]> git.sesse.net Git - casparcg/blobdiff - accelerator/ogl/image/image_mixer.cpp
[image_producer] refuse too large images nicely instead of letting OpenGL tell us...
[casparcg] / accelerator / ogl / image / image_mixer.cpp
index 7222153104abfa003d975f25e82f2ca4b932ae5a..19d0191e5fef9a23f5a70e542d24a02806f2d776 100644 (file)
-/*\r
-* Copyright (c) 2011 Sveriges Television AB <info@casparcg.com>\r
-*\r
-* This file is part of CasparCG (www.casparcg.com).\r
-*\r
-* CasparCG is free software: you can redistribute it and/or modify\r
-* it under the terms of the GNU General Public License as published by\r
-* the Free Software Foundation, either version 3 of the License, or\r
-* (at your option) any later version.\r
-*\r
-* CasparCG is distributed in the hope that it will be useful,\r
-* but WITHOUT ANY WARRANTY; without even the implied warranty of\r
-* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the\r
-* GNU General Public License for more details.\r
-*\r
-* You should have received a copy of the GNU General Public License\r
-* along with CasparCG. If not, see <http://www.gnu.org/licenses/>.\r
-*\r
-* Author: Robert Nagy, ronag89@gmail.com\r
-*/\r
-#include "../../stdafx.h"\r
-\r
-#include "image_mixer.h"\r
-\r
-#include "image_kernel.h"\r
-\r
-#include "../util/device.h"\r
-#include "../util/buffer.h"\r
-#include "../util/texture.h"\r
-\r
-#include <common/gl/gl_check.h>\r
-#include <common/future.h>\r
-#include <common/array.h>\r
-\r
-#include <core/frame/frame.h>\r
-#include <core/frame/frame_transform.h>\r
-#include <core/frame/pixel_format.h>\r
-#include <core/video_format.h>\r
-\r
-#include <asmlib.h>\r
-\r
-#include <gl/glew.h>\r
-\r
-#include <boost/foreach.hpp>\r
-#include <boost/range/algorithm_ext/erase.hpp>\r
-#include <boost/thread/future.hpp>\r
-\r
-#include <algorithm>\r
-#include <vector>\r
-\r
-using namespace boost::assign;\r
-\r
-namespace caspar { namespace accelerator { namespace ogl {\r
-               \r
-typedef boost::shared_future<spl::shared_ptr<texture>> future_texture;\r
-\r
-struct item\r
-{\r
-       core::pixel_format_desc                                                         pix_desc;\r
-       core::field_mode                                                                        field_mode;\r
-       std::vector<future_texture>                                                     textures;\r
-       core::image_transform                                                           transform;\r
-\r
-       item()\r
-               : pix_desc(core::pixel_format::invalid)\r
-               , field_mode(core::field_mode::empty)\r
-       {\r
-       }\r
-};\r
-\r
-struct layer\r
-{\r
-       std::vector<item>       items;\r
-       core::blend_mode        blend_mode;\r
-\r
-       layer()\r
-               : blend_mode(core::blend_mode::normal)\r
-       {\r
-       }\r
-\r
-       layer(std::vector<item> items, core::blend_mode blend_mode)\r
-               : items(std::move(items))\r
-               , blend_mode(blend_mode)\r
-       {\r
-       }\r
-};\r
-\r
-class image_renderer\r
-{\r
-       spl::shared_ptr<device> ogl_;\r
-       image_kernel                    kernel_;\r
-public:\r
-       image_renderer(const spl::shared_ptr<device>& ogl)\r
-               : ogl_(ogl)\r
-               , kernel_(ogl_)\r
-       {\r
-       }\r
-       \r
-       boost::unique_future<array<const std::uint8_t>> operator()(std::vector<layer> layers, const core::video_format_desc& format_desc)\r
-       {       \r
-               if(layers.empty())\r
-               { // Bypass GPU with empty frame.\r
-                       auto buffer = spl::make_shared<const std::vector<uint8_t, tbb::cache_aligned_allocator<uint8_t>>>(format_desc.size, 0);\r
-                       return async(launch::deferred, [=]\r
-                       {\r
-                               return array<const std::uint8_t>(buffer->data(), format_desc.size, true, buffer);\r
-                       });\r
-               }               \r
-\r
-               BOOST_FOREACH(auto& layer, layers)\r
-               {       \r
-                       // Remove first field stills.\r
-                       boost::range::remove_erase_if(layer.items, [&](const item& item)\r
-                       {\r
-                               return item.transform.is_still && item.transform.field_mode == format_desc.field_mode; // only us last field for stills.\r
-                       });\r
-               \r
-                       // Stills are progressive\r
