+ DeckLinkOutput *output = nullptr;
+
+ // If this card is used for output (ie., output_card_index points to it),
+ // it cannot simultaneously be uesd for capture, so <capture> gets replaced
+ // by a FakeCapture. However, since reconstructing the real capture object
+ // with all its state can be annoying, it is not being deleted, just stopped
+ // and moved here.
+ bmusb::CaptureInterface *parked_capture = nullptr;
+