- for (int i = 0; i < num_servers; ++i) {
- CubemapStateProto local_state = servers->get_server(i)->serialize();
-
- // The stream state should be identical between the servers, so we only store it once.
- if (i == 0) {
- state.mutable_streams()->MergeFrom(local_state.streams());
- }
- for (int j = 0; j < local_state.clients_size(); ++j) {
- state.add_clients()->MergeFrom(local_state.clients(j));
- }
- }
-