RESERVED_SUBPICTURE;
438             p_free_subpic->i_size                      = i_size;
439             p_free_subpic->i_x                         = 0;
440             p_free_subpic->i_y                         = 0;
441             p_free_subpic->i_width                     = 0;
442             p_free_subpic->i_height                    = 0;
443             p_free_subpic->i_horizontal_align          = CENTER_RALIGN;
444             p_free_subpic->i_vertical_align            = CENTER_RALIGN;
445         }
446         else
447         {
448             /* Memory allocation failed : set subpicture as empty */
449             p_free_subpic->i_type   =  EMPTY_SUBPICTURE;
450             p_free_subpic->i_status =  FREE_SUBPICTURE;
451             p_free_subpic =            NULL;
452             intf_ErrMsg( "vout error: spu allocation returned %s",
453                          strerror( ENOMEM ) );
454         }
455
456 #ifdef DEBUG_VOUT
457         intf_DbgMsg("subpicture %p (in free subpicture slot)", p_free_subpic );
458 #endif
459         vlc_mutex_unlock( &p_vout->subpicture_lock );
460         return( p_free_subpic );
461     }
462
463     /* No free or destroyed subpicture could be found */
464     intf_DbgMsg( "warning: subpicture heap is full" );
465     vlc_mutex_unlock( &p_vout->subpicture_lock );
466     return( NULL );
467 }
468
469 /*****************************************************************************
470  * vout_DestroySubPicture: remove a subpicture from the heap
471  *****************************************************************************
472  * This function frees a previously reserved subpicture.
473  * It is meant to be used when the construction of a picture aborted.
474  * This function does not need locking since reserved subpictures are ignored
475  * by the output thread.
476  *****************************************************************************/
477 void vout_DestroySubPicture( vout_thread_t *p_vout, subpicture_t *p_subpic )
478 {
479 #ifdef DEBUG
480    /* Check if status is valid */
481    if( p_subpic->i_status != RESERVED_SUBPICTURE )
482    {
483        intf_DbgMsg("error: subpicture %p has invalid status %d",
484                    p_subpic, p_subpic->i_status );
485    }
486 #endif
487
488     p_subpic->i_status = DESTROYED_SUBPICTURE;
489
490 #ifdef DEBUG_VOUT
491     intf_DbgMsg("subpicture %p", p_subpic);
492 #endif
493 }
494
495 /*****************************************************************************
496  * vout_DisplayPicture: display a picture
497  *****************************************************************************
498  * Remove the reservation flag of a picture, which will cause it to be ready for
499  * display. The picture won't be displayed until vout_DatePicture has been
500  * called.
501  *****************************************************************************/
502 void  vout_DisplayPicture( vout_thread_t *p_vout, picture_t *p_pic )
503 {
504     vlc_mutex_lock( &p_vout->picture_lock );
505     switch( p_pic->i_status )
506     {
507     case RESERVED_PICTURE:
508         p_pic->i_status = RESERVED_DISP_PICTURE;
509         break;
510     case RESERVED_DATED_PICTURE:
511         p_pic->i_status = READY_PICTURE;
512         break;
513 #ifdef DEBUG
514     default:
515         intf_DbgMsg("error: picture %p has invalid status %d", p_pic, p_pic->i_status );
516         break;
517 #endif
518     }
519
520 #ifdef DEBUG_VOUT
521     intf_DbgMsg("picture %p", p_pic);
522 #endif
523     vlc_mutex_unlock( &p_vout->picture_lock );
524 }
525
526 /*****************************************************************************
527  * vout_DatePicture: date a picture
528  *****************************************************************************
529  * Remove the reservation flag of a picture, which will cause it to be ready for
530  * display. The picture won't be displayed until vout_DisplayPicture has been
531  * called.
532  *****************************************************************************/
533 void  vout_DatePicture( vout_thread_t *p_vout, picture_t *p_pic, mtime_t date )
534 {
535 #ifdef DEBUG_VOUT
536     char        psz_date[MSTRTIME_MAX_SIZE];                         /* date */
537 #endif
538
539     vlc_mutex_lock( &p_vout->picture_lock );
540     p_pic->date = date;
541     switch( p_pic->i_status )
542     {
543     case RESERVED_PICTURE:
544         p_pic->i_status = RESERVED_DATED_PICTURE;
545         break;
546     case RESERVED_DISP_PICTURE:
547         p_pic->i_status = READY_PICTURE;
548         break;
549 #ifdef DEBUG
550     default:
551         intf_DbgMsg("error: picture %p has invalid status %d", p_pic, p_pic->i_status );
552         break;
553 #endif
554     }
555
556 #ifdef DEBUG_VOUT
557     intf_DbgMsg("picture %p, display date: %s", p_pic, mstrtime( psz_date, p_pic->date) );
558 #endif
559     vlc_mutex_unlock( &p_vout->picture_lock );
560 }
561
562 /*****************************************************************************
563  * vout_CreatePicture: allocate a picture in the video output heap.
564  *****************************************************************************
565  * This function create a reserved image in the video output heap.
566  * A null pointer is returned if the function fails. This method provides an
567  * already allocated zone of memory in the picture data fields. It needs locking
568  * since several pictures can be created by several producers threads.
569  *****************************************************************************/
570 picture_t *vout_CreatePicture( vout_thread_t *p_vout, int i_type,
571                                int i_width, int i_height )
572 {
573     int         i_picture;                                  /* picture index */
574     int         i_chroma_width = 0;                          /* chroma width */
575     picture_t * p_free_picture = NULL;                 /* first free picture */
576     picture_t * p_destroyed_picture = NULL;       /* first destroyed picture */
577
578     /* Get lock */
579     vlc_mutex_lock( &p_vout->picture_lock );
580
581     /*
582      * Look for an empty place
583      */
584     for( i_picture = 0; i_picture < VOUT_MAX_PICTURES; i_picture++ )
585     {
586         if( p_vout->p_picture[i_picture].i_status == DESTROYED_PICTURE )
587         {
588             /* Picture is marked for destruction, but is still allocated - note
589              * that if width and type are the same for two pictures, chroma_width
590              * should also be the same */
591             if( (p_vout->p_picture[i_picture].i_type           == i_type)   &&
592                 (p_vout->p_picture[i_picture].i_height         == i_height) &&
593                 (p_vout->p_picture[i_picture].i_width          == i_width) )
594             {
595                 /* Memory size do match : memory will not be reallocated, and function
596                  * can end immediately - this is the best possible case, since no
597                  * memory allocation needs to be done */
598                 p_vout->p_picture[i_picture].i_status = RESERVED_PICTURE;
599                 p_vout->i_pictures++;
600 #ifdef DEBUG_VOUT
601                 intf_DbgMsg("picture %p (in destroyed picture slot)",
602                             &p_vout->p_picture[i_picture] );
603 #endif
604                 vlc_mutex_unlock( &p_vout->picture_lock );
605                 return( &p_vout->p_picture[i_picture] );
606             }
607             else if( p_destroyed_picture == NULL )
608             {
609                 /* Memory size do not match, but picture index will be kept in
610                  * case no other place are left */
611                 p_destroyed_picture = &p_vout->p_picture[i_picture];
612             }
613         }
614         else if( (p_free_picture == NULL) &&
615                  (p_vout->p_picture[i_picture].i_status == FREE_PICTURE ))
616         {
617             /* Picture is empty and ready for allocation */
618             p_free_picture = &p_vout->p_picture[i_picture];
619         }
620     }
621
622     /* If no free picture is available, use a destroyed picture */
623     if( (p_free_picture == NULL) && (p_destroyed_picture != NULL ) )
624     {
625         /* No free picture or matching destroyed picture has been found, but
626          * a destroyed picture is still avalaible */
627         free( p_destroyed_picture->p_data );
628         p_free_picture = p_destroyed_picture;
629     }
630
631     /*
632      * Prepare picture
633      */
634     if( p_free_picture != NULL )
635     {
636         /* Allocate memory */
637         switch( i_type )
638         {
639         case YUV_420_PICTURE:        /* YUV 420: 1,1/4,1/4 samples per pixel */
640             i_chroma_width = i_width / 2;
641             p_free_picture->p_data = malloc( i_height * i_chroma_width * 3 * sizeof( yuv_data_t ) );
642             p_free_picture->p_y = (yuv_data_t *)p_free_picture->p_data;
643             p_free_picture->p_u = (yuv_data_t *)p_free_picture->p_data +i_height*i_chroma_width*4/2;
644             p_free_picture->p_v = (yuv_data_t *)p_free_picture->p_data +i_height*i_chroma_width*5/2;
645             break;
646         case YUV_422_PICTURE:        /* YUV 422: 1,1/2,1/2 samples per pixel */
647             i_chroma_width = i_width / 2;
648             p_free_picture->p_data = malloc( i_height * i_chroma_width * 4 * sizeof( yuv_data_t ) );
649             p_free_picture->p_y = (yuv_data_t *)p_free_picture->p_data;
650             p_free_picture->p_u = (yuv_data_t *)p_free_picture->p_data +i_height*i_chroma_width*2;
