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1 /*****************************************************************************
2  * video_output.c : video output thread
3  * This module describes the programming interface for video output threads.
4  * It includes functions allowing to open a new thread, send pictures to a
5  * thread, and destroy a previously oppened video output thread.
6  *****************************************************************************
7  * Copyright (C) 2000 VideoLAN
8  *
9  * Authors:
10  *
11  * This program is free software; you can redistribute it and/or modify
12  * it under the terms of the GNU General Public License as published by
13  * the Free Software Foundation; either version 2 of the License, or
14  * (at your option) any later version.
15  *
16  * This program is distributed in the hope that it will be useful,
17  * but WITHOUT ANY WARRANTY; without even the implied warranty of
18  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
19  * General Public License for more details.
20  *
21  * You should have received a copy of the GNU General Public
22  * License along with this program; if not, write to the
23  * Free Software Foundation, Inc., 59 Temple Place - Suite 330,
24  * Boston, MA 02111-1307, USA.
25  *****************************************************************************/
26
27 /*****************************************************************************
28  * Preamble
29  *****************************************************************************/
30 #include "defs.h"
31
32 #include <errno.h>                                                 /* ENOMEM */
33 #include <stdlib.h>                                                /* free() */
34 #include <stdio.h>                                              /* sprintf() */
35 #include <string.h>                                            /* strerror() */
36
37 #include "config.h"
38 #include "common.h"
39 #include "threads.h"
40 #include "mtime.h"
41 #include "plugins.h"
42 #include "video.h"
43 #include "video_output.h"
44 #include "video_text.h"
45 #include "video_spu.h"
46 #include "video_yuv.h"
47
48 #include "intf_msg.h"
49 #include "main.h"
50
51 /*****************************************************************************
52  * Local prototypes
53  *****************************************************************************/
54 static int      BinaryLog         ( u32 i );
55 static void     MaskToShift       ( int *pi_left, int *pi_right, u32 i_mask );
56 static int      InitThread        ( vout_thread_t *p_vout );
57 static void     RunThread         ( vout_thread_t *p_vout );
58 static void     ErrorThread       ( vout_thread_t *p_vout );
59 static void     EndThread         ( vout_thread_t *p_vout );
60 static void     DestroyThread     ( vout_thread_t *p_vout, int i_status );
61 static void     Print             ( vout_thread_t *p_vout, int i_x, int i_y,
62                                     int i_h_align, int i_v_align,
63                                     unsigned char *psz_text );
64 static void     SetBufferArea     ( vout_thread_t *p_vout, int i_x, int i_y,
65                                     int i_w, int i_h );
66 static void     SetBufferPicture  ( vout_thread_t *p_vout, picture_t *p_pic );
67 static void     RenderPicture     ( vout_thread_t *p_vout, picture_t *p_pic );
68 static void     RenderPictureInfo ( vout_thread_t *p_vout, picture_t *p_pic );
69 static void     RenderSubPicture  ( vout_thread_t *p_vout,
70                                     subpicture_t *p_subpic );
71 static void     RenderInterface   ( vout_thread_t *p_vout );
72 static int      RenderIdle        ( vout_thread_t *p_vout );
73 static void     RenderInfo        ( vout_thread_t *p_vout );
74 static void     Synchronize       ( vout_thread_t *p_vout, s64 i_delay );
75 static int      Manage            ( vout_thread_t *p_vout );
76 static int      Align             ( vout_thread_t *p_vout, int *pi_x,
77                                     int *pi_y, int i_width, int i_height,
78                                     int i_h_align, int i_v_align );
79 static void     SetPalette        ( p_vout_thread_t p_vout, u16 *red,
80                                     u16 *green, u16 *blue, u16 *transp );
81
82 /*****************************************************************************
83  * vout_CreateThread: creates a new video output thread
84  *****************************************************************************
85  * This function creates a new video output thread, and returns a pointer
86  * to its description. On error, it returns NULL.
87  * If pi_status is NULL, then the function will block until the thread is ready.
88  * If not, it will be updated using one of the THREAD_* constants.
89  *****************************************************************************/
90 vout_thread_t * vout_CreateThread   ( char *psz_display, int i_root_window,
91                           int i_width, int i_height, int *pi_status, int i_method )
92 {
93     vout_thread_t * p_vout;                             /* thread descriptor */
94     int             i_status;                               /* thread status */
95     int             i_index;               /* index for array initialization */
96     char *          psz_method;
97
98     /* Allocate descriptor */
99     intf_DbgMsg("\n");
100     p_vout = (vout_thread_t *) malloc( sizeof(vout_thread_t) );
101     if( p_vout == NULL )
102     {
103         intf_ErrMsg( "error: %s\n", strerror(ENOMEM) );
104         return( NULL );
105     }
106
107     /* Request an interface plugin */
108     psz_method = main_GetPszVariable( VOUT_METHOD_VAR, VOUT_DEFAULT_METHOD );
109
110     if( RequestPlugin( &p_vout->vout_plugin, "vout", psz_method ) < 0 )
111     {
112         intf_ErrMsg( "error: could not open video plugin vout_%s.so\n", psz_method );
113         free( p_vout );
114         return( NULL );
115     }
116
117     /* Get plugins */
118     p_vout->p_sys_create =  GetPluginFunction( p_vout->vout_plugin, "vout_SysCreate" );
119     p_vout->p_sys_init =    GetPluginFunction( p_vout->vout_plugin, "vout_SysInit" );
120     p_vout->p_sys_end =     GetPluginFunction( p_vout->vout_plugin, "vout_SysEnd" );
121     p_vout->p_sys_destroy = GetPluginFunction( p_vout->vout_plugin, "vout_SysDestroy" );
122     p_vout->p_sys_manage =  GetPluginFunction( p_vout->vout_plugin, "vout_SysManage" );
123     p_vout->p_sys_display = GetPluginFunction( p_vout->vout_plugin, "vout_SysDisplay" );
124
125     /* Initialize thread properties - thread id and locks will be initialized
126      * later */
127     p_vout->b_die               = 0;
128     p_vout->b_error             = 0;
129     p_vout->b_active            = 0;
130     p_vout->pi_status           = (pi_status != NULL) ? pi_status : &i_status;
131     *p_vout->pi_status          = THREAD_CREATE;
132
133     /* Initialize some fields used by the system-dependant method - these fields will
134      * probably be modified by the method, and are only preferences */
135     p_vout->i_changes           = 0;
136     p_vout->i_width             = i_width;
137     p_vout->i_height            = i_height;
138     p_vout->i_bytes_per_line    = i_width * 2;
139     p_vout->i_screen_depth      = 15;
140     p_vout->i_bytes_per_pixel   = 2;
141     p_vout->f_gamma             = VOUT_GAMMA;
142
143     p_vout->b_grayscale         = main_GetIntVariable( VOUT_GRAYSCALE_VAR, VOUT_GRAYSCALE_DEFAULT );
144     p_vout->b_info              = 0;
145     p_vout->b_interface         = 0;
146     p_vout->b_scale             = 0;
147
148     p_vout->p_set_palette       = SetPalette;
149
150     intf_DbgMsg("wished configuration: %dx%d, %d/%d bpp (%d Bpl)\n",
151                 p_vout->i_width, p_vout->i_height, p_vout->i_screen_depth,
152                 p_vout->i_bytes_per_pixel * 8, p_vout->i_bytes_per_line );
153
154     /* Initialize idle screen */
155     p_vout->last_display_date   = mdate();
156     p_vout->last_display_date   = 0;
157     p_vout->last_idle_date      = 0;
158
159 #ifdef STATS
160     /* Initialize statistics fields */
161     p_vout->render_time         = 0;
162     p_vout->c_fps_samples       = 0;
163 #endif
164
165     /* Initialize buffer index */
166     p_vout->i_buffer_index      = 0;
167
168     /* Initialize pictures and subpictures - translation tables and functions
169      * will be initialized later in InitThread */
170     for( i_index = 0; i_index < VOUT_MAX_PICTURES; i_index++)
171     {
172         p_vout->p_picture[i_index].i_type   =   EMPTY_PICTURE;
173         p_vout->p_picture[i_index].i_status =   FREE_PICTURE;
174         p_vout->p_subpicture[i_index].i_type  = EMPTY_SUBPICTURE;
175         p_vout->p_subpicture[i_index].i_status= FREE_SUBPICTURE;
176     }
177     p_vout->i_pictures = 0;
178
179     /* Initialize synchronization informations */
180     p_vout->i_synchro_level     = VOUT_SYNCHRO_LEVEL_START;
181
182     /* Create and initialize system-dependant method - this function issues its
183      * own error messages */
184     if( p_vout->p_sys_create( p_vout, psz_display, i_root_window ) )
185     {
186         TrashPlugin( p_vout->vout_plugin );
187         free( p_vout );
188         return( NULL );
189     }
190     intf_DbgMsg("actual configuration: %dx%d, %d/%d bpp (%d Bpl), masks: 0x%x/0x%x/0x%x\n",
191                 p_vout->i_width, p_vout->i_height, p_vout->i_screen_depth,
192                 p_vout->i_bytes_per_pixel * 8, p_vout->i_bytes_per_line,
193                 p_vout->i_red_mask, p_vout->i_green_mask, p_vout->i_blue_mask );
194
195     /* Calculate shifts from system-updated masks */
196     MaskToShift( &p_vout->i_red_lshift,   &p_vout->i_red_rshift,   p_vout->i_red_mask );
197     MaskToShift( &p_vout->i_green_lshift, &p_vout->i_green_rshift, p_vout->i_green_mask );
198     MaskToShift( &p_vout->i_blue_lshift,  &p_vout->i_blue_rshift,  p_vout->i_blue_mask );
199
200     /* Set some useful colors */
201     p_vout->i_white_pixel = RGB2PIXEL( p_vout, 255, 255, 255 );
202     p_vout->i_black_pixel = RGB2PIXEL( p_vout, 0, 0, 0 );
203     p_vout->i_gray_pixel  = RGB2PIXEL( p_vout, 128, 128, 128 );
204     p_vout->i_blue_pixel  = RGB2PIXEL( p_vout, 0, 0, 50 );
205
206     /* Load fonts - fonts must be initialized after the system method since
207      * they may be dependant on screen depth and other thread properties */
208     p_vout->p_default_font      = vout_LoadFont( DATA_PATH "/" VOUT_DEFAULT_FONT );
209     if( p_vout->p_default_font == NULL )
210     {
211         p_vout->p_default_font  = vout_LoadFont( "share/" VOUT_DEFAULT_FONT );
212     }
213     if( p_vout->p_default_font == NULL )
214     {
215         p_vout->p_sys_destroy( p_vout );
216         TrashPlugin( p_vout->vout_plugin );
217         free( p_vout );
218         return( NULL );
219     }
220     p_vout->p_large_font        = vout_LoadFont( DATA_PATH "/" VOUT_LARGE_FONT );
221     if( p_vout->p_large_font == NULL )
222     {
223         p_vout->p_large_font    = vout_LoadFont( "share/" VOUT_LARGE_FONT );
224     }
225     if( p_vout->p_large_font == NULL )
226     {
227         vout_UnloadFont( p_vout->p_default_font );
228         p_vout->p_sys_destroy( p_vout );
229         TrashPlugin( p_vout->vout_plugin );
230         free( p_vout );
231         return( NULL );
232     }
233
234     /* Create thread and set locks */
235     vlc_mutex_init( &p_vout->picture_lock );
236     vlc_mutex_init( &p_vout->subpicture_lock );
237     vlc_mutex_init( &p_vout->change_lock );
238     vlc_mutex_lock( &p_vout->change_lock );
239     if( vlc_thread_create( &p_vout->thread_id, "video output", (void *) RunThread, (void *) p_vout) )
240     {
241         intf_ErrMsg("error: %s\n", strerror(ENOMEM));
242         vout_UnloadFont( p_vout->p_default_font );
243         vout_UnloadFont( p_vout->p_large_font );
244         p_vout->p_sys_destroy( p_vout );
245         TrashPlugin( p_vout->vout_plugin );
246         free( p_vout );
247         return( NULL );
248     }
249
250     intf_Msg("Video display initialized (%dx%d, %d/%d bpp)\n", p_vout->i_width,
251              p_vout->i_height, p_vout->i_screen_depth, p_vout->i_bytes_per_pixel * 8 );
252
253     /* If status is NULL, wait until the thread is created */
254     if( pi_status == NULL )
255     {
256         do
257         {
258             msleep( THREAD_SLEEP );
259         }while( (i_status != THREAD_READY) && (i_status != THREAD_ERROR)
260                 && (i_status != THREAD_FATAL) );
261         if( i_status != THREAD_READY )
262         {
263             return( NULL );
264         }
265     }
266     return( p_vout );
267 }
268
269 /*****************************************************************************
270  * vout_DestroyThread: destroys a previously created thread
271  *****************************************************************************
272  * Destroy a terminated thread.