-                       BOOST_FOREACH(auto& item, layer.items)\r
-                       {\r
-                               if(item.transform.is_still)\r
-                                       item.transform.field_mode = core::field_mode::progressive;\r
-                       }\r
-               }\r
-\r
-               return flatten(ogl_->begin_invoke([=]() mutable -> boost::shared_future<array<const std::uint8_t>>\r
-               {\r
-                       auto target_texture = ogl_->create_texture(format_desc.width, format_desc.height, 4);\r
-\r
-                       if(format_desc.field_mode != core::field_mode::progressive)\r
-                       {\r
-                               draw(target_texture, layers,                    format_desc, core::field_mode::upper);\r
-                               draw(target_texture, std::move(layers), format_desc, core::field_mode::lower);\r
-                       }\r
-                       else                    \r
-                               draw(target_texture, std::move(layers), format_desc, core::field_mode::progressive);\r
-                                                               \r
-                       return ogl_->copy_async(target_texture);\r
-               }));\r
-       }\r
-\r
-private:       \r
-       \r
-       void draw(spl::shared_ptr<texture>&                     target_texture, \r
-                         std::vector<layer>                            layers, \r
-                         const core::video_format_desc&        format_desc,\r
-                         core::field_mode                                      field_mode)\r
-       {\r
-               std::shared_ptr<texture> layer_key_texture;\r
-\r
-               BOOST_FOREACH(auto& layer, layers)\r
-                       draw(target_texture, std::move(layer), layer_key_texture, format_desc, field_mode);\r
-       }\r
-\r
-       void draw(spl::shared_ptr<texture>&                     target_texture,\r
-                         layer                                                         layer, \r
-                         std::shared_ptr<texture>&                     layer_key_texture,\r
-                         const core::video_format_desc&        format_desc,\r
-                         core::field_mode                                      field_mode)\r
-       {               \r
-               // Fix frames           \r
-               BOOST_FOREACH(auto& item, layer.items)          \r
-               {\r
-                       //if(std::abs(item.transform.fill_scale[1]-1.0) > 1.0/target_texture->height() ||\r
-                       //   std::abs(item.transform.fill_translation[1]) > 1.0/target_texture->height())               \r
-                       //      CASPAR_LOG(warning) << L"[image_mixer] Frame should be deinterlaced. Send FILTER DEINTERLACE_BOB when creating producer.";      \r
-\r
-                       if(item.pix_desc.planes.at(0).height == 480) // NTSC DV\r
-                       {\r
-                               item.transform.fill_translation[1] += 2.0/static_cast<double>(format_desc.height);\r
-                               item.transform.fill_scale[1] *= 1.0 - 6.0*1.0/static_cast<double>(format_desc.height);\r
-                       }\r
-       \r
-                       // Fix field-order if needed\r
-                       if(item.field_mode == core::field_mode::lower && format_desc.field_mode == core::field_mode::upper)\r
-                               item.transform.fill_translation[1] += 1.0/static_cast<double>(format_desc.height);\r
-                       else if(item.field_mode == core::field_mode::upper && format_desc.field_mode == core::field_mode::lower)\r
-                               item.transform.fill_translation[1] -= 1.0/static_cast<double>(format_desc.height);\r
-               }\r
-\r
-               // Mask out fields\r
-               BOOST_FOREACH(auto& item, layer.items)                          \r
-                       item.transform.field_mode &= field_mode;\r
-               \r
-               // Remove empty items.\r
-               boost::range::remove_erase_if(layer.items, [&](const item& item)\r
-               {\r
-                       return item.transform.field_mode == core::field_mode::empty;\r
-               });\r
-               \r
-               if(layer.items.empty())\r
-                       return;\r
-\r
-               std::shared_ptr<texture> local_key_texture;\r
-               std::shared_ptr<texture> local_mix_texture;\r
