]> git.sesse.net Git - casparcg/blobdiff - core/mixer/image/image_mixer.cpp
2.0. image_mixer: Added "keyer" concept.
[casparcg] / core / mixer / image / image_mixer.cpp
index eda73da2f3af2a2ed7eb612998ab1057a155a3ba..35e95f0a34e1e75ad42b7a44709fab40b92e84e1 100644 (file)
@@ -30,6 +30,7 @@
 \r
 #include <common/exception/exceptions.h>\r
 #include <common/gl/gl_check.h>\r
+#include <common/utility/move_on_copy.h>\r
 \r
 #include <core/producer/frame/frame_transform.h>\r
 #include <core/producer/frame/pixel_format.h>\r
@@ -38,6 +39,7 @@
 #include <gl/glew.h>\r
 \r
 #include <boost/foreach.hpp>\r
+#include <boost/range/algorithm_ext/erase.hpp>\r
 \r
 #include <algorithm>\r
 #include <deque>\r
@@ -46,7 +48,22 @@ using namespace boost::assign;
 \r
 namespace caspar { namespace core {\r
        \r
-typedef std::deque<render_item>                                layer;\r
+struct item\r
+{\r
+       pixel_format_desc                                               pix_desc;\r
+       std::vector<safe_ptr<device_buffer>>    textures;\r
+       frame_transform                                                 transform;\r
+};\r
+\r
+struct layer\r
+{\r
+       std::vector<item>                                               items;\r
+       blend_mode::type                                                blend_mode;\r
+\r
+       layer(blend_mode::type blend_mode) : blend_mode(blend_mode)\r
+       {\r
+       }\r
+};\r
 \r
 class image_renderer\r
 {\r
@@ -59,25 +76,47 @@ public:
        {\r
        }\r
        \r
-       boost::unique_future<safe_ptr<host_buffer>> render(std::deque<layer>&& layers)\r
+       boost::unique_future<safe_ptr<host_buffer>> render(std::vector<layer>&& layers)\r
        {               \r
-               auto layers2 = std::move(layers);\r
-               return channel_.ogl().begin_invoke([=]() mutable\r
+               auto layers2 = make_move_on_copy(std::move(layers));\r
+               return channel_.ogl().begin_invoke([=]\r
                {\r
-                       return do_render(std::move(layers2));\r
+                       return do_render(std::move(layers2.value));\r
                });\r
        }\r
        \r
 private:\r
-       safe_ptr<host_buffer> do_render(std::deque<layer>&& layers)\r
+       safe_ptr<host_buffer> do_render(std::vector<layer>&& layers)\r
        {\r
-               std::shared_ptr<device_buffer> layer_key_buffer;\r
-\r
                auto draw_buffer = create_device_buffer(4);\r
-                               \r
-               BOOST_FOREACH(auto& layer, layers)\r
-                       draw_layer(std::move(layer), draw_buffer, layer_key_buffer);\r
-               \r
+\r
+               if(channel_.get_format_desc().field_mode != field_mode::progressive)\r
+               {\r
+                       auto upper = layers;\r
+                       auto lower = std::move(layers);\r
+\r
+                       BOOST_FOREACH(auto& layer, upper)\r
+                       {\r
+                               boost::remove_erase_if(layer.items, [](const item& item){return !(item.transform.field_mode & field_mode::upper);});\r
+                               BOOST_FOREACH(auto& item, layer.items)\r
+                                       item.transform.field_mode = field_mode::upper;\r
+                       }\r
+\r
+                       BOOST_FOREACH(auto& layer, lower)\r
+                       {\r
+                               boost::remove_erase_if(layer.items, [](const item& item){return !(item.transform.field_mode & field_mode::lower);});\r
+                               BOOST_FOREACH(auto& item, layer.items)\r
+                                       item.transform.field_mode = field_mode::lower;\r
+                       }\r
+\r
+                       draw(std::move(upper), draw_buffer);\r
+                       draw(std::move(lower), draw_buffer);\r
+               }\r
+               else\r
+               {\r
+                       draw(std::move(layers), draw_buffer);\r
+               }\r
+\r
                auto host_buffer = channel_.ogl().create_host_buffer(channel_.get_format_desc().size, host_buffer::read_only);\r
                channel_.ogl().attach(*draw_buffer);\r
