]> git.sesse.net Git - casparcg/blobdiff - core/core.vcxproj
git-svn-id: https://casparcg.svn.sourceforge.net/svnroot/casparcg/server/branches...
[casparcg] / core / core.vcxproj
index 87660abb2c9ad25e02f25b048d196316d8b64bfa..9bd7a8e1c6384447ee7b2f1da58a2eb626b137df 100644 (file)
     <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(ProjectDir)tmp\$(Configuration)\</IntDir>\r
     <IntDir Condition="'$(Configuration)|$(Platform)'=='Profile|Win32'">$(ProjectDir)tmp\$(Configuration)\</IntDir>\r
     <IntDir Condition="'$(Configuration)|$(Platform)'=='Develop|Win32'">$(ProjectDir)tmp\$(Configuration)\</IntDir>\r
-    <IncludePath Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\;..\dependencies\boost_1_44_0\;..\dependencies\tbb\include\;..\dependencies\SFML-1.6\include;..\dependencies\GLee5_4;$(IncludePath)</IncludePath>\r
-    <IncludePath Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">..\;..\dependencies\boost_1_44_0\;..\dependencies\tbb\include\;..\dependencies\SFML-1.6\include;..\dependencies\GLee5_4;$(IncludePath)</IncludePath>\r
-    <IncludePath Condition="'$(Configuration)|$(Platform)'=='Profile|Win32'">..\;..\dependencies\boost_1_44_0\;..\dependencies\tbb\include\;..\dependencies\SFML-1.6\include;..\dependencies\GLee5_4;$(IncludePath)</IncludePath>\r
-    <IncludePath Condition="'$(Configuration)|$(Platform)'=='Develop|Win32'">..\;..\dependencies\boost_1_44_0\;..\dependencies\tbb\include\;..\dependencies\SFML-1.6\include;..\dependencies\GLee5_4;$(IncludePath)</IncludePath>\r
-    <LibraryPath Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\dependencies\BluefishSDK_V5_8_0_31\Lib\;..\dependencies\boost_1_44_0\stage\lib\;..\dependencies\ffmpeg 0.6\lib\;..\dependencies\FreeImage\Dist\;..\dependencies\GLee5_4\;..\dependencies\SFML-1.6\lib\;..\dependencies\tbb\lib\ia32\vc10\;$(LibraryPath)</LibraryPath>\r
-    <LibraryPath Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">..\dependencies\BluefishSDK_V5_8_0_31\Lib\;..\dependencies\boost_1_44_0\stage\lib\;..\dependencies\ffmpeg 0.6\lib\;..\dependencies\FreeImage\Dist\;..\dependencies\GLee5_4\;..\dependencies\SFML-1.6\lib\;..\dependencies\tbb\lib\ia32\vc10\;$(LibraryPath)</LibraryPath>\r
-    <LibraryPath Condition="'$(Configuration)|$(Platform)'=='Profile|Win32'">..\dependencies\BluefishSDK_V5_8_0_31\Lib\;..\dependencies\boost_1_44_0\stage\lib\;..\dependencies\ffmpeg 0.6\lib\;..\dependencies\FreeImage\Dist\;..\dependencies\GLee5_4\;..\dependencies\SFML-1.6\lib\;..\dependencies\tbb\lib\ia32\vc10\;$(LibraryPath)</LibraryPath>\r
-    <LibraryPath Condition="'$(Configuration)|$(Platform)'=='Develop|Win32'">..\dependencies\BluefishSDK_V5_8_0_31\Lib\;..\dependencies\boost_1_44_0\stage\lib\;..\dependencies\ffmpeg 0.6\lib\;..\dependencies\FreeImage\Dist\;..\dependencies\GLee5_4\;..\dependencies\SFML-1.6\lib\;..\dependencies\tbb\lib\ia32\vc10\;$(LibraryPath)</LibraryPath>\r
+    <IncludePath Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\;..\dependencies\boost_1_44_0\;..\dependencies\tbb\include\;..\dependencies\SFML-1.6\include;..\dependencies\glew-1.6.0\include;..\dependencies\FreeImage\Dist;$(IncludePath)</IncludePath>\r
+    <IncludePath Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">..\;..\dependencies\boost_1_44_0\;..\dependencies\tbb\include\;..\dependencies\SFML-1.6\include;..\dependencies\glew-1.6.0\include;..\dependencies\FreeImage\Dist;$(IncludePath)</IncludePath>\r
+    <IncludePath Condition="'$(Configuration)|$(Platform)'=='Profile|Win32'">..\;..\dependencies\boost_1_44_0\;..\dependencies\tbb\include\;..\dependencies\SFML-1.6\include;..\dependencies\glew-1.6.0\include;..\dependencies\FreeImage\Dist;$(IncludePath)</IncludePath>\r
