1 /*****************************************************************************
2 * video_output.c : video output thread
4 *****************************************************************************
5 * This module describes the programming interface for video output threads.
6 * It includes functions allowing to open a new thread, send pictures to a
7 * thread, and destroy a previously oppenned video output thread.
8 *****************************************************************************/
10 /*****************************************************************************
12 *****************************************************************************/
21 #include "vlc_thread.h"
23 #include "video_output.h"
24 #include "video_text.h"
25 #include "video_sys.h"
26 #include "video_yuv.h"
30 /*****************************************************************************
32 *****************************************************************************/
33 static int BinaryLog ( u32 i );
34 static void MaskToShift ( int *pi_left, int *pi_right, u32 i_mask );
35 static int InitThread ( vout_thread_t *p_vout );
36 static void RunThread ( vout_thread_t *p_vout );
37 static void ErrorThread ( vout_thread_t *p_vout );
38 static void EndThread ( vout_thread_t *p_vout );
39 static void DestroyThread ( vout_thread_t *p_vout, int i_status );
40 static void Print ( vout_thread_t *p_vout, int i_x, int i_y,
41 int i_h_align, int i_v_align,
42 unsigned char *psz_text );
43 static void SetBufferArea ( vout_thread_t *p_vout, int i_x, int i_y,
45 static void SetBufferPicture ( vout_thread_t *p_vout, picture_t *p_pic );
46 static void RenderPicture ( vout_thread_t *p_vout, picture_t *p_pic );
47 static void RenderPictureInfo ( vout_thread_t *p_vout, picture_t *p_pic );
48 static void RenderSubPicture ( vout_thread_t *p_vout,
49 subpicture_t *p_subpic );
50 static void RenderInterface ( vout_thread_t *p_vout );
51 static int RenderIdle ( vout_thread_t *p_vout );
52 static void RenderInfo ( vout_thread_t *p_vout );
53 static void Synchronize ( vout_thread_t *p_vout, s64 i_delay );
54 static int Manage ( vout_thread_t *p_vout );
55 static int Align ( vout_thread_t *p_vout, int *pi_x,
56 int *pi_y, int i_width, int i_height,
57 int i_h_align, int i_v_align );
58 static void SetPalette ( p_vout_thread_t p_vout, u16 *red,
59 u16 *green, u16 *blue, u16 *transp );
61 /*****************************************************************************
62 * vout_CreateThread: creates a new video output thread
63 *****************************************************************************
64 * This function creates a new video output thread, and returns a pointer
65 * to its description. On error, it returns NULL.
66 * If pi_status is NULL, then the function will block until the thread is ready.
67 * If not, it will be updated using one of the THREAD_* constants.
68 *****************************************************************************/
69 vout_thread_t * vout_CreateThread ( char *psz_display, int i_root_window,
70 int i_width, int i_height, int *pi_status, int i_method )
72 vout_thread_t * p_vout; /* thread descriptor */
73 int i_status; /* thread status */
74 int i_index; /* index for array initialization */
76 /* Allocate descriptor */
78 p_vout = (vout_thread_t *) malloc( sizeof(vout_thread_t) );
81 intf_ErrMsg("error: %s\n", strerror(ENOMEM));
85 /* Sets method-specific functions */
89 case VOUT_DUMMY_METHOD:
90 p_vout->p_sys_create = vout_DummySysCreate;
91 p_vout->p_sys_init = vout_DummySysInit;
92 p_vout->p_sys_end = vout_DummySysEnd;
93 p_vout->p_sys_destroy = vout_DummySysDestroy;
94 p_vout->p_sys_manage = vout_DummySysManage;
95 p_vout->p_sys_display = vout_DummySysDisplay;
100 p_vout->p_sys_create = vout_X11SysCreate;
101 p_vout->p_sys_init = vout_X11SysInit;
102 p_vout->p_sys_end = vout_X11SysEnd;
103 p_vout->p_sys_destroy = vout_X11SysDestroy;
104 p_vout->p_sys_manage = vout_X11SysManage;
105 p_vout->p_sys_display = vout_X11SysDisplay;
110 p_vout->p_sys_create = vout_FBSysCreate;
111 p_vout->p_sys_init = vout_FBSysInit;
112 p_vout->p_sys_end = vout_FBSysEnd;
113 p_vout->p_sys_destroy = vout_FBSysDestroy;
114 p_vout->p_sys_manage = vout_FBSysManage;
115 p_vout->p_sys_display = vout_FBSysDisplay;
119 case VOUT_GLIDE_METHOD:
120 p_vout->p_sys_create = vout_GlideSysCreate;
121 p_vout->p_sys_init = vout_GlideSysInit;
122 p_vout->p_sys_end = vout_GlideSysEnd;
123 p_vout->p_sys_destroy = vout_GlideSysDestroy;
124 p_vout->p_sys_manage = vout_GlideSysManage;
125 p_vout->p_sys_display = vout_GlideSysDisplay;
129 case VOUT_DGA_METHOD:
130 p_vout->p_sys_create = vout_DGASysCreate;
131 p_vout->p_sys_init = vout_DGASysInit;
132 p_vout->p_sys_end = vout_DGASysEnd;
133 p_vout->p_sys_destroy = vout_DGASysDestroy;
134 p_vout->p_sys_manage = vout_DGASysManage;
135 p_vout->p_sys_display = vout_DGASysDisplay;
139 case VOUT_GGI_METHOD:
140 p_vout->p_sys_create = vout_GGISysCreate;
141 p_vout->p_sys_init = vout_GGISysInit;
142 p_vout->p_sys_end = vout_GGISysEnd;
143 p_vout->p_sys_destroy = vout_GGISysDestroy;
144 p_vout->p_sys_manage = vout_GGISysManage;
145 p_vout->p_sys_display = vout_GGISysDisplay;
149 case VOUT_BEOS_METHOD:
150 p_vout->p_sys_create = vout_BSysCreate;
151 p_vout->p_sys_init = vout_BSysInit;
152 p_vout->p_sys_end = vout_BSysEnd;
153 p_vout->p_sys_destroy = vout_BSysDestroy;
154 p_vout->p_sys_manage = vout_BSysManage;
155 p_vout->p_sys_display = vout_BSysDisplay;
159 intf_ErrMsg( "error: video output method not available\n" );
164 /* Initialize thread properties - thread id and locks will be initialized
168 p_vout->b_active = 0;
169 p_vout->pi_status = (pi_status != NULL) ? pi_status : &i_status;
170 *p_vout->pi_status = THREAD_CREATE;
172 /* Initialize some fields used by the system-dependant method - these fields will
173 * probably be modified by the method, and are only preferences */
174 p_vout->i_changes = 0;
175 p_vout->i_width = i_width;
176 p_vout->i_height = i_height;
177 p_vout->i_bytes_per_line = i_width * 2;
178 p_vout->i_screen_depth = 15;
179 p_vout->i_bytes_per_pixel = 2;
180 p_vout->f_gamma = VOUT_GAMMA;
182 p_vout->b_grayscale = main_GetIntVariable( VOUT_GRAYSCALE_VAR, VOUT_GRAYSCALE_DEFAULT );
184 p_vout->b_interface = 0;
187 p_vout->p_set_palette = SetPalette;
189 intf_DbgMsg("wished configuration: %dx%d, %d/%d bpp (%d Bpl)\n",
190 p_vout->i_width, p_vout->i_height, p_vout->i_screen_depth,
191 p_vout->i_bytes_per_pixel * 8, p_vout->i_bytes_per_line );
193 /* Initialize idle screen */
194 p_vout->last_display_date = mdate();
195 p_vout->last_display_date = 0;
196 p_vout->last_idle_date = 0;
199 /* Initialize statistics fields */
200 p_vout->render_time = 0;
201 p_vout->c_fps_samples = 0;
204 /* Initialize buffer index */
205 p_vout->i_buffer_index = 0;
207 /* Initialize pictures and subpictures - translation tables and functions
208 * will be initialized later in InitThread */
209 for( i_index = 0; i_index < VOUT_MAX_PICTURES; i_index++)
211 p_vout->p_picture[i_index].i_type = EMPTY_PICTURE;
212 p_vout->p_picture[i_index].i_status = FREE_PICTURE;
213 p_vout->p_subpicture[i_index].i_type = EMPTY_SUBPICTURE;
214 p_vout->p_subpicture[i_index].i_status= FREE_SUBPICTURE;
216 p_vout->i_pictures = 0;
218 /* Initialize synchronization informations */
219 p_vout->i_synchro_level = VOUT_SYNCHRO_LEVEL_START;
221 /* Create and initialize system-dependant method - this function issues its
222 * own error messages */
223 if( p_vout->p_sys_create( p_vout, psz_display, i_root_window ) )
228 intf_DbgMsg("actual configuration: %dx%d, %d/%d bpp (%d Bpl), masks: 0x%x/0x%x/0x%x\n",
229 p_vout->i_width, p_vout->i_height, p_vout->i_screen_depth,
230 p_vout->i_bytes_per_pixel * 8, p_vout->i_bytes_per_line,
231 p_vout->i_red_mask, p_vout->i_green_mask, p_vout->i_blue_mask );
233 /* Calculate shifts from system-updated masks */
234 MaskToShift( &p_vout->i_red_lshift, &p_vout->i_red_rshift, p_vout->i_red_mask );
235 MaskToShift( &p_vout->i_green_lshift, &p_vout->i_green_rshift, p_vout->i_green_mask );
236 MaskToShift( &p_vout->i_blue_lshift, &p_vout->i_blue_rshift, p_vout->i_blue_mask );
238 /* Set some useful colors */
239 p_vout->i_white_pixel = RGB2PIXEL( p_vout, 255, 255, 255 );
240 p_vout->i_black_pixel = RGB2PIXEL( p_vout, 0, 0, 0 );
241 p_vout->i_gray_pixel = RGB2PIXEL( p_vout, 128, 128, 128 );
242 p_vout->i_blue_pixel = RGB2PIXEL( p_vout, 0, 0, 50 );
244 /* Load fonts - fonts must be initialized after the system method since
245 * they may be dependant on screen depth and other thread properties */
246 p_vout->p_default_font = vout_LoadFont( VOUT_DEFAULT_FONT );
247 if( p_vout->p_default_font == NULL )
249 p_vout->p_sys_destroy( p_vout );
253 p_vout->p_large_font = vout_LoadFont( VOUT_LARGE_FONT );
254 if( p_vout->p_large_font == NULL )
256 vout_UnloadFont( p_vout->p_default_font );
257 p_vout->p_sys_destroy( p_vout );
262 /* Create thread and set locks */
263 vlc_mutex_init( &p_vout->picture_lock );
264 vlc_mutex_init( &p_vout->subpicture_lock );
265 vlc_mutex_init( &p_vout->change_lock );
266 vlc_mutex_lock( &p_vout->change_lock );
267 if( vlc_thread_create( &p_vout->thread_id, "video output", (void *) RunThread, (void *) p_vout) )
269 intf_ErrMsg("error: %s\n", strerror(ENOMEM));
270 vout_UnloadFont( p_vout->p_default_font );
271 vout_UnloadFont( p_vout->p_large_font );
272 p_vout->p_sys_destroy( p_vout );
277 intf_Msg("Video display initialized (%dx%d, %d/%d bpp)\n", p_vout->i_width,
278 p_vout->i_height, p_vout->i_screen_depth, p_vout->i_bytes_per_pixel * 8 );
280 /* If status is NULL, wait until the thread is created */
281 if( pi_status == NULL )
285 msleep( THREAD_SLEEP );
286 }while( (i_status != THREAD_READY) && (i_status != THREAD_ERROR)
287 && (i_status != THREAD_FATAL) );
288 if( i_status != THREAD_READY )
296 /*****************************************************************************
297 * vout_DestroyThread: destroys a previously created thread
298 *****************************************************************************
299 * Destroy a terminated thread.