                host_buffer->begin_read(draw_buffer->width(), draw_buffer->height(), format(draw_buffer->stride()));\r
@@ -89,88 +128,107 @@ private:
                return host_buffer;\r
        }\r
 \r
-       void draw_layer(layer&& layer, const safe_ptr<device_buffer>& draw_buffer, std::shared_ptr<device_buffer>& layer_key_buffer)\r
+       void draw(std::vector<layer>&&          layers, \r
+                         safe_ptr<device_buffer>&      draw_buffer)\r
+       {\r
+               std::shared_ptr<device_buffer> layer_key_buffer;\r
+\r
+               BOOST_FOREACH(auto& layer, layers)\r
+                       draw_layer(std::move(layer), draw_buffer, layer_key_buffer);\r
+       }\r
+\r
+       void draw_layer(layer&&                                                 layer, \r
+                                       safe_ptr<device_buffer>&                draw_buffer,\r
+                                       std::shared_ptr<device_buffer>& layer_key_buffer)\r
        {                               \r
-               if(layer.empty())\r
+               if(layer.items.empty())\r
                        return;\r
 \r
-               std::pair<int, std::shared_ptr<device_buffer>> local_key_buffer = std::make_pair(0, nullptr); // int is fields flag\r
+               std::shared_ptr<device_buffer> local_key_buffer;\r
+               std::shared_ptr<device_buffer> local_mix_buffer;\r
                                \r
-               if(layer.front().blend_mode != blend_mode::normal && has_overlapping_items(layer))\r
+               if(layer.blend_mode != blend_mode::normal && layer.items.size() > 1)\r
                {\r
-                       auto layer_draw_buffer = create_device_buffer(4); // int is fields flag\r
-                       auto layer_blend_mode = layer.front().blend_mode;\r
+                       auto layer_draw_buffer = create_device_buffer(4);\r
 \r
-                       BOOST_FOREACH(auto& item, layer)\r
-                       {\r
-                               item.blend_mode = blend_mode::normal; // Disable blending and just merge.\r
-                               draw_item(std::move(item), *layer_draw_buffer, local_key_buffer, layer_key_buffer);             \r
-                       }\r
-                       \r
-                       render_item item;\r
-                       item.pix_desc.pix_fmt   = pixel_format::bgra;\r
-                       item.pix_desc.planes    = list_of(pixel_format_desc::plane(channel_.get_format_desc().width, channel_.get_format_desc().height, 4));\r
-                       item.textures                   = list_of(layer_draw_buffer);\r
-                       item.transform                  = frame_transform();\r
-                       item.blend_mode                 = layer_blend_mode;\r
-\r
-                       kernel_.draw(channel_.ogl(), std::move(item), *draw_buffer, nullptr, nullptr);\r
+                       BOOST_FOREACH(auto& item, layer.items)\r
+                               draw_item(std::move(item), layer_draw_buffer, layer_key_buffer, local_key_buffer, local_mix_buffer);    \r
+               \r
+                       draw_device_buffer(layer_draw_buffer, std::move(local_mix_buffer), blend_mode::normal);                                                 \r
+                       draw_device_buffer(draw_buffer, std::move(layer_draw_buffer), layer.blend_mode);\r
                }\r
                else // fast path\r
                {\r
-                       BOOST_FOREACH(auto& item, layer)                \r
-                               draw_item(std::move(item), *draw_buffer, local_key_buffer, layer_key_buffer);           \r
+                       BOOST_FOREACH(auto& item, layer.items)          \r
+                               draw_item(std::move(item), draw_buffer, layer_key_buffer, local_key_buffer, local_mix_buffer);          \r
+                                       \r
+                       draw_device_buffer(draw_buffer, std::move(local_mix_buffer), blend_mode::normal);\r
                }                                       \r
 \r
-               CASPAR_ASSERT(local_key_buffer.first == 0 || local_key_buffer.first == core::field_mode::progressive);\r
-\r
-               std::swap(local_key_buffer.second, layer_key_buffer);\r
