]> git.sesse.net Git - casparcg/blobdiff - core/mixer/audio/audio_mixer.cpp
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[casparcg] / core / mixer / audio / audio_mixer.cpp
index a8b68ad01eb4b113dc56d5d4d1ee0b98af98fda6..50ce413c4f707393c78215358209cdba00482129 100644 (file)
+/*\r
+* copyright (c) 2010 Sveriges Television AB <info@casparcg.com>\r
+*\r
+*  This file is part of CasparCG.\r
+*\r
+*    CasparCG is free software: you can redistribute it and/or modify\r
+*    it under the terms of the GNU General Public License as published by\r
+*    the Free Software Foundation, either version 3 of the License, or\r
+*    (at your option) any later version.\r
+*\r
+*    CasparCG is distributed in the hope that it will be useful,\r
+*    but WITHOUT ANY WARRANTY; without even the implied warranty of\r
+*    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the\r
+*    GNU General Public License for more details.\r
+\r
+*    You should have received a copy of the GNU General Public License\r
+*    along with CasparCG.  If not, see <http://www.gnu.org/licenses/>.\r
+*\r
+*/\r
 #include "../../stdafx.h"\r
 \r
 #include "audio_mixer.h"\r
 \r
+#include <core/mixer/write_frame.h>\r
+#include <core/producer/frame/frame_transform.h>\r
+\r
+#include <tbb/parallel_for.h>\r
+\r
+#include <safeint.h>\r
+\r
+#include <stack>\r
+#include <deque>\r
+\r
 namespace caspar { namespace core {\r
-       \r
-audio_transform& audio_transform::operator*=(const audio_transform &other) \r
-{\r
-       gain *= other.gain;\r
-       return *this;\r
-}\r
 \r
-const audio_transform audio_transform::operator*(const audio_transform &other) const \r
+struct audio_item\r
 {\r
-       return audio_transform(*this) *= other;\r
-}\r
-\r
+       const void*                     tag;\r
+       frame_transform         transform;\r
+       audio_buffer            audio_data;\r
+};\r
+       \r
 struct audio_mixer::implementation\r
 {\r
-       std::vector<short> audio_data_;\r
-       std::stack<audio_transform> transform_stack_;\r
+       std::stack<core::frame_transform>                               transform_stack_;\r
+       std::map<const void*, core::frame_transform>    prev_frame_transforms_;\r
+       const core::video_format_desc                                   format_desc_;\r
+       std::vector<audio_item>                                                 items;\r
 \r
 public:\r
-       implementation()\r
+       implementation(const core::video_format_desc& format_desc)\r
+               : format_desc_(format_desc)\r
        {\r
-               transform_stack_.push(audio_transform());\r
+               transform_stack_.push(core::frame_transform());\r
        }\r
-\r
-       void begin(const audio_transform& transform)\r
+       \r
+       void begin(core::basic_frame& frame)\r
        {\r
-               transform_stack_.push(transform_stack_.top()*transform);\r
+               transform_stack_.push(transform_stack_.top()*frame.get_frame_transform());\r
        }\r
 \r
-       void process(const std::vector<short>& audio_data)\r
-       {               \r
-               if(audio_data_.empty())\r
-                       audio_data_.resize(audio_data.size(), 0);\r
-\r
-               tbb::parallel_for\r
-               (\r
-                       tbb::blocked_range<size_t>(0, audio_data.size()),\r
-                       [&](const tbb::blocked_range<size_t>& r)\r
-                       {\r
-                               for(size_t n = r.begin(); n < r.end(); ++n)\r
-                               {\r
-                                       int sample = static_cast<int>(audio_data[n]);\r
-                                       sample = (static_cast<int>(transform_stack_.top().gain*8192.0)*sample)/8192;\r
-                                       audio_data_[n] = static_cast<short>((static_cast<int>(audio_data_[n]) + sample) & 0xFFFF);\r
-                               }\r
-                       }\r
-               );\r
+       void visit(core::write_frame& frame)\r
+       {\r
+               // We only care about the last field.\r
+               if(format_desc_.field_mode == field_mode::upper && transform_stack_.top().field_mode == field_mode::upper)\r
+                       return;\r
+\r
+               if(format_desc_.field_mode == field_mode::lower && transform_stack_.top().field_mode == field_mode::lower)\r
+                       return;\r
+\r
+               // Skip empty audio.\r
+               if(transform_stack_.top().volume < 0.002 || frame.audio_data().empty())\r
+                       return;\r
+\r
+               audio_item item;\r
+               item.tag                = frame.tag();\r
+               item.transform  = transform_stack_.top();\r
+               item.audio_data = std::move(frame.audio_data());\r
+\r
+               items.push_back(item);          \r
        }\r
 \r
+       void begin(const core::frame_transform& transform)\r
+       {\r
+               transform_stack_.push(transform_stack_.top()*transform);\r
+       }\r
+               \r
        void end()\r
        {\r
                transform_stack_.pop();\r
        }\r
+       \r
+       audio_buffer mix()\r
+       {       \r
+               auto intermediate = std::vector<float, tbb::cache_aligned_allocator<float>>(format_desc_.audio_samples_per_frame+128, 0.0f);\r
 \r
-       std::vector<short> begin_pass()\r
-       {\r
-               return std::move(audio_data_);\r
+               std::map<const void*, core::frame_transform> next_frame_transforms;\r
+\r
+               BOOST_FOREACH(auto& item, items)\r
+               {                               \r
+                       const auto next = item.transform;\r
+                       auto prev = next;\r
+\r
+                       const auto it = prev_frame_transforms_.find(item.tag);\r
+                       if(it != prev_frame_transforms_.end())\r
+                               prev = it->second;\r