300 * The function will request a destruction of the specified thread. If pi_error
301 * is NULL, it will return once the thread is destroyed. Else, it will be
302 * update using one of the THREAD_* constants.
303 *****************************************************************************/
304 void vout_DestroyThread( vout_thread_t *p_vout, int *pi_status )
306 int i_status; /* thread status */
310 p_vout->pi_status = (pi_status != NULL) ? pi_status : &i_status;
311 *p_vout->pi_status = THREAD_DESTROY;
313 /* Request thread destruction */
316 /* If status is NULL, wait until thread has been destroyed */
317 if( pi_status == NULL )
321 msleep( THREAD_SLEEP );
322 }while( (i_status != THREAD_OVER) && (i_status != THREAD_ERROR)
323 && (i_status != THREAD_FATAL) );
327 /*****************************************************************************
328 * vout_DisplaySubPicture: display a subpicture unit
329 *****************************************************************************
330 * Remove the reservation flag of an subpicture, which will cause it to be ready
331 * for display. The picture does not need to be locked, since it is ignored by
332 * the output thread if is reserved.
333 *****************************************************************************/
334 void vout_DisplaySubPicture( vout_thread_t *p_vout, subpicture_t *p_subpic )
337 char psz_begin_date[MSTRTIME_MAX_SIZE]; /* buffer for date string */
338 char psz_end_date[MSTRTIME_MAX_SIZE]; /* buffer for date string */
342 /* Check if status is valid */
343 if( p_subpic->i_status != RESERVED_SUBPICTURE )
345 intf_DbgMsg("error: subpicture %p has invalid status %d\n", p_subpic,
346 p_subpic->i_status );
350 /* Remove reservation flag */
351 p_subpic->i_status = READY_SUBPICTURE;
354 /* Send subpicture informations */
355 intf_DbgMsg("subpicture %p: type=%d, begin date=%s, end date=%s\n",
356 p_subpic, p_subpic->i_type,
357 mstrtime( psz_begin_date, p_subpic->begin_date ),
358 mstrtime( psz_end_date, p_subpic->end_date ) );
362 /*****************************************************************************
363 * vout_CreateSubPicture: allocate an subpicture in the video output heap.
364 *****************************************************************************
365 * This function create a reserved subpicture in the video output heap.
366 * A null pointer is returned if the function fails. This method provides an
367 * already allocated zone of memory in the spu data fields. It needs locking
368 * since several pictures can be created by several producers threads.
369 *****************************************************************************/
370 subpicture_t *vout_CreateSubPicture( vout_thread_t *p_vout, int i_type,
373 int i_subpic; /* subpicture index */
374 subpicture_t * p_free_subpic = NULL; /* first free subpicture */
375 subpicture_t * p_destroyed_subpic = NULL; /* first destroyed subpic */
378 vlc_mutex_lock( &p_vout->subpicture_lock );
381 * Look for an empty place
383 for( i_subpic = 0; i_subpic < VOUT_MAX_PICTURES; i_subpic++ )
385 if( p_vout->p_subpicture[i_subpic].i_status == DESTROYED_SUBPICTURE )
387 /* Subpicture is marked for destruction, but is still allocated */
388 if( (p_vout->p_subpicture[i_subpic].i_type == i_type) &&
389 (p_vout->p_subpicture[i_subpic].i_size >= i_size) )
391 /* Memory size do match or is smaller : memory will not be reallocated,
392 * and function can end immediately - this is the best possible case,
393 * since no memory allocation needs to be done */
394 p_vout->p_subpicture[i_subpic].i_status = RESERVED_SUBPICTURE;
396 intf_DbgMsg("subpicture %p (in destroyed subpicture slot)\n",
397 &p_vout->p_subpicture[i_subpic] );
399 vlc_mutex_unlock( &p_vout->subpicture_lock );
400 return( &p_vout->p_subpicture[i_subpic] );
402 else if( p_destroyed_subpic == NULL )
404 /* Memory size do not match, but subpicture index will be kept in
405 * case no other place are left */
406 p_destroyed_subpic = &p_vout->p_subpicture[i_subpic];
409 else if( (p_free_subpic == NULL) &&
410 (p_vout->p_subpicture[i_subpic].i_status == FREE_SUBPICTURE ))
412 /* Subpicture is empty and ready for allocation */
413 p_free_subpic = &p_vout->p_subpicture[i_subpic];
417 /* If no free subpicture is available, use a destroyed subpicture */
418 if( (p_free_subpic == NULL) && (p_destroyed_subpic != NULL ) )
420 /* No free subpicture or matching destroyed subpicture has been found, but
421 * a destroyed subpicture is still avalaible */
422 free( p_destroyed_subpic->p_data );
423 p_free_subpic = p_destroyed_subpic;
429 if( p_free_subpic != NULL )
431 /* Allocate memory */
434 case TEXT_SUBPICTURE: /* text subpicture */
435 p_free_subpic->p_data = malloc( i_size + 1 );
439 intf_DbgMsg("error: unknown subpicture type %d\n", i_type );
440 p_free_subpic->p_data = NULL;
445 if( p_free_subpic->p_data != NULL )
446 { /* Copy subpicture informations, set some default values */
447 p_free_subpic->i_type = i_type;
448 p_free_subpic->i_status = RESERVED_SUBPICTURE;
449 p_free_subpic->i_size = i_size;
450 p_free_subpic->i_x = 0;
451 p_free_subpic->i_y = 0;
452 p_free_subpic->i_width = 0;
453 p_free_subpic->i_height = 0;
454 p_free_subpic->i_horizontal_align = CENTER_RALIGN;
455 p_free_subpic->i_vertical_align = CENTER_RALIGN;
459 /* Memory allocation failed : set subpicture as empty */
460 p_free_subpic->i_type = EMPTY_SUBPICTURE;
461 p_free_subpic->i_status = FREE_SUBPICTURE;
462 p_free_subpic = NULL;
463 intf_ErrMsg("warning: %s\n", strerror( ENOMEM ) );
467 intf_DbgMsg("subpicture %p (in free subpicture slot)\n", p_free_subpic );
469 vlc_mutex_unlock( &p_vout->subpicture_lock );
470 return( p_free_subpic );
473 /* No free or destroyed subpicture could be found */
474 intf_DbgMsg( "warning: heap is full\n" );
475 vlc_mutex_unlock( &p_vout->subpicture_lock );
479 /*****************************************************************************
480 * vout_DestroySubPicture: remove a subpicture from the heap
481 *****************************************************************************
482 * This function frees a previously reserved subpicture.
483 * It is meant to be used when the construction of a picture aborted.
484 * This function does not need locking since reserved subpictures are ignored
485 * by the output thread.