-                               \r
-               if(layer.blend_mode != core::blend_mode::normal)\r
-               {\r
-                       auto layer_texture = ogl_->create_texture(target_texture->width(), target_texture->height(), 4);\r
-\r
-                       BOOST_FOREACH(auto& item, layer.items)\r
-                               draw(layer_texture, std::move(item), layer_key_texture, local_key_texture, local_mix_texture);  \r
-               \r
-                       draw(layer_texture, std::move(local_mix_texture), core::blend_mode::normal);                                                    \r
-                       draw(target_texture, std::move(layer_texture), layer.blend_mode);\r
-               }\r
-               else // fast path\r
-               {\r
-                       BOOST_FOREACH(auto& item, layer.items)          \r
-                               draw(target_texture, std::move(item), layer_key_texture, local_key_texture, local_mix_texture);         \r
-                                       \r
-                       draw(target_texture, std::move(local_mix_texture), core::blend_mode::normal);\r
-               }                                       \r
-\r
-               layer_key_texture = std::move(local_key_texture);\r
-       }\r
-\r
-       void draw(spl::shared_ptr<texture>&     target_texture, \r
-                         item                                          item, \r
-                     std::shared_ptr<texture>& layer_key_texture, \r
-                         std::shared_ptr<texture>&     local_key_texture, \r
-                         std::shared_ptr<texture>&     local_mix_texture)\r
-       {                       \r
-               draw_params draw_params;\r
-               draw_params.pix_desc    = std::move(item.pix_desc);\r
-               draw_params.transform   = std::move(item.transform);\r
-\r
-               BOOST_FOREACH(auto& future_texture, item.textures)\r
-                       draw_params.textures.push_back(future_texture.get());\r
-\r
-               if(item.transform.is_key)\r
-               {\r
-                       local_key_texture = local_key_texture ? local_key_texture : ogl_->create_texture(target_texture->width(), target_texture->height(), 1);\r
-\r
-                       draw_params.background                  = local_key_texture;\r
-                       draw_params.local_key                   = nullptr;\r
-                       draw_params.layer_key                   = nullptr;\r
-\r
-                       kernel_.draw(std::move(draw_params));\r
-               }\r
-               else if(item.transform.is_mix)\r
-               {\r
-                       local_mix_texture = local_mix_texture ? local_mix_texture : ogl_->create_texture(target_texture->width(), target_texture->height(), 4);\r
-\r
-                       draw_params.background                  = local_mix_texture;\r
-                       draw_params.local_key                   = std::move(local_key_texture);\r
-                       draw_params.layer_key                   = layer_key_texture;\r
-\r
-                       draw_params.keyer                               = keyer::additive;\r
-\r
-                       kernel_.draw(std::move(draw_params));\r
-               }\r
-               else\r
-               {\r
-                       draw(target_texture, std::move(local_mix_texture), core::blend_mode::normal);\r
-                       \r
-                       draw_params.background                  = target_texture;\r
-                       draw_params.local_key                   = std::move(local_key_texture);\r
-                       draw_params.layer_key                   = layer_key_texture;\r
-\r
-                       kernel_.draw(std::move(draw_params));\r
-               }       \r
-       }\r
-\r
-       void draw(spl::shared_ptr<texture>&      target_texture, \r
-                         std::shared_ptr<texture>&& source_buffer, \r
-                         core::blend_mode                       blend_mode = core::blend_mode::normal)\r
-       {\r
-               if(!source_buffer)\r
-                       return;\r
-\r
-               draw_params draw_params;\r
-               draw_params.pix_desc.format             = core::pixel_format::bgra;\r
-               draw_params.pix_desc.planes             = list_of(core::pixel_format_desc::plane(source_buffer->width(), source_buffer->height(), 4));\r
-               draw_params.textures                    = list_of(source_buffer);\r
