\r
#define NOMINMAX\r
\r
-#include <Windows.h>\r
-#include <GLee.h>\r
-#include <SFML/Window.hpp>\r
+#include <GL/glew.h>\r
\r
#include <algorithm>\r
#include <array>\r
#include <tbb/atomic.h>\r
#include <tbb/concurrent_queue.h>\r
#include <tbb/concurrent_unordered_map.h>\r
-#include <tbb/parallel_invoke.h>\r
-#include <tbb/parallel_for.h>\r
-#include <tbb/parallel_for_each.h>\r
\r
#include <boost/assign.hpp>\r
+#include <boost/circular_buffer.hpp>\r
+#include <boost/timer.hpp>\r
#include <boost/filesystem.hpp>\r
#include <boost/foreach.hpp>\r
+#include <boost/range.hpp>\r
+#include <boost/range/adaptors.hpp>\r
#include <boost/range/algorithm.hpp>\r
\r
#include <common/utility/string.h>\r