486 *****************************************************************************/
487 void vout_DestroySubPicture( vout_thread_t *p_vout, subpicture_t *p_subpic )
490 /* Check if status is valid */
491 if( p_subpic->i_status != RESERVED_SUBPICTURE )
493 intf_DbgMsg("error: subpicture %p has invalid status %d\n",
494 p_subpic, p_subpic->i_status );
498 p_subpic->i_status = DESTROYED_SUBPICTURE;
501 intf_DbgMsg("subpicture %p\n", p_subpic);
505 /*****************************************************************************
506 * vout_DisplayPicture: display a picture
507 *****************************************************************************
508 * Remove the reservation flag of a picture, which will cause it to be ready for
509 * display. The picture won't be displayed until vout_DatePicture has been
511 *****************************************************************************/
512 void vout_DisplayPicture( vout_thread_t *p_vout, picture_t *p_pic )
514 vlc_mutex_lock( &p_vout->picture_lock );
515 switch( p_pic->i_status )
517 case RESERVED_PICTURE:
518 p_pic->i_status = RESERVED_DISP_PICTURE;
520 case RESERVED_DATED_PICTURE:
521 p_pic->i_status = READY_PICTURE;
525 intf_DbgMsg("error: picture %p has invalid status %d\n", p_pic, p_pic->i_status );
531 intf_DbgMsg("picture %p\n", p_pic);
533 vlc_mutex_unlock( &p_vout->picture_lock );
536 /*****************************************************************************
537 * vout_DatePicture: date a picture
538 *****************************************************************************
539 * Remove the reservation flag of a picture, which will cause it to be ready for
540 * display. The picture won't be displayed until vout_DisplayPicture has been
542 *****************************************************************************/
543 void vout_DatePicture( vout_thread_t *p_vout, picture_t *p_pic, mtime_t date )
546 char psz_date[MSTRTIME_MAX_SIZE]; /* date */
549 vlc_mutex_lock( &p_vout->picture_lock );
551 switch( p_pic->i_status )
553 case RESERVED_PICTURE:
554 p_pic->i_status = RESERVED_DATED_PICTURE;
556 case RESERVED_DISP_PICTURE:
557 p_pic->i_status = READY_PICTURE;
561 intf_DbgMsg("error: picture %p has invalid status %d\n", p_pic, p_pic->i_status );
567 intf_DbgMsg("picture %p, display date: %s\n", p_pic, mstrtime( psz_date, p_pic->date) );
569 vlc_mutex_unlock( &p_vout->picture_lock );
572 /*****************************************************************************
573 * vout_CreatePicture: allocate a picture in the video output heap.
574 *****************************************************************************
575 * This function create a reserved image in the video output heap.
576 * A null pointer is returned if the function fails. This method provides an
577 * already allocated zone of memory in the picture data fields. It needs locking
578 * since several pictures can be created by several producers threads.
579 *****************************************************************************/
580 picture_t *vout_CreatePicture( vout_thread_t *p_vout, int i_type,
581 int i_width, int i_height )
583 int i_picture; /* picture index */
584 int i_chroma_width = 0; /* chroma width */
585 picture_t * p_free_picture = NULL; /* first free picture */
586 picture_t * p_destroyed_picture = NULL; /* first destroyed picture */
589 vlc_mutex_lock( &p_vout->picture_lock );
592 * Look for an empty place
594 for( i_picture = 0; i_picture < VOUT_MAX_PICTURES; i_picture++ )
596 if( p_vout->p_picture[i_picture].i_status == DESTROYED_PICTURE )
598 /* Picture is marked for destruction, but is still allocated - note
599 * that if width and type are the same for two pictures, chroma_width
600 * should also be the same */
601 if( (p_vout->p_picture[i_picture].i_type == i_type) &&
602 (p_vout->p_picture[i_picture].i_height == i_height) &&
603 (p_vout->p_picture[i_picture].i_width == i_width) )
605 /* Memory size do match : memory will not be reallocated, and function
606 * can end immediately - this is the best possible case, since no
607 * memory allocation needs to be done */
608 p_vout->p_picture[i_picture].i_status = RESERVED_PICTURE;
609 p_vout->i_pictures++;
611 intf_DbgMsg("picture %p (in destroyed picture slot)\n",
612 &p_vout->p_picture[i_picture] );
614 vlc_mutex_unlock( &p_vout->picture_lock );
615 return( &p_vout->p_picture[i_picture] );
617 else if( p_destroyed_picture == NULL )
619 /* Memory size do not match, but picture index will be kept in
620 * case no other place are left */
621 p_destroyed_picture = &p_vout->p_picture[i_picture];
624 else if( (p_free_picture == NULL) &&
625 (p_vout->p_picture[i_picture].i_status == FREE_PICTURE ))
627 /* Picture is empty and ready for allocation */
628 p_free_picture = &p_vout->p_picture[i_picture];
632 /* If no free picture is available, use a destroyed picture */
633 if( (p_free_picture == NULL) && (p_destroyed_picture != NULL ) )
635 /* No free picture or matching destroyed picture has been found, but
636 * a destroyed picture is still avalaible */
637 free( p_destroyed_picture->p_data );
638 p_free_picture = p_destroyed_picture;
644 if( p_free_picture != NULL )
646 /* Allocate memory */
649 case YUV_420_PICTURE: /* YUV 420: 1,1/4,1/4 samples per pixel */
650 i_chroma_width = i_width / 2;
651 p_free_picture->p_data = malloc( i_height * i_chroma_width * 3 * sizeof( yuv_data_t ) );
652 p_free_picture->p_y = (yuv_data_t *)p_free_picture->p_data;
653 p_free_picture->p_u = (yuv_data_t *)p_free_picture->p_data +i_height*i_chroma_width*4/2;
654 p_free_picture->p_v = (yuv_data_t *)p_free_picture->p_data +i_height*i_chroma_width*5/2;
656 case YUV_422_PICTURE: /* YUV 422: 1,1/2,1/2 samples per pixel */
657 i_chroma_width = i_width / 2;
658 p_free_picture->p_data = malloc( i_height * i_chroma_width * 4 * sizeof( yuv_data_t ) );
659 p_free_picture->p_y = (yuv_data_t *)p_free_picture->p_data;
660 p_free_picture->p_u = (yuv_data_t *)p_free_picture->p_data +i_height*i_chroma_width*2;
661 p_free_picture->p_v = (yuv_data_t *)p_free_picture->p_data +i_height*i_chroma_width*3;
663 case YUV_444_PICTURE: /* YUV 444: 1,1,1 samples per pixel */
664 i_chroma_width = i_width;
665 p_free_picture->p_data = malloc( i_height * i_chroma_width * 3 * sizeof( yuv_data_t ) );
666 p_free_picture->p_y = (yuv_data_t *)p_free_picture->p_data;
667 p_free_picture->p_u = (yuv_data_t *)p_free_picture->p_data +i_height*i_chroma_width;
668 p_free_picture->p_v = (yuv_data_t *)p_free_picture->p_data +i_height*i_chroma_width*2;
672 intf_DbgMsg("error: unknown picture type %d\n", i_type );
673 p_free_picture->p_data = NULL;
678 if( p_free_picture->p_data != NULL )
680 /* Copy picture informations, set some default values */
681 p_free_picture->i_type = i_type;
682 p_free_picture->i_status = RESERVED_PICTURE;
683 p_free_picture->i_matrix_coefficients = 1;
684 p_free_picture->i_width = i_width;
685 p_free_picture->i_height = i_height;
686 p_free_picture->i_chroma_width = i_chroma_width;
687 p_free_picture->i_display_horizontal_offset = 0;
688 p_free_picture->i_display_vertical_offset = 0;
689 p_free_picture->i_display_width = i_width;
690 p_free_picture->i_display_height = i_height;
691 p_free_picture->i_aspect_ratio = AR_SQUARE_PICTURE;
692 p_free_picture->i_refcount = 0;
693 p_vout->i_pictures++;
697 /* Memory allocation failed : set picture as empty */
698 p_free_picture->i_type = EMPTY_PICTURE;
699 p_free_picture->i_status = FREE_PICTURE;
700 p_free_picture = NULL;
701 intf_ErrMsg("warning: %s\n", strerror( ENOMEM ) );
705 intf_DbgMsg("picture %p (in free picture slot)\n", p_free_picture );
707 vlc_mutex_unlock( &p_vout->picture_lock );
708 return( p_free_picture );
711 /* No free or destroyed picture could be found */
712 intf_DbgMsg( "warning: heap is full\n" );
713 vlc_mutex_unlock( &p_vout->picture_lock );
717 /*****************************************************************************
718 * vout_DestroyPicture: remove a permanent or reserved picture from the heap
719 *****************************************************************************
720 * This function frees a previously reserved picture or a permanent
721 * picture. It is meant to be used when the construction of a picture aborted.
722 * Note that the picture will be destroyed even if it is linked !
723 *****************************************************************************/
724 void vout_DestroyPicture( vout_thread_t *p_vout, picture_t *p_pic )
726 vlc_mutex_lock( &p_vout->picture_lock );
729 /* Check if picture status is valid */
730 if( (p_pic->i_status != RESERVED_PICTURE) &&
731 (p_pic->i_status != RESERVED_DATED_PICTURE) &&
732 (p_pic->i_status != RESERVED_DISP_PICTURE) )
734 intf_DbgMsg("error: picture %p has invalid status %d\n", p_pic, p_pic->i_status );
738 p_pic->i_status = DESTROYED_PICTURE;
739 p_vout->i_pictures--;
742 intf_DbgMsg("picture %p\n", p_pic);
744 vlc_mutex_unlock( &p_vout->picture_lock );
747 /*****************************************************************************
748 * vout_LinkPicture: increment reference counter of a picture
749 *****************************************************************************
750 * This function increment the reference counter of a picture in the video
751 * heap. It needs a lock since several producer threads can access the picture.