651             p_free_picture->p_v = (yuv_data_t *)p_free_picture->p_data +i_height*i_chroma_width*3;
652             break;
653         case YUV_444_PICTURE:            /* YUV 444: 1,1,1 samples per pixel */
654             i_chroma_width = i_width;
655             p_free_picture->p_data = malloc( i_height * i_chroma_width * 3 * sizeof( yuv_data_t ) );
656             p_free_picture->p_y = (yuv_data_t *)p_free_picture->p_data;
657             p_free_picture->p_u = (yuv_data_t *)p_free_picture->p_data +i_height*i_chroma_width;
658             p_free_picture->p_v = (yuv_data_t *)p_free_picture->p_data +i_height*i_chroma_width*2;
659             break;
660 #ifdef DEBUG
661         default:
662             intf_DbgMsg("error: unknown picture type %d", i_type );
663             p_free_picture->p_data   =  NULL;
664             break;
665 #endif
666         }
667
668         if( p_free_picture->p_data != NULL )
669         {
670             /* Copy picture information, set some default values */
671             p_free_picture->i_type                      = i_type;
672             p_free_picture->i_status                    = RESERVED_PICTURE;
673             p_free_picture->i_matrix_coefficients       = 1;
674             p_free_picture->i_width                     = i_width;
675             p_free_picture->i_height                    = i_height;
676             p_free_picture->i_chroma_width              = i_chroma_width;
677             p_free_picture->i_display_horizontal_offset = 0;
678             p_free_picture->i_display_vertical_offset   = 0;
679             p_free_picture->i_display_width             = i_width;
680             p_free_picture->i_display_height            = i_height;
681             p_free_picture->i_aspect_ratio              = AR_SQUARE_PICTURE;
682             p_free_picture->i_refcount                  = 0;
683             p_vout->i_pictures++;
684         }
685         else
686         {
687             /* Memory allocation failed : set picture as empty */
688             p_free_picture->i_type   =  EMPTY_PICTURE;
689             p_free_picture->i_status =  FREE_PICTURE;
690             p_free_picture =            NULL;
691             intf_ErrMsg( "vout error: picture allocation returned %s",
692                          strerror( ENOMEM ) );
693         }
694
695 #ifdef DEBUG_VOUT
696         intf_DbgMsg("picture %p (in free picture slot)", p_free_picture );
697 #endif
698         vlc_mutex_unlock( &p_vout->picture_lock );
699
700         /* Initialize mutex */
701         vlc_mutex_init( &(p_free_picture->lock_deccount) );
702         
703         return( p_free_picture );
704     }
705
706     /* No free or destroyed picture could be found */
707     intf_DbgMsg( "warning: picture heap is full" );
708     vlc_mutex_unlock( &p_vout->picture_lock );
709     return( NULL );
710 }
711
712 /*****************************************************************************
713  * vout_DestroyPicture: remove a permanent or reserved picture from the heap
714  *****************************************************************************
715  * This function frees a previously reserved picture or a permanent
716  * picture. It is meant to be used when the construction of a picture aborted.
717  * Note that the picture will be destroyed even if it is linked !
718  *****************************************************************************/
719 void vout_DestroyPicture( vout_thread_t *p_vout, picture_t *p_pic )
720 {
721     vlc_mutex_lock( &p_vout->picture_lock );
722
723 #ifdef DEBUG
724     /* Check if picture status is valid */
725     if( (p_pic->i_status != RESERVED_PICTURE) &&
726         (p_pic->i_status != RESERVED_DATED_PICTURE) &&
727         (p_pic->i_status != RESERVED_DISP_PICTURE) )
728     {
729         intf_DbgMsg("error: picture %p has invalid status %d", p_pic, p_pic->i_status );
730     }
731 #endif
732
733     p_pic->i_status = DESTROYED_PICTURE;
734     p_vout->i_pictures--;
735
736 #ifdef DEBUG_VOUT
737     intf_DbgMsg("picture %p", p_pic);
738 #endif
739
740     /* destroy the lock that had been initialized in CreatePicture */
741     vlc_mutex_destroy( &(p_pic->lock_deccount) );
742    
743     vlc_mutex_unlock( &p_vout->picture_lock );
744 }
745
746 /*****************************************************************************
747  * vout_LinkPicture: increment reference counter of a picture
748  *****************************************************************************
749  * This function increment the reference counter of a picture in the video
750  * heap. It needs a lock since several producer threads can access the picture.
751  *****************************************************************************/
752 void vout_LinkPicture( vout_thread_t *p_vout, picture_t *p_pic )
753 {
754     vlc_mutex_lock( &p_vout->picture_lock );
755     p_pic->i_refcount++;
756
757 #ifdef DEBUG_VOUT
758     intf_DbgMsg("picture %p refcount=%d", p_pic, p_pic->i_refcount );
759 #endif
760
761     vlc_mutex_unlock( &p_vout->picture_lock );
762 }
763
764 /*****************************************************************************
765  * vout_UnlinkPicture: decrement reference counter of a picture
766  *****************************************************************************
767  * This function decrement the reference counter of a picture in the video heap.
768  *****************************************************************************/
769 void vout_UnlinkPicture( vout_thread_t *p_vout, picture_t *p_pic )
770 {
771     vlc_mutex_lock( &p_vout->picture_lock );
772     p_pic->i_refcount--;
773
774 #ifdef DEBUG_VOUT
775     if( p_pic->i_refcount < 0 )
776     {
777         intf_DbgMsg("error: refcount < 0");
778         p_pic->i_refcount = 0;
779     }
780 #endif
781
782     if( (p_pic->i_refcount == 0) && (p_pic->i_status == DISPLAYED_PICTURE) )
783     {
784         p_pic->i_status = DESTROYED_PICTURE;
785         p_vout->i_pictures--;
786     }
787
788 #ifdef DEBUG_VOUT
789     intf_DbgMsg("picture %p refcount=%d", p_pic, p_pic->i_refcount );
790 #endif
791
792     vlc_mutex_unlock( &p_vout->picture_lock );
793 }
794
795 /*****************************************************************************
796  * vout_SetBuffers: set buffers adresses
797  *****************************************************************************
798  * This function is called by system drivers to set buffers video memory
799  * adresses.
800  *****************************************************************************/
801 void vout_SetBuffers( vout_thread_t *p_vout, void *p_buf1, void *p_buf2 )
802 {
803     /* No picture previously */
804     p_vout->p_buffer[0].i_pic_x =         0;
805     p_vout->p_buffer[0].i_pic_y =         0;
806     p_vout->p_buffer[0].i_pic_width =     0;
807     p_vout->p_buffer[0].i_pic_height =    0;
808     p_vout->p_buffer[1].i_pic_x =         0;
809     p_vout->p_buffer[1].i_pic_y =         0;
810     p_vout->p_buffer[1].i_pic_width =     0;
811     p_vout->p_buffer[1].i_pic_height =    0;
812
813     /* The first area covers all the screen */
814     p_vout->p_buffer[0].i_areas =                 1;
815     p_vout->p_buffer[0].pi_area_begin[0] =        0;
816     p_vout->p_buffer[0].pi_area_end[0] =          p_vout->i_height - 1;
817     p_vout->p_buffer[1].i_areas =                 1;
818     p_vout->p_buffer[1].pi_area_begin[0] =        0;
819     p_vout->p_buffer[1].pi_area_end[0] =          p_vout->i_height - 1;
820
821     /* Set adresses */
822     p_vout->p_buffer[0].p_data = p_buf1;
823     p_vout->p_buffer[1].p_data = p_buf2;
824 }
825
826 /*****************************************************************************
827  * vout_Pixel2RGB: return red, green and blue from pixel value
828  *****************************************************************************
829  * Return color values, in 0-255 range, of the decomposition of a pixel. This
830  * is a slow routine and should only be used for initialization phase.
831  *****************************************************************************/
832 void vout_Pixel2RGB( vout_thread_t *p_vout, u32 i_pixel, int *pi_red, int *pi_green, int *pi_blue )
833 {
834     *pi_red =   i_pixel & p_vout->i_red_mask;
835     *pi_green = i_pixel & p_vout->i_green_mask;
836     *pi_blue =  i_pixel & p_vout->i_blue_mask;
837 }
838
839 /* following functions are local */
840
841 /*****************************************************************************
842  * BinaryLog: computes the base 2 log of a binary value
843  *****************************************************************************
844  * This functions is used by MaskToShift, to get a bit index from a binary
845  * value.
846  *****************************************************************************/
847 static int BinaryLog(u32 i)
848 {
849     int i_log = 0;
850
851     if(i & 0xffff0000)
852     {
853         i_log += 16;
854     }
855     if(i & 0xff00ff00)
856     {
857         i_log += 8;
858     }
859     if(i & 0xf0f0f0f0)
860     {
861         i_log += 4;
862     }
863     if(i & 0xcccccccc)
864     {
865         i_log += 2;
866     }
867     if(i & 0xaaaaaaaa)
868     {
869         i_log += 1;
870     }
871
872     if (i != ((u32)1 << i_log))
873     {
874         intf_DbgMsg("internal error: binary log overflow");
875     }
876
877     return( i_log );
878 }
879
880 /*****************************************************************************
881  * MaskToShift: transform a color mask into right and left shifts
882  *****************************************************************************
883  * This function is used for obtaining color shifts from masks.
