*/\r
#pragma once\r
\r
+#include "blend_modes.h"\r
+\r
#include <common/memory/safe_ptr.h>\r
\r
#include <core/producer/frame/pixel_format.h>\r
image_transform transform;\r
video_mode::type mode;\r
const void* tag;\r
+ blend_mode::type blend_mode;\r
\r
- render_item(const pixel_format_desc& pix_desc, const std::vector<safe_ptr<device_buffer>>& textures, const image_transform& transform, video_mode::type mode, const void* tag)\r
+ render_item(const pixel_format_desc& pix_desc, const std::vector<safe_ptr<device_buffer>>& textures, const image_transform& transform, video_mode::type mode, const void* tag, blend_mode::type blend_mode)\r
: pix_desc(pix_desc)\r
, textures(textures)\r
, transform(transform)\r
, mode(mode)\r
- , tag(tag){}\r
+ , tag(tag)\r
+ , blend_mode(blend_mode){}\r
render_item(render_item&& other)\r
: pix_desc(other.pix_desc)\r
, textures(std::move(other.textures))\r
, transform(other.transform)\r
, mode(other.mode)\r
- , tag(other.tag){}\r
+ , tag(other.tag)\r
+ , blend_mode(blend_mode){}\r
};\r
\r
bool operator==(const render_item& lhs, const render_item& rhs);\r
{\r
public:\r
image_kernel();\r
- void draw(ogl_device& ogl, render_item&& item, const safe_ptr<device_buffer>& background, const std::shared_ptr<device_buffer>& local_key = nullptr, const std::shared_ptr<device_buffer>& layer_key = nullptr);\r
+ void draw(ogl_device& ogl, \r
+ render_item&& item, \r
+ const safe_ptr<device_buffer>& background, \r
+ const std::shared_ptr<device_buffer>& local_key = nullptr, \r
+ const std::shared_ptr<device_buffer>& layer_key = nullptr);\r
private:\r
struct implementation;\r
safe_ptr<implementation> impl_;\r