273  * The function will request a destruction of the specified thread. If pi_error
274  * is NULL, it will return once the thread is destroyed. Else, it will be
275  * update using one of the THREAD_* constants.
276  *****************************************************************************/
277 void vout_DestroyThread( vout_thread_t *p_vout, int *pi_status )
278 {
279     int     i_status;                                       /* thread status */
280
281     /* Set status */
282     intf_DbgMsg("\n");
283     p_vout->pi_status = (pi_status != NULL) ? pi_status : &i_status;
284     *p_vout->pi_status = THREAD_DESTROY;
285
286     /* Request thread destruction */
287     p_vout->b_die = 1;
288
289     /* If status is NULL, wait until thread has been destroyed */
290     if( pi_status == NULL )
291     {
292         do
293         {
294             msleep( THREAD_SLEEP );
295         }while( (i_status != THREAD_OVER) && (i_status != THREAD_ERROR)
296                 && (i_status != THREAD_FATAL) );
297     }
298 }
299
300 /*****************************************************************************
301  * vout_DisplaySubPicture: display a subpicture unit
302  *****************************************************************************
303  * Remove the reservation flag of an subpicture, which will cause it to be ready
304  * for display. The picture does not need to be locked, since it is ignored by
305  * the output thread if is reserved.
306  *****************************************************************************/
307 void  vout_DisplaySubPicture( vout_thread_t *p_vout, subpicture_t *p_subpic )
308 {
309 #ifdef DEBUG_VIDEO
310     char        psz_begin_date[MSTRTIME_MAX_SIZE]; /* buffer for date string */
311     char        psz_end_date[MSTRTIME_MAX_SIZE];   /* buffer for date string */
312 #endif
313
314 #ifdef DEBUG
315     /* Check if status is valid */
316     if( p_subpic->i_status != RESERVED_SUBPICTURE )
317     {
318         intf_DbgMsg("error: subpicture %p has invalid status %d\n", p_subpic,
319                     p_subpic->i_status );
320     }
321 #endif
322
323     /* Remove reservation flag */
324     p_subpic->i_status = READY_SUBPICTURE;
325
326 #ifdef DEBUG_VIDEO
327     /* Send subpicture informations */
328     intf_DbgMsg("subpicture %p: type=%d, begin date=%s, end date=%s\n",
329                 p_subpic, p_subpic->i_type,
330                 mstrtime( psz_begin_date, p_subpic->begin_date ),
331                 mstrtime( psz_end_date, p_subpic->end_date ) );
332 #endif
333 }
334
335 /*****************************************************************************
336  * vout_CreateSubPicture: allocate an subpicture in the video output heap.
337  *****************************************************************************
338  * This function create a reserved subpicture in the video output heap.
339  * A null pointer is returned if the function fails. This method provides an
340  * already allocated zone of memory in the spu data fields. It needs locking
341  * since several pictures can be created by several producers threads.
342  *****************************************************************************/
343 subpicture_t *vout_CreateSubPicture( vout_thread_t *p_vout, int i_type,
344                                      int i_size )
345 {
346     int                 i_subpic;                        /* subpicture index */
347     subpicture_t *      p_free_subpic = NULL;       /* first free subpicture */
348     subpicture_t *      p_destroyed_subpic = NULL; /* first destroyed subpic */
349
350     /* Get lock */
351     vlc_mutex_lock( &p_vout->subpicture_lock );
352
353     /*
354      * Look for an empty place
355      */
356     for( i_subpic = 0; i_subpic < VOUT_MAX_PICTURES; i_subpic++ )
357     {
358         if( p_vout->p_subpicture[i_subpic].i_status == DESTROYED_SUBPICTURE )
359         {
360             /* Subpicture is marked for destruction, but is still allocated */
361             if( (p_vout->p_subpicture[i_subpic].i_type  == i_type)   &&
362                 (p_vout->p_subpicture[i_subpic].i_size  >= i_size) )
363             {
364                 /* Memory size do match or is smaller : memory will not be
365                  * reallocated, and function can end immediately - this is
366                  * the best possible case, since no memory allocation needs
367                  * to be done */
368                 p_vout->p_subpicture[i_subpic].i_status = RESERVED_SUBPICTURE;
369 #ifdef DEBUG_VIDEO
370                 intf_DbgMsg("subpicture %p (in destroyed subpicture slot)\n",
371                             &p_vout->p_subpicture[i_subpic] );
372 #endif
373                 vlc_mutex_unlock( &p_vout->subpicture_lock );
374                 return( &p_vout->p_subpicture[i_subpic] );
375             }
376             else if( p_destroyed_subpic == NULL )
377             {
378                 /* Memory size do not match, but subpicture index will be kept in
379                  * case no other place are left */
380                 p_destroyed_subpic = &p_vout->p_subpicture[i_subpic];
381             }
382         }
383         else if( (p_free_subpic == NULL) &&
384                  (p_vout->p_subpicture[i_subpic].i_status == FREE_SUBPICTURE ))
385         {
386             /* Subpicture is empty and ready for allocation */
387             p_free_subpic = &p_vout->p_subpicture[i_subpic];
388         }
389     }
390
391     /* If no free subpicture is available, use a destroyed subpicture */
392     if( (p_free_subpic == NULL) && (p_destroyed_subpic != NULL ) )
393     {
394         /* No free subpicture or matching destroyed subpicture has been
395          * found, but a destroyed subpicture is still avalaible */
396         free( p_destroyed_subpic->p_data );
397         p_free_subpic = p_destroyed_subpic;
398     }
399
400     /*
401      * Prepare subpicture
402      */
403     if( p_free_subpic != NULL )
404     {
405         /* Allocate memory */
406         switch( i_type )
407         {
408         case TEXT_SUBPICTURE:                             /* text subpicture */
409             p_free_subpic->p_data = malloc( i_size + 1 );
410             break;
411         case DVD_SUBPICTURE:                          /* DVD subpicture unit */
412             p_free_subpic->p_data = malloc( i_size );
413             break;
414 #ifdef DEBUG
415         default:
416             intf_DbgMsg("error: unknown subpicture type %d\n", i_type );
417             p_free_subpic->p_data   =  NULL;
418             break;
419 #endif
420         }
421
422         if( p_free_subpic->p_data != NULL )
423         {           /* Copy subpicture informations, set some default values */
424             p_free_subpic->i_type                      = i_type;
425             p_free_subpic->i_status                    = RESERVED_SUBPICTURE;
426             p_free_subpic->i_size                      = i_size;
427             p_free_subpic->i_x                         = 0;
428             p_free_subpic->i_y                         = 0;
429             p_free_subpic->i_width                     = 0;
430             p_free_subpic->i_height                    = 0;
431             p_free_subpic->i_horizontal_align          = CENTER_RALIGN;
432             p_free_subpic->i_vertical_align            = CENTER_RALIGN;
433         }
434         else
435         {
436             /* Memory allocation failed : set subpicture as empty */
437             p_free_subpic->i_type   =  EMPTY_SUBPICTURE;
438             p_free_subpic->i_status =  FREE_SUBPICTURE;
439             p_free_subpic =            NULL;
440             intf_ErrMsg("warning: %s\n", strerror( ENOMEM ) );
441         }
442
443 #ifdef DEBUG_VIDEO
444         intf_DbgMsg("subpicture %p (in free subpicture slot)\n", p_free_subpic );
445 #endif
446         vlc_mutex_unlock( &p_vout->subpicture_lock );
447         return( p_free_subpic );
448     }
449
450     /* No free or destroyed subpicture could be found */
451     intf_DbgMsg( "warning: heap is full\n" );
452     vlc_mutex_unlock( &p_vout->subpicture_lock );
453     return( NULL );
454 }
455
456 /*****************************************************************************
457  * vout_DestroySubPicture: remove a subpicture from the heap
458  *****************************************************************************
459  * This function frees a previously reserved subpicture.
460  * It is meant to be used when the construction of a picture aborted.
461  * This function does not need locking since reserved subpictures are ignored
462  * by the output thread.
463  *****************************************************************************/
464 void vout_DestroySubPicture( vout_thread_t *p_vout, subpicture_t *p_subpic )
465 {
466 #ifdef DEBUG
467    /* Check if status is valid */
468    if( p_subpic->i_status != RESERVED_SUBPICTURE )
469    {
470        intf_DbgMsg("error: subpicture %p has invalid status %d\n",
471                    p_subpic, p_subpic->i_status );
472    }
473 #endif
474
475     p_subpic->i_status = DESTROYED_SUBPICTURE;
476
477 #ifdef DEBUG_VIDEO
478     intf_DbgMsg("subpicture %p\n", p_subpic);
479 #endif
480 }
481
482 /*****************************************************************************
483  * vout_DisplayPicture: display a picture
484  *****************************************************************************
485  * Remove the reservation flag of a picture, which will cause it to be ready for
486  * display. The picture won't be displayed until vout_DatePicture has been
487  * called.
488  *****************************************************************************/
489 void  vout_DisplayPicture( vout_thread_t *p_vout, picture_t *p_pic )
490 {
491     vlc_mutex_lock( &p_vout->picture_lock );
492     switch( p_pic->i_status )
493     {
494     case RESERVED_PICTURE:
495         p_pic->i_status = RESERVED_DISP_PICTURE;
496         break;
497     case RESERVED_DATED_PICTURE:
498         p_pic->i_status = READY_PICTURE;
499         break;
500 #ifdef DEBUG
501     default:
502         intf_DbgMsg("error: picture %p has invalid status %d\n", p_pic, p_pic->i_status );
503         break;
504 #endif
505     }
506
507 #ifdef DEBUG_VIDEO
508     intf_DbgMsg("picture %p\n", p_pic);
509 #endif
510     vlc_mutex_unlock( &p_vout->picture_lock );
511 }
512
513 /*****************************************************************************
514  * vout_DatePicture: date a picture
515  *****************************************************************************
516  * Remove the reservation flag of a picture, which will cause it to be ready for
517  * display. The picture won't be displayed until vout_DisplayPicture has been
518  * called.
