C H A N G E S\r
\r
+CasparCG 2.0.6 Stable (as compared to 2.0.4 Stable)\r
+===================================================\r
+\r
+General\r
+-------\r
+ o iVGA: Allow for the server to work without Processing.AirSend.x86.dll to\r
+ prevent a possible GPL violation. It is available as a separate optional\r
+ download.\r
+ o iVGA: Only provide sync to channel while connected, to prevent channel\r
+ ticking too fast.\r
+ o FFmpeg: Fixed bug during deinterlace-bob-reinterlace where output fields\r
+ were offset by one field in relation to input fields.\r
+ o FFmpeg: Fixed bug in ffmpeg_consumer where an access violation occurred\r
+ during destruction.\r
+ o Frontend: Only writes elements to casparcg.config which overrides a default\r
+ value to keep the file as compact as possible.\r
+ o System audio: Patched sfml-audio to work better with oal-consumer and\r
+ therefore removed portaudio as the system audio implementation and went back\r
+ to oal.\r
+ o Flash: Changed so that the initial buffer fill of frames is rendered at a\r
+ frame-duration pace instead of as fast as possible. Otherwise time based\r
+ animations render incorrectly. During buffer recovery, a higher paced\r
+ rendering takes place, but still not as fast as possible, which can cause\r
+ animations to be somewhat incorrectly rendered. This is the only way though\r
+ if we want the buffer to be able to recover after depletion.\r
+ o Version bump to keep up with CasparCG Client version.\r
+\r
+\r
+\r
CasparCG 2.0.4 Stable (as compared to 2.0.4 Beta 1)\r
===================================================\r
\r
-----------\r
o Conditional compilation of chroma key support and straight alpha output\r
support in shader (just like with blend-modes) because of performance impact\r
- even when not in use on a layer/on a channel. New <mixer /> element added to\r
- configuration for turning on mixer features that not everybody would want to\r
- pay for (performance-wise). blend-modes also moved into this element.\r
- o MIXER LEVELS interpreted arguments in the wrong order, so that gamma was\r
- interpreted as max_input and vice versa.\r
+ even when not in use on a layer or on a channel. New <mixer /> element added\r
+ to configuration for turning on mixer features that not everybody would want\r
+ to pay for (performance-wise.) blend-modes also moved into this element.\r
+ o Fixed bug where MIXER LEVELS interpreted arguments in the wrong order, so \r
+ that gamma was interpreted as max_input and vice versa.\r
\r
Consumers\r
---------\r
+ o Added support for NewTek iVGA, which enables the use of CasparCG Server \r
+ fill+key output(s) as input source(s) to a NewTek TriCaster without \r
+ requiring video card(s) in the CasparCG Server machine, or taking up inputs\r
+ in the TriCaster. <newtek-ivga /> element in config enables iVGA on a\r
+ channel.\r
+ o Decklink: Created custom decklink allocator to reduce the memory footprint.\r
o Replaced usage of SFML for <system-audio /> with PortAudio, because of\r
problems with SFML since change to static linkage. Also PortAudio seems to\r
give lower latency.\r
- o Added support for NewTek iVGA. Enables the use of the CasparCG Server\r
- output as an input source in a NewTek TriCaster without requiring a video\r
- card. <newtek-ivga /> element in config enables iVGA on a channel.\r
- o Decklink: Created custom decklink allocator for reducing memory footprint.\r
\r
Producers\r
---------\r
- o FFmpeg: Added support for arbitrary FFmpeg options in ffmpeg_producer.\r
- o Flash: No longer starts a Flash Player to service CG commands that means\r
+ o FFmpeg: Added support for arbitrary FFmpeg options/parameters\r
+ in ffmpeg_producer.\r
+ o Flash: Flash Player 11.8 now tested and fully supported.\r
+ o Flash: No longer starts a Flash Player to service CG commands that mean\r
nothing without an already running Flash Player.\r
o Flash: globally serialize initialization and destruction of Flash Players,\r
to avoid race conditions in Flash.\r
- o flash: changed so that the Flash buffer is filled with Flash Player\r
+ o Flash: changed so that the Flash buffer is filled with Flash Player\r
generated content at initialization instead of empty frames.\r
\r
OSC\r
---\r
o Performance improvements.\r
- o Never send old values to OSC reveivers, collect the latest value of each\r
- path logged since last UDP send, and send the new UDP packet (to each\r
+ o Never sends old values to OSC reveivers. Collects the latest value of each\r
+ path logged since last UDP send, and sends the new UDP packet (to each\r
subscribing OSC receiver) with the values collected.\r
- o Batch as many OSC messages as possible in an OSC bundle to reduce the number\r
- of UDP packets sent. Breakup into separate packages if necessary to avoid\r
- fragmentation.\r
- o Removed usage of Microsoft Agents library (server ran out of memory after a\r
+ o Batches as many OSC messages as possible in an OSC bundle to reduce the \r
+ number of UDP packets sent. Breakup into separate packages if necessary to \r
+ avoid fragmentation.\r
+ o Removed usage of Microsoft Agents library (Server ran out of memory after a\r
while) in favour of direct synchronous invocations.\r
\r
\r
\r
-\r
-\r
CasparCG 2.0.4 Beta 1 (as compared to 2.0.3 Stable)\r
===================================================\r
\r
o DATA REMOVE command was added.\r
\r
\r
+\r
CasparCG 2.0.3 Alpha (as compared to 2.0 Stable)\r
================================================\r
\r
+ Added PREMULTIPLY parameter to support images stored with straight alpha.\r
\r
\r
+\r
CasparCG 2.0 Stable (as compared to Beta 3)\r
===========================================\r
\r
+ Added vsync support.\r
\r
\r
+\r
CasparCG 2.0 Beta 3 (as compared to Beta 1)\r
===========================================\r
\r
o Diagnostics window is now closable.\r
\r
\r
+\r
CasparCG 2.0 Beta 1 (as compared to Alpha)\r
==========================================\r
\r
o More than 2 Decklink cards might be possible but have not yet been tested.\r
\r
\r
+\r
CasparCG 2.0 Alpha (as compared to 1.8)\r
=======================================\r
\r