]> git.sesse.net Git - casparcg/blobdiff - core/mixer/image/image_mixer.cpp
2.0 image_mixer: Refactored, core: Fixed destruction proxy usage.
[casparcg] / core / mixer / image / image_mixer.cpp
index b5e30936fc0061e0681e6d42227aa5de3c2d5bcc..941e28d6c58fbbe18dd1c16af9671678bc07b915 100644 (file)
 #include "../../stdafx.h"\r
 \r
 #include "image_mixer.h"\r
-#include "image_kernel.h"\r
 \r
+#include "image_kernel.h"\r
+#include "../write_frame.h"\r
 #include "../gpu/ogl_device.h"\r
 #include "../gpu/host_buffer.h"\r
 #include "../gpu/device_buffer.h"\r
-#include "../write_frame.h"\r
+#include "../../video_channel_context.h"\r
 \r
-#include <common/concurrency/executor.h>\r
 #include <common/exception/exceptions.h>\r
 #include <common/gl/gl_check.h>\r
+#include <common/utility/move_on_copy.h>\r
 \r
-#include <core/producer/frame/image_transform.h>\r
+#include <core/producer/frame/frame_transform.h>\r
 #include <core/producer/frame/pixel_format.h>\r
 #include <core/video_format.h>\r
 \r
+#include <gl/glew.h>\r
+\r
 #include <boost/foreach.hpp>\r
 \r
-#include <array>\r
-#include <unordered_map>\r
+#include <algorithm>\r
+#include <deque>\r
 \r
-namespace caspar { namespace core {\r
-               \r
-struct image_mixer::implementation : boost::noncopyable\r
-{      \r
-       struct render_item\r
-       {\r
-               core::pixel_format_desc desc;\r
-               std::vector<safe_ptr<device_buffer>> textures;\r
-               core::image_transform transform;\r
-       };\r
+using namespace boost::assign;\r
 \r
-       const core::video_format_desc format_desc_;\r
-       \r
-       std::stack<core::image_transform>               transform_stack_;\r
-       std::vector<std::vector<render_item>>   transferring_queue_;\r
-       std::vector<std::vector<render_item>>   render_queue_;\r
-       \r
-       image_kernel kernel_;\r
-               \r
-       safe_ptr<host_buffer>   read_buffer_;\r
+namespace caspar { namespace core {\r
        \r
-       safe_ptr<device_buffer> draw_buffer_;\r
-       safe_ptr<device_buffer> write_buffer_;\r
-\r
-       safe_ptr<device_buffer> local_key_buffer_;\r
-       safe_ptr<device_buffer> layer_key_buffer_;\r
+struct layer\r
+{\r
+       std::vector<render_item> items;\r
+       blend_mode::type                 blend_mode;\r
 \r
-       bool local_key_;\r
-       bool layer_key_;\r
+       layer(blend_mode::type blend_mode) : blend_mode(blend_mode)\r
+       {\r
+       }\r
+};\r
 \r
+class image_renderer\r
+{\r
+       video_channel_context&                                  channel_;       \r
+       image_kernel                                                    kernel_;        \r
+       std::shared_ptr<device_buffer>                  active_buffer_;\r
 public:\r
-       implementation(const core::video_format_desc& format_desc) \r
-               : format_desc_(format_desc)\r
-               , read_buffer_(ogl_device::create_host_buffer(format_desc_.size, host_buffer::read_only))\r
-               , draw_buffer_(ogl_device::create_device_buffer(format_desc.width, format_desc.height, 4))\r
-               , write_buffer_ (ogl_device::create_device_buffer(format_desc.width, format_desc.height, 4))\r
-               , local_key_buffer_(ogl_device::create_device_buffer(format_desc.width, format_desc.height, 1))\r
-               , layer_key_buffer_(ogl_device::create_device_buffer(format_desc.width, format_desc.height, 1))\r
-               , local_key_(false)\r
-               , layer_key_(false)\r
+       image_renderer(video_channel_context& channel)\r
+               : channel_(channel)\r
        {\r
-               transform_stack_.push(core::image_transform());\r
        }\r
        \r
-       void begin(const core::basic_frame& frame)\r
-       {\r
-               transform_stack_.push(transform_stack_.top()*frame.get_image_transform());\r
+       boost::unique_future<safe_ptr<host_buffer>> render(std::vector<layer>&& layers)\r
+       {               \r
+               auto layers2 = make_move_on_copy(std::move(layers));\r
+               return channel_.ogl().begin_invoke([=]\r
+               {\r
+                       return do_render(std::move(layers2.value));\r
+               });\r
        }\r
-               \r
-       void visit(core::write_frame& frame)\r
-       {                                               \r
-               auto desc               = frame.get_pixel_format_desc();\r
-               auto buffers    = frame.get_plane_buffers();\r
-               auto transform  = transform_stack_.top()*frame.get_image_transform();\r
+       \r
+private:\r
+       safe_ptr<host_buffer> do_render(std::vector<layer>&& layers)\r
+       {\r