519  *****************************************************************************/
520 void  vout_DatePicture( vout_thread_t *p_vout, picture_t *p_pic, mtime_t date )
521 {
522 #ifdef DEBUG_VIDEO
523     char        psz_date[MSTRTIME_MAX_SIZE];                         /* date */
524 #endif
525
526     vlc_mutex_lock( &p_vout->picture_lock );
527     p_pic->date = date;
528     switch( p_pic->i_status )
529     {
530     case RESERVED_PICTURE:
531         p_pic->i_status = RESERVED_DATED_PICTURE;
532         break;
533     case RESERVED_DISP_PICTURE:
534         p_pic->i_status = READY_PICTURE;
535         break;
536 #ifdef DEBUG
537     default:
538         intf_DbgMsg("error: picture %p has invalid status %d\n", p_pic, p_pic->i_status );
539         break;
540 #endif
541     }
542
543 #ifdef DEBUG_VIDEO
544     intf_DbgMsg("picture %p, display date: %s\n", p_pic, mstrtime( psz_date, p_pic->date) );
545 #endif
546     vlc_mutex_unlock( &p_vout->picture_lock );
547 }
548
549 /*****************************************************************************
550  * vout_CreatePicture: allocate a picture in the video output heap.
551  *****************************************************************************
552  * This function create a reserved image in the video output heap.
553  * A null pointer is returned if the function fails. This method provides an
554  * already allocated zone of memory in the picture data fields. It needs locking
555  * since several pictures can be created by several producers threads.
556  *****************************************************************************/
557 picture_t *vout_CreatePicture( vout_thread_t *p_vout, int i_type,
558                                int i_width, int i_height )
559 {
560     int         i_picture;                                  /* picture index */
561     int         i_chroma_width = 0;                          /* chroma width */
562     picture_t * p_free_picture = NULL;                 /* first free picture */
563     picture_t * p_destroyed_picture = NULL;       /* first destroyed picture */
564
565     /* Get lock */
566     vlc_mutex_lock( &p_vout->picture_lock );
567
568     /*
569      * Look for an empty place
570      */
571     for( i_picture = 0; i_picture < VOUT_MAX_PICTURES; i_picture++ )
572     {
573         if( p_vout->p_picture[i_picture].i_status == DESTROYED_PICTURE )
574         {
575             /* Picture is marked for destruction, but is still allocated - note
576              * that if width and type are the same for two pictures, chroma_width
577              * should also be the same */
578             if( (p_vout->p_picture[i_picture].i_type           == i_type)   &&
579                 (p_vout->p_picture[i_picture].i_height         == i_height) &&
580                 (p_vout->p_picture[i_picture].i_width          == i_width) )
581             {
582                 /* Memory size do match : memory will not be reallocated, and function
583                  * can end immediately - this is the best possible case, since no
584                  * memory allocation needs to be done */
585                 p_vout->p_picture[i_picture].i_status = RESERVED_PICTURE;
586                 p_vout->i_pictures++;
587 #ifdef DEBUG_VIDEO
588                 intf_DbgMsg("picture %p (in destroyed picture slot)\n",
589                             &p_vout->p_picture[i_picture] );
590 #endif
591                 vlc_mutex_unlock( &p_vout->picture_lock );
592                 return( &p_vout->p_picture[i_picture] );
593             }
594             else if( p_destroyed_picture == NULL )
595             {
596                 /* Memory size do not match, but picture index will be kept in
597                  * case no other place are left */
598                 p_destroyed_picture = &p_vout->p_picture[i_picture];
599             }
600         }
601         else if( (p_free_picture == NULL) &&
602                  (p_vout->p_picture[i_picture].i_status == FREE_PICTURE ))
603         {
604             /* Picture is empty and ready for allocation */
605             p_free_picture = &p_vout->p_picture[i_picture];
606         }
607     }
608
609     /* If no free picture is available, use a destroyed picture */
610     if( (p_free_picture == NULL) && (p_destroyed_picture != NULL ) )
611     {
612         /* No free picture or matching destroyed picture has been found, but
613          * a destroyed picture is still avalaible */
614         free( p_destroyed_picture->p_data );
615         p_free_picture = p_destroyed_picture;
616     }
617
618     /*
619      * Prepare picture
620      */
621     if( p_free_picture != NULL )
622     {
623         /* Allocate memory */
624         switch( i_type )
625         {
626         case YUV_420_PICTURE:        /* YUV 420: 1,1/4,1/4 samples per pixel */
627             i_chroma_width = i_width / 2;
628             p_free_picture->p_data = malloc( i_height * i_chroma_width * 3 * sizeof( yuv_data_t ) );
629             p_free_picture->p_y = (yuv_data_t *)p_free_picture->p_data;
630             p_free_picture->p_u = (yuv_data_t *)p_free_picture->p_data +i_height*i_chroma_width*4/2;
631             p_free_picture->p_v = (yuv_data_t *)p_free_picture->p_data +i_height*i_chroma_width*5/2;
632             break;
633         case YUV_422_PICTURE:        /* YUV 422: 1,1/2,1/2 samples per pixel */
634             i_chroma_width = i_width / 2;
635             p_free_picture->p_data = malloc( i_height * i_chroma_width * 4 * sizeof( yuv_data_t ) );
636             p_free_picture->p_y = (yuv_data_t *)p_free_picture->p_data;
637             p_free_picture->p_u = (yuv_data_t *)p_free_picture->p_data +i_height*i_chroma_width*2;
638             p_free_picture->p_v = (yuv_data_t *)p_free_picture->p_data +i_height*i_chroma_width*3;
639             break;
640         case YUV_444_PICTURE:            /* YUV 444: 1,1,1 samples per pixel */
641             i_chroma_width = i_width;
642             p_free_picture->p_data = malloc( i_height * i_chroma_width * 3 * sizeof( yuv_data_t ) );
643             p_free_picture->p_y = (yuv_data_t *)p_free_picture->p_data;
644             p_free_picture->p_u = (yuv_data_t *)p_free_picture->p_data +i_height*i_chroma_width;
645             p_free_picture->p_v = (yuv_data_t *)p_free_picture->p_data +i_height*i_chroma_width*2;
646             break;
647 #ifdef DEBUG
648         default:
649             intf_DbgMsg("error: unknown picture type %d\n", i_type );
650             p_free_picture->p_data   =  NULL;
651             break;
652 #endif
653         }
654
655         if( p_free_picture->p_data != NULL )
656         {
657             /* Copy picture informations, set some default values */
658             p_free_picture->i_type                      = i_type;
659             p_free_picture->i_status                    = RESERVED_PICTURE;
660             p_free_picture->i_matrix_coefficients       = 1;
661             p_free_picture->i_width                     = i_width;
662             p_free_picture->i_height                    = i_height;
663             p_free_picture->i_chroma_width              = i_chroma_width;
664             p_free_picture->i_display_horizontal_offset = 0;
665             p_free_picture->i_display_vertical_offset   = 0;
666             p_free_picture->i_display_width             = i_width;
667             p_free_picture->i_display_height            = i_height;
668             p_free_picture->i_aspect_ratio              = AR_SQUARE_PICTURE;
669             p_free_picture->i_refcount                  = 0;
670             p_vout->i_pictures++;
671         }
672         else
673         {
674             /* Memory allocation failed : set picture as empty */
675             p_free_picture->i_type   =  EMPTY_PICTURE;
676             p_free_picture->i_status =  FREE_PICTURE;
677             p_free_picture =            NULL;
678             intf_ErrMsg("warning: %s\n", strerror( ENOMEM ) );
679         }
680
681 #ifdef DEBUG_VIDEO
682         intf_DbgMsg("picture %p (in free picture slot)\n", p_free_picture );
683 #endif
684         vlc_mutex_unlock( &p_vout->picture_lock );
685         return( p_free_picture );
686     }
687
688     /* No free or destroyed picture could be found */
689     intf_DbgMsg( "warning: heap is full\n" );
690     vlc_mutex_unlock( &p_vout->picture_lock );
691     return( NULL );
692 }
693
694 /*****************************************************************************
695  * vout_DestroyPicture: remove a permanent or reserved picture from the heap
696  *****************************************************************************
697  * This function frees a previously reserved picture or a permanent
698  * picture. It is meant to be used when the construction of a picture aborted.
699  * Note that the picture will be destroyed even if it is linked !
700  *****************************************************************************/
701 void vout_DestroyPicture( vout_thread_t *p_vout, picture_t *p_pic )
702 {
703    vlc_mutex_lock( &p_vout->picture_lock );
704
705 #ifdef DEBUG
706    /* Check if picture status is valid */
707    if( (p_pic->i_status != RESERVED_PICTURE) &&
708        (p_pic->i_status != RESERVED_DATED_PICTURE) &&
709        (p_pic->i_status != RESERVED_DISP_PICTURE) )
710    {
711        intf_DbgMsg("error: picture %p has invalid status %d\n", p_pic, p_pic->i_status );
712    }
713 #endif
714
715    p_pic->i_status = DESTROYED_PICTURE;
716    p_vout->i_pictures--;
717
718 #ifdef DEBUG_VIDEO
719    intf_DbgMsg("picture %p\n", p_pic);
720 #endif
721    vlc_mutex_unlock( &p_vout->picture_lock );
722 }
723
724 /*****************************************************************************
725  * vout_LinkPicture: increment reference counter of a picture
726  *****************************************************************************
727  * This function increment the reference counter of a picture in the video
728  * heap. It needs a lock since several producer threads can access the picture.
729  *****************************************************************************/
730 void vout_LinkPicture( vout_thread_t *p_vout, picture_t *p_pic )
731 {
732     vlc_mutex_lock( &p_vout->picture_lock );
733     p_pic->i_refcount++;
734
735 #ifdef DEBUG_VIDEO
736     intf_DbgMsg("picture %p refcount=%d\n", p_pic, p_pic->i_refcount );
737 #endif
738
739     vlc_mutex_unlock( &p_vout->picture_lock );
740 }
741
742 /*****************************************************************************
743  * vout_UnlinkPicture: decrement reference counter of a picture
744  *****************************************************************************
745  * This function decrement the reference counter of a picture in the video heap.
746  *****************************************************************************/
747 void vout_UnlinkPicture( vout_thread_t *p_vout, picture_t *p_pic )
748 {
749     vlc_mutex_lock( &p_vout->picture_lock );
750     p_pic->i_refcount--;
751
752 #ifdef DEBUG_VIDEO
753     if( p_pic->i_refcount < 0 )
754     {
755         intf_DbgMsg("error: refcount < 0\n");
756         p_pic->i_refcount = 0;
757     }
758 #endif
759
760     if( (p_pic->i_refcount == 0) && (p_pic->i_status == DISPLAYED_PICTURE) )
761     {
762         p_pic->i_status = DESTROYED_PICTURE;
763         p_vout->i_pictures--;
764     }
765
766 #ifdef DEBUG_VIDEO
767     intf_DbgMsg("picture %p refcount=%d\n", p_pic, p_pic->i_refcount );
768 #endif
769
770     vlc_mutex_unlock( &p_vout->picture_lock );
771 }
772
773 /*****************************************************************************
774  * vout_SetBuffers: set buffers adresses
775  *****************************************************************************
776  * This function is called by system drivers to set buffers video memory
777  * adresses.