884  *****************************************************************************/
885 static void MaskToShift( int *pi_left, int *pi_right, u32 i_mask )
886 {
887     u32 i_low, i_high;                 /* lower hand higher bits of the mask */
888
889     /* Get bits */
890     i_low =  i_mask & (- i_mask);                   /* lower bit of the mask */
891     i_high = i_mask + i_low;                       /* higher bit of the mask */
892
893     /* Transform bits into an index */
894     i_low =  BinaryLog (i_low);
895     i_high = BinaryLog (i_high);
896
897     /* Update pointers and return */
898     *pi_left =   i_low;
899     *pi_right = (8 - i_high + i_low);
900 }
901
902 /*****************************************************************************
903  * InitThread: initialize video output thread
904  *****************************************************************************
905  * This function is called from RunThread and performs the second step of the
906  * initialization. It returns 0 on success. Note that the thread's flag are not
907  * modified inside this function.
908  *****************************************************************************/
909 static int InitThread( vout_thread_t *p_vout )
910 {
911     /* Update status */
912     *p_vout->pi_status = THREAD_START;
913
914     vlc_mutex_lock( &p_vout->change_lock );
915
916 #ifdef STATS
917     p_vout->c_loops = 0;
918 #endif
919
920    /* Initialize output method - this function issues its own error messages */
921     if( p_vout->pf_init( p_vout ) )
922     {
923         return( 1 );
924     }
925
926     /* Initialize convertion tables and functions */
927     if( vout_InitYUV( p_vout ) )
928     {
929         intf_ErrMsg("vout error: can't allocate YUV translation tables");
930         return( 1 );
931     }
932
933     /* Mark thread as running and return */
934     p_vout->b_active =          1;
935     *p_vout->pi_status =        THREAD_READY;
936
937     
938     intf_DbgMsg("thread ready");
939     return( 0 );
940 }
941
942 /*****************************************************************************
943  * RunThread: video output thread
944  *****************************************************************************
945  * Video output thread. This function does only returns when the thread is
946  * terminated. It handles the pictures arriving in the video heap and the
947  * display device events.
948  *****************************************************************************/
949 static void RunThread( vout_thread_t *p_vout)
950 {
951     int             i_index;                                /* index in heap */
952     mtime_t         current_date;                            /* current date */
953     mtime_t         display_date;                            /* display date */
954     boolean_t       b_display;                               /* display flag */
955     picture_t *     p_pic;                                /* picture pointer */
956     subpicture_t *  p_subpic;                          /* subpicture pointer */
957
958     /*
959      * Initialize thread
960      */
961     p_vout->b_error = InitThread( p_vout );
962     if( p_vout->b_error )
963     {
964         DestroyThread( p_vout, THREAD_ERROR );
965         return;
966     }
967
968     /*
969      * Main loop - it is not executed if an error occured during
970      * initialization
971      */
972     while( (!p_vout->b_die) && (!p_vout->b_error) )
973     {
974         /* Initialize loop variables */
975         p_pic =         NULL;
976         p_subpic =      NULL;
977         display_date =  0;
978         current_date =  mdate();
979 #ifdef STATS
980         p_vout->c_loops++;
981         if( !(p_vout->c_loops % VOUT_STATS_NB_LOOPS) )
982         {
983             intf_Msg("vout stats: picture heap: %d/%d",
984                      p_vout->i_pictures, VOUT_MAX_PICTURES);
985         }
986 #endif
987
988         /*
989          * Find the picture to display - this operation does not need lock,
990          * since only READY_PICTUREs are handled
991          */
992         for( i_index = 0; i_index < VOUT_MAX_PICTURES; i_index++ )
993         {
994             if( (p_vout->p_picture[i_index].i_status == READY_PICTURE) &&
995             ( (p_pic == NULL) ||
996               (p_vout->p_picture[i_index].date < display_date) ) )
997             {
998                 p_pic = &p_vout->p_picture[i_index];
999                 display_date = p_pic->date;
1000             }
1001         }
1002
1003         if( p_pic )
1004         {
1005             /* Computes FPS rate */
1006             p_vout->p_fps_sample[ p_vout->c_fps_samples++ % VOUT_FPS_SAMPLES ] = display_date;
1007
1008             if( display_date < current_date - p_vout->render_time )
1009             {
1010                 /* Picture is late: it will be destroyed and the thread
1011                  * will sleep and go to next picture */
1012
1013                 vlc_mutex_lock( &p_vout->picture_lock );
1014                 if( p_pic->i_refcount )
1015                 {
1016                     p_pic->i_status = DISPLAYED_PICTURE;
1017                 }
1018                 else
1019                 {
1020                     p_pic->i_status = DESTROYED_PICTURE;
1021                     p_vout->i_pictures--;
1022                 }
1023                 intf_WarnMsg( 3,
1024                         "warning: late picture skipped (%p)", p_pic );
1025                 vlc_mutex_unlock( &p_vout->picture_lock );
1026
1027                 continue;
1028             }
1029             else if( display_date > current_date + VOUT_DISPLAY_DELAY )
1030             {
1031                 /* A picture is ready to be rendered, but its rendering date
1032                  * is far from the current one so the thread will perform an
1033                  * empty loop as if no picture were found. The picture state
1034                  * is unchanged */
1035                 p_pic =         NULL;
1036                 display_date =  0;
1037             }
1038         }
1039         /*
1040          * Find the subpictures to display - this operation does not need
1041          * lock, since only READY_SUBPICTURE are handled. If no picture
1042          * has been selected, display_date will depend on the subpicture.
1043          * We get an easily parsable chained list of subpictures which
1044          * ends with NULL since p_subpic was initialized to NULL.
1045          */
1046         for( i_index = 0; i_index < VOUT_MAX_SUBPICTURES; i_index++ )
1047         {
1048             if( p_vout->p_subpicture[i_index].i_status == READY_SUBPICTURE )
1049             {
1050                 p_vout->p_subpicture[i_index].p_next = p_subpic;
1051                 p_subpic = &p_vout->p_subpicture[i_index];
1052             }
1053         }
1054
1055         /*
1056          * Perform rendering, sleep and display rendered picture
1057          */
1058         if( p_pic )                        /* picture and perhaps subpicture */
1059         {
1060             b_display = p_vout->b_active;
1061             p_vout->last_display_date = display_date;
1062             p_vout->p_rendered_pic = p_pic;
1063
1064
1065
1066
1067             /* Set picture dimensions and clear buffer */
1068             SetBufferPicture( p_vout, p_pic );
1069
1070             /* FIXME: if b_need_render == 0 we need to do something with
1071              * the subpictures one day. */
1072
1073             if( p_vout->b_need_render && b_display )
1074             {
1075                 /* Render picture and information */
1076                 RenderPicture( p_vout, p_pic );
1077                 if( p_vout->b_info )
1078                 {
1079                     RenderPictureInfo( p_vout, p_pic );
1080                     RenderInfo( p_vout );
1081                 }
1082                 if( p_subpic )
1083                 {
1084                     RenderSubPicture( p_vout, p_subpic );
1085                 }
1086             }
1087
1088             /* Render interface and subpicture */
1089             if( b_display && p_vout->b_interface && p_vout->b_need_render )
1090             {
1091                 RenderInterface( p_vout );
1092             }
1093
1094         }
1095         else if( p_vout->b_active && p_vout->b_need_render 
1096                   && p_vout->init_display_date == 0)
1097         {
1098             /* Idle or interface screen alone */
1099
1100             if( p_vout->b_interface && 0 /* && XXX?? intf_change */ )
1101             {
1102                 /* Interface has changed, so a new rendering is required - force
1103                  * it by setting last idle date to 0 */
1104                 p_vout->last_idle_date = 0;
1105             }
1106
1107             /* Render idle screen and update idle date, then render interface if
1108              * required */
1109             b_display = RenderIdle( p_vout );
1110             if( b_display )
1111             {
1112                 p_vout->last_idle_date = current_date;
1113                 if( p_vout->b_interface )
1114                 {
1115                     RenderInterface( p_vout );
1116                 }
1117             }
1118
1119         }
1120         else
1121         {
1122             b_display = 0;
1123         }
1124
1125
1126         /*
1127          * Check for the current time and
1128          * display splash screen if everything is on time
1129          */
1130         if( p_vout->init_display_date > 0 && p_vout->b_need_render ) 
1131         {
1132             if( p_vout->b_active && 
1133                     mdate()-p_vout->init_display_date < 5000000)
1134             {
