\r
image_transform image_transform_; \r
audio_transform audio_transform_;\r
-\r
- core::video_mode::type mode_;\r
\r
public:\r
- implementation(const std::vector<safe_ptr<basic_frame>>& frames) \r
- : mode_(core::video_mode::progressive), frames_(frames) \r
+ implementation(const std::vector<safe_ptr<basic_frame>>& frames) : frames_(frames) \r
{\r
}\r
- implementation(std::vector<safe_ptr<basic_frame>>&& frames) \r
- : mode_(core::video_mode::progressive), frames_(std::move(frames))\r
+ implementation(std::vector<safe_ptr<basic_frame>>&& frames) : frames_(std::move(frames))\r
{\r
}\r
implementation(safe_ptr<basic_frame>&& frame) \r
- : mode_(core::video_mode::progressive)\r
{\r
frames_.push_back(std::move(frame));\r
}\r
- implementation(const safe_ptr<basic_frame>& frame) \r
- : mode_(core::video_mode::progressive) \r
+ implementation(const safe_ptr<basic_frame>& frame) \r
{ \r
frames_.push_back(frame);\r
}\r
}\r
void basic_frame::swap(basic_frame& other){impl_.swap(other.impl_);}\r
\r
-core::video_mode::type basic_frame::get_mode() const{return impl_->mode_;}\r
const image_transform& basic_frame::get_image_transform() const { return impl_->image_transform_;}\r
image_transform& basic_frame::get_image_transform() { return impl_->image_transform_;}\r
const audio_transform& basic_frame::get_audio_transform() const { return impl_->audio_transform_;}\r
std::wstring basic_frame::print() const{return impl_->print();}\r
void basic_frame::accept(frame_visitor& visitor){impl_->accept(*this, visitor);}\r
\r
-safe_ptr<basic_frame> basic_frame::interlace(const safe_ptr<basic_frame>& frame1, const safe_ptr<basic_frame>& frame2, video_mode::type mode)\r
+safe_ptr<basic_frame> basic_frame::interlace(const safe_ptr<basic_frame>& frame1, const safe_ptr<basic_frame>& frame2, field_mode::type mode)\r
{ \r
if(frame1 == basic_frame::eof() || frame2 == basic_frame::eof())\r
return basic_frame::eof();\r
if(frame1 == basic_frame::empty() && frame2 == basic_frame::empty())\r
return basic_frame::empty();\r
\r
- if(frame1 == frame2 || mode == video_mode::progressive)\r
+ if(frame1 == frame2 || mode == field_mode::progressive)\r
return frame2;\r
\r
auto my_frame1 = make_safe<basic_frame>(frame1);\r
auto my_frame2 = make_safe<basic_frame>(frame2);\r
- if(mode == video_mode::upper)\r
+ if(mode == field_mode::upper)\r
{\r
- my_frame1->impl_->mode_ = video_mode::upper; \r
- my_frame2->impl_->mode_ = video_mode::lower; \r
+ my_frame1->get_image_transform().set_field_mode(field_mode::upper); \r
+ my_frame2->get_image_transform().set_field_mode(field_mode::lower); \r
} \r
else \r
{ \r
- my_frame1->impl_->mode_ = video_mode::lower; \r
- my_frame2->impl_->mode_ = video_mode::upper; \r
+ my_frame1->get_image_transform().set_field_mode(field_mode::lower); \r
+ my_frame2->get_image_transform().set_field_mode(field_mode::upper); \r
}\r
\r
std::vector<safe_ptr<basic_frame>> frames;\r