# en passant?
if ($board->[$to_row][$to_col] eq '-') {
if ($piece eq 'p') {
- $nb->[$to_row + 1][$to_col] = '-';
- } else {
$nb->[$to_row - 1][$to_col] = '-';
- }
- }
- } else {
- if ($promo ne '') {
- if ($piece eq 'p') {
- $piece = $promo;
} else {
- $piece = uc($promo);
+ $nb->[$to_row + 1][$to_col] = '-';
}
}
}
+ if (defined($promo) && $promo ne '') {
+ if ($piece eq 'p') {
+ $piece = lc($promo);
+ } else {
+ $piece = uc($promo);
+ }
+ }
}
# update the board
return $nb;
}
+sub _pos_to_square {
+ my ($row, $col) = @_;
+ return sprintf("%c%d", ord('a') + $col, 8 - $row);
+}
+
+sub _col_letter_to_num {
+ return ord(shift) - ord('a');
+}
+
+sub _row_letter_to_num {
+ return 7 - (ord(shift) - ord('1'));
+}
+
+sub _square_to_pos {
+ my ($square) = @_;
+ $square =~ /^([a-h])([1-8])$/ or die "Invalid square $square";
+ return (_row_letter_to_num($2), _col_letter_to_num($1));
+}
+
sub _move_to_uci_notation {
my ($from_row, $from_col, $to_row, $to_col, $promo) = @_;
$promo //= "";
- return sprintf("%c%d%c%d%s", ord('a') + $from_col, 8 - $from_row, ord('a') + $to_col, 8 - $to_row, $promo);
+ return _pos_to_square($from_row, $from_col) . _pos_to_square($to_row, $to_col) . $promo;
+}
+
+sub parse_pretty_move {
+ my ($board, $move, $toplay) = @_;
+
+ # Strip check or mate
+ $move =~ s/[+#]$//;
+
+ if ($move eq '0-0' or $move eq 'O-O') {
+ if ($toplay eq 'W') {
+ return (_square_to_pos('e1'), _square_to_pos('g1'));
+ } else {
+ return (_square_to_pos('e8'), _square_to_pos('g8'));
+ }
+ } elsif ($move eq '0-0-0' or $move eq 'O-O-O') {
+ if ($toplay eq 'W') {
+ return (_square_to_pos('e1'), _square_to_pos('c1'));
+ } else {
+ return (_square_to_pos('e8'), _square_to_pos('c8'));
+ }
+ }
+
+ # Parse promo
+ my $promo;
+ if ($move =~ s/=([QRNB])$//) {
+ $promo = $1;
+ }
+
+ $move =~ /^([KQRBN])?([a-h])?([1-8])?x?([a-h][1-8])$/ or die "Invalid move $move";
+ my $piece = $1 // 'P';
+ my $from_col = defined($2) ? _col_letter_to_num($2) : undef;
+ my $from_row = defined($3) ? _row_letter_to_num($3) : undef;
+ my ($to_row, $to_col) = _square_to_pos($4);
+
+ # Find all possible from-squares that could have been meant.
+ my @squares = ();
+ if ($toplay eq 'B') {
+ $piece = lc($piece);
+ }
+ for my $row (0..7) {
+ next if (defined($from_row) && $from_row != $row);
+ for my $col (0..7) {
+ next if (defined($from_col) && $from_col != $col);
+ next if ($board->[$row][$col] ne $piece);
+ next if (!$board->can_reach($piece, $row, $col, $to_row, $to_col));
+
+ # See if doing this move would put us in check
+ # (yes, there are clients that expect us to do this).