+    <IncludePath Condition="'$(Configuration)|$(Platform)'=='Develop|Win32'">..\;..\dependencies\boost_1_44_0\;..\dependencies\tbb\include\;..\dependencies\SFML-1.6\include;..\dependencies\glew-1.6.0\include;..\dependencies\FreeImage\Dist;$(IncludePath)</IncludePath>\r
+    <LibraryPath Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\dependencies\BluefishSDK_V5_8_0_31\Lib\;..\dependencies\boost_1_44_0\stage\lib\;..\dependencies\ffmpeg 0.6\lib\;..\dependencies\FreeImage\Dist\;..\dependencies\glew-1.6.0\lib;..\dependencies\SFML-1.6\lib\;..\dependencies\tbb\lib\ia32\vc10\;$(LibraryPath)</LibraryPath>\r
+    <LibraryPath Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">..\dependencies\BluefishSDK_V5_8_0_31\Lib\;..\dependencies\boost_1_44_0\stage\lib\;..\dependencies\ffmpeg 0.6\lib\;..\dependencies\FreeImage\Dist\;..\dependencies\glew-1.6.0\lib;..\dependencies\SFML-1.6\lib\;..\dependencies\tbb\lib\ia32\vc10\;$(LibraryPath)</LibraryPath>\r
+    <LibraryPath Condition="'$(Configuration)|$(Platform)'=='Profile|Win32'">..\dependencies\BluefishSDK_V5_8_0_31\Lib\;..\dependencies\boost_1_44_0\stage\lib\;..\dependencies\ffmpeg 0.6\lib\;..\dependencies\FreeImage\Dist\;..\dependencies\glew-1.6.0\lib;..\dependencies\SFML-1.6\lib\;..\dependencies\tbb\lib\ia32\vc10\;$(LibraryPath)</LibraryPath>\r
+    <LibraryPath Condition="'$(Configuration)|$(Platform)'=='Develop|Win32'">..\dependencies\BluefishSDK_V5_8_0_31\Lib\;..\dependencies\boost_1_44_0\stage\lib\;..\dependencies\ffmpeg 0.6\lib\;..\dependencies\FreeImage\Dist\;..\dependencies\glew-1.6.0\lib;..\dependencies\SFML-1.6\lib\;..\dependencies\tbb\lib\ia32\vc10\;$(LibraryPath)</LibraryPath>\r
     <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(ProjectDir)bin\$(Configuration)\</OutDir>\r
     <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(ProjectDir)bin\$(Configuration)\</OutDir>\r
     <OutDir Condition="'$(Configuration)|$(Platform)'=='Profile|Win32'">$(ProjectDir)bin\$(Configuration)\</OutDir>\r
     <Lib />\r
   </ItemDefinitionGroup>\r
   <ItemGroup>\r
+    <ClInclude Include="mixer\audio\audio_util.h" />\r
+    <ClInclude Include="mixer\gpu\fence.h" />\r
+    <ClInclude Include="mixer\gpu\shader.h" />\r
     <ClInclude Include="mixer\image\blending_glsl.h" />\r
+    <ClInclude Include="mixer\image\blend_modes.h" />\r
+    <ClInclude Include="mixer\image\image_shader.h" />\r
     <ClInclude Include="video_channel.h" />\r
     <ClInclude Include="video_channel_context.h" />\r
     <ClInclude Include="consumer\output.h" />\r
     <ClInclude Include="mixer\read_frame.h" />\r
     <ClInclude Include="mixer\write_frame.h" />\r
     <ClInclude Include="producer\color\color_producer.h" />\r
-    <ClInclude Include="producer\frame\audio_transform.h" />\r
     <ClInclude Include="producer\frame\basic_frame.h" />\r
     <ClInclude Include="producer\frame\frame_factory.h" />\r
     <ClInclude Include="producer\frame\frame_visitor.h" />\r
-    <ClInclude Include="producer\frame\image_transform.h" />\r
+    <ClInclude Include="producer\frame\frame_transform.h" />\r
     <ClInclude Include="producer\frame\pixel_format.h" />\r
     <ClInclude Include="producer\frame_producer.h" />\r
     <ClInclude Include="producer\stage.h" />\r
     <ClInclude Include="StdAfx.h" />\r
   </ItemGroup>\r
   <ItemGroup>\r
+    <ClCompile Include="mixer\gpu\fence.cpp">\r
+      <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Profile|Win32'">../../StdAfx.h</PrecompiledHeaderFile>\r
+      <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">../../StdAfx.h</PrecompiledHeaderFile>\r
+      <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Develop|Win32'">../../StdAfx.h</PrecompiledHeaderFile>\r