778  *****************************************************************************/
779 void vout_SetBuffers( vout_thread_t *p_vout, void *p_buf1, void *p_buf2 )
780 {
781     /* No picture previously */
782     p_vout->p_buffer[0].i_pic_x =         0;
783     p_vout->p_buffer[0].i_pic_y =         0;
784     p_vout->p_buffer[0].i_pic_width =     0;
785     p_vout->p_buffer[0].i_pic_height =    0;
786     p_vout->p_buffer[1].i_pic_x =         0;
787     p_vout->p_buffer[1].i_pic_y =         0;
788     p_vout->p_buffer[1].i_pic_width =     0;
789     p_vout->p_buffer[1].i_pic_height =    0;
790
791     /* The first area covers all the screen */
792     p_vout->p_buffer[0].i_areas =                 1;
793     p_vout->p_buffer[0].pi_area_begin[0] =        0;
794     p_vout->p_buffer[0].pi_area_end[0] =          p_vout->i_height - 1;
795     p_vout->p_buffer[1].i_areas =                 1;
796     p_vout->p_buffer[1].pi_area_begin[0] =        0;
797     p_vout->p_buffer[1].pi_area_end[0] =          p_vout->i_height - 1;
798
799     /* Set adresses */
800     p_vout->p_buffer[0].p_data = p_buf1;
801     p_vout->p_buffer[1].p_data = p_buf2;
802 }
803
804 /*****************************************************************************
805  * vout_Pixel2RGB: return red, green and blue from pixel value
806  *****************************************************************************
807  * Return color values, in 0-255 range, of the decomposition of a pixel. This
808  * is a slow routine and should only be used for initialization phase.
809  *****************************************************************************/
810 void vout_Pixel2RGB( vout_thread_t *p_vout, u32 i_pixel, int *pi_red, int *pi_green, int *pi_blue )
811 {
812     *pi_red =   i_pixel & p_vout->i_red_mask;
813     *pi_green = i_pixel & p_vout->i_green_mask;
814     *pi_blue =  i_pixel & p_vout->i_blue_mask;
815 }
816
817 /* following functions are local */
818
819 /*****************************************************************************
820  * BinaryLog: computes the base 2 log of a binary value
821  *****************************************************************************
822  * This functions is used by MaskToShift, to get a bit index from a binary
823  * value.
824  *****************************************************************************/
825 static int BinaryLog(u32 i)
826 {
827     int i_log;
828
829     i_log = 0;
830     if (i & 0xffff0000)
831     {
832         i_log = 16;
833     }
834     if (i & 0xff00ff00)
835     {
836         i_log += 8;
837     }
838     if (i & 0xf0f0f0f0)
839     {
840         i_log += 4;
841     }
842     if (i & 0xcccccccc)
843     {
844         i_log += 2;
845     }
846     if (i & 0xaaaaaaaa)
847     {
848         i_log++;
849     }
850     if (i != ((u32)1 << i_log))
851     {
852         intf_ErrMsg("internal error: binary log overflow\n");
853     }
854
855     return( i_log );
856 }
857
858 /*****************************************************************************
859  * MaskToShift: transform a color mask into right and left shifts
860  *****************************************************************************
861  * This function is used for obtaining color shifts from masks.
862  *****************************************************************************/
863 static void MaskToShift( int *pi_left, int *pi_right, u32 i_mask )
864 {
865     u32 i_low, i_high;                 /* lower hand higher bits of the mask */
866
867     /* Get bits */
868     i_low =  i_mask & (- i_mask);                   /* lower bit of the mask */
869     i_high = i_mask + i_low;                       /* higher bit of the mask */
870
871     /* Transform bits into an index */
872     i_low =  BinaryLog (i_low);
873     i_high = BinaryLog (i_high);
874
875     /* Update pointers and return */
876     *pi_left =   i_low;
877     *pi_right = (8 - i_high + i_low);
878 }
879
880 /*****************************************************************************
881  * InitThread: initialize video output thread
882  *****************************************************************************
883  * This function is called from RunThread and performs the second step of the
884  * initialization. It returns 0 on success. Note that the thread's flag are not
885  * modified inside this function.
886  *****************************************************************************/
887 static int InitThread( vout_thread_t *p_vout )
888 {
889     /* Update status */
890     intf_DbgMsg("\n");
891     *p_vout->pi_status = THREAD_START;
892
893    /* Initialize output method - this function issues its own error messages */
894     if( p_vout->p_sys_init( p_vout ) )
895     {
896         return( 1 );
897     }
898
899     /* Initialize convertion tables and functions */
900     if( vout_InitYUV( p_vout ) )
901     {
902         intf_ErrMsg("error: can't allocate YUV translation tables\n");
903         return( 1 );
904     }
905
906     /* Mark thread as running and return */
907     p_vout->b_active =          1;
908     *p_vout->pi_status =        THREAD_READY;
909     intf_DbgMsg("thread ready\n");
910     return( 0 );
911 }
912
913 /*****************************************************************************
914  * RunThread: video output thread
915  *****************************************************************************
916  * Video output thread. This function does only returns when the thread is
917  * terminated. It handles the pictures arriving in the video heap and the
918  * display device events.
919  *****************************************************************************/
920 static void RunThread( vout_thread_t *p_vout)
921 {
922     /* XXX?? welcome to gore land */
923     static int i_trash_count = 0;
924     static mtime_t last_display_date = 0;
925
926     int             i_index;                                /* index in heap */
927     mtime_t         current_date;                            /* current date */
928     mtime_t         display_date;                            /* display date */
929     boolean_t       b_display;                               /* display flag */
930     picture_t *     p_pic;                                /* picture pointer */
931     subpicture_t *  p_subpic;                          /* subpicture pointer */
932
933     /*
934      * Initialize thread
935      */
936     p_vout->b_error = InitThread( p_vout );
937     if( p_vout->b_error )
938     {
939         DestroyThread( p_vout, THREAD_ERROR );
940         return;
941     }
942     intf_DbgMsg("\n");
943
944     /*
945      * Main loop - it is not executed if an error occured during
946      * initialization
947      */
948     while( (!p_vout->b_die) && (!p_vout->b_error) )
949     {
950         /* Initialize loop variables */
951         p_pic =         NULL;
952         p_subpic =      NULL;
953         display_date =  0;
954         current_date =  mdate();
955
956         /*
957          * Find the picture to display - this operation does not need lock,
958          * since only READY_PICTUREs are handled
959          */
960         for( i_index = 0; i_index < VOUT_MAX_PICTURES; i_index++ )
961         {
962             if( (p_vout->p_picture[i_index].i_status == READY_PICTURE) &&
963             ( (p_pic == NULL) ||
964               (p_vout->p_picture[i_index].date < display_date) ) )
965             {
966                 p_pic = &p_vout->p_picture[i_index];
967                 display_date = p_pic->date;
968             }
969         }
970
971         if( p_pic )
972         {
973 #ifdef STATS
974             /* Computes FPS rate */
975             p_vout->p_fps_sample[ p_vout->c_fps_samples++ % VOUT_FPS_SAMPLES ] = display_date;
976 #endif
977 /* XXX?? */
978 i_trash_count++;
979 //fprintf( stderr, "gap : %Ld\n", display_date-last_display_date );
980 last_display_date = display_date;
981 #if 1
982             if( display_date < current_date && i_trash_count > 4 )
983             {
984                 /* Picture is late: it will be destroyed and the thread will sleep and
985                  * go to next picture */
986
987                 vlc_mutex_lock( &p_vout->picture_lock );
988                 if( p_pic->i_refcount )
989                 {
990                     p_pic->i_status = DISPLAYED_PICTURE;
991                 }
992                 else
993                 {
994                     p_pic->i_status = DESTROYED_PICTURE;
995                     p_vout->i_pictures--;
996                 }
997                 intf_DbgMsg( "warning: late picture %p skipped refcount=%d\n", p_pic, p_pic->i_refcount );
998                 vlc_mutex_unlock( &p_vout->picture_lock );
999
1000                 /* Update synchronization information as if display delay
1001                  * was 0 */
1002                 Synchronize( p_vout, display_date - current_date );
1003
1004                 p_pic =         NULL;
1005                 display_date =  0;
1006                 i_trash_count = 0;
1007             }
1008             else
1009 #endif
1010                 if( display_date > current_date + VOUT_DISPLAY_DELAY )
1011             {
1012                 /* A picture is ready to be rendered, but its rendering date is
1013                  * far from the current one so the thread will perform an empty loop
1014                  * as if no picture were found. The picture state is unchanged */
1015                 p_pic =         NULL;
1016                 display_date =  0;
1017             }
1018             else
1019             {
1020                 /* Picture will be displayed, update synchronization
1021                  * information */
1022                 Synchronize( p_vout, display_date - current_date );
1023             }
1024         }
1025         /*
1026          * Find the subpictures to display - this operation does not need
1027          * lock, since only READY_SUBPICTURE are handled. If no picture
1028          * has been selected, display_date will depend on the subpicture
1029          */
1030         /* FIXME: we should find *all* subpictures to display, and
1031          * check their displaying date as well */
1032         for( i_index = 0; i_index < VOUT_MAX_PICTURES; i_index++ )
1033         {
1034             if( p_vout->p_subpicture[i_index].i_status == READY_SUBPICTURE )
1035             {
1036                 p_subpic = &p_vout->p_subpicture[i_index];
1037                 break;
1038             }
1039         }
1040
1041         /*
1042          * Perform rendering, sleep and display rendered picture
1043          */
1044         if( p_pic )                        /* picture and perhaps subpicture */
1045         {
1046             b_display = p_vout->b_active;
1047             p_vout->last_display_date = display_date;
1048
1049             if( b_display )
1050             {
1051                 /* Set picture dimensions and clear buffer */
1052                 SetBufferPicture( p_vout, p_pic );
1053
1054                 /* Render picture and informations */
1055                 RenderPicture( p_vout, p_pic );
1056                 if( p_vout->b_info )
1057                 {
1058                     RenderPictureInfo( p_vout, p_pic );
1059                     RenderInfo( p_vout );