752 *****************************************************************************/
753 void vout_LinkPicture( vout_thread_t *p_vout, picture_t *p_pic )
755 vlc_mutex_lock( &p_vout->picture_lock );
759 intf_DbgMsg("picture %p refcount=%d\n", p_pic, p_pic->i_refcount );
762 vlc_mutex_unlock( &p_vout->picture_lock );
765 /*****************************************************************************
766 * vout_UnlinkPicture: decrement reference counter of a picture
767 *****************************************************************************
768 * This function decrement the reference counter of a picture in the video heap.
769 *****************************************************************************/
770 void vout_UnlinkPicture( vout_thread_t *p_vout, picture_t *p_pic )
772 vlc_mutex_lock( &p_vout->picture_lock );
776 if( p_pic->i_refcount < 0 )
778 intf_DbgMsg("error: refcount < 0\n");
779 p_pic->i_refcount = 0;
783 if( (p_pic->i_refcount == 0) && (p_pic->i_status == DISPLAYED_PICTURE) )
785 p_pic->i_status = DESTROYED_PICTURE;
786 p_vout->i_pictures--;
790 intf_DbgMsg("picture %p refcount=%d\n", p_pic, p_pic->i_refcount );
793 vlc_mutex_unlock( &p_vout->picture_lock );
796 /*****************************************************************************
797 * vout_SetBuffers: set buffers adresses
798 *****************************************************************************
799 * This function is called by system drivers to set buffers video memory
801 *****************************************************************************/
802 void vout_SetBuffers( vout_thread_t *p_vout, void *p_buf1, void *p_buf2 )
804 /* No picture previously */
805 p_vout->p_buffer[0].i_pic_x = 0;
806 p_vout->p_buffer[0].i_pic_y = 0;
807 p_vout->p_buffer[0].i_pic_width = 0;
808 p_vout->p_buffer[0].i_pic_height = 0;
809 p_vout->p_buffer[1].i_pic_x = 0;
810 p_vout->p_buffer[1].i_pic_y = 0;
811 p_vout->p_buffer[1].i_pic_width = 0;
812 p_vout->p_buffer[1].i_pic_height = 0;
814 /* The first area covers all the screen */
815 p_vout->p_buffer[0].i_areas = 1;
816 p_vout->p_buffer[0].pi_area_begin[0] = 0;
817 p_vout->p_buffer[0].pi_area_end[0] = p_vout->i_height - 1;
818 p_vout->p_buffer[1].i_areas = 1;
819 p_vout->p_buffer[1].pi_area_begin[0] = 0;
820 p_vout->p_buffer[1].pi_area_end[0] = p_vout->i_height - 1;
823 p_vout->p_buffer[0].p_data = p_buf1;
824 p_vout->p_buffer[1].p_data = p_buf2;
827 /*****************************************************************************
828 * vout_Pixel2RGB: return red, green and blue from pixel value
829 *****************************************************************************
830 * Return color values, in 0-255 range, of the decomposition of a pixel. This
831 * is a slow routine and should only be used for initialization phase.
832 *****************************************************************************/
833 void vout_Pixel2RGB( vout_thread_t *p_vout, u32 i_pixel, int *pi_red, int *pi_green, int *pi_blue )
835 *pi_red = i_pixel & p_vout->i_red_mask;
836 *pi_green = i_pixel & p_vout->i_green_mask;
837 *pi_blue = i_pixel & p_vout->i_blue_mask;
840 /* following functions are local */
842 /*****************************************************************************
843 * BinaryLog: computes the base 2 log of a binary value
844 *****************************************************************************
845 * This functions is used by MaskToShift, to get a bit index from a binary
847 *****************************************************************************/
848 static int BinaryLog(u32 i)
873 if (i != ((u32)1 << i_log))
875 intf_ErrMsg("internal error: binary log overflow\n");
881 /*****************************************************************************
882 * MaskToShift: transform a color mask into right and left shifts
883 *****************************************************************************
884 * This function is used for obtaining color shifts from masks.
885 *****************************************************************************/
886 static void MaskToShift( int *pi_left, int *pi_right, u32 i_mask )
888 u32 i_low, i_high; /* lower hand higher bits of the mask */
891 i_low = i_mask & (- i_mask); /* lower bit of the mask */
892 i_high = i_mask + i_low; /* higher bit of the mask */
894 /* Transform bits into an index */
895 i_low = BinaryLog (i_low);
896 i_high = BinaryLog (i_high);
898 /* Update pointers and return */
900 *pi_right = (8 - i_high + i_low);
903 /*****************************************************************************
904 * InitThread: initialize video output thread
905 *****************************************************************************
906 * This function is called from RunThread and performs the second step of the
907 * initialization. It returns 0 on success. Note that the thread's flag are not
908 * modified inside this function.
909 *****************************************************************************/
910 static int InitThread( vout_thread_t *p_vout )
914 *p_vout->pi_status = THREAD_START;
916 /* Initialize output method - this function issues its own error messages */
917 if( p_vout->p_sys_init( p_vout ) )
922 /* Initialize convertion tables and functions */
923 if( vout_InitYUV( p_vout ) )
925 intf_ErrMsg("error: can't allocate YUV translation tables\n");
929 /* Mark thread as running and return */
930 p_vout->b_active = 1;
931 *p_vout->pi_status = THREAD_READY;
932 intf_DbgMsg("thread ready\n");
936 /*****************************************************************************
937 * RunThread: video output thread
938 *****************************************************************************
939 * Video output thread. This function does only returns when the thread is
940 * terminated. It handles the pictures arriving in the video heap and the
941 * display device events.
942 *****************************************************************************/
943 static void RunThread( vout_thread_t *p_vout)
945 //?? welcome to gore land
946 static int i_trash_count = 0;
947 static mtime_t last_display_date = 0;
949 int i_index; /* index in heap */
950 mtime_t current_date; /* current date */
951 mtime_t display_date; /* display date */
952 boolean_t b_display; /* display flag */
953 picture_t * p_pic; /* picture pointer */
954 subpicture_t * p_subpic; /* subpicture pointer */
959 p_vout->b_error = InitThread( p_vout );
960 if( p_vout->b_error )
962 DestroyThread( p_vout, THREAD_ERROR );
968 * Main loop - it is not executed if an error occured during
971 while( (!p_vout->b_die) && (!p_vout->b_error) )
973 /* Initialize loop variables */
977 current_date = mdate();
980 * Find the picture to display - this operation does not need lock,
981 * since only READY_PICTUREs are handled
983 for( i_index = 0; i_index < VOUT_MAX_PICTURES; i_index++ )
985 if( (p_vout->p_picture[i_index].i_status == READY_PICTURE) &&
987 (p_vout->p_picture[i_index].date < display_date) ) )
989 p_pic = &p_vout->p_picture[i_index];
990 display_date = p_pic->date;
997 /* Computes FPS rate */
998 p_vout->p_fps_sample[ p_vout->c_fps_samples++ % VOUT_FPS_SAMPLES ] = display_date;
1002 fprintf( stderr, "gap : %Ld\n", display_date-last_display_date );
1003 last_display_date = display_date;
1005 if( display_date < current_date && i_trash_count > 4 )
1007 /* Picture is late: it will be destroyed and the thread will sleep and
1008 * go to next picture */
1010 vlc_mutex_lock( &p_vout->picture_lock );
1011 if( p_pic->i_refcount )
1013 p_pic->i_status = DISPLAYED_PICTURE;
1017 p_pic->i_status = DESTROYED_PICTURE;
1018 p_vout->i_pictures--;
1020 intf_DbgMsg( "warning: late picture %p skipped refcount=%d\n", p_pic, p_pic->i_refcount );
1021 vlc_mutex_unlock( &p_vout->picture_lock );
1023 /* Update synchronization information as if display delay
1025 Synchronize( p_vout, display_date - current_date );
1033 if( display_date > current_date + VOUT_DISPLAY_DELAY )
1035 /* A picture is ready to be rendered, but its rendering date is
1036 * far from the current one so the thread will perform an empty loop
1037 * as if no picture were found. The picture state is unchanged */
1043 /* Picture will be displayed, update synchronization
1045 Synchronize( p_vout, display_date - current_date );
1049 * Find the subpicture to display - this operation does not need lock, since
1050 * only READY_SUBPICTURES are handled. If no picture has been selected,