+               std::shared_ptr<device_buffer> layer_key_buffer;\r
 \r
-               ogl_device::begin_invoke([=]\r
-               {\r
-                       render_item item;\r
+               auto draw_buffer = create_device_buffer(4);\r
+                               \r
+               BOOST_FOREACH(auto& layer, layers)\r
+                       draw_layer(std::move(layer), draw_buffer, layer_key_buffer);\r
+               \r
+               auto host_buffer = channel_.ogl().create_host_buffer(channel_.get_format_desc().size, host_buffer::read_only);\r
+               channel_.ogl().attach(*draw_buffer);\r
+               host_buffer->begin_read(draw_buffer->width(), draw_buffer->height(), format(draw_buffer->stride()));\r
+               \r
+               active_buffer_ = draw_buffer;\r
 \r
-                       item.desc = desc;\r
-                       item.transform = transform;\r
+               channel_.ogl().flush(); // NOTE: This is important, otherwise fences will deadlock.\r
                        \r
-                       // Start transfer from host to device.\r
-\r
-                       for(size_t n = 0; n < buffers.size(); ++n)\r
-                       {\r
-                               auto texture = ogl_device::create_device_buffer(desc.planes[n].width, desc.planes[n].height, desc.planes[n].channels);\r
-                               texture->read(*buffers[n]);\r
-                               item.textures.push_back(texture);\r
-                       }       \r
-\r
-                       transferring_queue_.back().push_back(item);\r
-               });\r
+               return host_buffer;\r
        }\r
 \r
-       void end()\r
-       {\r
-               transform_stack_.pop();\r
-       }\r
+       void draw_layer(layer&& layer, const safe_ptr<device_buffer>& draw_buffer, std::shared_ptr<device_buffer>& layer_key_buffer)\r
+       {                               \r
+               if(layer.items.empty())\r
+                       return;\r
 \r
-       void begin_layer()\r
-       {\r
-               ogl_device::begin_invoke([=]\r
+               std::pair<int, std::shared_ptr<device_buffer>> local_key_buffer = std::make_pair(0, nullptr); // int is fields flag\r
+                               \r
+               if(layer.blend_mode != blend_mode::normal && has_overlapping_items(layer))\r
                {\r
-                       transferring_queue_.push_back(std::vector<render_item>());\r
-               });\r
-       }\r
+                       auto layer_draw_buffer = create_device_buffer(4); // int is fields flag\r
 \r
-       void end_layer()\r
-       {\r
+                       BOOST_FOREACH(auto& item, layer.items)\r
+                               draw_item(std::move(item), *layer_draw_buffer, local_key_buffer, layer_key_buffer);             \r
+                                               \r
+                       render_item item;\r
+                       item.pix_desc.pix_fmt   = pixel_format::bgra;\r
+                       item.pix_desc.planes    = list_of(pixel_format_desc::plane(channel_.get_format_desc().width, channel_.get_format_desc().height, 4));\r
+                       item.textures                   = list_of(layer_draw_buffer);\r
+                       item.transform                  = frame_transform();\r
+                       item.blend_mode                 = layer.blend_mode;\r
+\r
+                       kernel_.draw(channel_.ogl(), std::move(item), *draw_buffer, nullptr, nullptr);\r
+               }\r
+               else // fast path\r
+               {\r
+                       BOOST_FOREACH(auto& item, layer.items)          \r
+                               draw_item(std::move(item), *draw_buffer, local_key_buffer, layer_key_buffer);           \r
+               }                                       \r
+\r
+               CASPAR_ASSERT(local_key_buffer.first == 0 || local_key_buffer.first == core::field_mode::progressive);\r
+\r
+               std::swap(local_key_buffer.second, layer_key_buffer);\r
        }\r
 \r
-       boost::unique_future<safe_ptr<const host_buffer>> render()\r
-       {\r
-               auto result = ogl_device::begin_invoke([=]() -> safe_ptr<const host_buffer>\r
+       void draw_item(render_item&&                                                                    item, \r
+                                  device_buffer&                                                                       draw_buffer, \r
+                                  std::pair<int, std::shared_ptr<device_buffer>>&      local_key_buffer, \r
+                                  std::shared_ptr<device_buffer>&                                      layer_key_buffer)\r