+               std::swap(local_key_buffer, layer_key_buffer);\r
        }\r
 \r
-       void draw_item(render_item&&                                                                    item, \r
-                                  device_buffer&                                                                       draw_buffer, \r
-                                  std::pair<int, std::shared_ptr<device_buffer>>&      local_key_buffer, \r
-                                  std::shared_ptr<device_buffer>&                                      layer_key_buffer)\r
-       {                                                                                       \r
+       void draw_item(item&&                                                   item, \r
+                                  safe_ptr<device_buffer>&                     draw_buffer, \r
+                                  std::shared_ptr<device_buffer>&      layer_key_buffer, \r
+                                  std::shared_ptr<device_buffer>&      local_key_buffer, \r
+                                  std::shared_ptr<device_buffer>&      local_mix_buffer)\r
+       {                       \r
+               draw_params draw_params;\r
+               draw_params.pix_desc                            = std::move(item.pix_desc);\r
+               draw_params.textures                            = std::move(item.textures);\r
+               draw_params.transform                           = std::move(item.transform);\r
+\r
                if(item.transform.is_key)\r
                {\r
-                       if(!local_key_buffer.second)\r
-                       {\r
-                               local_key_buffer.first = 0;\r
-                               local_key_buffer.second = create_device_buffer(1);\r
-                       }\r
-                       \r
-                       local_key_buffer.first |= item.transform.field_mode; // Add field to flag.\r
-                       kernel_.draw(channel_.ogl(), std::move(item), *local_key_buffer.second, nullptr, nullptr);\r
+                       local_key_buffer = local_key_buffer ? local_key_buffer : create_device_buffer(1);\r
+\r
+                       draw_params.background                  = local_key_buffer;\r
+                       draw_params.local_key                   = nullptr;\r
+                       draw_params.layer_key                   = nullptr;\r
+\r
+                       kernel_.draw(channel_.ogl(), std::move(draw_params));\r
+               }\r
+               else if(item.transform.is_mix)\r
+               {\r
+                       local_mix_buffer = local_mix_buffer ? local_mix_buffer : create_device_buffer(4);\r
+\r
+                       draw_params.background                  = local_mix_buffer;\r
+                       draw_params.local_key                   = std::move(local_key_buffer);\r
+                       draw_params.layer_key                   = layer_key_buffer;\r
+\r
+                       draw_params.keyer                               = keyer::additive;\r
+\r
+                       kernel_.draw(channel_.ogl(), std::move(draw_params));\r
                }\r
                else\r
                {\r
-                       kernel_.draw(channel_.ogl(), std::move(item), draw_buffer, local_key_buffer.second, layer_key_buffer);\r
-                       local_key_buffer.first ^= item.transform.field_mode; // Remove field from flag.\r
+                       draw_device_buffer(draw_buffer, std::move(local_mix_buffer), blend_mode::normal);\r
                        \r
-                       if(local_key_buffer.first == 0) // If all fields from key has been used, reset it\r
-                       {\r
-                               local_key_buffer.first = 0;\r
-                               local_key_buffer.second.reset();\r
-                       }\r
-               }\r
+                       draw_params.background                  = draw_buffer;\r
+                       draw_params.local_key                   = std::move(local_key_buffer);\r
+                       draw_params.layer_key                   = layer_key_buffer;\r
+\r
+                       kernel_.draw(channel_.ogl(), std::move(draw_params));\r
+               }       \r