-               draw_params.transform                   = core::image_transform();\r
-               draw_params.blend_mode                  = blend_mode;\r
-               draw_params.background                  = target_texture;\r
-\r
-               kernel_.draw(std::move(draw_params));\r
-       }\r
-};\r
-               \r
-struct image_mixer::impl : public core::frame_factory\r
-{      \r
-       spl::shared_ptr<device>                         ogl_;\r
-       image_renderer                                          renderer_;\r
-       std::vector<core::image_transform>      transform_stack_;\r
-       std::vector<layer>                                      layers_; // layer/stream/items\r
-public:\r
-       impl(const spl::shared_ptr<device>& ogl) \r
-               : ogl_(ogl)\r
-               , renderer_(ogl)\r
-               , transform_stack_(1)   \r
-       {\r
-               CASPAR_LOG(info) << L"Initialized OpenGL Accelerated GPU Image Mixer";\r
-       }\r
-\r
-       void begin_layer(core::blend_mode blend_mode)\r
-       {\r
-               layers_.push_back(layer(std::vector<item>(), blend_mode));\r
-       }\r
-               \r
-       void push(const core::frame_transform& transform)\r
-       {\r
-               transform_stack_.push_back(transform_stack_.back()*transform.image_transform);\r
-       }\r
-               \r
-       void visit(const core::const_frame& frame)\r
-       {                       \r
-               if(frame.pixel_format_desc().format == core::pixel_format::invalid)\r
-                       return;\r
-\r
-               if(frame.pixel_format_desc().planes.empty())\r
-                       return;\r
-\r
-               if(transform_stack_.back().field_mode == core::field_mode::empty)\r
-                       return;\r
-\r
-               item item;\r
-               item.pix_desc   = frame.pixel_format_desc();\r
-               item.field_mode = frame.field_mode();\r
-               item.transform  = transform_stack_.back();\r
-               \r
-               // NOTE: Once we have copied the arrays they are no longer valid for reading!!! Check for alternative solution e.g. transfer with AMD_pinned_memory.\r
-               for(int n = 0; n < static_cast<int>(item.pix_desc.planes.size()); ++n)\r
-                       item.textures.push_back(ogl_->copy_async(frame.image_data(n), item.pix_desc.planes[n].width, item.pix_desc.planes[n].height, item.pix_desc.planes[n].stride));\r
-               \r
-               layers_.back().items.push_back(item);\r
-       }\r
-\r
-       void pop()\r
-       {\r
-               transform_stack_.pop_back();\r
-       }\r
-\r
-       void end_layer()\r
-       {               \r
-       }\r
-       \r
-       boost::unique_future<array<const std::uint8_t>> render(const core::video_format_desc& format_desc)\r
-       {\r
-               return renderer_(std::move(layers_), format_desc);\r
-       }\r
-       \r
-       core::mutable_frame create_frame(const void* tag, const core::pixel_format_desc& desc, double frame_rate, core::field_mode field_mode) override\r
-       {\r
-               std::vector<array<std::uint8_t>> buffers;\r
-               BOOST_FOREACH(auto& plane, desc.planes)         \r
-                       buffers.push_back(ogl_->create_array(plane.size));              \r
-\r
-               return core::mutable_frame(std::move(buffers), core::audio_buffer(), tag, desc, frame_rate, field_mode);\r
-       }\r
-};\r
-\r
-image_mixer::image_mixer(const spl::shared_ptr<device>& ogl) : impl_(new impl(ogl)){}\r
-image_mixer::~image_mixer(){}\r
-void image_mixer::push(const core::frame_transform& transform){impl_->push(transform);}\r
-void image_mixer::visit(const core::const_frame& frame){impl_->visit(frame);}\r
-void image_mixer::pop(){impl_->pop();}\r
-boost::unique_future<array<const std::uint8_t>> image_mixer::operator()(const core::video_format_desc& format_desc){return impl_->render(format_desc);}\r
-void image_mixer::begin_layer(core::blend_mode blend_mode){impl_->begin_layer(blend_mode);}\r
-void image_mixer::end_layer(){impl_->end_layer();}\r
-core::mutable_frame image_mixer::create_frame(const void* tag, const core::pixel_format_desc& desc, double frame_rate, core::field_mode field_mode) {return impl_->create_frame(tag, desc, frame_rate, field_mode);}\r
-\r
-}}}
\ No newline at end of file
+/*
+* Copyright (c) 2011 Sveriges Television AB <info@casparcg.com>
+*
+* This file is part of CasparCG (www.casparcg.com).