1051 * display_date will depend on the subpicture
1056 * Perform rendering, sleep and display rendered picture
1058 if( p_pic ) /* picture and perhaps subpicture */
1060 b_display = p_vout->b_active;
1061 p_vout->last_display_date = display_date;
1065 /* Set picture dimensions and clear buffer */
1066 SetBufferPicture( p_vout, p_pic );
1068 /* Render picture and informations */
1069 RenderPicture( p_vout, p_pic );
1070 if( p_vout->b_info )
1072 RenderPictureInfo( p_vout, p_pic );
1073 RenderInfo( p_vout );
1077 /* Remove picture from heap */
1078 vlc_mutex_lock( &p_vout->picture_lock );
1079 if( p_pic->i_refcount )
1081 p_pic->i_status = DISPLAYED_PICTURE;
1085 p_pic->i_status = DESTROYED_PICTURE;
1086 p_vout->i_pictures--;
1088 vlc_mutex_unlock( &p_vout->picture_lock );
1090 /* Render interface and subpicture */
1091 if( b_display && p_vout->b_interface )
1093 RenderInterface( p_vout );
1099 RenderSubPicture( p_vout, p_subpic );
1102 /* Remove subpicture from heap */
1103 vlc_mutex_lock( &p_vout->subpicture_lock );
1104 p_subpic->i_status = DESTROYED_SUBPICTURE;
1105 vlc_mutex_unlock( &p_vout->subpicture_lock );
1109 else if( p_subpic ) /* subpicture alone */
1111 b_display = p_vout->b_active;
1112 p_vout->last_display_date = display_date;
1117 SetBufferPicture( p_vout, NULL );
1119 /* Render informations, interface and subpicture */
1120 if( p_vout->b_info )
1122 RenderInfo( p_vout );
1124 if( p_vout->b_interface )
1126 RenderInterface( p_vout );
1128 RenderSubPicture( p_vout, p_subpic );
1131 /* Remove subpicture from heap */
1132 vlc_mutex_lock( &p_vout->subpicture_lock );
1133 p_subpic->i_status = DESTROYED_SUBPICTURE;
1134 vlc_mutex_unlock( &p_vout->subpicture_lock );
1136 else if( p_vout->b_active ) /* idle or interface screen alone */
1138 if( p_vout->b_interface && 0 /* && ?? intf_change */ )
1140 /* Interface has changed, so a new rendering is required - force
1141 * it by setting last idle date to 0 */
1142 p_vout->last_idle_date = 0;
1145 /* Render idle screen and update idle date, then render interface if
1147 b_display = RenderIdle( p_vout );
1150 p_vout->last_idle_date = current_date;
1151 if( p_vout->b_interface )
1153 RenderInterface( p_vout );
1164 * Sleep, wake up and display rendered picture
1168 /* Store render time */
1169 p_vout->render_time = mdate() - current_date;
1172 /* Give back change lock */
1173 vlc_mutex_unlock( &p_vout->change_lock );
1175 /* Sleep a while or until a given date */
1176 if( display_date != 0 )
1178 mwait( display_date );
1182 msleep( VOUT_IDLE_SLEEP );
1185 /* On awakening, take back lock and send immediately picture to display,
1186 * then swap buffers */
1187 vlc_mutex_lock( &p_vout->change_lock );
1189 intf_DbgMsg( "picture %p, subpicture %p in buffer %d, display=%d\n", p_pic, p_subpic,
1190 p_vout->i_buffer_index, b_display && !(p_vout->i_changes & VOUT_NODISPLAY_CHANGE) );
1192 if( b_display && !(p_vout->i_changes & VOUT_NODISPLAY_CHANGE) )
1194 p_vout->p_sys_display( p_vout );
1195 p_vout->i_buffer_index = ++p_vout->i_buffer_index & 1;
1199 * Check events and manage thread
1201 if( p_vout->p_sys_manage( p_vout ) | Manage( p_vout ) )
1203 /* A fatal error occured, and the thread must terminate immediately,
1204 * without displaying anything - setting b_error to 1 cause the
1205 * immediate end of the main while() loop. */
1206 p_vout->b_error = 1;
1211 * Error loop - wait until the thread destruction is requested
1213 if( p_vout->b_error )
1215 ErrorThread( p_vout );
1219 EndThread( p_vout );
1220 DestroyThread( p_vout, THREAD_OVER );
1221 intf_DbgMsg( "thread end\n" );
1224 /*****************************************************************************
1225 * ErrorThread: RunThread() error loop
1226 *****************************************************************************
1227 * This function is called when an error occured during thread main's loop. The
1228 * thread can still receive feed, but must be ready to terminate as soon as
1230 *****************************************************************************/
1231 static void ErrorThread( vout_thread_t *p_vout )
1233 /* Wait until a `die' order */
1235 while( !p_vout->b_die )
1238 msleep( VOUT_IDLE_SLEEP );
1242 /*****************************************************************************
1243 * EndThread: thread destruction
1244 *****************************************************************************
1245 * This function is called when the thread ends after a sucessfull
1246 * initialization. It frees all ressources allocated by InitThread.
1247 *****************************************************************************/
1248 static void EndThread( vout_thread_t *p_vout )
1250 int i_index; /* index in heap */
1254 *p_vout->pi_status = THREAD_END;
1256 /* Destroy all remaining pictures and subpictures */
1257 for( i_index = 0; i_index < VOUT_MAX_PICTURES; i_index++ )
1259 if( p_vout->p_picture[i_index].i_status != FREE_PICTURE )
1261 free( p_vout->p_picture[i_index].p_data );
1263 if( p_vout->p_subpicture[i_index].i_status != FREE_SUBPICTURE )
1265 free( p_vout->p_subpicture[i_index].p_data );
1269 /* Destroy translation tables */
1270 vout_EndYUV( p_vout );
1271 p_vout->p_sys_end( p_vout );
1274 /*****************************************************************************
1275 * DestroyThread: thread destruction
1276 *****************************************************************************
1277 * This function is called when the thread ends. It frees all ressources
1278 * allocated by CreateThread. Status is available at this stage.
1279 *****************************************************************************/
1280 static void DestroyThread( vout_thread_t *p_vout, int i_status )
1282 int *pi_status; /* status adress */
1284 /* Store status adress */
1286 pi_status = p_vout->pi_status;
1288 /* Destroy thread structures allocated by Create and InitThread */
1289 vout_UnloadFont( p_vout->p_default_font );
1290 vout_UnloadFont( p_vout->p_large_font );
1291 p_vout->p_sys_destroy( p_vout );
1293 *pi_status = i_status;
1296 /*****************************************************************************
1297 * Print: print simple text on a picture
1298 *****************************************************************************
1299 * This function will print a simple text on the picture. It is designed to
1300 * print debugging or general informations.
1301 *****************************************************************************/
1302 void Print( vout_thread_t *p_vout, int i_x, int i_y, int i_h_align, int i_v_align, unsigned char *psz_text )
1304 int i_text_height; /* total text height */
1305 int i_text_width; /* total text width */
1307 /* Update upper left coordinates according to alignment */
1308 vout_TextSize( p_vout->p_default_font, 0, psz_text, &i_text_width, &i_text_height );
1309 if( !Align( p_vout, &i_x, &i_y, i_text_width, i_text_height, i_h_align, i_v_align ) )
1311 /* Set area and print text */
1312 SetBufferArea( p_vout, i_x, i_y, i_text_width, i_text_height );
1313 vout_Print( p_vout->p_default_font, p_vout->p_buffer[ p_vout->i_buffer_index ].p_data +
1314 i_y * p_vout->i_bytes_per_line + i_x * p_vout->i_bytes_per_pixel,
1315 p_vout->i_bytes_per_pixel, p_vout->i_bytes_per_line,
1316 p_vout->i_white_pixel, 0, 0,
1321 /*****************************************************************************
1322 * SetBufferArea: activate an area in current buffer
1323 *****************************************************************************
1324 * This function is called when something is rendered on the current buffer.
1325 * It set the area as active and prepare it to be cleared on next rendering.
1326 * Pay attention to the fact that in this functions, i_h is in fact the end y
1327 * coordinate of the new area.
1328 *****************************************************************************/
1329 static void SetBufferArea( vout_thread_t *p_vout, int i_x, int i_y, int i_w, int i_h )
1331 vout_buffer_t * p_buffer; /* current buffer */
1332 int i_area_begin, i_area_end; /* area vertical extension */
1333 int i_area, i_area_copy; /* area index */
1334 int i_area_shift; /* shift distance for areas */
1336 /* Choose buffer and modify h to end of area position */
1337 p_buffer = &p_vout->p_buffer[ p_vout->i_buffer_index ];
1341 * Remove part of the area which is inside the picture - this is done
1342 * by calling again SetBufferArea with the correct areas dimensions.