1135                 /* there is something to display ! */
1136                     b_display = 1;
1137                     RenderSplash( p_vout );
1138                 
1139             } else {
1140                 /* no splash screen ! */
1141                 p_vout->init_display_date=0;
1142             }
1143         }
1144             
1145
1146         /*
1147          * Sleep, wake up and display rendered picture
1148          */
1149
1150         if( display_date != 0 )
1151         {
1152             /* Store render time using Bresenham algorithm */
1153             p_vout->render_time += mdate() - current_date;
1154             p_vout->render_time >>= 1;
1155         }
1156
1157         /* Give back change lock */
1158         vlc_mutex_unlock( &p_vout->change_lock );
1159
1160         /* Sleep a while or until a given date */
1161         if( display_date != 0 )
1162         {
1163             mwait( display_date - VOUT_MWAIT_TOLERANCE );
1164         }
1165         else
1166         {
1167             msleep( VOUT_IDLE_SLEEP );
1168         }
1169
1170         /* On awakening, take back lock and send immediately picture to display,
1171          * then swap buffers */
1172         vlc_mutex_lock( &p_vout->change_lock );
1173 #ifdef DEBUG_VOUT
1174         intf_DbgMsg( "picture %p, subpicture %p in buffer %d, display=%d", p_pic, p_subpic,
1175                      p_vout->i_buffer_index, b_display /* && !(p_vout->i_changes & VOUT_NODISPLAY_CHANGE) */ );
1176 #endif
1177         if( b_display /* && !(p_vout->i_changes & VOUT_NODISPLAY_CHANGE) */ )
1178         {
1179             p_vout->pf_display( p_vout );
1180 #ifndef SYS_BEOS
1181             p_vout->i_buffer_index = ++p_vout->i_buffer_index & 1;
1182 #endif
1183         }
1184
1185         if( p_pic )
1186         {
1187             /* Remove picture from heap */
1188             vlc_mutex_lock( &p_vout->picture_lock );
1189             if( p_pic->i_refcount )
1190             {
1191                 p_pic->i_status = DISPLAYED_PICTURE;
1192             }
1193             else
1194             {
1195                 p_pic->i_status = DESTROYED_PICTURE;
1196                 p_vout->i_pictures--;
1197             }
1198             vlc_mutex_unlock( &p_vout->picture_lock );
1199         }
1200
1201
1202         /*
1203          * Check events and manage thread
1204          */
1205         if( p_vout->pf_manage( p_vout ) | Manage( p_vout ) )
1206         {
1207             /* A fatal error occured, and the thread must terminate immediately,
1208              * without displaying anything - setting b_error to 1 cause the
1209              * immediate end of the main while() loop. */
1210             p_vout->b_error = 1;
1211         }
1212     }
1213
1214     /*
1215      * Error loop - wait until the thread destruction is requested
1216      */
1217     if( p_vout->b_error )
1218     {
1219         ErrorThread( p_vout );
1220     }
1221
1222     /* End of thread */
1223     EndThread( p_vout );
1224     DestroyThread( p_vout, THREAD_OVER );
1225     intf_DbgMsg( "thread end" );
1226 }
1227
1228 /*****************************************************************************
1229  * ErrorThread: RunThread() error loop
1230  *****************************************************************************
1231  * This function is called when an error occured during thread main's loop. The
1232  * thread can still receive feed, but must be ready to terminate as soon as
1233  * possible.
1234  *****************************************************************************/
1235 static void ErrorThread( vout_thread_t *p_vout )
1236 {
1237     /* Wait until a `die' order */
1238     while( !p_vout->b_die )
1239     {
1240         /* Sleep a while */
1241         msleep( VOUT_IDLE_SLEEP );
1242     }
1243 }
1244
1245 /*****************************************************************************
1246  * EndThread: thread destruction
1247  *****************************************************************************
1248  * This function is called when the thread ends after a sucessful
1249  * initialization. It frees all ressources allocated by InitThread.
1250  *****************************************************************************/
1251 static void EndThread( vout_thread_t *p_vout )
1252 {
1253     int     i_index;                                        /* index in heap */
1254
1255     /* Store status */
1256     *p_vout->pi_status = THREAD_END;
1257
1258 #ifdef STATS
1259     {
1260         struct tms cpu_usage;
1261         times( &cpu_usage );
1262
1263         intf_Msg( "vout stats: cpu usage (user: %d, system: %d)",
1264                   cpu_usage.tms_utime, cpu_usage.tms_stime );
1265     }
1266 #endif
1267
1268     /* Destroy all remaining pictures and subpictures */
1269     for( i_index = 0; i_index < VOUT_MAX_PICTURES; i_index++ )
1270     {
1271         if( p_vout->p_picture[i_index].i_status != FREE_PICTURE )
1272         {
1273             free( p_vout->p_picture[i_index].p_data );
1274         }
1275     }
1276
1277     for( i_index = 0; i_index < VOUT_MAX_SUBPICTURES; i_index++ )
1278     {
1279         if( p_vout->p_subpicture[i_index].i_status != FREE_SUBPICTURE )
1280         {
1281             free( p_vout->p_subpicture[i_index].p_data );
1282         }
1283     }
1284
1285     /* Destroy translation tables */
1286     vout_EndYUV( p_vout );
1287     p_vout->pf_end( p_vout );
1288
1289     /* Release the change lock */
1290     vlc_mutex_unlock( &p_vout->change_lock );
1291 }
1292
1293 /*****************************************************************************
1294  * DestroyThread: thread destruction
1295  *****************************************************************************
1296  * This function is called when the thread ends. It frees all ressources
1297  * allocated by CreateThread. Status is available at this stage.
1298  *****************************************************************************/
1299 static void DestroyThread( vout_thread_t *p_vout, int i_status )
1300 {
1301     int *pi_status;                                         /* status adress */
1302
1303     /* Store status adress */
1304     pi_status = p_vout->pi_status;
1305
1306     /* Destroy thread structures allocated by Create and InitThread */
1307     vout_UnloadFont( p_vout->p_default_font );
1308     vout_UnloadFont( p_vout->p_large_font );
1309     p_vout->pf_destroy( p_vout );
1310
1311     /* Destroy the locks */
1312     vlc_mutex_destroy( &p_vout->picture_lock );
1313     vlc_mutex_destroy( &p_vout->subpicture_lock );
1314     vlc_mutex_destroy( &p_vout->change_lock );
1315                 
1316     /* Release the module */
1317     module_Unneed( p_main->p_bank, p_vout->p_module );
1318
1319     /* Free structure */
1320     free( p_vout );
1321     *pi_status = i_status;
1322 }
1323
1324 /*****************************************************************************
1325  * Print: print simple text on a picture
1326  *****************************************************************************
1327  * This function will print a simple text on the picture. It is designed to
1328  * print debugging or general information.
1329  *****************************************************************************/
1330 void Print( vout_thread_t *p_vout, int i_x, int i_y, int i_h_align, int i_v_align, unsigned char *psz_text )
1331 {
1332     int                 i_text_height;                  /* total text height */
1333     int                 i_text_width;                    /* total text width */
1334
1335     /* Update upper left coordinates according to alignment */
1336     vout_TextSize( p_vout->p_default_font, 0, psz_text, &i_text_width, &i_text_height );
1337     if( !Align( p_vout, &i_x, &i_y, i_text_width, i_text_height, i_h_align, i_v_align ) )
1338     {
1339         /* Set area and print text */
1340         SetBufferArea( p_vout, i_x, i_y, i_text_width, i_text_height );
1341         vout_Print( p_vout->p_default_font, p_vout->p_buffer[ p_vout->i_buffer_index ].p_data +
1342                     i_y * p_vout->i_bytes_per_line + i_x * p_vout->i_bytes_per_pixel,
1343                     p_vout->i_bytes_per_pixel, p_vout->i_bytes_per_line,
1344                     p_vout->i_white_pixel, 0, 0,
1345                     0, psz_text, 100 );
1346     }
1347 }
1348
1349 /*****************************************************************************
1350  * SetBufferArea: activate an area in current buffer
1351  *****************************************************************************
1352  * This function is called when something is rendered on the current buffer.
1353  * It set the area as active and prepare it to be cleared on next rendering.
1354  * Pay attention to the fact that in this functions, i_h is in fact the end y
1355  * coordinate of the new area.
1356  *****************************************************************************/
1357 static void SetBufferArea( vout_thread_t *p_vout, int i_x, int i_y, int i_w, int i_h )
1358 {
1359     vout_buffer_t *     p_buffer;                          /* current buffer */
1360     int                 i_area_begin, i_area_end; /* area vertical extension */
1361     int                 i_area, i_area_copy;                   /* area index */
1362     int                 i_area_shift;            /* shift distance for areas */
1363
1364     /* Choose buffer and modify h to end of area position */
1365     p_buffer =  &p_vout->p_buffer[ p_vout->i_buffer_index ];
1366     i_h +=      i_y - 1;
1367
1368     /*
1369      * Remove part of the area which is inside the picture - this is done
1370      * by calling again SetBufferArea with the correct areas dimensions.