+*
+* CasparCG is free software: you can redistribute it and/or modify
+* it under the terms of the GNU General Public License as published by
+* the Free Software Foundation, either version 3 of the License, or
+* (at your option) any later version.
+*
+* CasparCG is distributed in the hope that it will be useful,
+* but WITHOUT ANY WARRANTY; without even the implied warranty of
+* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+* GNU General Public License for more details.
+*
+* You should have received a copy of the GNU General Public License
+* along with CasparCG. If not, see <http://www.gnu.org/licenses/>.
+*
+* Author: Robert Nagy, ronag89@gmail.com
+*/
+#include "../../StdAfx.h"
+
+#include "image_mixer.h"
+
+#include "image_kernel.h"
+
+#include "../util/device.h"
+#include "../util/buffer.h"
+#include "../util/texture.h"
+
+#include <common/gl/gl_check.h>
+#include <common/future.h>
+#include <common/array.h>
+#include <common/linq.h>
+
+#include <core/frame/frame.h>
+#include <core/frame/frame_transform.h>
+#include <core/frame/pixel_format.h>
+#include <core/video_format.h>
+#include <core/frame/geometry.h>
+
+#include <asmlib.h>
+
+#include <GL/glew.h>
+
+#include <boost/range/algorithm_ext/erase.hpp>
+#include <boost/thread/future.hpp>
+
+#include <algorithm>
+#include <vector>
+
+namespace caspar { namespace accelerator { namespace ogl {
+               
+typedef std::shared_future<std::shared_ptr<texture>> future_texture;
+
+struct item
+{
+       core::pixel_format_desc         pix_desc        = core::pixel_format::invalid;
+       std::vector<future_texture>     textures;
+       core::image_transform           transform;
+       core::frame_geometry            geometry        = core::frame_geometry::get_default();
+};
+
+struct layer
+{
+       std::vector<layer>      sublayers;
+       std::vector<item>       items;
+       core::blend_mode        blend_mode;
+
+       layer(core::blend_mode blend_mode)
+               : blend_mode(blend_mode)
+       {
+       }
+};
+
+std::size_t get_max_video_format_size()
+{
+       auto format_size = [](core::video_format format) { return core::video_format_desc(format).size; };
+       return cpplinq::from(enum_constants<core::video_format>())
+               .select(std::ref(format_size))
+               .max();
+}
+
+class image_renderer
+{
+       spl::shared_ptr<device> ogl_;
+       image_kernel                    kernel_;
+public:
+       image_renderer(const spl::shared_ptr<device>& ogl, bool blend_modes_wanted, bool straight_alpha_wanted)
+               : ogl_(ogl)
+               , kernel_(ogl_, blend_modes_wanted, straight_alpha_wanted)
+       {
+       }
+       
+       std::future<array<const std::uint8_t>> operator()(std::vector<layer> layers, const core::video_format_desc& format_desc, bool straighten_alpha)
+       {       
+               if(layers.empty())
+               { // Bypass GPU with empty frame.
+                       static const cache_aligned_vector<uint8_t> buffer(get_max_video_format_size(), 0);
+                       return make_ready_future(array<const std::uint8_t>(buffer.data(), format_desc.size, true));
+               }
+
+               if(format_desc.field_mode != core::field_mode::progressive)
+               { // Remove jitter from still.
+                       for (auto& layer : layers)
+                       {
+                               // Remove first field stills.
+                               boost::range::remove_erase_if(layer.items, [&](const item& item)
+                               {
+                                       return item.transform.is_still && item.transform.field_mode == format_desc.field_mode; // only us last field for stills.