1060                 }
1061             }
1062
1063             /* Remove picture from heap */
1064             vlc_mutex_lock( &p_vout->picture_lock );
1065             if( p_pic->i_refcount )
1066             {
1067                 p_pic->i_status = DISPLAYED_PICTURE;
1068             }
1069             else
1070             {
1071                 p_pic->i_status = DESTROYED_PICTURE;
1072                 p_vout->i_pictures--;
1073             }
1074             vlc_mutex_unlock( &p_vout->picture_lock );
1075
1076             /* Render interface and subpicture */
1077             if( b_display && p_vout->b_interface )
1078             {
1079                 RenderInterface( p_vout );
1080             }
1081             if( p_subpic )
1082             {
1083                 if( b_display )
1084                 {
1085                     RenderSubPicture( p_vout, p_subpic );
1086                 }
1087
1088                 /* Remove subpicture from heap */
1089                 /*vlc_mutex_lock( &p_vout->subpicture_lock );
1090                 p_subpic->i_status = DESTROYED_SUBPICTURE;
1091                 vlc_mutex_unlock( &p_vout->subpicture_lock );*/
1092             }
1093
1094         }
1095         else if( p_subpic )                              /* subpicture alone */
1096         {
1097             b_display = p_vout->b_active;
1098             p_vout->last_display_date = display_date;
1099
1100             if( b_display )
1101             {
1102                 /* Clear buffer */
1103                 SetBufferPicture( p_vout, NULL );
1104
1105                 /* Render informations, interface and subpicture */
1106                 if( p_vout->b_info )
1107                 {
1108                     RenderInfo( p_vout );
1109                 }
1110                 if( p_vout->b_interface )
1111                 {
1112                     RenderInterface( p_vout );
1113                 }
1114                 RenderSubPicture( p_vout, p_subpic );
1115             }
1116
1117             /* Remove subpicture from heap */
1118             /*vlc_mutex_lock( &p_vout->subpicture_lock );
1119             p_subpic->i_status = DESTROYED_SUBPICTURE;
1120             vlc_mutex_unlock( &p_vout->subpicture_lock );*/
1121         }
1122         else if( p_vout->b_active )        /* idle or interface screen alone */
1123         {
1124             if( p_vout->b_interface && 0 /* && XXX?? intf_change */ )
1125             {
1126                 /* Interface has changed, so a new rendering is required - force
1127                  * it by setting last idle date to 0 */
1128                 p_vout->last_idle_date = 0;
1129             }
1130
1131             /* Render idle screen and update idle date, then render interface if
1132              * required */
1133             b_display = RenderIdle( p_vout );
1134             if( b_display )
1135             {
1136                 p_vout->last_idle_date = current_date;
1137                 if( p_vout->b_interface )
1138                 {
1139                     RenderInterface( p_vout );
1140                 }
1141             }
1142
1143         }
1144         else
1145         {
1146             b_display = 0;
1147         }
1148
1149         /*
1150          * Sleep, wake up and display rendered picture
1151          */
1152
1153 #ifdef STATS
1154         /* Store render time */
1155         p_vout->render_time = mdate() - current_date;
1156 #endif
1157
1158         /* Give back change lock */
1159         vlc_mutex_unlock( &p_vout->change_lock );
1160
1161         /* Sleep a while or until a given date */
1162         if( display_date != 0 )
1163         {
1164             mwait( display_date );
1165         }
1166         else
1167         {
1168             msleep( VOUT_IDLE_SLEEP );
1169         }
1170
1171         /* On awakening, take back lock and send immediately picture to display,
1172          * then swap buffers */
1173         vlc_mutex_lock( &p_vout->change_lock );
1174 #ifdef DEBUG_VIDEO
1175         intf_DbgMsg( "picture %p, subpicture %p in buffer %d, display=%d\n", p_pic, p_subpic,
1176                      p_vout->i_buffer_index, b_display && !(p_vout->i_changes & VOUT_NODISPLAY_CHANGE) );
1177 #endif
1178         if( b_display && !(p_vout->i_changes & VOUT_NODISPLAY_CHANGE) )
1179         {
1180             p_vout->p_sys_display( p_vout );
1181             p_vout->i_buffer_index = ++p_vout->i_buffer_index & 1;
1182         }
1183
1184         /*
1185          * Check events and manage thread
1186          */
1187         if( p_vout->p_sys_manage( p_vout ) | Manage( p_vout ) )
1188         {
1189             /* A fatal error occured, and the thread must terminate immediately,
1190              * without displaying anything - setting b_error to 1 cause the
1191              * immediate end of the main while() loop. */
1192             p_vout->b_error = 1;
1193         }
1194     }
1195
1196     /*
1197      * Error loop - wait until the thread destruction is requested
1198      */
1199     if( p_vout->b_error )
1200     {
1201         ErrorThread( p_vout );
1202     }
1203
1204     /* End of thread */
1205     EndThread( p_vout );
1206     DestroyThread( p_vout, THREAD_OVER );
1207     intf_DbgMsg( "thread end\n" );
1208 }
1209
1210 /*****************************************************************************
1211  * ErrorThread: RunThread() error loop
1212  *****************************************************************************
1213  * This function is called when an error occured during thread main's loop. The
1214  * thread can still receive feed, but must be ready to terminate as soon as
1215  * possible.
1216  *****************************************************************************/
1217 static void ErrorThread( vout_thread_t *p_vout )
1218 {
1219     /* Wait until a `die' order */
1220     intf_DbgMsg("\n");
1221     while( !p_vout->b_die )
1222     {
1223         /* Sleep a while */
1224         msleep( VOUT_IDLE_SLEEP );
1225     }
1226 }
1227
1228 /*****************************************************************************
1229  * EndThread: thread destruction
1230  *****************************************************************************
1231  * This function is called when the thread ends after a sucessful
1232  * initialization. It frees all ressources allocated by InitThread.
1233  *****************************************************************************/
1234 static void EndThread( vout_thread_t *p_vout )
1235 {
1236     int     i_index;                                        /* index in heap */
1237
1238     /* Store status */
1239     intf_DbgMsg("\n");
1240     *p_vout->pi_status = THREAD_END;
1241
1242     /* Destroy all remaining pictures and subpictures */
1243     for( i_index = 0; i_index < VOUT_MAX_PICTURES; i_index++ )
1244     {
1245         if( p_vout->p_picture[i_index].i_status != FREE_PICTURE )
1246         {
1247             free( p_vout->p_picture[i_index].p_data );
1248         }
1249         if( p_vout->p_subpicture[i_index].i_status != FREE_SUBPICTURE )
1250         {
1251             free( p_vout->p_subpicture[i_index].p_data );
1252         }
1253     }
1254
1255     /* Destroy translation tables */
1256     vout_EndYUV( p_vout );
1257     p_vout->p_sys_end( p_vout );
1258 }
1259
1260 /*****************************************************************************
1261  * DestroyThread: thread destruction
1262  *****************************************************************************
1263  * This function is called when the thread ends. It frees all ressources
1264  * allocated by CreateThread. Status is available at this stage.
1265  *****************************************************************************/
1266 static void DestroyThread( vout_thread_t *p_vout, int i_status )
1267 {
1268     int *pi_status;                                         /* status adress */
1269
1270     /* Store status adress */
1271     intf_DbgMsg("\n");
1272     pi_status = p_vout->pi_status;
1273
1274     /* Destroy thread structures allocated by Create and InitThread */
1275     vout_UnloadFont( p_vout->p_default_font );
1276     vout_UnloadFont( p_vout->p_large_font );
1277     p_vout->p_sys_destroy( p_vout );
1278
1279     /* Close plugin */
1280     TrashPlugin( p_vout->vout_plugin );
1281
1282     /* Free structure */
1283     free( p_vout );
1284     *pi_status = i_status;
1285 }
1286
1287 /*****************************************************************************
1288  * Print: print simple text on a picture
1289  *****************************************************************************
1290  * This function will print a simple text on the picture. It is designed to
1291  * print debugging or general informations.
1292  *****************************************************************************/
1293 void Print( vout_thread_t *p_vout, int i_x, int i_y, int i_h_align, int i_v_align, unsigned char *psz_text )
1294 {
1295     int                 i_text_height;                  /* total text height */
1296     int                 i_text_width;                    /* total text width */
1297
1298     /* Update upper left coordinates according to alignment */
1299     vout_TextSize( p_vout->p_default_font, 0, psz_text, &i_text_width, &i_text_height );
1300     if( !Align( p_vout, &i_x, &i_y, i_text_width, i_text_height, i_h_align, i_v_align ) )
1301     {
1302         /* Set area and print text */
1303         SetBufferArea( p_vout, i_x, i_y, i_text_width, i_text_height );
1304         vout_Print( p_vout->p_default_font, p_vout->p_buffer[ p_vout->i_buffer_index ].p_data +
1305                     i_y * p_vout->i_bytes_per_line + i_x * p_vout->i_bytes_per_pixel,
1306                     p_vout->i_bytes_per_pixel, p_vout->i_bytes_per_line,
1307                     p_vout->i_white_pixel, 0, 0,
1308                     0, psz_text );
1309     }
1310 }
1311
1312 /*****************************************************************************
1313  * SetBufferArea: activate an area in current buffer
1314  *****************************************************************************
1315  * This function is called when something is rendered on the current buffer.
1316  * It set the area as active and prepare it to be cleared on next rendering.
1317  * Pay attention to the fact that in this functions, i_h is in fact the end y
1318  * coordinate of the new area.
1319  *****************************************************************************/
1320 static void SetBufferArea( vout_thread_t *p_vout, int i_x, int i_y, int i_w, int i_h )
1321 {
1322     vout_buffer_t *     p_buffer;                          /* current buffer */
1323     int                 i_area_begin, i_area_end; /* area vertical extension */
1324     int                 i_area, i_area_copy;                   /* area index */
1325     int                 i_area_shift;            /* shift distance for areas */
1326
1327     /* Choose buffer and modify h to end of area position */
1328     p_buffer =  &p_vout->p_buffer[ p_vout->i_buffer_index ];
1329     i_h +=      i_y - 1;
1330
1331     /*
1332      * Remove part of the area which is inside the picture - this is done
1333      * by calling again SetBufferArea with the correct areas dimensions.
