this->close = ( mlt_destructor )producer_close;
mlt_properties_set( properties, "resource", resource );
mlt_properties_set_data( properties, "image", image, 0, mlt_pool_release, NULL );
this->close = ( mlt_destructor )producer_close;
mlt_properties_set( properties, "resource", resource );
mlt_properties_set_data( properties, "image", image, 0, mlt_pool_release, NULL );