        }\r
 \r
-       bool has_overlapping_items(const layer& layer)\r
-       {               \r
-               auto upper_count = boost::range::count_if(layer, [&](const render_item& item)\r
-               {\r
-                       return !item.transform.is_key && (item.transform.field_mode & field_mode::upper);\r
-               });\r
+       void draw_device_buffer(safe_ptr<device_buffer>& draw_buffer, std::shared_ptr<device_buffer>&& source_buffer, blend_mode::type blend_mode = blend_mode::normal)\r
+       {\r
+               if(!source_buffer)\r
+                       return;\r
 \r
-               auto lower_count = boost::range::count_if(layer, [&](const render_item& item)\r
-               {\r
-                       return  !item.transform.is_key && (item.transform.field_mode & field_mode::lower);\r
-               });\r
+               draw_params draw_params;\r
+               draw_params.pix_desc.pix_fmt    = pixel_format::bgra;\r
+               draw_params.pix_desc.planes             = list_of(pixel_format_desc::plane(source_buffer->width(), source_buffer->height(), 4));\r
+               draw_params.textures                    = list_of(source_buffer);\r
+               draw_params.transform                   = frame_transform();\r
+               draw_params.blend_mode                  = blend_mode;\r
+               draw_params.background                  = draw_buffer;\r
 \r
-               return upper_count > 1 || lower_count > 1;\r
-       }                       \r
-               \r
+               kernel_.draw(channel_.ogl(), std::move(draw_params));\r
+       }\r
+                       \r
        safe_ptr<device_buffer> create_device_buffer(size_t stride)\r
        {\r
                auto buffer = channel_.ogl().create_device_buffer(channel_.get_format_desc().width, channel_.get_format_desc().height, stride);\r
@@ -178,28 +236,24 @@ private:
                return buffer;\r
        }\r
 };\r
-\r
                \r
 struct image_mixer::implementation : boost::noncopyable\r
 {      \r
-       ogl_device&                                                             ogl_;\r
-       image_renderer                                                  renderer_;\r
-       std::vector<frame_transform>                    transform_stack_;\r
-       blend_mode::type                                                active_blend_mode_;\r
-       std::deque<std::deque<render_item>>             layers_; // layer/stream/items\r
+       ogl_device&                                             ogl_;\r
+       image_renderer                                  renderer_;\r
+       std::vector<frame_transform>    transform_stack_;\r
+       std::vector<layer>                              layers_; // layer/stream/items\r
 public:\r
        implementation(video_channel_context& video_channel) \r
                : ogl_(video_channel.ogl())\r
                , renderer_(video_channel)\r
-               , transform_stack_(1)\r
-               , active_blend_mode_(blend_mode::normal)                \r
+               , transform_stack_(1)   \r
        {\r
        }\r
 \r
        void begin_layer(blend_mode::type blend_mode)\r
        {\r
-               active_blend_mode_ = blend_mode;\r
-               layers_ += layer();\r
+               layers_.push_back(layer(blend_mode));\r
        }\r
                \r
        void begin(core::basic_frame& frame)\r
@@ -208,17 +262,16 @@ public:
        }\r
                \r
        void visit(core::write_frame& frame)\r
-       {       \r
-               if(transform_stack_.back().field_mode == field_mode::empty)\r
+       {                       \r
+               if(frame.get_frame_transform().field_mode == field_mode::empty)\r
                        return;\r
-               \r
-               core::render_item item;\r
+\r
+               item item;\r
                item.pix_desc   = frame.get_pixel_format_desc();\r
                item.textures   = frame.get_textures();\r
                item.transform  = transform_stack_.back();\r
-               item.blend_mode = active_blend_mode_;   \r
 \r
-               layers_.back() += item;\r
+               layers_.back().items.push_back(item);\r
        }\r
 \r
        void end()\r