+ my $check = $board->make_move($row, $col, $to_row, $to_col, $promo)->in_check();
+ next if ($check eq 'both' ||
+ ($toplay eq 'W' && $check eq 'white') ||
+ ($toplay eq 'B' && $check eq 'black'));
+
+ push @squares, [ $row, $col ];
+ }
+ }
+ if (scalar @squares != 1) {
+ die "Ambigious or impossible move $move";
+ }
+ return (@{$squares[0]}, $to_row, $to_col, $promo);
}
sub fen {
can_reach($board, 'B', $from_row, $from_col, $to_row, $to_col));
}
- # TODO: en passant
if ($piece eq 'p') {
# black pawn
if ($to_col == $from_col && $to_row == $from_row + 1) {
return ($dest_piece eq '-' && $middle_piece eq '-');
}
if (abs($to_col - $from_col) == 1 && $to_row == $from_row + 1) {
- return ($dest_piece ne '-');
+ if ($dest_piece eq '-') {
+ # En passant. TODO: check that the last move was indeed an EP move
+ return ($to_row == 5 && $board->[4][$to_col] eq 'P');
+ } else {
+ return 1;
+ }
}
return 0;
}
return ($dest_piece eq '-' && $middle_piece eq '-');
}
if (abs($to_col - $from_col) == 1 && $to_row == $from_row - 1) {
- return ($dest_piece ne '-');
+ if ($dest_piece eq '-') {
+ # En passant. TODO: check that the last move was indeed an EP move
+ return ($to_row == 2 && $board->[3][$to_col] eq 'p');
+ } else {
+ return 1;
+ }
}
return 0;
}
return 1;
}
+# Returns the short algebraic form of the move, as well as the new position.
+sub prettyprint_move {
+ my ($board, $from_row, $from_col, $to_row, $to_col, $promo) = @_;
+ my $pretty = $board->_prettyprint_move_no_check_or_mate($from_row, $from_col, $to_row, $to_col, $promo);
+
+ my $nb = $board->make_move($from_row, $from_col, $to_row, $to_col, $promo);
+ if ($nb->in_mate()) {
+ $pretty .= '#';
+ } elsif ($nb->in_check() ne 'none') {
+ $pretty .= '+';
+ }
+ return ($pretty, $nb);
+}
+
+sub _prettyprint_move_no_check_or_mate {
+ my ($board, $from_row, $from_col, $to_row, $to_col, $promo) = @_;
+ my $piece = $board->[$from_row][$from_col];
+ my $move = _move_to_uci_notation($from_row, $from_col, $to_row, $to_col, $promo);
+
+ if ($piece eq '-') {
+ die "Invalid move $move";
+ }
+
+ # white short castling
+ if ($move eq 'e1g1' && $piece eq 'K') {
+ return '0-0';
+ }
+
+ # white long castling
+ if ($move eq 'e1c1' && $piece eq 'K') {
+ return '0-0-0';
+ }
+
+ # black short castling
+ if ($move eq 'e8g8' && $piece eq 'k') {
+ return '0-0';
+ }
+
+ # black long castling
+ if ($move eq 'e8c8' && $piece eq 'k') {
+ return '0-0-0';
+ }
+
+ my $pretty;
+
+ # check if the from-piece is a pawn
+ if (lc($piece) eq 'p') {
+ # attack?
+ if ($from_col != $to_col) {
+ $pretty = substr($move, 0, 1) . 'x' . _pos_to_square($to_row, $to_col);
+ } else {
+ $pretty = _pos_to_square($to_row, $to_col);
+
+ if (defined($promo) && $promo ne '') {
+ # promotion
+ $pretty .= "=";
+ $pretty .= $promo;
+ }
+ }
+ return $pretty;
+ }
+
+ $pretty = uc($piece);
+
+ # see how many of these pieces could go here, in all
+ my $num_total = 0;
+ for my $col (0..7) {
+ for my $row (0..7) {
+ next unless ($board->[$row][$col] eq $piece);
+ ++$num_total if ($board->can_reach($piece, $row, $col, $to_row, $to_col));
+ }
+ }
+
+ # see how many of these pieces from the given row could go here
+ my $num_row = 0;
+ for my $col (0..7) {
+ next unless ($board->[$from_row][$col] eq $piece);
+ ++$num_row if ($board->can_reach($piece, $from_row, $col, $to_row, $to_col));
+ }
+
+ # and same for columns
+ my $num_col = 0;
+ for my $row (0..7) {
+ next unless ($board->[$row][$from_col] eq $piece);
+ ++$num_col if ($board->can_reach($piece, $row, $from_col, $to_row, $to_col));
+ }
+
+ # see if we need to disambiguate
+ if ($num_total > 1) {
+ if ($num_col == 1) {
+ $pretty .= substr($move, 0, 1);
+ } elsif ($num_row == 1) {
+ $pretty .= substr($move, 1, 1);
+ } else {
+ $pretty .= substr($move, 0, 2);
+ }
+ }
+
+ # attack?
+ if ($board->[$to_row][$to_col] ne '-') {
+ $pretty .= 'x';
+ }
+
+ $pretty .= _pos_to_square($to_row, $to_col);
+ return $pretty;
+}
+
1;