+      <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">../../StdAfx.h</PrecompiledHeaderFile>\r
+    </ClCompile>\r
+    <ClCompile Include="mixer\gpu\shader.cpp">\r
+      <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Profile|Win32'">../../../StdAfx.h</PrecompiledHeaderFile>\r
+      <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">../../../StdAfx.h</PrecompiledHeaderFile>\r
+      <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Develop|Win32'">../../../StdAfx.h</PrecompiledHeaderFile>\r
+      <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">../../../StdAfx.h</PrecompiledHeaderFile>\r
+    </ClCompile>\r
+    <ClCompile Include="mixer\image\blend_modes.cpp">\r
+      <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Profile|Win32'">../../StdAfx.h</PrecompiledHeaderFile>\r
+      <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">../../StdAfx.h</PrecompiledHeaderFile>\r
+      <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Develop|Win32'">../../StdAfx.h</PrecompiledHeaderFile>\r
+      <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">../../StdAfx.h</PrecompiledHeaderFile>\r
+    </ClCompile>\r
+    <ClCompile Include="mixer\image\image_shader.cpp">\r
+      <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Profile|Win32'">../../StdAfx.h</PrecompiledHeaderFile>\r
+      <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">../../StdAfx.h</PrecompiledHeaderFile>\r
+      <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Develop|Win32'">../../StdAfx.h</PrecompiledHeaderFile>\r
+      <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">../../StdAfx.h</PrecompiledHeaderFile>\r
+    </ClCompile>\r
     <ClCompile Include="video_channel.cpp" />\r
     <ClCompile Include="consumer\frame_consumer.cpp">\r
       <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Profile|Win32'">../StdAfx.h</PrecompiledHeaderFile>\r
       <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Profile|Win32'">../../StdAfx.h</PrecompiledHeaderFile>\r
       <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Develop|Win32'">../../StdAfx.h</PrecompiledHeaderFile>\r
     </ClCompile>\r
-    <ClCompile Include="producer\frame\audio_transform.cpp">\r
-      <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Profile|Win32'">../../StdAfx.h</PrecompiledHeaderFile>\r
-      <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">../../StdAfx.h</PrecompiledHeaderFile>\r
-      <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Develop|Win32'">../../StdAfx.h</PrecompiledHeaderFile>\r
-      <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">../../StdAfx.h</PrecompiledHeaderFile>\r
-    </ClCompile>\r
     <ClCompile Include="producer\frame\basic_frame.cpp">\r
       <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Profile|Win32'">../../StdAfx.h</PrecompiledHeaderFile>\r
       <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">../../StdAfx.h</PrecompiledHeaderFile>\r
       <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Develop|Win32'">../../StdAfx.h</PrecompiledHeaderFile>\r
       <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">../../StdAfx.h</PrecompiledHeaderFile>\r
     </ClCompile>\r
-    <ClCompile Include="producer\frame\image_transform.cpp">\r
+    <ClCompile Include="producer\frame\frame_transform.cpp">\r
       <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Profile|Win32'">../../StdAfx.h</PrecompiledHeaderFile>\r
       <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">../../StdAfx.h</PrecompiledHeaderFile>\r
       <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Develop|Win32'">../../StdAfx.h</PrecompiledHeaderFile>\r