1344 if( (i_x >= p_buffer->i_pic_x) && (i_x + i_w <= p_buffer->i_pic_x + p_buffer->i_pic_width) )
1346 i_area_begin = p_buffer->i_pic_y;
1347 i_area_end = i_area_begin + p_buffer->i_pic_height - 1;
1349 if( ((i_y >= i_area_begin) && (i_y <= i_area_end)) ||
1350 ((i_h >= i_area_begin) && (i_h <= i_area_end)) ||
1351 ((i_y < i_area_begin) && (i_h > i_area_end)) )
1353 /* Keep the stripe above the picture, if any */
1354 if( i_y < i_area_begin )
1356 SetBufferArea( p_vout, i_x, i_y, i_w, i_area_begin - i_y );
1358 /* Keep the stripe below the picture, if any */
1359 if( i_h > i_area_end )
1361 SetBufferArea( p_vout, i_x, i_area_end, i_w, i_h - i_area_end );
1367 /* Skip some extensions until interesting areas */
1369 (i_area < p_buffer->i_areas) &&
1370 (p_buffer->pi_area_end[i_area] + 1 <= i_y);
1376 if( i_area == p_buffer->i_areas )
1378 /* New area is below all existing ones: just add it at the end of the
1379 * array, if possible - else, append it to the last one */
1380 if( i_area < VOUT_MAX_AREAS )
1382 p_buffer->pi_area_begin[i_area] = i_y;
1383 p_buffer->pi_area_end[i_area] = i_h;
1384 p_buffer->i_areas++;
1389 intf_DbgMsg("areas overflow\n");
1391 p_buffer->pi_area_end[VOUT_MAX_AREAS - 1] = i_h;
1396 i_area_begin = p_buffer->pi_area_begin[i_area];
1397 i_area_end = p_buffer->pi_area_end[i_area];
1399 if( i_y < i_area_begin )
1401 if( i_h >= i_area_begin - 1 )
1403 /* Extend area above */
1404 p_buffer->pi_area_begin[i_area] = i_y;
1408 /* Create a new area above : merge last area if overflow, then
1409 * move all old areas down */
1410 if( p_buffer->i_areas == VOUT_MAX_AREAS )
1413 intf_DbgMsg("areas overflow\n");
1415 p_buffer->pi_area_end[VOUT_MAX_AREAS - 2] = p_buffer->pi_area_end[VOUT_MAX_AREAS - 1];
1419 p_buffer->i_areas++;
1421 for( i_area_copy = p_buffer->i_areas - 1; i_area_copy > i_area; i_area_copy-- )
1423 p_buffer->pi_area_begin[i_area_copy] = p_buffer->pi_area_begin[i_area_copy - 1];
1424 p_buffer->pi_area_end[i_area_copy] = p_buffer->pi_area_end[i_area_copy - 1];
1426 p_buffer->pi_area_begin[i_area] = i_y;
1427 p_buffer->pi_area_end[i_area] = i_h;
1431 if( i_h > i_area_end )
1433 /* Find further areas which can be merged with the new one */
1434 for( i_area_copy = i_area + 1;
1435 (i_area_copy < p_buffer->i_areas) &&
1436 (p_buffer->pi_area_begin[i_area] <= i_h);
1443 if( i_area_copy != i_area )
1445 /* Merge with last possible areas */
1446 p_buffer->pi_area_end[i_area] = MAX( i_h, p_buffer->pi_area_end[i_area_copy] );
1448 /* Shift lower areas upward */
1449 i_area_shift = i_area_copy - i_area;
1450 p_buffer->i_areas -= i_area_shift;
1451 for( i_area_copy = i_area + 1; i_area_copy < p_buffer->i_areas; i_area_copy++ )
1453 p_buffer->pi_area_begin[i_area_copy] = p_buffer->pi_area_begin[i_area_copy + i_area_shift];
1454 p_buffer->pi_area_end[i_area_copy] = p_buffer->pi_area_end[i_area_copy + i_area_shift];
1459 /* Extend area below */
1460 p_buffer->pi_area_end[i_area] = i_h;
1466 /*****************************************************************************
1467 * SetBufferPicture: clear buffer and set picture area
1468 *****************************************************************************
1469 * This function is called before any rendering. It clears the current
1470 * rendering buffer and set the new picture area. If the picture pointer is
1471 * NULL, then no picture area is defined. Floating operations are avoided since
1472 * some MMX calculations may follow.
1473 *****************************************************************************/
1474 static void SetBufferPicture( vout_thread_t *p_vout, picture_t *p_pic )
1476 vout_buffer_t * p_buffer; /* current buffer */
1477 int i_pic_x, i_pic_y; /* picture position */
1478 int i_pic_width, i_pic_height; /* picture dimensions */
1479 int i_old_pic_y, i_old_pic_height; /* old picture area */
1480 int i_vout_width, i_vout_height; /* display dimensions */
1481 int i_area; /* area index */
1482 int i_data_index; /* area data index */
1483 int i_data_size; /* area data size, in 256 bytes blocs */
1484 u64 * p_data; /* area data, for clearing */
1485 byte_t * p_data8; /* area data, for clearing (slow) */
1487 /* Choose buffer and set display dimensions */
1488 p_buffer = &p_vout->p_buffer[ p_vout->i_buffer_index ];
1489 i_vout_width = p_vout->i_width;
1490 i_vout_height = p_vout->i_height;
1493 * Computes new picture size
1497 /* Try horizontal scaling first - width must be a mutiple of 16 */
1498 i_pic_width = (( p_vout->b_scale || (p_pic->i_width > i_vout_width)) ?
1499 i_vout_width : p_pic->i_width) & ~0xf;
1500 switch( p_pic->i_aspect_ratio )
1502 case AR_3_4_PICTURE:
1503 i_pic_height = i_pic_width * 3 / 4;
1505 case AR_16_9_PICTURE:
1506 i_pic_height = i_pic_width * 9 / 16;
1508 case AR_221_1_PICTURE:
1509 i_pic_height = i_pic_width * 100 / 221;
1511 case AR_SQUARE_PICTURE:
1513 i_pic_height = p_pic->i_height * i_pic_width / p_pic->i_width;
1517 /* If picture dimensions using horizontal scaling are too large, use
1518 * vertical scaling. Since width must be a multiple of 16, height is
1519 * adjusted again after. */
1520 if( i_pic_height > i_vout_height )
1522 i_pic_height = ( p_vout->b_scale || (p_pic->i_height > i_vout_height)) ?
1523 i_vout_height : p_pic->i_height;
1524 switch( p_pic->i_aspect_ratio )
1526 case AR_3_4_PICTURE:
1527 i_pic_width = (i_pic_height * 4 / 3) & ~0xf;
1528 i_pic_height = i_pic_width * 3 / 4;
1530 case AR_16_9_PICTURE:
1531 i_pic_width = (i_pic_height * 16 / 9) & ~0xf;
1532 i_pic_height = i_pic_width * 9 / 16;
1534 case AR_221_1_PICTURE:
1535 i_pic_width = (i_pic_height * 221 / 100) & ~0xf;
1536 i_pic_height = i_pic_width * 100 / 221;
1538 case AR_SQUARE_PICTURE:
1540 i_pic_width = (p_pic->i_width * i_pic_height / p_pic->i_height) & ~0xf;
1541 i_pic_height = p_pic->i_height * i_pic_width / p_pic->i_width;
1546 /* Set picture position */
1547 i_pic_x = (p_vout->i_width - i_pic_width) / 2;
1548 i_pic_y = (p_vout->i_height - i_pic_height) / 2;
1552 /* No picture: size is 0 */
1560 * Set new picture size - if is is smaller than the previous one, clear
1561 * around it. Since picture are centered, only their size is tested.
1563 if( (p_buffer->i_pic_width > i_pic_width) || (p_buffer->i_pic_height > i_pic_height) )
1565 i_old_pic_y = p_buffer->i_pic_y;
1566 i_old_pic_height = p_buffer->i_pic_height;
1567 p_buffer->i_pic_x = i_pic_x;
1568 p_buffer->i_pic_y = i_pic_y;
1569 p_buffer->i_pic_width = i_pic_width;
1570 p_buffer->i_pic_height = i_pic_height;
1571 SetBufferArea( p_vout, 0, i_old_pic_y, p_vout->i_width, i_old_pic_height );
1575 p_buffer->i_pic_x = i_pic_x;
1576 p_buffer->i_pic_y = i_pic_y;
1577 p_buffer->i_pic_width = i_pic_width;
1578 p_buffer->i_pic_height = i_pic_height;
1584 for( i_area = 0; i_area < p_buffer->i_areas; i_area++ )
1587 intf_DbgMsg("clearing picture %p area in buffer %d: %d-%d\n", p_pic,
1588 p_vout->i_buffer_index, p_buffer->pi_area_begin[i_area], p_buffer->pi_area_end[i_area] );
1590 i_data_size = (p_buffer->pi_area_end[i_area] - p_buffer->pi_area_begin[i_area] + 1) * p_vout->i_bytes_per_line;
1591 p_data = (u64*) (p_buffer->p_data + p_vout->i_bytes_per_line * p_buffer->pi_area_begin[i_area]);
1592 for( i_data_index = i_data_size / 256; i_data_index-- ; )
1594 /* Clear 256 bytes block */
1595 *p_data++ = 0; *p_data++ = 0; *p_data++ = 0; *p_data++ = 0;
1596 *p_data++ = 0; *p_data++ = 0; *p_data++ = 0; *p_data++ = 0;
1597 *p_data++ = 0; *p_data++ = 0; *p_data++ = 0; *p_data++ = 0;
1598 *p_data++ = 0; *p_data++ = 0; *p_data++ = 0; *p_data++ = 0;
1599 *p_data++ = 0; *p_data++ = 0; *p_data++ = 0; *p_data++ = 0;
1600 *p_data++ = 0; *p_data++ = 0; *p_data++ = 0; *p_data++ = 0;
1601 *p_data++ = 0; *p_data++ = 0; *p_data++ = 0; *p_data++ = 0;
1602 *p_data++ = 0; *p_data++ = 0; *p_data++ = 0; *p_data++ = 0;
1604 for( i_data_index = (i_data_size % 256) / 16; i_data_index--; )
1606 /* Clear remaining 16 bytes blocks */
1607 *p_data++ = 0; *p_data++ = 0;
1609 p_data8 = (byte_t *)p_data;
1610 for( i_data_index = i_data_size % 16; i_data_index--; )
1612 /* Clear remaining bytes */
1620 p_buffer->i_areas = 0;
1623 /*****************************************************************************
1624 * RenderPicture: render a picture
1625 *****************************************************************************
1626 * This function convert a picture from a video heap to a pixel-encoded image
1627 * and copy it to the current rendering buffer. No lock is required, since the
1628 * rendered picture has been determined as existant, and will only be destroyed
1629 * by the vout thread later.
