]> git.sesse.net Git - casparcg/blobdiff - core/core.vcxproj
Don't persist media info, but generate at server startup in background thread instead...
[casparcg] / core / core.vcxproj
index 68caa84d9b48d0bdbd46496837f276cd126412ec..6dafa35cfdb0b008b98b90e46420f3f7347b4c8e 100644 (file)
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+    <ClCompile Include="mixer\read_frame.cpp">\r
+      <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Profile|Win32'">../StdAfx.h</PrecompiledHeaderFile>\r
+      <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">../StdAfx.h</PrecompiledHeaderFile>\r
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+    <ClCompile Include="mixer\write_frame.cpp">\r
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+      <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">../StdAfx.h</PrecompiledHeaderFile>\r
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+    <ClCompile Include="producer\color\color_producer.cpp">\r
+      <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">../../StdAfx.h</PrecompiledHeaderFile>\r
+      <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">../../StdAfx.h</PrecompiledHeaderFile>\r
+      <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Profile|Win32'">../../StdAfx.h</PrecompiledHeaderFile>\r
+      <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Develop|Win32'">../../StdAfx.h</PrecompiledHeaderFile>\r
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     <ClCompile Include="producer\frame\basic_frame.cpp">\r
       <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Profile|Win32'">../../StdAfx.h</PrecompiledHeaderFile>\r
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     </ClCompile>\r
-    <ClCompile Include="producer\frame\image_transform.cpp">\r
+    <ClCompile Include="producer\frame\frame_transform.cpp">\r
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-    <ClCompile Include="producer\frame_producer_device.cpp">\r
+    <ClCompile Include="producer\stage.cpp">\r
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       <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Develop|Win32'">../StdAfx.h</PrecompiledHeaderFile>\r
       <PreprocessToFile Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">false</PreprocessToFile>\r
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+    <ClCompile Include="producer\separated\separated_producer.cpp">\r
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+      <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">../../StdAfx.h</PrecompiledHeaderFile>\r
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+      <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">../../StdAfx.h</PrecompiledHeaderFile>\r
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