1371      */
1372     if( (i_x >= p_buffer->i_pic_x) && (i_x + i_w <= p_buffer->i_pic_x + p_buffer->i_pic_width) )
1373     {
1374         i_area_begin =  p_buffer->i_pic_y;
1375         i_area_end =    i_area_begin + p_buffer->i_pic_height - 1;
1376
1377         if( ((i_y >= i_area_begin) && (i_y <= i_area_end)) ||
1378             ((i_h >= i_area_begin) && (i_h <= i_area_end)) ||
1379             ((i_y <  i_area_begin) && (i_h > i_area_end)) )
1380         {
1381             /* Keep the stripe above the picture, if any */
1382             if( i_y < i_area_begin )
1383             {
1384                 SetBufferArea( p_vout, i_x, i_y, i_w, i_area_begin - i_y );
1385             }
1386             /* Keep the stripe below the picture, if any */
1387             if( i_h > i_area_end )
1388             {
1389                 SetBufferArea( p_vout, i_x, i_area_end, i_w, i_h - i_area_end );
1390             }
1391             return;
1392         }
1393     }
1394
1395     /* Skip some extensions until interesting areas */
1396     for( i_area = 0;
1397          (i_area < p_buffer->i_areas) &&
1398              (p_buffer->pi_area_end[i_area] + 1 <= i_y);
1399          i_area++ )
1400     {
1401         ;
1402     }
1403
1404     if( i_area == p_buffer->i_areas )
1405     {
1406         /* New area is below all existing ones: just add it at the end of the
1407          * array, if possible - otherwise, append it to the last one */
1408         if( i_area < VOUT_MAX_AREAS )
1409         {
1410             p_buffer->pi_area_begin[i_area] = i_y;
1411             p_buffer->pi_area_end[i_area] = i_h;
1412             p_buffer->i_areas++;
1413         }
1414         else
1415         {
1416 #ifdef DEBUG_VOUT
1417             intf_DbgMsg("area overflow");
1418 #endif
1419             p_buffer->pi_area_end[VOUT_MAX_AREAS - 1] = i_h;
1420         }
1421     }
1422     else
1423     {
1424         i_area_begin =  p_buffer->pi_area_begin[i_area];
1425         i_area_end =    p_buffer->pi_area_end[i_area];
1426
1427         if( i_y < i_area_begin )
1428         {
1429             if( i_h >= i_area_begin - 1 )
1430             {
1431                 /* Extend area above */
1432                 p_buffer->pi_area_begin[i_area] = i_y;
1433             }
1434             else
1435             {
1436                 /* Create a new area above : merge last area if overflow, then
1437                  * move all old areas down */
1438                 if( p_buffer->i_areas == VOUT_MAX_AREAS )
1439                 {
1440 #ifdef DEBUG_VOUT
1441                     intf_DbgMsg("areas overflow");
1442 #endif
1443                     p_buffer->pi_area_end[VOUT_MAX_AREAS - 2] = p_buffer->pi_area_end[VOUT_MAX_AREAS - 1];
1444                 }
1445                 else
1446                 {
1447                     p_buffer->i_areas++;
1448                 }
1449                 for( i_area_copy = p_buffer->i_areas - 1; i_area_copy > i_area; i_area_copy-- )
1450                 {
1451                     p_buffer->pi_area_begin[i_area_copy] = p_buffer->pi_area_begin[i_area_copy - 1];
1452                     p_buffer->pi_area_end[i_area_copy] =   p_buffer->pi_area_end[i_area_copy - 1];
1453                 }
1454                 p_buffer->pi_area_begin[i_area] = i_y;
1455                 p_buffer->pi_area_end[i_area] = i_h;
1456                 return;
1457             }
1458         }
1459         if( i_h > i_area_end )
1460         {
1461             /* Find further areas which can be merged with the new one */
1462             for( i_area_copy = i_area + 1;
1463                  (i_area_copy < p_buffer->i_areas) &&
1464                      (p_buffer->pi_area_begin[i_area] <= i_h);
1465                  i_area_copy++ )
1466             {
1467                 ;
1468             }
1469             i_area_copy--;
1470
1471             if( i_area_copy != i_area )
1472             {
1473                 /* Merge with last possible areas */
1474                 p_buffer->pi_area_end[i_area] = MAX( i_h, p_buffer->pi_area_end[i_area_copy] );
1475
1476                 /* Shift lower areas upward */
1477                 i_area_shift = i_area_copy - i_area;
1478                 p_buffer->i_areas -= i_area_shift;
1479                 for( i_area_copy = i_area + 1; i_area_copy < p_buffer->i_areas; i_area_copy++ )
1480                 {
1481                     p_buffer->pi_area_begin[i_area_copy] = p_buffer->pi_area_begin[i_area_copy + i_area_shift];
1482                     p_buffer->pi_area_end[i_area_copy] =   p_buffer->pi_area_end[i_area_copy + i_area_shift];
1483                 }
1484             }
1485             else
1486             {
1487                 /* Extend area below */
1488                 p_buffer->pi_area_end[i_area] = i_h;
1489             }
1490         }
1491     }
1492 }
1493
1494 /*****************************************************************************
1495  * SetBufferPicture: clear buffer and set picture area
1496  *****************************************************************************
1497  * This function is called before any rendering. It clears the current
1498  * rendering buffer and set the new picture area. If the picture pointer is
1499  * NULL, then no picture area is defined. Floating operations are avoided since
1500  * some MMX calculations may follow.
1501  *****************************************************************************/
1502 static void SetBufferPicture( vout_thread_t *p_vout, picture_t *p_pic )
1503 {
1504     vout_buffer_t *     p_buffer;                          /* current buffer */
1505     int                 i_pic_x, i_pic_y;                /* picture position */
1506     int                 i_pic_width, i_pic_height;     /* picture dimensions */
1507     int                 i_old_pic_y, i_old_pic_height;   /* old picture area */
1508     int                 i_vout_width, i_vout_height;   /* display dimensions */
1509     int                 i_area;                                /* area index */
1510     int                 i_data_index;                     /* area data index */
1511     int                 i_data_size;   /* area data size, in 256 bytes blocs */
1512     u64 *               p_data;                   /* area data, for clearing */
1513     byte_t *            p_data8;           /* area data, for clearing (slow) */
1514
1515     /* Choose buffer and set display dimensions */
1516     p_buffer =          &p_vout->p_buffer[ p_vout->i_buffer_index ];
1517     i_vout_width =      p_vout->i_width;
1518     i_vout_height =     p_vout->i_height;
1519
1520     /*
1521      * Computes new picture size
1522      */
1523     if( p_pic != NULL )
1524     {
1525         /* Try horizontal scaling first - width must be a mutiple of 16 */
1526         i_pic_width = (( p_vout->b_scale || (p_pic->i_width > i_vout_width)) ?
1527                        i_vout_width : p_pic->i_width) & ~0xf;
1528         switch( p_pic->i_aspect_ratio )
1529         {
1530         case AR_3_4_PICTURE:
1531             i_pic_height = i_pic_width * 3 / 4;
1532             break;
1533         case AR_16_9_PICTURE:
1534             i_pic_height = i_pic_width * 9 / 16;
1535             break;
1536         case AR_221_1_PICTURE:
1537             i_pic_height = i_pic_width * 100 / 221;
1538             break;
1539         case AR_SQUARE_PICTURE:
1540         default:
1541             i_pic_height = p_pic->i_height * i_pic_width / p_pic->i_width;
1542             break;
1543         }
1544
1545         /* If picture dimensions using horizontal scaling are too large, use
1546          * vertical scaling. Since width must be a multiple of 16, height is
1547          * adjusted again after. */
1548         if( i_pic_height > i_vout_height )
1549         {
1550             i_pic_height = ( p_vout->b_scale || (p_pic->i_height > i_vout_height)) ?
1551                 i_vout_height : p_pic->i_height;
1552             switch( p_pic->i_aspect_ratio )
1553             {
1554             case AR_3_4_PICTURE:
1555                 i_pic_width = (i_pic_height * 4 / 3) & ~0xf;
1556                 i_pic_height = i_pic_width * 3 / 4;
1557                 break;
1558             case AR_16_9_PICTURE:
1559                 i_pic_width = (i_pic_height * 16 / 9) & ~0xf;
1560                 i_pic_height = i_pic_width * 9 / 16;
1561                 break;
1562             case AR_221_1_PICTURE:
1563                 i_pic_width = (i_pic_height * 221 / 100) & ~0xf;
1564                 i_pic_height = i_pic_width * 100 / 221;
1565                 break;
1566             case AR_SQUARE_PICTURE:
1567             default:
1568                 i_pic_width = (p_pic->i_width * i_pic_height / p_pic->i_height) & ~0xf;
1569                 i_pic_height = p_pic->i_height * i_pic_width / p_pic->i_width;
1570                 break;
1571             }
1572         }
1573
1574         /* Set picture position */
1575         i_pic_x = (p_vout->i_width - i_pic_width) / 2;
1576         i_pic_y = (p_vout->i_height - i_pic_height) / 2;
1577
1578     }
1579     else
1580     {
1581         /* No picture: size is 0 */
1582         i_pic_x =       0;
1583         i_pic_y =       0;
1584         i_pic_width =   0;
1585         i_pic_height =  0;
1586     }
1587
1588     /*
1589      * Set new picture size - if it is smaller than the previous one, clear
1590      * around it. Since picture are centered, only their size is tested.