1630 *****************************************************************************/
1631 static void RenderPicture( vout_thread_t *p_vout, picture_t *p_pic )
1634 char psz_date[MSTRTIME_MAX_SIZE]; /* picture date */
1635 mtime_t render_time; /* picture rendering time */
1637 vout_buffer_t * p_buffer; /* rendering buffer */
1638 byte_t * p_pic_data; /* convertion destination */
1640 /* Get and set rendering informations */
1641 p_buffer = &p_vout->p_buffer[ p_vout->i_buffer_index ];
1642 p_pic_data = p_buffer->p_data +
1643 p_buffer->i_pic_x * p_vout->i_bytes_per_pixel +
1644 p_buffer->i_pic_y * p_vout->i_bytes_per_line;
1646 render_time = mdate();
1650 * Choose appropriate rendering function and render picture
1652 switch( p_pic->i_type )
1654 case YUV_420_PICTURE:
1655 p_vout->yuv.p_Convert420( p_vout, p_pic_data,
1656 p_pic->p_y, p_pic->p_u, p_pic->p_v,
1657 p_pic->i_width, p_pic->i_height,
1658 p_buffer->i_pic_width, p_buffer->i_pic_height,
1659 p_vout->i_bytes_per_line / p_vout->i_bytes_per_pixel,
1660 p_pic->i_matrix_coefficients );
1662 case YUV_422_PICTURE:
1663 p_vout->yuv.p_Convert422( p_vout, p_pic_data,
1664 p_pic->p_y, p_pic->p_u, p_pic->p_v,
1665 p_pic->i_width, p_pic->i_height,
1666 p_buffer->i_pic_width, p_buffer->i_pic_height,
1667 p_vout->i_bytes_per_line / p_vout->i_bytes_per_pixel,
1668 p_pic->i_matrix_coefficients );
1670 case YUV_444_PICTURE:
1671 p_vout->yuv.p_Convert444( p_vout, p_pic_data,
1672 p_pic->p_y, p_pic->p_u, p_pic->p_v,
1673 p_pic->i_width, p_pic->i_height,
1674 p_buffer->i_pic_width, p_buffer->i_pic_height,
1675 p_vout->i_bytes_per_line / p_vout->i_bytes_per_pixel,
1676 p_pic->i_matrix_coefficients );
1680 intf_DbgMsg("error: unknown picture type %d\n", p_pic->i_type );
1686 /* Print picture date and rendering time */
1687 intf_DbgMsg("picture %p rendered in buffer %d (%ld us), display date: %s\n", p_pic,
1688 p_vout->i_buffer_index, (long) (mdate() - render_time),
1689 mstrtime( psz_date, p_pic->date ));
1693 /*****************************************************************************
1694 * RenderPictureInfo: print additionnal informations on a picture
1695 *****************************************************************************
1696 * This function will print informations such as fps and other picture
1697 * dependant informations.
1698 *****************************************************************************/
1699 static void RenderPictureInfo( vout_thread_t *p_vout, picture_t *p_pic )
1701 #if defined(STATS) || defined(DEBUG)
1702 char psz_buffer[256]; /* string buffer */
1707 * Print FPS rate in upper right corner
1709 if( p_vout->c_fps_samples > VOUT_FPS_SAMPLES )
1711 sprintf( psz_buffer, "%.2f fps", (double) VOUT_FPS_SAMPLES * 1000000 /
1712 ( p_vout->p_fps_sample[ (p_vout->c_fps_samples - 1) % VOUT_FPS_SAMPLES ] -
1713 p_vout->p_fps_sample[ p_vout->c_fps_samples % VOUT_FPS_SAMPLES ] ) );
1714 Print( p_vout, 0, 0, RIGHT_RALIGN, TOP_RALIGN, psz_buffer );
1718 * Print frames count and loop time in upper left corner
1720 sprintf( psz_buffer, "%ld frames rendering: %ld us",
1721 (long) p_vout->c_fps_samples, (long) p_vout->render_time );
1722 Print( p_vout, 0, 0, LEFT_RALIGN, TOP_RALIGN, psz_buffer );
1727 * Print picture information in lower right corner
1729 sprintf( psz_buffer, "%s picture %dx%d (%dx%d%+d%+d %s) -> %dx%d+%d+%d",
1730 (p_pic->i_type == YUV_420_PICTURE) ? "4:2:0" :
1731 ((p_pic->i_type == YUV_422_PICTURE) ? "4:2:2" :
1732 ((p_pic->i_type == YUV_444_PICTURE) ? "4:4:4" : "ukn-type")),
1733 p_pic->i_width, p_pic->i_height,
1734 p_pic->i_display_width, p_pic->i_display_height,
1735 p_pic->i_display_horizontal_offset, p_pic->i_display_vertical_offset,
1736 (p_pic->i_aspect_ratio == AR_SQUARE_PICTURE) ? "sq" :
1737 ((p_pic->i_aspect_ratio == AR_3_4_PICTURE) ? "4:3" :
1738 ((p_pic->i_aspect_ratio == AR_16_9_PICTURE) ? "16:9" :
1739 ((p_pic->i_aspect_ratio == AR_221_1_PICTURE) ? "2.21:1" : "ukn-ar" ))),
1740 p_vout->p_buffer[ p_vout->i_buffer_index ].i_pic_width,
1741 p_vout->p_buffer[ p_vout->i_buffer_index ].i_pic_height,
1742 p_vout->p_buffer[ p_vout->i_buffer_index ].i_pic_x,
1743 p_vout->p_buffer[ p_vout->i_buffer_index ].i_pic_y );
1744 Print( p_vout, 0, 0, RIGHT_RALIGN, BOTTOM_RALIGN, psz_buffer );
1748 /*****************************************************************************
1749 * RenderIdle: render idle picture
1750 *****************************************************************************
1751 * This function will print something on the screen. It will return 0 if
1752 * nothing has been rendered, or 1 if something has been changed on the screen.
1753 * Note that if you absolutely want something to be printed, you will have
1754 * to force it by setting the last idle date to 0.
1755 * Unlike other rendering functions, this one calls the SetBufferPicture
1756 * function when needed.
1757 *****************************************************************************/
1758 static int RenderIdle( vout_thread_t *p_vout )
1760 int i_x = 0, i_y = 0; /* text position */
1761 int i_width, i_height; /* text size */
1762 mtime_t current_date; /* current date */
1763 const char *psz_text = "waiting for stream ..."; /* text to display */
1766 current_date = mdate();
1767 if( (current_date - p_vout->last_display_date) > VOUT_IDLE_DELAY &&
1768 (current_date - p_vout->last_idle_date) > VOUT_IDLE_DELAY )
1770 SetBufferPicture( p_vout, NULL );
1771 vout_TextSize( p_vout->p_large_font, WIDE_TEXT | OUTLINED_TEXT, psz_text,
1772 &i_width, &i_height );
1773 if( !Align( p_vout, &i_x, &i_y, i_width, i_height, CENTER_RALIGN, CENTER_RALIGN ) )
1775 vout_Print( p_vout->p_large_font,
1776 p_vout->p_buffer[ p_vout->i_buffer_index ].p_data +
1777 i_x * p_vout->i_bytes_per_pixel + i_y * p_vout->i_bytes_per_line,
1778 p_vout->i_bytes_per_pixel, p_vout->i_bytes_per_line,
1779 p_vout->i_white_pixel, p_vout->i_gray_pixel, 0,
1780 WIDE_TEXT | OUTLINED_TEXT, psz_text );
1781 SetBufferArea( p_vout, i_x, i_y, i_width, i_height );
1788 /*****************************************************************************
1789 * RenderInfo: render additionnal informations
1790 *****************************************************************************
1791 * This function render informations which do not depend of the current picture
1793 *****************************************************************************/
1794 static void RenderInfo( vout_thread_t *p_vout )
1797 char psz_buffer[256]; /* string buffer */
1798 int i_ready_pic = 0; /* ready pictures */
1799 int i_reserved_pic = 0; /* reserved pictures */
1800 int i_picture; /* picture index */
1805 * Print thread state in lower left corner
1807 for( i_picture = 0; i_picture < VOUT_MAX_PICTURES; i_picture++ )
1809 switch( p_vout->p_picture[i_picture].i_status )
1811 case RESERVED_PICTURE:
1812 case RESERVED_DATED_PICTURE:
1813 case RESERVED_DISP_PICTURE:
1821 sprintf( psz_buffer, "pic: %d (%d/%d)/%d",
1822 p_vout->i_pictures, i_reserved_pic, i_ready_pic, VOUT_MAX_PICTURES );
1823 Print( p_vout, 0, 0, LEFT_RALIGN, BOTTOM_RALIGN, psz_buffer );
1827 /*****************************************************************************
1828 * RenderSubPicture: render a subpicture
1829 *****************************************************************************
1830 * This function render a sub picture unit.