1334      */
1335     if( (i_x >= p_buffer->i_pic_x) && (i_x + i_w <= p_buffer->i_pic_x + p_buffer->i_pic_width) )
1336     {
1337         i_area_begin =  p_buffer->i_pic_y;
1338         i_area_end =    i_area_begin + p_buffer->i_pic_height - 1;
1339
1340         if( ((i_y >= i_area_begin) && (i_y <= i_area_end)) ||
1341             ((i_h >= i_area_begin) && (i_h <= i_area_end)) ||
1342             ((i_y <  i_area_begin) && (i_h > i_area_end)) )
1343         {
1344             /* Keep the stripe above the picture, if any */
1345             if( i_y < i_area_begin )
1346             {
1347                 SetBufferArea( p_vout, i_x, i_y, i_w, i_area_begin - i_y );
1348             }
1349             /* Keep the stripe below the picture, if any */
1350             if( i_h > i_area_end )
1351             {
1352                 SetBufferArea( p_vout, i_x, i_area_end, i_w, i_h - i_area_end );
1353             }
1354             return;
1355         }
1356     }
1357
1358     /* Skip some extensions until interesting areas */
1359     for( i_area = 0;
1360          (i_area < p_buffer->i_areas) &&
1361              (p_buffer->pi_area_end[i_area] + 1 <= i_y);
1362          i_area++ )
1363     {
1364         ;
1365     }
1366
1367     if( i_area == p_buffer->i_areas )
1368     {
1369         /* New area is below all existing ones: just add it at the end of the
1370          * array, if possible - else, append it to the last one */
1371         if( i_area < VOUT_MAX_AREAS )
1372         {
1373             p_buffer->pi_area_begin[i_area] = i_y;
1374             p_buffer->pi_area_end[i_area] = i_h;
1375             p_buffer->i_areas++;
1376         }
1377         else
1378         {
1379 #ifdef DEBUG_VIDEO
1380             intf_DbgMsg("areas overflow\n");
1381 #endif
1382             p_buffer->pi_area_end[VOUT_MAX_AREAS - 1] = i_h;
1383         }
1384     }
1385     else
1386     {
1387         i_area_begin =  p_buffer->pi_area_begin[i_area];
1388         i_area_end =    p_buffer->pi_area_end[i_area];
1389
1390         if( i_y < i_area_begin )
1391         {
1392             if( i_h >= i_area_begin - 1 )
1393             {
1394                 /* Extend area above */
1395                 p_buffer->pi_area_begin[i_area] = i_y;
1396             }
1397             else
1398             {
1399                 /* Create a new area above : merge last area if overflow, then
1400                  * move all old areas down */
1401                 if( p_buffer->i_areas == VOUT_MAX_AREAS )
1402                 {
1403 #ifdef DEBUG_VIDEO
1404                     intf_DbgMsg("areas overflow\n");
1405 #endif
1406                     p_buffer->pi_area_end[VOUT_MAX_AREAS - 2] = p_buffer->pi_area_end[VOUT_MAX_AREAS - 1];
1407                 }
1408                 else
1409                 {
1410                     p_buffer->i_areas++;
1411                 }
1412                 for( i_area_copy = p_buffer->i_areas - 1; i_area_copy > i_area; i_area_copy-- )
1413                 {
1414                     p_buffer->pi_area_begin[i_area_copy] = p_buffer->pi_area_begin[i_area_copy - 1];
1415                     p_buffer->pi_area_end[i_area_copy] =   p_buffer->pi_area_end[i_area_copy - 1];
1416                 }
1417                 p_buffer->pi_area_begin[i_area] = i_y;
1418                 p_buffer->pi_area_end[i_area] = i_h;
1419                 return;
1420             }
1421         }
1422         if( i_h > i_area_end )
1423         {
1424             /* Find further areas which can be merged with the new one */
1425             for( i_area_copy = i_area + 1;
1426                  (i_area_copy < p_buffer->i_areas) &&
1427                      (p_buffer->pi_area_begin[i_area] <= i_h);
1428                  i_area_copy++ )
1429             {
1430                 ;
1431             }
1432             i_area_copy--;
1433
1434             if( i_area_copy != i_area )
1435             {
1436                 /* Merge with last possible areas */
1437                 p_buffer->pi_area_end[i_area] = MAX( i_h, p_buffer->pi_area_end[i_area_copy] );
1438
1439                 /* Shift lower areas upward */
1440                 i_area_shift = i_area_copy - i_area;
1441                 p_buffer->i_areas -= i_area_shift;
1442                 for( i_area_copy = i_area + 1; i_area_copy < p_buffer->i_areas; i_area_copy++ )
1443                 {
1444                     p_buffer->pi_area_begin[i_area_copy] = p_buffer->pi_area_begin[i_area_copy + i_area_shift];
1445                     p_buffer->pi_area_end[i_area_copy] =   p_buffer->pi_area_end[i_area_copy + i_area_shift];
1446                 }
1447             }
1448             else
1449             {
1450                 /* Extend area below */
1451                 p_buffer->pi_area_end[i_area] = i_h;
1452             }
1453         }
1454     }
1455 }
1456
1457 /*****************************************************************************
1458  * SetBufferPicture: clear buffer and set picture area
1459  *****************************************************************************
1460  * This function is called before any rendering. It clears the current
1461  * rendering buffer and set the new picture area. If the picture pointer is
1462  * NULL, then no picture area is defined. Floating operations are avoided since
1463  * some MMX calculations may follow.
1464  *****************************************************************************/
1465 static void SetBufferPicture( vout_thread_t *p_vout, picture_t *p_pic )
1466 {
1467     vout_buffer_t *     p_buffer;                          /* current buffer */
1468     int                 i_pic_x, i_pic_y;                /* picture position */
1469     int                 i_pic_width, i_pic_height;     /* picture dimensions */
1470     int                 i_old_pic_y, i_old_pic_height;   /* old picture area */
1471     int                 i_vout_width, i_vout_height;   /* display dimensions */
1472     int                 i_area;                                /* area index */
1473     int                 i_data_index;                     /* area data index */
1474     int                 i_data_size;   /* area data size, in 256 bytes blocs */
1475     u64 *               p_data;                   /* area data, for clearing */
1476     byte_t *            p_data8;           /* area data, for clearing (slow) */
1477
1478     /* Choose buffer and set display dimensions */
1479     p_buffer =          &p_vout->p_buffer[ p_vout->i_buffer_index ];
1480     i_vout_width =      p_vout->i_width;
1481     i_vout_height =     p_vout->i_height;
1482
1483     /*
1484      * Computes new picture size
1485      */
1486     if( p_pic != NULL )
1487     {
1488         /* Try horizontal scaling first - width must be a mutiple of 16 */
1489         i_pic_width = (( p_vout->b_scale || (p_pic->i_width > i_vout_width)) ?
1490                        i_vout_width : p_pic->i_width) & ~0xf;
1491         switch( p_pic->i_aspect_ratio )
1492         {
1493         case AR_3_4_PICTURE:
1494             i_pic_height = i_pic_width * 3 / 4;
1495             break;
1496         case AR_16_9_PICTURE:
1497             i_pic_height = i_pic_width * 9 / 16;
1498             break;
1499         case AR_221_1_PICTURE:
1500             i_pic_height = i_pic_width * 100 / 221;
1501             break;
1502         case AR_SQUARE_PICTURE:
1503         default:
1504             i_pic_height = p_pic->i_height * i_pic_width / p_pic->i_width;
1505             break;
1506         }
1507
1508         /* If picture dimensions using horizontal scaling are too large, use
1509          * vertical scaling. Since width must be a multiple of 16, height is
1510          * adjusted again after. */
1511         if( i_pic_height > i_vout_height )
1512         {
1513             i_pic_height = ( p_vout->b_scale || (p_pic->i_height > i_vout_height)) ?
1514                 i_vout_height : p_pic->i_height;
1515             switch( p_pic->i_aspect_ratio )
1516             {
1517             case AR_3_4_PICTURE:
1518                 i_pic_width = (i_pic_height * 4 / 3) & ~0xf;
1519                 i_pic_height = i_pic_width * 3 / 4;
1520                 break;
1521             case AR_16_9_PICTURE:
1522                 i_pic_width = (i_pic_height * 16 / 9) & ~0xf;
1523                 i_pic_height = i_pic_width * 9 / 16;
1524                 break;
1525             case AR_221_1_PICTURE:
1526                 i_pic_width = (i_pic_height * 221 / 100) & ~0xf;
1527                 i_pic_height = i_pic_width * 100 / 221;
1528                 break;
1529             case AR_SQUARE_PICTURE:
1530             default:
1531                 i_pic_width = (p_pic->i_width * i_pic_height / p_pic->i_height) & ~0xf;
1532                 i_pic_height = p_pic->i_height * i_pic_width / p_pic->i_width;
1533                 break;
1534             }
1535         }
1536
1537         /* Set picture position */
1538         i_pic_x = (p_vout->i_width - i_pic_width) / 2;
1539         i_pic_y = (p_vout->i_height - i_pic_height) / 2;
1540     }
1541     else
1542     {
1543         /* No picture: size is 0 */
1544         i_pic_x =       0;
1545         i_pic_y =       0;
1546         i_pic_width =   0;
1547         i_pic_height =  0;
1548     }
1549
1550     /*
1551      * Set new picture size - if is is smaller than the previous one, clear
1552      * around it. Since picture are centered, only their size is tested.
1553      */
1554     if( (p_buffer->i_pic_width > i_pic_width) || (p_buffer->i_pic_height > i_pic_height) )
1555     {
1556         i_old_pic_y =            p_buffer->i_pic_y;
1557         i_old_pic_height =       p_buffer->i_pic_height;
1558         p_buffer->i_pic_x =      i_pic_x;
1559         p_buffer->i_pic_y =      i_pic_y;
1560         p_buffer->i_pic_width =  i_pic_width;
1561         p_buffer->i_pic_height = i_pic_height;
1562         SetBufferArea( p_vout, 0, i_old_pic_y, p_vout->i_width, i_old_pic_height );
1563     }
1564     else
1565     {
1566         p_buffer->i_pic_x =      i_pic_x;
1567         p_buffer->i_pic_y =      i_pic_y;
1568         p_buffer->i_pic_width =  i_pic_width;
1569         p_buffer->i_pic_height = i_pic_height;
1570     }
1571
1572     /*
1573      * Clear areas
1574      */
1575     for( i_area = 0; i_area < p_buffer->i_areas; i_area++ )
1576     {
1577 #ifdef DEBUG_VIDEO
1578         intf_DbgMsg("clearing picture %p area in buffer %d: %d-%d\n", p_pic,
1579                     p_vout->i_buffer_index, p_buffer->pi_area_begin[i_area], p_buffer->pi_area_end[i_area] );
1580 #endif
1581         i_data_size = (p_buffer->pi_area_end[i_area] - p_buffer->pi_area_begin[i_area] + 1) * p_vout->i_bytes_per_line;
1582         p_data = (u64*) (p_buffer->p_data + p_vout->i_bytes_per_line * p_buffer->pi_area_begin[i_area]);
1583         for( i_data_index = i_data_size / 256; i_data_index-- ; )
1584         {
1585             /* Clear 256 bytes block */
1586             *p_data++ = 0;  *p_data++ = 0;  *p_data++ = 0;  *p_data++ = 0;
1587             *p_data++ = 0;  *p_data++ = 0;  *p_data++ = 0;  *p_data++ = 0;
1588             *p_data++ = 0;  *p_data++ = 0;  *p_data++ = 0;  *p_data++ = 0;
1589             *p_data++ = 0;  *p_data++ = 0;  *p_data++ = 0;  *p_data++ = 0;
1590             *p_data++ = 0;  *p_data++ = 0;  *p_data++ = 0;  *p_data++ = 0;
1591             *p_data++ = 0;  *p_data++ = 0;  *p_data++ = 0;  *p_data++ = 0;
1592             *p_data++ = 0;  *p_data++ = 0;  *p_data++ = 0;  *p_data++ = 0;
1593             *p_data++ = 0;  *p_data++ = 0;  *p_data++ = 0;  *p_data++ = 0;
1594         }
1595         for( i_data_index = (i_data_size % 256) / 16; i_data_index--; )
1596         {
1597             /* Clear remaining 16 bytes blocks */
1598             *p_data++ = 0;  *p_data++ = 0;
1599         }
1600         p_data8 = (byte_t *)p_data;
1601         for( i_data_index = i_data_size % 16; i_data_index--; )
1602         {
1603             /* Clear remaining bytes */
1604             *p_data8++ = 0;
1605         }
1606     }
1607
1608     /*
1609      * Clear areas array
1610      */
1611     p_buffer->i_areas = 0;
1612 }
1613
1614 /*****************************************************************************
1615  * RenderPicture: render a picture
1616  *****************************************************************************
1617  * This function convert a picture from a video heap to a pixel-encoded image
1618  * and copy it to the current rendering buffer. No lock is required, since the
1619  * rendered picture has been determined as existant, and will only be destroyed
1620  * by the vout thread later.
