#include "db.h"
#include "flags.h"
+#include "metrics.h"
#include "state.pb.h"
#include "timebase.h"
set_limiter_enabled(global_flags.limiter_enabled);
set_final_makeup_gain_auto(global_flags.final_makeup_gain_auto);
+ r128.init(2, OUTPUT_FREQUENCY);
+ r128.integr_start();
+
+ // hlen=16 is pretty low quality, but we use quite a bit of CPU otherwise,
+ // and there's a limit to how important the peak meter is.
+ peak_resampler.setup(OUTPUT_FREQUENCY, OUTPUT_FREQUENCY * 4, /*num_channels=*/2, /*hlen=*/16, /*frel=*/1.0);
+
+ global_audio_mixer = this;
+ alsa_pool.init();
+
if (!global_flags.input_mapping_filename.empty()) {
+ // Must happen after ALSAPool is initialized, as it needs to know the card list.
current_mapping_mode = MappingMode::MULTICHANNEL;
InputMapping new_input_mapping;
if (!load_input_mapping_from_file(get_devices(),
}
}
- r128.init(2, OUTPUT_FREQUENCY);
- r128.integr_start();
-
- // hlen=16 is pretty low quality, but we use quite a bit of CPU otherwise,
- // and there's a limit to how important the peak meter is.
- peak_resampler.setup(OUTPUT_FREQUENCY, OUTPUT_FREQUENCY * 4, /*num_channels=*/2, /*hlen=*/16, /*frel=*/1.0);
-
- global_audio_mixer = this;
- alsa_pool.init();
+ global_metrics.add("audio_loudness_short_lufs", &metric_audio_loudness_short_lufs, Metrics::TYPE_GAUGE);
+ global_metrics.add("audio_loudness_integrated_lufs", &metric_audio_loudness_integrated_lufs, Metrics::TYPE_GAUGE);
+ global_metrics.add("audio_loudness_range_low_lufs", &metric_audio_loudness_range_low_lufs, Metrics::TYPE_GAUGE);
+ global_metrics.add("audio_loudness_range_high_lufs", &metric_audio_loudness_range_high_lufs, Metrics::TYPE_GAUGE);
+ global_metrics.add("audio_peak_dbfs", &metric_audio_peak_dbfs, Metrics::TYPE_GAUGE);
+ global_metrics.add("audio_final_makeup_gain_db", &metric_audio_final_makeup_gain_db, Metrics::TYPE_GAUGE);
+ global_metrics.add("audio_correlation", &metric_audio_correlation, Metrics::TYPE_GAUGE);
}
void AudioMixer::reset_resampler(DeviceSpec device_spec)
}
}
+ // If we changed frequency since last frame, we'll need to reset the resampler.
+ if (audio_format.sample_rate != device->capture_frequency) {
+ device->capture_frequency = audio_format.sample_rate;
+ reset_resampler_mutex_held(device_spec);
+ }
+
// Now add it.
device->resampling_queue->add_input_samples(frame_time, audio.get(), num_samples, ResamplingQueue::ADJUST_RATE);
return true;
double loudness_range_low = r128.range_min();
double loudness_range_high = r128.range_max();
+ metric_audio_loudness_short_lufs = loudness_s;
+ metric_audio_loudness_integrated_lufs = loudness_i;
+ metric_audio_loudness_range_low_lufs = loudness_range_low;
+ metric_audio_loudness_range_high_lufs = loudness_range_high;
+ metric_audio_peak_dbfs = to_db(peak);
+ metric_audio_final_makeup_gain_db = to_db(final_makeup_gain);
+ metric_audio_correlation = correlation.get_correlation();
+
vector<BusLevel> bus_levels;
bus_levels.resize(input_mapping.buses.size());
{