+                               });
+
+                               // Stills are progressive
+                               for (auto& item : layer.items)
+                               {
+                                       if(item.transform.is_still)
+                                               item.transform.field_mode = core::field_mode::progressive;
+                               }
+                       }
+               }
+
+               return flatten(ogl_->begin_invoke([=]() mutable -> std::shared_future<array<const std::uint8_t>>
+               {
+                       auto target_texture = ogl_->create_texture(format_desc.width, format_desc.height, 4, false);
+
+                       if (format_desc.field_mode != core::field_mode::progressive)
+                       {
+                               draw(target_texture, layers, format_desc, core::field_mode::upper);
+                               draw(target_texture, std::move(layers), format_desc, core::field_mode::lower);
+                       }
+                       else
+                               draw(target_texture, std::move(layers), format_desc, core::field_mode::progressive);
+
+                       kernel_.post_process(target_texture, straighten_alpha);
+
+                       return ogl_->copy_async(target_texture);
+               }));
+       }
+
+private:       
+       
+       void draw(spl::shared_ptr<texture>&                     target_texture, 
+                         std::vector<layer>                            layers, 
+                         const core::video_format_desc&        format_desc,
+                         core::field_mode                                      field_mode)
+       {
+               std::shared_ptr<texture> layer_key_texture;
+
+               for (auto& layer : layers)
+               {
+                       draw(target_texture, layer.sublayers, format_desc, field_mode);
+                       draw(target_texture, std::move(layer), layer_key_texture, format_desc, field_mode);
+               }
+       }
+
+       void draw(spl::shared_ptr<texture>&                     target_texture,
+                         layer                                                         layer, 
+                         std::shared_ptr<texture>&                     layer_key_texture,
+                         const core::video_format_desc&        format_desc,
+                         core::field_mode                                      field_mode)
+       {                       
+               // REMOVED: This is done in frame_muxer. 
+               // Fix frames
+               //BOOST_FOREACH(auto& item, layer.items)                
+               //{
+                       //if(std::abs(item.transform.fill_scale[1]-1.0) > 1.0/target_texture->height() ||
+                       //   std::abs(item.transform.fill_translation[1]) > 1.0/target_texture->height())               
+                       //      CASPAR_LOG(warning) << L"[image_mixer] Frame should be deinterlaced. Send FILTER DEINTERLACE_BOB when creating producer.";      
+
+                       //if(item.pix_desc.planes.at(0).height == 480) // NTSC DV
+                       //{
+                       //      item.transform.fill_translation[1] += 2.0/static_cast<double>(format_desc.height);
+                       //      item.transform.fill_scale[1] *= 1.0 - 6.0*1.0/static_cast<double>(format_desc.height);
+                       //}
+       
+                       //// Fix field-order if needed
+                       //if(item.field_mode == core::field_mode::lower && format_desc.field_mode == core::field_mode::upper)
+                       //      item.transform.fill_translation[1] += 1.0/static_cast<double>(format_desc.height);
+                       //else if(item.field_mode == core::field_mode::upper && format_desc.field_mode == core::field_mode::lower)
+                       //      item.transform.fill_translation[1] -= 1.0/static_cast<double>(format_desc.height);
+               //}
+
+               // Mask out fields
+               for (auto& item : layer.items)                          
+                       item.transform.field_mode &= field_mode;
+               
+               // Remove empty items.