1831 *****************************************************************************/
1832 static void RenderSubPicture( vout_thread_t *p_vout, subpicture_t *p_subpic )
1834 p_vout_font_t p_font; /* text font */
1835 int i_width, i_height; /* subpicture dimensions */
1837 switch( p_subpic->i_type )
1839 case TEXT_SUBPICTURE: /* single line text */
1840 /* Select default font if not specified */
1841 p_font = p_subpic->type.text.p_font;
1842 if( p_font == NULL )
1844 p_font = p_vout->p_default_font;
1847 /* Computes text size (width and height fields are ignored) and print it */
1848 vout_TextSize( p_font, p_subpic->type.text.i_style, p_subpic->p_data, &i_width, &i_height );
1849 if( !Align( p_vout, &p_subpic->i_x, &p_subpic->i_y, i_width, i_height,
1850 p_subpic->i_horizontal_align, p_subpic->i_vertical_align ) )
1852 vout_Print( p_font, p_vout->p_buffer[ p_vout->i_buffer_index ].p_data +
1853 p_subpic->i_x * p_vout->i_bytes_per_pixel +
1854 p_subpic->i_y * p_vout->i_bytes_per_line,
1855 p_vout->i_bytes_per_pixel, p_vout->i_bytes_per_line,
1856 p_subpic->type.text.i_char_color, p_subpic->type.text.i_border_color,
1857 p_subpic->type.text.i_bg_color, p_subpic->type.text.i_style,
1859 SetBufferArea( p_vout, p_subpic->i_x, p_subpic->i_y, i_width, i_height );
1865 intf_DbgMsg("error: unknown subpicture %p type %d\n", p_subpic, p_subpic->i_type );
1870 /*****************************************************************************
1871 * RenderInterface: render the interface
1872 *****************************************************************************
1873 * This function render the interface, if any.
1874 *****************************************************************************/
1875 static void RenderInterface( vout_thread_t *p_vout )
1877 int i_height, i_text_height; /* total and text height */
1878 int i_width_1, i_width_2; /* text width */
1879 int i_byte; /* byte index */
1880 const char *psz_text_1 = "[1-9] Channel [i]nfo [c]olor [g/G]amma";
1881 const char *psz_text_2 = "[+/-] Volume [m]ute [s]caling [Q]uit";
1884 vout_TextSize( p_vout->p_large_font, OUTLINED_TEXT, psz_text_1, &i_width_1, &i_height );
1885 vout_TextSize( p_vout->p_large_font, OUTLINED_TEXT, psz_text_2, &i_width_2, &i_text_height );
1886 i_height += i_text_height;
1888 /* Render background */
1889 for( i_byte = (p_vout->i_height - i_height) * p_vout->i_bytes_per_line;
1890 i_byte < p_vout->i_height * p_vout->i_bytes_per_line;
1894 p_vout->p_buffer[ p_vout->i_buffer_index ].p_data[ i_byte ] = p_vout->i_blue_pixel;
1897 /* Render text, if not larger than screen */
1898 if( i_width_1 < p_vout->i_width )
1900 vout_Print( p_vout->p_large_font, p_vout->p_buffer[ p_vout->i_buffer_index ].p_data +
1901 (p_vout->i_height - i_height) * p_vout->i_bytes_per_line,
1902 p_vout->i_bytes_per_pixel, p_vout->i_bytes_per_line,
1903 p_vout->i_white_pixel, p_vout->i_black_pixel, 0,
1904 OUTLINED_TEXT, psz_text_1 );
1906 if( i_width_2 < p_vout->i_width )
1908 vout_Print( p_vout->p_large_font, p_vout->p_buffer[ p_vout->i_buffer_index ].p_data +
1909 (p_vout->i_height - i_height + i_text_height) * p_vout->i_bytes_per_line,
1910 p_vout->i_bytes_per_pixel, p_vout->i_bytes_per_line,
1911 p_vout->i_white_pixel, p_vout->i_black_pixel, 0,
1912 OUTLINED_TEXT, psz_text_2 );
1915 /* Activate modified area */
1916 SetBufferArea( p_vout, 0, p_vout->i_height - i_height, p_vout->i_width, i_height );
1919 /*****************************************************************************
1920 * Synchronize: update synchro level depending of heap state
1921 *****************************************************************************
1922 * This function is called during the main vout loop.
1923 *****************************************************************************/
1924 static void Synchronize( vout_thread_t *p_vout, s64 i_delay )
1926 int i_synchro_inc = 0;
1927 //???? gore following
1928 static int i_panic_count = 0;
1929 static int i_last_synchro_inc = 0;
1930 static float r_synchro_level = VOUT_SYNCHRO_LEVEL_START;
1931 static int i_truc = 10;
1935 fprintf( stderr, "PANIC %d\n", i_panic_count );
1941 if( p_vout->i_pictures > VOUT_SYNCHRO_HEAP_IDEAL_SIZE+1 )
1944 i_synchro_inc += p_vout->i_pictures - VOUT_SYNCHRO_HEAP_IDEAL_SIZE - 1;
1949 if( p_vout->i_pictures < VOUT_SYNCHRO_HEAP_IDEAL_SIZE )
1952 //i_synchro_inc += p_vout->i_pictures - VOUT_SYNCHRO_HEAP_IDEAL_SIZE;
1955 if( i_delay < 1000 )
1961 if( i_truc > VOUT_SYNCHRO_LEVEL_MAX*2*2*2*2*2 ||
1962 i_synchro_inc*i_last_synchro_inc < 0 )
1967 if( i_delay < 6000 )
1972 else if( i_delay < 70000 )
1974 i_truc = 24+(24*i_delay)/70000;
1977 i_synchro_inc -= 1+(5*(70000-i_delay))/70000;
1979 else if( i_delay > 100000 )
1981 r_synchro_level += 1;
1982 if( i_delay > 130000 )
1983 r_synchro_level += 1;
1986 r_synchro_level += (float)i_synchro_inc / i_truc;
1987 p_vout->i_synchro_level = (int)(r_synchro_level+0.5);
1989 if( r_synchro_level > VOUT_SYNCHRO_LEVEL_MAX )
1991 r_synchro_level = VOUT_SYNCHRO_LEVEL_MAX;
1994 fprintf( stderr, "synchro level : %d, heap : %d (%d, %d) (%d, %f) - %Ld\n", p_vout->i_synchro_level,
1995 p_vout->i_pictures, i_last_synchro_inc, i_synchro_inc, i_truc, r_synchro_level, i_delay );
1996 i_last_synchro_inc = i_synchro_inc;
1999 /*****************************************************************************
2000 * Manage: manage thread
2001 *****************************************************************************
2002 * This function will handle changes in thread configuration.
2003 *****************************************************************************/
2004 static int Manage( vout_thread_t *p_vout )
2007 if( p_vout->i_changes )
2009 intf_DbgMsg("changes: 0x%x (no display: 0x%x)\n", p_vout->i_changes,
2010 p_vout->i_changes & VOUT_NODISPLAY_CHANGE );
2014 /* On gamma or grayscale change, rebuild tables */
2015 if( p_vout->i_changes & (VOUT_GAMMA_CHANGE | VOUT_GRAYSCALE_CHANGE |
2018 if( vout_ResetYUV( p_vout ) )
2020 intf_ErrMsg("error: can't rebuild convertion tables\n");
2025 /* Clear changes flags which does not need management or have been
2027 p_vout->i_changes &= ~(VOUT_GAMMA_CHANGE | VOUT_GRAYSCALE_CHANGE |
2028 VOUT_YUV_CHANGE | VOUT_INFO_CHANGE |
2029 VOUT_INTF_CHANGE | VOUT_SCALE_CHANGE );
2031 /* Detect unauthorized changes */
2032 if( p_vout->i_changes )
2034 /* Some changes were not acknowledged by p_vout->p_sys_manage or this
2035 * function, it means they should not be authorized */
2036 intf_ErrMsg( "error: unauthorized changes in the video output thread\n" );
2043 /*****************************************************************************
2044 * Align: align a subpicture in the screen
2045 *****************************************************************************
2046 * This function is used for rendering text or subpictures. It returns non 0
2047 * it the final aera is not fully included in display area. Return coordinates
2049 *****************************************************************************/
2050 static int Align( vout_thread_t *p_vout, int *pi_x, int *pi_y,
2051 int i_width, int i_height, int i_h_align, int i_v_align )
2053 /* Align horizontally */
2057 *pi_x -= i_width / 2;
2060 *pi_x += (p_vout->i_width - i_width) / 2;
2066 *pi_x += p_vout->i_width - i_width;
2070 /* Align vertically */
2074 *pi_y -= i_height / 2;
2077 *pi_y += (p_vout->i_height - i_height) / 2;
2083 *pi_y += p_vout->i_height - i_height;
2085 case SUBTITLE_RALIGN:
2086 *pi_y += (p_vout->i_height + p_vout->p_buffer[ p_vout->i_buffer_index ].i_pic_y +
2087 p_vout->p_buffer[ p_vout->i_buffer_index ].i_pic_height - i_height) / 2;
2091 /* Return non 0 if clipping failed */
2092 return( (*pi_x < 0) || (*pi_y < 0) ||
2093 (*pi_x + i_width > p_vout->i_width) || (*pi_y + i_height > p_vout->i_height) );
2096 /*****************************************************************************
2097 * SetPalette: sets an 8 bpp palette
2098 *****************************************************************************
2099 * This function is just a prototype that does nothing. Architectures that
2100 * support palette allocation should override it.
2101 *****************************************************************************/
2102 static void SetPalette ( p_vout_thread_t p_vout, u16 *red,
2103 u16 *green, u16 *blue, u16 *transp )
2105 intf_ErrMsg( "SetPalette: method does not support palette changing\n" );