+       {                                                                                       \r
+               if(item.transform.is_key)\r
                {\r
-                       read_buffer_->map(); // Might block.\r
-                       return read_buffer_;\r
-               });\r
+                       if(!local_key_buffer.second)\r
+                       {\r
+                               local_key_buffer.first = 0;\r
+                               local_key_buffer.second = create_device_buffer(1);\r
+                       }\r
                        \r
-               ogl_device::begin_invoke([=]\r
+                       local_key_buffer.first |= item.transform.field_mode; // Add field to flag.\r
+                       kernel_.draw(channel_.ogl(), std::move(item), *local_key_buffer.second, nullptr, nullptr);\r
+               }\r
+               else\r
                {\r
-                       local_key_ = false;\r
-                       layer_key_ = false;\r
-\r
-                       // Clear buffers.\r
-                       local_key_buffer_->clear();\r
-                       layer_key_buffer_->clear();\r
-                       draw_buffer_->clear();\r
-\r
-                       // Draw items in device.\r
-\r
-                       BOOST_FOREACH(auto layer, render_queue_)\r
+                       kernel_.draw(channel_.ogl(), std::move(item), draw_buffer, local_key_buffer.second, layer_key_buffer);\r
+                       local_key_buffer.first ^= item.transform.field_mode; // Remove field from flag.\r
+                       \r
+                       if(local_key_buffer.first == 0) // If all fields from key has been used, reset it\r
                        {\r
-                               draw_buffer_->attach(); \r
-\r
-                               BOOST_FOREACH(auto item, layer)                 \r
-                                       draw(item);     \r
-                                                               \r
-                               layer_key_ = local_key_; // If there was only key in last layer then use it as key for the entire next layer.\r
-                               local_key_ = false;\r
-\r
-                               std::swap(local_key_buffer_, layer_key_buffer_);\r
+                               local_key_buffer.first = 0;\r
+                               local_key_buffer.second.reset();\r
                        }\r
+               }\r
+       }\r
 \r
-                       // Move waiting items to queue.\r
-\r
-                       render_queue_ = std::move(transferring_queue_);\r
-\r
-                       // Start transfer from device to host.\r
-\r
-                       read_buffer_ = ogl_device::create_host_buffer(format_desc_.size, host_buffer::read_only);\r
-                       draw_buffer_->write(*read_buffer_);\r
+       bool has_overlapping_items(const layer& layer)\r
+       {               \r
+               auto upper_count = boost::range::count_if(layer.items, [&](const render_item& item)\r
+               {\r
+                       return !item.transform.is_key && (item.transform.field_mode & field_mode::upper);\r
+               });\r
 \r
-                       std::swap(draw_buffer_, write_buffer_);\r
+               auto lower_count = boost::range::count_if(layer.items, [&](const render_item& item)\r
+               {\r
+                       return  !item.transform.is_key && (item.transform.field_mode & field_mode::lower);\r
                });\r
 \r
-               return std::move(result);\r
+               return upper_count > 1 || lower_count > 1;\r
+       }                       \r
+               \r
+       safe_ptr<device_buffer> create_device_buffer(size_t stride)\r
+       {\r
+               auto buffer = channel_.ogl().create_device_buffer(channel_.get_format_desc().width, channel_.get_format_desc().height, stride);\r
+               channel_.ogl().clear(*buffer);\r
+               return buffer;\r
        }\r
-       \r
-       void draw(const render_item& item)\r
-       {                                               \r
-               // Bind textures\r
-\r
-               for(size_t n = 0; n < item.textures.size(); ++n)\r
-                       item.textures[n]->bind(n);              \r
-\r
-               // Setup key and kernel\r
+};\r
 \r
-               bool local_key = false;\r
-               bool layer_key = false;\r
                \r
-               if(item.transform.get_is_key())\r
-               {\r
-                       if(!local_key_)\r
-                       {\r
-                               local_key_buffer_->clear();\r
-                               local_key_buffer_->attach();\r