1591      */
1592     if( (p_buffer->i_pic_width > i_pic_width) || (p_buffer->i_pic_height > i_pic_height) )
1593     {
1594         i_old_pic_y =            p_buffer->i_pic_y;
1595         i_old_pic_height =       p_buffer->i_pic_height;
1596         p_buffer->i_pic_x =      i_pic_x;
1597         p_buffer->i_pic_y =      i_pic_y;
1598         p_buffer->i_pic_width =  i_pic_width;
1599         p_buffer->i_pic_height = i_pic_height;
1600         SetBufferArea( p_vout, 0, i_old_pic_y, p_vout->i_width, i_old_pic_height );
1601     }
1602     else
1603     {
1604         p_buffer->i_pic_x =      i_pic_x;
1605         p_buffer->i_pic_y =      i_pic_y;
1606         p_buffer->i_pic_width =  i_pic_width;
1607         p_buffer->i_pic_height = i_pic_height;
1608     }
1609
1610     /*
1611      * Clear areas
1612      */
1613     for( i_area = 0; i_area < p_buffer->i_areas; i_area++ )
1614     {
1615 #ifdef DEBUG_VOUT
1616         intf_DbgMsg("clearing picture %p area in buffer %d: %d-%d", p_pic,
1617                     p_vout->i_buffer_index, p_buffer->pi_area_begin[i_area], p_buffer->pi_area_end[i_area] );
1618 #endif
1619         i_data_size = (p_buffer->pi_area_end[i_area] - p_buffer->pi_area_begin[i_area] + 1) * p_vout->i_bytes_per_line;
1620         p_data = (u64*) (p_buffer->p_data + p_vout->i_bytes_per_line * p_buffer->pi_area_begin[i_area]);
1621         for( i_data_index = i_data_size / 256; i_data_index-- ; )
1622         {
1623             /* Clear 256 bytes block */
1624             *p_data++ = 0;  *p_data++ = 0;  *p_data++ = 0;  *p_data++ = 0;
1625             *p_data++ = 0;  *p_data++ = 0;  *p_data++ = 0;  *p_data++ = 0;
1626             *p_data++ = 0;  *p_data++ = 0;  *p_data++ = 0;  *p_data++ = 0;
1627             *p_data++ = 0;  *p_data++ = 0;  *p_data++ = 0;  *p_data++ = 0;
1628             *p_data++ = 0;  *p_data++ = 0;  *p_data++ = 0;  *p_data++ = 0;
1629             *p_data++ = 0;  *p_data++ = 0;  *p_data++ = 0;  *p_data++ = 0;
1630             *p_data++ = 0;  *p_data++ = 0;  *p_data++ = 0;  *p_data++ = 0;
1631             *p_data++ = 0;  *p_data++ = 0;  *p_data++ = 0;  *p_data++ = 0;
1632         }
1633         for( i_data_index = (i_data_size % 256) / 16; i_data_index--; )
1634         {
1635             /* Clear remaining 16 bytes blocks */
1636             *p_data++ = 0;  *p_data++ = 0;
1637         }
1638         p_data8 = (byte_t *)p_data;
1639         for( i_data_index = i_data_size % 16; i_data_index--; )
1640         {
1641             /* Clear remaining bytes */
1642             *p_data8++ = 0;
1643         }
1644     }
1645
1646     /*
1647      * Clear areas array
1648      */
1649     p_buffer->i_areas = 0;
1650 }
1651
1652 /*****************************************************************************
1653  * RenderPicture: render a picture
1654  *****************************************************************************
1655  * This function converts a picture from a video heap to a pixel-encoded image
1656  * and copies it to the current rendering buffer. No lock is required, since
1657  * the * rendered picture has been determined as existant, and will only be
1658  * destroyed by the vout thread later.
1659  *****************************************************************************/
1660 static void RenderPicture( vout_thread_t *p_vout, picture_t *p_pic )
1661 {
1662 #ifdef DEBUG_VOUT
1663     char                psz_date[MSTRTIME_MAX_SIZE];         /* picture date */
1664     mtime_t             render_time;               /* picture rendering time */
1665 #endif
1666     vout_buffer_t *     p_buffer;                        /* rendering buffer */
1667     byte_t *            p_pic_data;                /* convertion destination */
1668
1669     /* Get and set rendering information */
1670     p_buffer =          &p_vout->p_buffer[ p_vout->i_buffer_index ];
1671     p_pic_data =        p_buffer->p_data +
1672                         p_buffer->i_pic_x * p_vout->i_bytes_per_pixel +
1673                         p_buffer->i_pic_y * p_vout->i_bytes_per_line;
1674 #ifdef DEBUG_VOUT
1675     render_time = mdate();
1676 #endif
1677  
1678
1679     
1680     /*
1681      * Choose appropriate rendering function and render picture
1682      */
1683     switch( p_pic->i_type )
1684     {
1685     case YUV_420_PICTURE:
1686         p_vout->yuv.p_Convert420( p_vout, p_pic_data,
1687                                   p_pic->p_y, p_pic->p_u, p_pic->p_v,
1688                                   p_pic->i_width, p_pic->i_height,
1689                                   p_buffer->i_pic_width, p_buffer->i_pic_height,
1690                                   p_vout->i_bytes_per_line / p_vout->i_bytes_per_pixel,
1691                                   p_pic->i_matrix_coefficients );
1692         break;
1693     case YUV_422_PICTURE:
1694         p_vout->yuv.p_Convert422( p_vout, p_pic_data,
1695                                   p_pic->p_y, p_pic->p_u, p_pic->p_v,
1696                                   p_pic->i_width, p_pic->i_height,
1697                                   p_buffer->i_pic_width, p_buffer->i_pic_height,
1698                                   p_vout->i_bytes_per_line / p_vout->i_bytes_per_pixel,
1699                                   p_pic->i_matrix_coefficients );
1700         break;
1701     case YUV_444_PICTURE:
1702         p_vout->yuv.p_Convert444( p_vout, p_pic_data,
1703                                   p_pic->p_y, p_pic->p_u, p_pic->p_v,
1704                                   p_pic->i_width, p_pic->i_height,
1705                                   p_buffer->i_pic_width, p_buffer->i_pic_height,
1706                                   p_vout->i_bytes_per_line / p_vout->i_bytes_per_pixel,
1707                                   p_pic->i_matrix_coefficients );
1708         break;
1709 #ifdef DEBUG
1710     default:
1711         intf_DbgMsg("error: unknown picture type %d", p_pic->i_type );
1712         break;
1713 #endif
1714     }
1715
1716 #ifdef DEBUG_VOUT
1717     /* Print picture date and rendering time */
1718     intf_DbgMsg("picture %p rendered in buffer %d (%ld us), display date: %s", p_pic,
1719                 p_vout->i_buffer_index, (long) (mdate() - render_time),
1720                 mstrtime( psz_date, p_pic->date ));
1721 #endif
1722 }
1723
1724 /*****************************************************************************
1725  * RenderPictureInfo: print additionnal information on a picture
1726  *****************************************************************************
1727  * This function will print information such as fps and other picture
1728  * dependant information.
1729  *****************************************************************************/
1730 static void RenderPictureInfo( vout_thread_t *p_vout, picture_t *p_pic )
1731 {
1732     char        psz_buffer[256];                            /* string buffer */
1733
1734     /*
1735      * Print FPS rate in upper right corner
1736      */
1737     if( p_vout->c_fps_samples > VOUT_FPS_SAMPLES )
1738     {
1739         long i_fps = VOUT_FPS_SAMPLES * 1000000 * 10 /
1740                            ( p_vout->p_fps_sample[ (p_vout->c_fps_samples - 1)
1741                                                    % VOUT_FPS_SAMPLES ] -
1742                              p_vout->p_fps_sample[ p_vout->c_fps_samples
1743                                                    % VOUT_FPS_SAMPLES ] );
1744         sprintf( psz_buffer, "%li.%i fps", i_fps / 10, (int)i_fps % 10 );
1745         Print( p_vout, 0, 0, RIGHT_RALIGN, TOP_RALIGN, psz_buffer );
1746     }
1747
1748     /*
1749      * Print frames count and loop time in upper left corner
1750      */
1751     sprintf( psz_buffer, "%ld frames, render: %ldus",
1752              (long) p_vout->c_fps_samples, (long) p_vout->render_time );
1753     Print( p_vout, 0, 0, LEFT_RALIGN, TOP_RALIGN, psz_buffer );
1754
1755 #ifdef STATS
1756     /*
1757      * Print picture information in lower right corner
1758      */
1759     sprintf( psz_buffer, "%s picture %dx%d (%dx%d%+d%+d %s) -> %dx%d+%d+%d",
1760              (p_pic->i_type == YUV_420_PICTURE) ? "4:2:0" :
1761              ((p_pic->i_type == YUV_422_PICTURE) ? "4:2:2" :
1762               ((p_pic->i_type == YUV_444_PICTURE) ? "4:4:4" : "ukn-type")),
1763              p_pic->i_width, p_pic->i_height,
1764              p_pic->i_display_width, p_pic->i_display_height,
1765              p_pic->i_display_horizontal_offset, p_pic->i_display_vertical_offset,
1766              (p_pic->i_aspect_ratio == AR_SQUARE_PICTURE) ? "sq" :
1767              ((p_pic->i_aspect_ratio == AR_3_4_PICTURE) ? "4:3" :
1768               ((p_pic->i_aspect_ratio == AR_16_9_PICTURE) ? "16:9" :
1769                ((p_pic->i_aspect_ratio == AR_221_1_PICTURE) ? "2.21:1" : "ukn-ar" ))),
1770              p_vout->p_buffer[ p_vout->i_buffer_index ].i_pic_width,
1771              p_vout->p_buffer[ p_vout->i_buffer_index ].i_pic_height,
1772              p_vout->p_buffer[ p_vout->i_buffer_index ].i_pic_x,
1773              p_vout->p_buffer[ p_vout->i_buffer_index ].i_pic_y );
1774     Print( p_vout, 0, 0, RIGHT_RALIGN, BOTTOM_RALIGN, psz_buffer );
1775 #endif
1776 }
1777
1778 /*****************************************************************************
1779  * RenderSplash: render splash picture
1780  *****************************************************************************
1781  * This function will print something on the screen. It will return 0 if
1782  * nothing has been rendered, or 1 if something has been changed on the screen.