+               boost::range::remove_erase_if(layer.items, [&](const item& item)
+               {
+                       return item.transform.field_mode == core::field_mode::empty;
+               });
+               
+               if(layer.items.empty())
+                       return;
+
+               std::shared_ptr<texture> local_key_texture;
+               std::shared_ptr<texture> local_mix_texture;
+                               
+               if(layer.blend_mode != core::blend_mode::normal)
+               {
+                       auto layer_texture = ogl_->create_texture(target_texture->width(), target_texture->height(), 4, false);
+
+                       for (auto& item : layer.items)
+                               draw(layer_texture, std::move(item), layer_key_texture, local_key_texture, local_mix_texture, format_desc);
+               
+                       draw(layer_texture, std::move(local_mix_texture), core::blend_mode::normal);                                                    
+                       draw(target_texture, std::move(layer_texture), layer.blend_mode);
+               }
+               else // fast path
+               {
+                       for (auto& item : layer.items)          
+                               draw(target_texture, std::move(item), layer_key_texture, local_key_texture, local_mix_texture, format_desc);
+                                       
+                       draw(target_texture, std::move(local_mix_texture), core::blend_mode::normal);
+               }                                       
+
+               layer_key_texture = std::move(local_key_texture);
+       }
+
+       void draw(spl::shared_ptr<texture>& target_texture, 
+                         item item, 
+                     std::shared_ptr<texture>& layer_key_texture, 
+                         std::shared_ptr<texture>& local_key_texture, 
+                         std::shared_ptr<texture>& local_mix_texture,
+                         const core::video_format_desc& format_desc)
+       {                       
+               draw_params draw_params;
+               draw_params.pix_desc            = std::move(item.pix_desc);
+               draw_params.transform           = std::move(item.transform);
+               draw_params.geometry            = item.geometry;
+               draw_params.aspect_ratio        = static_cast<double>(format_desc.square_width) / static_cast<double>(format_desc.square_height);
+
+               for (auto& future_texture : item.textures)
+                       draw_params.textures.push_back(spl::make_shared_ptr(future_texture.get()));
+
+               if(item.transform.is_key)
+               {
+                       local_key_texture = local_key_texture ? local_key_texture : ogl_->create_texture(target_texture->width(), target_texture->height(), 1, draw_params.transform.use_mipmap);
+
+                       draw_params.background  = local_key_texture;
+                       draw_params.local_key   = nullptr;
+                       draw_params.layer_key   = nullptr;
+
+                       kernel_.draw(std::move(draw_params));
+               }
+               else if(item.transform.is_mix)
+               {
+                       local_mix_texture = local_mix_texture ? local_mix_texture : ogl_->create_texture(target_texture->width(), target_texture->height(), 4, draw_params.transform.use_mipmap);
+
+                       draw_params.background  = local_mix_texture;
+                       draw_params.local_key   = std::move(local_key_texture);
+                       draw_params.layer_key   = layer_key_texture;
+
+                       draw_params.keyer               = keyer::additive;
+
+                       kernel_.draw(std::move(draw_params));
+               }
+               else
+               {
+                       draw(target_texture, std::move(local_mix_texture), core::blend_mode::normal);
+                       
+                       draw_params.background  = target_texture;
+                       draw_params.local_key   = std::move(local_key_texture);
+                       draw_params.layer_key   = layer_key_texture;
+
+                       kernel_.draw(std::move(draw_params));
+               }       
+       }
+
+       void draw(spl::shared_ptr<texture>&      target_texture, 
+                         std::shared_ptr<texture>&& source_buffer, 
+                         core::blend_mode                       blend_mode = core::blend_mode::normal)
+       {
+               if(!source_buffer)
+                       return;
+
+               draw_params draw_params;
+               draw_params.pix_desc.format     = core::pixel_format::bgra;
+               draw_params.pix_desc.planes     = { core::pixel_format_desc::plane(source_buffer->width(), source_buffer->height(), 4) };
+               draw_params.textures            = { spl::make_shared_ptr(source_buffer) };
+               draw_params.transform           = core::image_transform();
+               draw_params.blend_mode          = blend_mode;
+               draw_params.background          = target_texture;
+               draw_params.geometry            = core::frame_geometry::get_default();
+
+               kernel_.draw(std::move(draw_params));