-                               local_key_ = true;\r
-                       }\r
-               }               \r
-               else\r
-               {               \r
-                       local_key = local_key_;\r
-                       layer_key = layer_key_;\r
+struct image_mixer::implementation : boost::noncopyable\r
+{      \r
+       ogl_device&                                             ogl_;\r
+       image_renderer                                  renderer_;\r
+       std::vector<frame_transform>    transform_stack_;\r
+       std::vector<layer>                              layers_; // layer/stream/items\r
+public:\r
+       implementation(video_channel_context& video_channel) \r
+               : ogl_(video_channel.ogl())\r
+               , renderer_(video_channel)\r
+               , transform_stack_(1)   \r
+       {\r
+       }\r
 \r
-                       if(local_key_)\r
-                       {\r
-                               local_key_buffer_->bind(3);\r
-                               draw_buffer_->attach(); \r
-                               local_key_ = false;\r
-                       }               \r
+       void begin_layer(blend_mode::type blend_mode)\r
+       {\r
+               layers_.push_back(layer(blend_mode));\r
+       }\r
+               \r
+       void begin(core::basic_frame& frame)\r
+       {\r
+               transform_stack_.push_back(transform_stack_.back()*frame.get_frame_transform());\r
+       }\r
+               \r
+       void visit(core::write_frame& frame)\r
+       {       \r
+               if(transform_stack_.back().field_mode == field_mode::empty)\r
+                       return;\r
+               \r
+               core::render_item item;\r
+               item.pix_desc   = frame.get_pixel_format_desc();\r
+               item.textures   = frame.get_textures();\r
+               item.transform  = transform_stack_.back();\r
 \r
-                       if(layer_key_)\r
-                               layer_key_buffer_->bind(4);\r
-               }       \r
+               layers_.back().items.push_back(item);\r
+       }\r
 \r
-               // Draw\r
+       void end()\r
+       {\r
+               transform_stack_.pop_back();\r
+       }\r
 \r
-               kernel_.draw(format_desc_.width, format_desc_.height, item.desc, item.transform, local_key, layer_key); \r
+       void end_layer()\r
+       {               \r
        }\r
-                       \r
-       std::vector<safe_ptr<host_buffer>> create_buffers(const core::pixel_format_desc& format)\r
+       \r
+       boost::unique_future<safe_ptr<host_buffer>> render()\r
        {\r
-               std::vector<safe_ptr<host_buffer>> buffers;\r
-               std::transform(format.planes.begin(), format.planes.end(), std::back_inserter(buffers), [&](const core::pixel_format_desc::plane& plane)\r
-               {\r
-                       return ogl_device::create_host_buffer(plane.size, host_buffer::write_only);\r
-               });\r
-               return buffers;\r
+               return renderer_.render(std::move(layers_));\r
+       }\r
+\r
+       safe_ptr<write_frame> create_frame(const void* tag, const core::pixel_format_desc& desc)\r
+       {\r
+               return make_safe<write_frame>(ogl_, tag, desc);\r
        }\r
 };\r
 \r
-image_mixer::image_mixer(const core::video_format_desc& format_desc) : impl_(new implementation(format_desc)){}\r
-void image_mixer::begin(const core::basic_frame& frame){impl_->begin(frame);}\r
+image_mixer::image_mixer(video_channel_context& video_channel) : impl_(new implementation(video_channel)){}\r
+void image_mixer::begin(core::basic_frame& frame){impl_->begin(frame);}\r
 void image_mixer::visit(core::write_frame& frame){impl_->visit(frame);}\r
 void image_mixer::end(){impl_->end();}\r
-boost::unique_future<safe_ptr<const host_buffer>> image_mixer::render(){return impl_->render();}\r
-std::vector<safe_ptr<host_buffer>> image_mixer::create_buffers(const core::pixel_format_desc& format){return impl_->create_buffers(format);}\r
-void image_mixer::begin_layer(){impl_->begin_layer();}\r
+boost::unique_future<safe_ptr<host_buffer>> image_mixer::render(){return impl_->render();}\r
+safe_ptr<write_frame> image_mixer::create_frame(const void* tag, const core::pixel_format_desc& desc){return impl_->create_frame(tag, desc);}\r
+void image_mixer::begin_layer(blend_mode::type blend_mode){impl_->begin_layer(blend_mode);}\r
 void image_mixer::end_layer(){impl_->end_layer();}\r
+image_mixer& image_mixer::operator=(image_mixer&& other)\r
+{\r
+       impl_ = std::move(other.impl_);\r
+       return *this;\r
+}\r
 \r
 }}
\ No newline at end of file