1621  *****************************************************************************/
1622 static void RenderPicture( vout_thread_t *p_vout, picture_t *p_pic )
1623 {
1624 #ifdef DEBUG_VIDEO
1625     char                psz_date[MSTRTIME_MAX_SIZE];         /* picture date */
1626     mtime_t             render_time;               /* picture rendering time */
1627 #endif
1628     vout_buffer_t *     p_buffer;                        /* rendering buffer */
1629     byte_t *            p_pic_data;                /* convertion destination */
1630
1631     /* Get and set rendering informations */
1632     p_buffer =          &p_vout->p_buffer[ p_vout->i_buffer_index ];
1633     p_pic_data =        p_buffer->p_data +
1634         p_buffer->i_pic_x * p_vout->i_bytes_per_pixel +
1635         p_buffer->i_pic_y * p_vout->i_bytes_per_line;
1636 #ifdef DEBUG_VIDEO
1637     render_time = mdate();
1638 #endif
1639
1640     /*
1641      * Choose appropriate rendering function and render picture
1642      */
1643     switch( p_pic->i_type )
1644     {
1645     case YUV_420_PICTURE:
1646         p_vout->yuv.p_Convert420( p_vout, p_pic_data,
1647                                   p_pic->p_y, p_pic->p_u, p_pic->p_v,
1648                                   p_pic->i_width, p_pic->i_height,
1649                                   p_buffer->i_pic_width, p_buffer->i_pic_height,
1650                                   p_vout->i_bytes_per_line / p_vout->i_bytes_per_pixel,
1651                                   p_pic->i_matrix_coefficients );
1652         break;
1653     case YUV_422_PICTURE:
1654         p_vout->yuv.p_Convert422( p_vout, p_pic_data,
1655                                   p_pic->p_y, p_pic->p_u, p_pic->p_v,
1656                                   p_pic->i_width, p_pic->i_height,
1657                                   p_buffer->i_pic_width, p_buffer->i_pic_height,
1658                                   p_vout->i_bytes_per_line / p_vout->i_bytes_per_pixel,
1659                                   p_pic->i_matrix_coefficients );
1660         break;
1661     case YUV_444_PICTURE:
1662         p_vout->yuv.p_Convert444( p_vout, p_pic_data,
1663                                   p_pic->p_y, p_pic->p_u, p_pic->p_v,
1664                                   p_pic->i_width, p_pic->i_height,
1665                                   p_buffer->i_pic_width, p_buffer->i_pic_height,
1666                                   p_vout->i_bytes_per_line / p_vout->i_bytes_per_pixel,
1667                                   p_pic->i_matrix_coefficients );
1668         break;
1669 #ifdef DEBUG
1670     default:
1671         intf_DbgMsg("error: unknown picture type %d\n", p_pic->i_type );
1672         break;
1673 #endif
1674     }
1675
1676 #ifdef DEBUG_VIDEO
1677     /* Print picture date and rendering time */
1678     intf_DbgMsg("picture %p rendered in buffer %d (%ld us), display date: %s\n", p_pic,
1679                 p_vout->i_buffer_index, (long) (mdate() - render_time),
1680                 mstrtime( psz_date, p_pic->date ));
1681 #endif
1682 }
1683
1684 /*****************************************************************************
1685  * RenderPictureInfo: print additionnal informations on a picture
1686  *****************************************************************************
1687  * This function will print informations such as fps and other picture
1688  * dependant informations.
1689  *****************************************************************************/
1690 static void RenderPictureInfo( vout_thread_t *p_vout, picture_t *p_pic )
1691 {
1692 #if defined(STATS) || defined(DEBUG)
1693     char        psz_buffer[256];                            /* string buffer */
1694 #endif
1695
1696 #ifdef STATS
1697     /*
1698      * Print FPS rate in upper right corner
1699      */
1700     if( p_vout->c_fps_samples > VOUT_FPS_SAMPLES )
1701     {
1702         sprintf( psz_buffer, "%.2f fps", (double) VOUT_FPS_SAMPLES * 1000000 /
1703                  ( p_vout->p_fps_sample[ (p_vout->c_fps_samples - 1) % VOUT_FPS_SAMPLES ] -
1704                    p_vout->p_fps_sample[ p_vout->c_fps_samples % VOUT_FPS_SAMPLES ] ) );
1705         Print( p_vout, 0, 0, RIGHT_RALIGN, TOP_RALIGN, psz_buffer );
1706     }
1707
1708     /*
1709      * Print frames count and loop time in upper left corner
1710      */
1711     sprintf( psz_buffer, "%ld frames   rendering: %ld us",
1712              (long) p_vout->c_fps_samples, (long) p_vout->render_time );
1713     Print( p_vout, 0, 0, LEFT_RALIGN, TOP_RALIGN, psz_buffer );
1714 #endif
1715
1716 #ifdef DEBUG
1717     /*
1718      * Print picture information in lower right corner
1719      */
1720     sprintf( psz_buffer, "%s picture %dx%d (%dx%d%+d%+d %s) -> %dx%d+%d+%d",
1721              (p_pic->i_type == YUV_420_PICTURE) ? "4:2:0" :
1722              ((p_pic->i_type == YUV_422_PICTURE) ? "4:2:2" :
1723               ((p_pic->i_type == YUV_444_PICTURE) ? "4:4:4" : "ukn-type")),
1724              p_pic->i_width, p_pic->i_height,
1725              p_pic->i_display_width, p_pic->i_display_height,
1726              p_pic->i_display_horizontal_offset, p_pic->i_display_vertical_offset,
1727              (p_pic->i_aspect_ratio == AR_SQUARE_PICTURE) ? "sq" :
1728              ((p_pic->i_aspect_ratio == AR_3_4_PICTURE) ? "4:3" :
1729               ((p_pic->i_aspect_ratio == AR_16_9_PICTURE) ? "16:9" :
1730                ((p_pic->i_aspect_ratio == AR_221_1_PICTURE) ? "2.21:1" : "ukn-ar" ))),
1731              p_vout->p_buffer[ p_vout->i_buffer_index ].i_pic_width,
1732              p_vout->p_buffer[ p_vout->i_buffer_index ].i_pic_height,
1733              p_vout->p_buffer[ p_vout->i_buffer_index ].i_pic_x,
1734              p_vout->p_buffer[ p_vout->i_buffer_index ].i_pic_y );
1735     Print( p_vout, 0, 0, RIGHT_RALIGN, BOTTOM_RALIGN, psz_buffer );
1736 #endif
1737 }
1738
1739 /*****************************************************************************
1740  * RenderIdle: render idle picture
1741  *****************************************************************************
1742  * This function will print something on the screen. It will return 0 if
1743  * nothing has been rendered, or 1 if something has been changed on the screen.
1744  * Note that if you absolutely want something to be printed, you will have
1745  * to force it by setting the last idle date to 0.
1746  * Unlike other rendering functions, this one calls the SetBufferPicture
1747  * function when needed.
1748  *****************************************************************************/
1749 static int RenderIdle( vout_thread_t *p_vout )
1750 {
1751     int         i_x = 0, i_y = 0;                           /* text position */
1752     int         i_width, i_height;                              /* text size */
1753     mtime_t     current_date;                                /* current date */
1754     const char *psz_text = "waiting for stream ...";      /* text to display */
1755
1756
1757     current_date = mdate();
1758     if( (current_date - p_vout->last_display_date) > VOUT_IDLE_DELAY &&
1759         (current_date - p_vout->last_idle_date) > VOUT_IDLE_DELAY )
1760     {
1761         SetBufferPicture( p_vout, NULL );
1762         vout_TextSize( p_vout->p_large_font, WIDE_TEXT | OUTLINED_TEXT, psz_text,
1763                        &i_width, &i_height );
1764         if( !Align( p_vout, &i_x, &i_y, i_width, i_height, CENTER_RALIGN, CENTER_RALIGN ) )
1765         {
1766             vout_Print( p_vout->p_large_font,
1767                         p_vout->p_buffer[ p_vout->i_buffer_index ].p_data +
1768                         i_x * p_vout->i_bytes_per_pixel + i_y * p_vout->i_bytes_per_line,
1769                         p_vout->i_bytes_per_pixel, p_vout->i_bytes_per_line,
1770                         p_vout->i_white_pixel, p_vout->i_gray_pixel, 0,
1771                         WIDE_TEXT | OUTLINED_TEXT, psz_text );
1772             SetBufferArea( p_vout, i_x, i_y, i_width, i_height );
1773         }
1774         return( 1 );
1775     }
1776     return( 0 );
1777 }
1778
1779 /*****************************************************************************
1780  * RenderInfo: render additionnal informations
1781  *****************************************************************************
1782  * This function render informations which do not depend of the current picture
1783  * rendered.
1784  *****************************************************************************/
1785 static void RenderInfo( vout_thread_t *p_vout )
1786 {
1787 #ifdef DEBUG
1788     char        psz_buffer[256];                            /* string buffer */
1789     int         i_ready_pic = 0;                           /* ready pictures */
1790     int         i_reserved_pic = 0;                     /* reserved pictures */
1791     int         i_picture;                                  /* picture index */
1792 #endif
1793
1794 #ifdef DEBUG
1795     /*
1796      * Print thread state in lower left corner
1797      */
1798     for( i_picture = 0; i_picture < VOUT_MAX_PICTURES; i_picture++ )
1799     {
1800         switch( p_vout->p_picture[i_picture].i_status )
1801         {
1802         case RESERVED_PICTURE:
1803         case RESERVED_DATED_PICTURE:
1804         case RESERVED_DISP_PICTURE:
1805             i_reserved_pic++;
1806             break;
1807         case READY_PICTURE:
1808             i_ready_pic++;
1809             break;
1810         }
1811     }
1812     sprintf( psz_buffer, "pic: %d (%d/%d)/%d",
1813              p_vout->i_pictures, i_reserved_pic, i_ready_pic, VOUT_MAX_PICTURES );
1814     Print( p_vout, 0, 0, LEFT_RALIGN, BOTTOM_RALIGN, psz_buffer );
1815 #endif
1816 }
1817
1818 /*****************************************************************************
1819  * RenderSubPicture: render a subpicture
1820  *****************************************************************************
1821  * This function render a sub picture unit.