1783  * Note that if you absolutely want something to be printed, you will have
1784  * to force it by setting the last idle date to 0.
1785  * Unlike other rendering functions, this one calls the SetBufferPicture
1786  * function when needed.
1787  *****************************************************************************/
1788 int RenderSplash( vout_thread_t *p_vout )
1789 {
1790     int         i_x = 0, i_y = 0;                           /* text position */
1791     int         i_width, i_height;                              /* text size */
1792     char *psz_text =    "VideoLAN Client (" VERSION ")";  /* text to display */
1793
1794     memset( p_vout->p_buffer[ p_vout->i_buffer_index ].p_data,
1795                   p_vout->i_bytes_per_line * p_vout->i_height, 12);
1796
1797  //   SetBufferPicture( p_vout, NULL );
1798     vout_TextSize( p_vout->p_large_font, WIDE_TEXT | OUTLINED_TEXT, psz_text,
1799                    &i_width, &i_height );
1800     if( !Align( p_vout, &i_x, &i_y, i_width, i_height, CENTER_RALIGN, CENTER_RALIGN ) )
1801     {
1802         vout_Print( p_vout->p_large_font,
1803                     p_vout->p_buffer[ p_vout->i_buffer_index ].p_data +
1804                     i_x * p_vout->i_bytes_per_pixel + (i_y - 16 ) * p_vout->i_bytes_per_line,
1805                     p_vout->i_bytes_per_pixel, p_vout->i_bytes_per_line,
1806                     p_vout->i_white_pixel, p_vout->i_gray_pixel, 0,
1807                     WIDE_TEXT | OUTLINED_TEXT, psz_text, 100);
1808         SetBufferArea( p_vout, i_x, i_y, i_width, i_height);
1809     }
1810     return( 1 );
1811 }
1812
1813
1814 /*****************************************************************************
1815  * RenderIdle: render idle picture
1816  *****************************************************************************
1817  * This function will print something on the screen. It will return 0 if
1818  * nothing has been rendered, or 1 if something has been changed on the screen.
1819  * Note that if you absolutely want something to be printed, you will have
1820  * to force it by setting the last idle date to 0.
1821  * Unlike other rendering functions, this one calls the SetBufferPicture
1822  * function when needed.
1823  *****************************************************************************/
1824 int RenderIdle( vout_thread_t *p_vout )
1825 {
1826 #if 0
1827     int         i_x = 0, i_y = 0;                           /* text position */
1828     int         i_width, i_height;                              /* text size */
1829     int         i_amount = 0;                             /*  amount to draw */
1830     char *psz_text =    "Waiting for stream";            /* text to display */
1831     char *psz_wtext =   "[................]";
1832 #endif
1833     mtime_t     current_date;                                /* current date */
1834
1835
1836     memset( p_vout->p_buffer[ p_vout->i_buffer_index ].p_data,
1837                     p_vout->i_bytes_per_line * p_vout->i_height, 12);
1838
1839
1840     current_date = mdate();
1841     if( (current_date - p_vout->last_display_date) > VOUT_IDLE_DELAY 
1842 //            && (current_date - p_vout->last_idle_date) > VOUT_IDLE_DELAY 
1843     )
1844     {
1845         /* FIXME: idle screen disabled */
1846 #if 0
1847         SetBufferPicture( p_vout, NULL );
1848         vout_TextSize( p_vout->p_large_font, WIDE_TEXT | OUTLINED_TEXT, psz_text,
1849                        &i_width, &i_height );
1850         if( !Align( p_vout, &i_x, &i_y, i_width, i_height * 2, CENTER_RALIGN, CENTER_RALIGN ) )
1851         {
1852             i_amount = (int) ((current_date - p_vout->last_display_date ) / 5000LL);            
1853             vout_Print( p_vout->p_large_font,
1854                         p_vout->p_buffer[ p_vout->i_buffer_index ].p_data +
1855                         i_x * p_vout->i_bytes_per_pixel + i_y * p_vout->i_bytes_per_line,
1856                         p_vout->i_bytes_per_pixel, p_vout->i_bytes_per_line,
1857                         p_vout->i_white_pixel, p_vout->i_gray_pixel, 0,
1858                         WIDE_TEXT | OUTLINED_TEXT, psz_text,  (i_amount / 3 ) %110);
1859
1860             vout_Print( p_vout->p_large_font,
1861                     p_vout->p_buffer[ p_vout->i_buffer_index ].p_data +
1862                     i_x * p_vout->i_bytes_per_pixel + (i_y + 16) * p_vout->i_bytes_per_line,
1863                     p_vout->i_bytes_per_pixel, p_vout->i_bytes_per_line,
1864                     p_vout->i_white_pixel, p_vout->i_gray_pixel, 0,
1865                     WIDE_TEXT | OUTLINED_TEXT, psz_wtext,  (i_amount/5)%110 );
1866             
1867
1868             SetBufferArea( p_vout, i_x, i_y, i_width, i_height * 2 );
1869         }
1870 #endif
1871         return( 1 );
1872     }
1873     return( 0 );
1874 }
1875
1876 /*****************************************************************************
1877  * RenderInfo: render additionnal information
1878  *****************************************************************************
1879  * This function renders information which do not depend on the current
1880  * picture rendered.
1881  *****************************************************************************/
1882 static void RenderInfo( vout_thread_t *p_vout )
1883 {
1884 #ifdef DEBUG
1885     char        psz_buffer[256];                            /* string buffer */
1886     int         i_ready_pic = 0;                           /* ready pictures */
1887     int         i_reserved_pic = 0;                     /* reserved pictures */
1888     int         i_picture;                                  /* picture index */
1889 #endif
1890
1891 #ifdef DEBUG
1892     /*
1893      * Print thread state in lower left corner
1894      */
1895     for( i_picture = 0; i_picture < VOUT_MAX_PICTURES; i_picture++ )
1896     {
1897         switch( p_vout->p_picture[i_picture].i_status )
1898         {
1899         case RESERVED_PICTURE:
1900         case RESERVED_DATED_PICTURE:
1901         case RESERVED_DISP_PICTURE:
1902             i_reserved_pic++;
1903             break;
1904         case READY_PICTURE:
1905             i_ready_pic++;
1906             break;
1907         }
1908     }
1909     sprintf( psz_buffer, "pic: %d (%d/%d)/%d",
1910              p_vout->i_pictures, i_reserved_pic, i_ready_pic, VOUT_MAX_PICTURES );
1911     Print( p_vout, 0, 0, LEFT_RALIGN, BOTTOM_RALIGN, psz_buffer );
1912 #endif
1913 }
1914
1915 /*****************************************************************************
1916  * RenderSubPicture: render a subpicture
1917  *****************************************************************************
1918  * This function renders a sub picture unit.