+       }
+};
+               
+struct image_mixer::impl : public core::frame_factory
+{      
+       spl::shared_ptr<device>                         ogl_;
+       image_renderer                                          renderer_;
+       std::vector<core::image_transform>      transform_stack_;
+       std::vector<layer>                                      layers_; // layer/stream/items
+       std::vector<layer*>                                     layer_stack_;
+public:
+       impl(const spl::shared_ptr<device>& ogl, bool blend_modes_wanted, bool straight_alpha_wanted, int channel_id)
+               : ogl_(ogl)
+               , renderer_(ogl, blend_modes_wanted, straight_alpha_wanted)
+               , transform_stack_(1)   
+       {
+               CASPAR_LOG(info) << L"Initialized OpenGL Accelerated GPU Image Mixer for channel " << channel_id;
+       }
+               
+       void push(const core::frame_transform& transform)
+       {
+               auto previous_layer_depth = transform_stack_.back().layer_depth;
+               transform_stack_.push_back(transform_stack_.back() * transform.image_transform);
+               auto new_layer_depth = transform_stack_.back().layer_depth;
+
+               if (previous_layer_depth < new_layer_depth)
+               {
+                       layer new_layer(transform_stack_.back().blend_mode);
+
+                       if (layer_stack_.empty())
+                       {
+                               layers_.push_back(std::move(new_layer));
+                               layer_stack_.push_back(&layers_.back());
+                       }
+                       else
+                       {
+                               layer_stack_.back()->sublayers.push_back(std::move(new_layer));
+                               layer_stack_.push_back(&layer_stack_.back()->sublayers.back());
+                       }
+               }
+
+       }
+               
+       void visit(const core::const_frame& frame)
+       {                       
+               if(frame.pixel_format_desc().format == core::pixel_format::invalid)
+                       return;
+
+               if(frame.pixel_format_desc().planes.empty())
+                       return;
+
+               if(transform_stack_.back().field_mode == core::field_mode::empty)
+                       return;
+
+               item item;
+               item.pix_desc   = frame.pixel_format_desc();
+               item.transform  = transform_stack_.back();
+               item.geometry   = frame.geometry();
+               
+               // NOTE: Once we have copied the arrays they are no longer valid for reading!!! Check for alternative solution e.g. transfer with AMD_pinned_memory.
+               for(int n = 0; n < static_cast<int>(item.pix_desc.planes.size()); ++n)
+                       item.textures.push_back(ogl_->copy_async(frame.image_data(n), item.pix_desc.planes[n].width, item.pix_desc.planes[n].height, item.pix_desc.planes[n].stride, item.transform.use_mipmap));
+               
+               layer_stack_.back()->items.push_back(item);
+       }
+
+       void pop()
+       {
+               transform_stack_.pop_back();
+               layer_stack_.resize(transform_stack_.back().layer_depth);
+       }
+       
+       std::future<array<const std::uint8_t>> render(const core::video_format_desc& format_desc, bool straighten_alpha)
+       {
+               return renderer_(std::move(layers_), format_desc, straighten_alpha);
+       }
+       
+       core::mutable_frame create_frame(const void* tag, const core::pixel_format_desc& desc, const core::audio_channel_layout& channel_layout) override
+       {
+               std::vector<array<std::uint8_t>> buffers;
+               for (auto& plane : desc.planes)         
+                       buffers.push_back(ogl_->create_array(plane.size));              
+
+               return core::mutable_frame(std::move(buffers), core::mutable_audio_buffer(), tag, desc, channel_layout);
+       }
+
+       int get_max_frame_size() override
+       {
+               return ogl_->invoke([]
+               {
+                       GLint64 params[1];
+                       glGetInteger64v(GL_MAX_TEXTURE_SIZE, params);
+                       return static_cast<int>(params[0]);
+               });
+       }
+};
+
+image_mixer::image_mixer(const spl::shared_ptr<device>& ogl, bool blend_modes_wanted, bool straight_alpha_wanted, int channel_id) : impl_(new impl(ogl, blend_modes_wanted, straight_alpha_wanted, channel_id)){}
+image_mixer::~image_mixer(){}
+void image_mixer::push(const core::frame_transform& transform){impl_->push(transform);}
+void image_mixer::visit(const core::const_frame& frame){impl_->visit(frame);}
+void image_mixer::pop(){impl_->pop();}
+int image_mixer::get_max_frame_size() { return impl_->get_max_frame_size(); }
+std::future<array<const std::uint8_t>> image_mixer::operator()(const core::video_format_desc& format_desc, bool straighten_alpha){return impl_->render(format_desc, straighten_alpha);}
+core::mutable_frame image_mixer::create_frame(const void* tag, const core::pixel_format_desc& desc, const core::audio_channel_layout& channel_layout) {return impl_->create_frame(tag, desc, channel_layout);}
+
+}}}