1822  *****************************************************************************/
1823 static void RenderSubPicture( vout_thread_t *p_vout, subpicture_t *p_subpic )
1824 {
1825     p_vout_font_t       p_font;                                 /* text font */
1826     int                 i_width, i_height;          /* subpicture dimensions */
1827
1828     switch( p_subpic->i_type )
1829     {
1830     case DVD_SUBPICTURE:                              /* DVD subpicture unit */
1831         vout_RenderSPU( p_subpic->p_data, p_subpic->type.spu.i_offset,
1832                         p_vout->p_buffer[ p_vout->i_buffer_index ].p_data,
1833                         p_vout->i_bytes_per_pixel, p_vout->i_bytes_per_line );
1834         break;
1835     case TEXT_SUBPICTURE:                                /* single line text */
1836         /* Select default font if not specified */
1837         p_font = p_subpic->type.text.p_font;
1838         if( p_font == NULL )
1839         {
1840             p_font = p_vout->p_default_font;
1841         }
1842
1843         /* Compute text size (width and height fields are ignored)
1844          * and print it */
1845         vout_TextSize( p_font, p_subpic->type.text.i_style, p_subpic->p_data, &i_width, &i_height );
1846         if( !Align( p_vout, &p_subpic->i_x, &p_subpic->i_y, i_width, i_height,
1847                     p_subpic->i_horizontal_align, p_subpic->i_vertical_align ) )
1848         {
1849             vout_Print( p_font, p_vout->p_buffer[ p_vout->i_buffer_index ].p_data +
1850                         p_subpic->i_x * p_vout->i_bytes_per_pixel +
1851                         p_subpic->i_y * p_vout->i_bytes_per_line,
1852                         p_vout->i_bytes_per_pixel, p_vout->i_bytes_per_line,
1853                         p_subpic->type.text.i_char_color, p_subpic->type.text.i_border_color,
1854                         p_subpic->type.text.i_bg_color, p_subpic->type.text.i_style,
1855                         p_subpic->p_data );
1856             SetBufferArea( p_vout, p_subpic->i_x, p_subpic->i_y, i_width, i_height );
1857         }
1858         break;
1859
1860 #ifdef DEBUG
1861     default:
1862         intf_DbgMsg("error: unknown subpicture %p type %d\n", p_subpic, p_subpic->i_type );
1863 #endif
1864     }
1865 }
1866
1867 /*****************************************************************************
1868  * RenderInterface: render the interface
1869  *****************************************************************************
1870  * This function render the interface, if any.
1871  *****************************************************************************/
1872 static void RenderInterface( vout_thread_t *p_vout )
1873 {
1874     int         i_height, i_text_height;            /* total and text height */
1875     int         i_width_1, i_width_2;                          /* text width */
1876     int         i_byte;                                        /* byte index */
1877     const char *psz_text_1 = "[1-9] Channel   [i]nfo   [c]olor     [g/G]amma";
1878     const char *psz_text_2 = "[+/-] Volume    [m]ute   [s]caling   [Q]uit";
1879
1880     /* Get text size */
1881     vout_TextSize( p_vout->p_large_font, OUTLINED_TEXT, psz_text_1, &i_width_1, &i_height );
1882     vout_TextSize( p_vout->p_large_font, OUTLINED_TEXT, psz_text_2, &i_width_2, &i_text_height );
1883     i_height += i_text_height;
1884
1885     /* Render background */
1886     for( i_byte = (p_vout->i_height - i_height) * p_vout->i_bytes_per_line;
1887          i_byte < p_vout->i_height * p_vout->i_bytes_per_line;
1888          i_byte++ )
1889     {
1890         /* XXX?? noooo ! */
1891         p_vout->p_buffer[ p_vout->i_buffer_index ].p_data[ i_byte ] = p_vout->i_blue_pixel;
1892     }
1893
1894     /* Render text, if not larger than screen */
1895     if( i_width_1 < p_vout->i_width )
1896     {
1897         vout_Print( p_vout->p_large_font, p_vout->p_buffer[ p_vout->i_buffer_index ].p_data +
1898                     (p_vout->i_height - i_height) * p_vout->i_bytes_per_line,
1899                     p_vout->i_bytes_per_pixel, p_vout->i_bytes_per_line,
1900                     p_vout->i_white_pixel, p_vout->i_black_pixel, 0,
1901                     OUTLINED_TEXT, psz_text_1 );
1902     }
1903     if( i_width_2 < p_vout->i_width )
1904     {
1905         vout_Print( p_vout->p_large_font, p_vout->p_buffer[ p_vout->i_buffer_index ].p_data +
1906                     (p_vout->i_height - i_height + i_text_height) * p_vout->i_bytes_per_line,
1907                     p_vout->i_bytes_per_pixel, p_vout->i_bytes_per_line,
1908                     p_vout->i_white_pixel, p_vout->i_black_pixel, 0,
1909                     OUTLINED_TEXT, psz_text_2 );
1910     }
1911
1912     /* Activate modified area */
1913     SetBufferArea( p_vout, 0, p_vout->i_height - i_height, p_vout->i_width, i_height );
1914 }
1915
1916 /*****************************************************************************
1917  * Synchronize: update synchro level depending of heap state
1918  *****************************************************************************
1919  * This function is called during the main vout loop.
1920  *****************************************************************************/
1921 static void Synchronize( vout_thread_t *p_vout, s64 i_delay )
1922 {
1923     int i_synchro_inc = 0;
1924     /* XXX?? gore following */
1925     static int i_panic_count = 0;
1926     static int i_last_synchro_inc = 0;
1927     static float r_synchro_level = VOUT_SYNCHRO_LEVEL_START;
1928     static int i_truc = 10;
1929
1930     if( i_delay < 0 )
1931     {
1932         //fprintf( stderr, "PANIC %d\n", i_panic_count );
1933         i_panic_count++;
1934     }
1935
1936     i_truc *= 2;
1937
1938     if( p_vout->i_pictures > VOUT_SYNCHRO_HEAP_IDEAL_SIZE+1 )
1939     {
1940         i_truc = 40;
1941         i_synchro_inc += p_vout->i_pictures - VOUT_SYNCHRO_HEAP_IDEAL_SIZE - 1;
1942
1943     }
1944     else
1945     {
1946         if( p_vout->i_pictures < VOUT_SYNCHRO_HEAP_IDEAL_SIZE )
1947         {
1948             i_truc = 32;
1949             i_synchro_inc += p_vout->i_pictures - VOUT_SYNCHRO_HEAP_IDEAL_SIZE;
1950         }
1951     }
1952
1953     if( i_truc > VOUT_SYNCHRO_LEVEL_MAX*2*2*2*2*2 ||
1954         i_synchro_inc*i_last_synchro_inc < 0 )
1955     {
1956         i_truc = 32;
1957     }
1958
1959     if( i_delay < 6000 )
1960     {
1961         i_truc = 16;
1962         i_synchro_inc -= 2;
1963     }
1964     else if( i_delay < 70000 )
1965     {
1966         i_truc = 24+(24*i_delay)/70000;
1967         if( i_truc < 16 )
1968             i_truc = 16;
1969         i_synchro_inc -= 1+(5*(70000-i_delay))/70000;
1970     }
1971     else if( i_delay > 100000 )
1972     {
1973         r_synchro_level += 1;
1974         if( i_delay > 130000 )
1975             r_synchro_level += 1;
1976     }
1977
1978     r_synchro_level += (float)i_synchro_inc / i_truc;
1979     p_vout->i_synchro_level = (int)(r_synchro_level+0.5);
1980
1981     if( r_synchro_level > VOUT_SYNCHRO_LEVEL_MAX )
1982     {
1983         r_synchro_level = VOUT_SYNCHRO_LEVEL_MAX;
1984     }
1985
1986     //fprintf( stderr, "synchro level : %d, heap : %d (%d, %d) (%d, %f) - %Ld\n", p_vout->i_synchro_level,
1987     //        p_vout->i_pictures, i_last_synchro_inc, i_synchro_inc, i_truc, r_synchro_level, i_delay );
1988     i_last_synchro_inc = i_synchro_inc;
1989 }
1990
1991 /*****************************************************************************
1992  * Manage: manage thread
1993  *****************************************************************************
1994  * This function will handle changes in thread configuration.
1995  *****************************************************************************/
1996 static int Manage( vout_thread_t *p_vout )
1997 {
1998 #ifdef DEBUG_VIDEO
1999     if( p_vout->i_changes )
2000     {
2001         intf_DbgMsg("changes: 0x%x (no display: 0x%x)\n", p_vout->i_changes,
2002                     p_vout->i_changes & VOUT_NODISPLAY_CHANGE );
2003     }
2004 #endif
2005
2006     /* On gamma or grayscale change, rebuild tables */
2007     if( p_vout->i_changes & (VOUT_GAMMA_CHANGE | VOUT_GRAYSCALE_CHANGE |
2008                              VOUT_YUV_CHANGE) )
2009     {
2010         if( vout_ResetYUV( p_vout ) )
2011         {
2012             intf_ErrMsg("error: can't rebuild convertion tables\n");
2013             return( 1 );
2014         }
2015     }
2016
2017     /* Clear changes flags which does not need management or have been
2018      * handled */
2019     p_vout->i_changes &= ~(VOUT_GAMMA_CHANGE | VOUT_GRAYSCALE_CHANGE |
2020                            VOUT_YUV_CHANGE   | VOUT_INFO_CHANGE |
2021                            VOUT_INTF_CHANGE  | VOUT_SCALE_CHANGE );
2022
2023     /* Detect unauthorized changes */
2024     if( p_vout->i_changes )
2025     {
2026         /* Some changes were not acknowledged by p_vout->p_sys_manage or this
2027          * function, it means they should not be authorized */
2028         intf_ErrMsg( "error: unauthorized changes in the video output thread\n" );
2029         return( 1 );
2030     }
2031
2032     return( 0 );
2033 }
2034
2035 /*****************************************************************************
2036  * Align: align a subpicture in the screen
2037  *****************************************************************************
2038  * This function is used for rendering text or subpictures. It returns non 0
2039  * it the final aera is not fully included in display area. Return coordinates
2040  * are absolute.
2041  *****************************************************************************/
2042 static int Align( vout_thread_t *p_vout, int *pi_x, int *pi_y,
2043                    int i_width, int i_height, int i_h_align, int i_v_align )
2044 {
2045     /* Align horizontally */
2046     switch( i_h_align )
2047     {
2048     case CENTER_ALIGN:
2049         *pi_x -= i_width / 2;
2050         break;
2051     case CENTER_RALIGN:
2052         *pi_x += (p_vout->i_width - i_width) / 2;
2053         break;
2054     case RIGHT_ALIGN:
2055         *pi_x -= i_width;
2056         break;
2057     case RIGHT_RALIGN:
2058         *pi_x += p_vout->i_width - i_width;
2059         break;
2060     }
2061
2062     /* Align vertically */
2063     switch( i_v_align )
2064     {
2065     case CENTER_ALIGN:
2066         *pi_y -= i_height / 2;
2067         break;
2068     case CENTER_RALIGN:
2069         *pi_y += (p_vout->i_height - i_height) / 2;
2070         break;
2071     case BOTTOM_ALIGN:
2072         *pi_y -= i_height;
2073         break;
2074     case BOTTOM_RALIGN:
2075         *pi_y += p_vout->i_height - i_height;
2076         break;
2077     case SUBTITLE_RALIGN:
2078         *pi_y += (p_vout->i_height + p_vout->p_buffer[ p_vout->i_buffer_index ].i_pic_y +
2079                   p_vout->p_buffer[ p_vout->i_buffer_index ].i_pic_height - i_height) / 2;
2080         break;
2081     }
2082
2083     /* Return non 0 if clipping failed */
2084     return( (*pi_x < 0) || (*pi_y < 0) ||
2085             (*pi_x + i_width > p_vout->i_width) || (*pi_y + i_height > p_vout->i_height) );
2086 }
2087
2088 /*****************************************************************************
2089  * SetPalette: sets an 8 bpp palette
2090  *****************************************************************************
2091  * This function is just a prototype that does nothing. Architectures that
2092  * support palette allocation should override it.
2093  *****************************************************************************/
2094 static void     SetPalette        ( p_vout_thread_t p_vout, u16 *red,
2095                                     u16 *green, u16 *blue, u16 *transp )
2096 {
2097     intf_ErrMsg( "SetPalette: method does not support palette changing\n" );
2098 }
2099