1919  *****************************************************************************/
1920 static void RenderSubPicture( vout_thread_t *p_vout, subpicture_t *p_subpic )
1921 {
1922     p_vout_font_t       p_font;                                 /* text font */
1923     int                 i_width, i_height;          /* subpicture dimensions */
1924
1925     while( p_subpic != NULL )
1926     {
1927         switch( p_subpic->i_type )
1928         {
1929         case DVD_SUBPICTURE:                          /* DVD subpicture unit */
1930             /* test if the picture really has to be displayed */
1931             if( mdate() < p_subpic->begin_date )
1932             {
1933                 /* not yet, see you later */
1934                 break;
1935             }
1936             if( mdate() > p_subpic->end_date )
1937             {
1938                 /* too late, destroying the subpic */
1939                 vout_DestroySubPicture( p_vout, p_subpic );
1940                 break;
1941             }
1942             vout_RenderSPU( &p_vout->p_buffer[ p_vout->i_buffer_index ],
1943                             p_subpic, p_vout->i_bytes_per_pixel,
1944                             p_vout->i_bytes_per_line );
1945             break;
1946         case TEXT_SUBPICTURE:                            /* single line text */
1947             /* Select default font if not specified */
1948             p_font = p_subpic->type.text.p_font;
1949             if( p_font == NULL )
1950             {
1951                 p_font = p_vout->p_default_font;
1952             }
1953
1954             /* Compute text size (width and height fields are ignored)
1955              * and print it */
1956             vout_TextSize( p_font, p_subpic->type.text.i_style,
1957                            p_subpic->p_data, &i_width, &i_height );
1958             if( !Align( p_vout, &p_subpic->i_x, &p_subpic->i_y,
1959                         i_width, i_height, p_subpic->i_horizontal_align,
1960                         p_subpic->i_vertical_align ) )
1961             {
1962                 vout_Print( p_font,
1963                             p_vout->p_buffer[ p_vout->i_buffer_index ].p_data +
1964                             p_subpic->i_x * p_vout->i_bytes_per_pixel +
1965                             p_subpic->i_y * p_vout->i_bytes_per_line,
1966                             p_vout->i_bytes_per_pixel, p_vout->i_bytes_per_line,
1967                             p_subpic->type.text.i_char_color,
1968                             p_subpic->type.text.i_border_color,
1969                             p_subpic->type.text.i_bg_color,
1970                             p_subpic->type.text.i_style, p_subpic->p_data, 100 );
1971                 SetBufferArea( p_vout, p_subpic->i_x, p_subpic->i_y,
1972                                i_width, i_height );
1973             }
1974             break;
1975
1976 #ifdef DEBUG
1977         default:
1978             intf_DbgMsg( "error: unknown subpicture %p type %d",
1979                          p_subpic, p_subpic->i_type );
1980 #endif
1981         }
1982
1983         p_subpic = p_subpic->p_next;
1984     }
1985 }
1986
1987 /*****************************************************************************
1988  * RenderInterface: render the interface
1989  *****************************************************************************
1990  * This function renders the interface, if any.
1991  *****************************************************************************/
1992 static void RenderInterface( vout_thread_t *p_vout )
1993 {
1994     int         i_height, i_text_height;            /* total and text height */
1995     int         i_width_1, i_width_2;                          /* text width */
1996     int         i_byte;                                        /* byte index */
1997     const char *psz_text_1 = "[1-9] Channel   [i]nfo   [c]olor     [g/G]amma";
1998     const char *psz_text_2 = "[+/-] Volume    [m]ute   [s]caling   [Q]uit";
1999
2000     /* Get text size */
2001     vout_TextSize( p_vout->p_large_font, OUTLINED_TEXT, psz_text_1, &i_width_1, &i_height );
2002     vout_TextSize( p_vout->p_large_font, OUTLINED_TEXT, psz_text_2, &i_width_2, &i_text_height );
2003     i_height += i_text_height;
2004
2005     /* Render background */
2006     for( i_byte = (p_vout->i_height - i_height) * p_vout->i_bytes_per_line;
2007          i_byte < p_vout->i_height * p_vout->i_bytes_per_line;
2008          i_byte++ )
2009     {
2010         /* XXX?? noooo ! */
2011         p_vout->p_buffer[ p_vout->i_buffer_index ].p_data[ i_byte ] = p_vout->i_blue_pixel;
2012     }
2013
2014     /* Render text, if not larger than screen */
2015     if( i_width_1 < p_vout->i_width )
2016     {
2017         vout_Print( p_vout->p_large_font, p_vout->p_buffer[ p_vout->i_buffer_index ].p_data +
2018                     (p_vout->i_height - i_height) * p_vout->i_bytes_per_line,
2019                     p_vout->i_bytes_per_pixel, p_vout->i_bytes_per_line,
2020                     p_vout->i_white_pixel, p_vout->i_black_pixel, 0,
2021                     OUTLINED_TEXT, psz_text_1, 100 );
2022     }
2023     if( i_width_2 < p_vout->i_width )
2024     {
2025         vout_Print( p_vout->p_large_font, p_vout->p_buffer[ p_vout->i_buffer_index ].p_data +
2026                     (p_vout->i_height - i_height + i_text_height) * p_vout->i_bytes_per_line,
2027                     p_vout->i_bytes_per_pixel, p_vout->i_bytes_per_line,
2028                     p_vout->i_white_pixel, p_vout->i_black_pixel, 0,
2029                     OUTLINED_TEXT, psz_text_2, 100 );
2030     }
2031
2032     /* Activate modified area */
2033     SetBufferArea( p_vout, 0, p_vout->i_height - i_height, p_vout->i_width, i_height );
2034 }
2035
2036 /*****************************************************************************
2037  * Manage: manage thread
2038  *****************************************************************************
2039  * This function will handle changes in thread configuration.
2040  *****************************************************************************/
2041 static int Manage( vout_thread_t *p_vout )
2042 {
2043 #ifdef DEBUG_VOUT
2044     if( p_vout->i_changes )
2045     {
2046         intf_DbgMsg("changes: 0x%x (no display: 0x%x)", p_vout->i_changes,
2047                     0 /* p_vout->i_changes & VOUT_NODISPLAY_CHANGE */ );
2048     }
2049 #endif
2050
2051     /* On gamma or grayscale change, rebuild tables */
2052     if( p_vout->i_changes & (VOUT_GAMMA_CHANGE | VOUT_GRAYSCALE_CHANGE |
2053                              VOUT_YUV_CHANGE) )
2054     {
2055         if( vout_ResetYUV( p_vout ) )
2056         {
2057             intf_ErrMsg( "vout error: can't rebuild conversion tables" );
2058             return( 1 );
2059         }
2060     }
2061
2062     /* Clear changes flags which does not need management or have been
2063      * handled */
2064     p_vout->i_changes &= ~(VOUT_GAMMA_CHANGE  | VOUT_GRAYSCALE_CHANGE |
2065                            VOUT_YUV_CHANGE    | VOUT_INFO_CHANGE |
2066                            VOUT_INTF_CHANGE   | VOUT_SCALE_CHANGE |
2067                            VOUT_CURSOR_CHANGE | VOUT_FULLSCREEN_CHANGE );
2068
2069     /* Detect unauthorized changes */
2070     if( p_vout->i_changes )
2071     {
2072         /* Some changes were not acknowledged by p_vout->pf_manage or this
2073          * function, it means they should not be authorized */
2074         intf_ErrMsg( "vout error: unauthorized changes in the vout thread" );
2075         return( 1 );
2076     }
2077
2078     return( 0 );
2079 }
2080
2081 /*****************************************************************************
2082  * Align: align a subpicture in the screen
2083  *****************************************************************************
2084  * This function is used for rendering text or subpictures. It returns non 0
2085  * it the final aera is not fully included in display area. Return coordinates
2086  * are absolute.
2087  *****************************************************************************/
2088 static int Align( vout_thread_t *p_vout, int *pi_x, int *pi_y,
2089                    int i_width, int i_height, int i_h_align, int i_v_align )
2090 {
2091     /* Align horizontally */
2092     switch( i_h_align )
2093     {
2094     case CENTER_ALIGN:
2095         *pi_x -= i_width / 2;
2096         break;
2097     case CENTER_RALIGN:
2098         *pi_x += (p_vout->i_width - i_width) / 2;
2099         break;
2100     case RIGHT_ALIGN:
2101         *pi_x -= i_width;
2102         break;
2103     case RIGHT_RALIGN:
2104         *pi_x += p_vout->i_width - i_width;
2105         break;
2106     }
2107
2108     /* Align vertically */
2109     switch( i_v_align )
2110     {
2111     case CENTER_ALIGN:
2112         *pi_y -= i_height / 2;
2113         break;
2114     case CENTER_RALIGN:
2115         *pi_y += (p_vout->i_height - i_height) / 2;
2116         break;
2117     case BOTTOM_ALIGN:
2118         *pi_y -= i_height;
2119         break;
2120     case BOTTOM_RALIGN:
2121         *pi_y += p_vout->i_height - i_height;
2122         break;
2123     case SUBTITLE_RALIGN:
2124         *pi_y += (p_vout->i_height + p_vout->p_buffer[ p_vout->i_buffer_index ].i_pic_y +
2125                   p_vout->p_buffer[ p_vout->i_buffer_index ].i_pic_height - i_height) / 2;
2126         break;
2127     }
2128
2129     /* Return non 0 if clipping failed */
2130     return( (*pi_x < 0) || (*pi_y < 0) ||
2131             (*pi_x + i_width > p_vout->i_width) || (*pi_y + i_height > p_vout->i_height) );
2132 }
2133
2134 /*****************************************************************************
2135  * SetPalette: sets an 8 bpp palette
2136  *****************************************************************************
2137  * This function is just a prototype that does nothing. Architectures that
2138  * support palette allocation should override it.
2139  *****************************************************************************/
2140 static void     SetPalette        ( p_vout_thread_t p_vout, u16 *red,
2141                                     u16 *green, u16 *blue, u16 *transp )
2142 {
2143     intf_ErrMsg( "vout error: method does not support palette changing" );
2144 }
2145