+                               \r
+                       next_frame_transforms[item.tag] = next; // Store all active tags, inactive tags will be removed at the end.\r
+                               \r
+                       if(next.volume < 0.001 && prev.volume < 0.001)\r
+                               continue;\r
+                                                                       \r
+                       if(static_cast<size_t>(item.audio_data.size()) != format_desc_.audio_samples_per_frame)\r
+                               continue;\r
+\r
+                       CASPAR_ASSERT(format_desc_.audio_channels == 2);\r
+                       CASPAR_ASSERT(format_desc_.audio_samples_per_frame % 4 == 0);\r
+                                               \r
+                       const float prev_volume = static_cast<float>(prev.volume);\r
+                       const float next_volume = static_cast<float>(next.volume);\r
+                       const float delta               = 1.0f/static_cast<float>(format_desc_.audio_samples_per_frame/2);\r
+                       \r
+                       tbb::parallel_for\r
+                       (\r
+                               tbb::blocked_range<size_t>(0, format_desc_.audio_samples_per_frame/4),\r
+                               [&](const tbb::blocked_range<size_t>& r)\r
+                               {\r
+                                       for(size_t n = r.begin(); n < r.end(); ++n)\r
+                                       {\r
+                                               const float alpha0      = (n*2) * delta;\r
+                                               const float volume0     = prev_volume * (1.0f - alpha0) + next_volume * alpha0;\r
+                                               const float volume1     = prev_volume * (1.0f - alpha0 + delta) + next_volume * (alpha0 + delta);\r
+\r
+                                               auto sample_epi32       = _mm_load_si128(reinterpret_cast<__m128i*>(&item.audio_data[n*4]));\r
+                                               auto res_sample_ps      = _mm_load_ps(&intermediate[n*4]);\r
+\r
+                                               auto sample_ps          = _mm_cvtepi32_ps(sample_epi32);                                                                                                \r
+                                               sample_ps                       = _mm_mul_ps(sample_ps, _mm_setr_ps(volume1, volume1, volume0, volume0));       \r
+                                               res_sample_ps           = _mm_add_ps(sample_ps, res_sample_ps); \r
+\r
+                                               _mm_store_ps(&intermediate[n*4], res_sample_ps);\r
+                                       }\r
+                               }\r
+                       );\r
+               }\r
+               \r
+               auto result = audio_buffer(format_desc_.audio_samples_per_frame+128, 0);        \r
+\r
+               auto intermediate_128 = reinterpret_cast<__m128i*>(intermediate.data());\r
+               auto result_128           = reinterpret_cast<__m128i*>(result.data());\r
+               for(size_t n = 0; n < format_desc_.audio_samples_per_frame/32; ++n)\r
+               {\r
+                       auto xmm0 = _mm_load_ps(reinterpret_cast<float*>(intermediate_128++));\r
+                       auto xmm1 = _mm_load_ps(reinterpret_cast<float*>(intermediate_128++));\r
+                       auto xmm2 = _mm_load_ps(reinterpret_cast<float*>(intermediate_128++));\r
+                       auto xmm3 = _mm_load_ps(reinterpret_cast<float*>(intermediate_128++));\r
+                       auto xmm4 = _mm_load_ps(reinterpret_cast<float*>(intermediate_128++));\r
+                       auto xmm5 = _mm_load_ps(reinterpret_cast<float*>(intermediate_128++));\r
+                       auto xmm6 = _mm_load_ps(reinterpret_cast<float*>(intermediate_128++));\r
+                       auto xmm7 = _mm_load_ps(reinterpret_cast<float*>(intermediate_128++));\r
+                       \r
+                       _mm_stream_si128(result_128++, _mm_cvtps_epi32(xmm0));\r
+                       _mm_stream_si128(result_128++, _mm_cvtps_epi32(xmm1));\r
+                       _mm_stream_si128(result_128++, _mm_cvtps_epi32(xmm2));\r
+                       _mm_stream_si128(result_128++, _mm_cvtps_epi32(xmm3));\r
+                       _mm_stream_si128(result_128++, _mm_cvtps_epi32(xmm4));\r
+                       _mm_stream_si128(result_128++, _mm_cvtps_epi32(xmm5));\r
+                       _mm_stream_si128(result_128++, _mm_cvtps_epi32(xmm6));\r
+                       _mm_stream_si128(result_128++, _mm_cvtps_epi32(xmm7));\r
+               }\r
+\r
+               items.clear();\r
+               prev_frame_transforms_ = std::move(next_frame_transforms);      \r
+\r
+               result.resize(format_desc_.audio_samples_per_frame);\r
+               return std::move(result);\r
        }\r
 };\r
 \r
-audio_mixer::audio_mixer() : impl_(new implementation()){}\r
-void audio_mixer::begin(const audio_transform& transform){impl_->begin(transform);}\r
-void audio_mixer::process(const std::vector<short>& audio_data){impl_->process(audio_data);}\r
+audio_mixer::audio_mixer(const core::video_format_desc& format_desc) : impl_(new implementation(format_desc)){}\r
+void audio_mixer::begin(core::basic_frame& frame){impl_->begin(frame);}\r
+void audio_mixer::visit(core::write_frame& frame){impl_->visit(frame);}\r
 void audio_mixer::end(){impl_->end();}\r
-std::vector<short> audio_mixer::begin_pass(){return impl_->begin_pass();}      \r
-void audio_mixer::end_pass(){}\r
+audio_buffer audio_mixer::mix(){return impl_->mix();}\r
+audio_mixer& audio_mixer::operator=(audio_mixer&& other)\r
+{\r
+       impl_ = std::move(other.impl_);\r
+       return *this;\r
+}\r
 \r
 }}
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