namespace caspar { namespace core { namespace scene {
layer::layer(const std::wstring& name, const spl::shared_ptr<frame_producer>& producer)
- : name(name), producer(producer)
+ : name(name)
+ , producer(producer)
+ , volume(1.0)
{
crop.lower_right.x.bind(producer.get()->pixel_constraints().width);
crop.lower_right.y.bind(producer.get()->pixel_constraints().height);
adjustments::adjustments()
: opacity(1.0)
+ , contrast(1.0)
+ , saturation(1.0)
+ , brightness(1.0)
+{
+}
+
+levels::levels()
+ : min_input(0.0)
+ , max_input(1.0)
+ , gamma(1.0)
+ , min_output(0.0)
+ , max_output(1.0)
{
}
mutable tbb::atomic<int64_t> m_y_;
binding<int64_t> mouse_x_;
binding<int64_t> mouse_y_;
- double frame_fraction_ = 0.0;
+ double frame_fraction_ = 0.0;
std::map<void*, timeline> timelines_;
std::map<std::wstring, std::shared_ptr<core::variable>> variables_;
std::vector<std::wstring> variable_names_;
std::multimap<int64_t, marker> markers_by_frame_;
std::vector<std::shared_ptr<void>> task_subscriptions_;
monitor::subject monitor_subject_;
- bool paused_ = true;
- bool removed_ = false;
- bool going_to_mark_ = false;
+ bool paused_ = true;
+ bool removed_ = false;
+ bool going_to_mark_ = false;
impl(
std::wstring producer_name,
store_variable(L"frame", frame_variable);
frame_number_ = frame_variable->value();
+ auto fps = format_desc_.fps * format_desc_.field_count;
+ auto fps_variable = std::make_shared<core::variable_impl<double>>(boost::lexical_cast<std::wstring>(fps), false, fps);
+ store_variable(L"fps", fps_variable);
+
auto timeline_frame_variable = std::make_shared<core::variable_impl<int64_t>>(L"-1", false, -1);
store_variable(L"timeline_frame", timeline_frame_variable);
timeline_frame_number_ = timeline_frame_variable->value();
layer.position.x.set(x);
layer.position.y.set(y);
+ layer.clip.lower_right.x.bind(pixel_constraints_.width);
+ layer.clip.lower_right.y.bind(pixel_constraints_.height);
layers_.push_back(layer);
auto& anchor = transform.image_transform.anchor;
auto& pos = transform.image_transform.fill_translation;
auto& scale = transform.image_transform.fill_scale;
+ auto& clip_pos = transform.image_transform.clip_translation;
+ auto& clip_scale = transform.image_transform.clip_scale;
auto& angle = transform.image_transform.angle;
auto& crop = transform.image_transform.crop;
auto& pers = transform.image_transform.perspective;
-
- anchor[0] = layer.anchor.x.get() / layer.producer.get()->pixel_constraints().width.get();
- anchor[1] = layer.anchor.y.get() / layer.producer.get()->pixel_constraints().height.get();
- pos[0] = layer.position.x.get() / pixel_constraints_.width.get();
- pos[1] = layer.position.y.get() / pixel_constraints_.height.get();
- scale[0] = layer.producer.get()->pixel_constraints().width.get() / pixel_constraints_.width.get();
- scale[1] = layer.producer.get()->pixel_constraints().height.get() / pixel_constraints_.height.get();
- crop.ul[0] = layer.crop.upper_left.x.get() / layer.producer.get()->pixel_constraints().width.get();
- crop.ul[1] = layer.crop.upper_left.y.get() / layer.producer.get()->pixel_constraints().height.get();
- crop.lr[0] = layer.crop.lower_right.x.get() / layer.producer.get()->pixel_constraints().width.get();
- crop.lr[1] = layer.crop.lower_right.y.get() / layer.producer.get()->pixel_constraints().height.get();
- pers.ul[0] = layer.perspective.upper_left.x.get() / layer.producer.get()->pixel_constraints().width.get();
- pers.ul[1] = layer.perspective.upper_left.y.get() / layer.producer.get()->pixel_constraints().height.get();
- pers.ur[0] = layer.perspective.upper_right.x.get() / layer.producer.get()->pixel_constraints().width.get();
- pers.ur[1] = layer.perspective.upper_right.y.get() / layer.producer.get()->pixel_constraints().height.get();
- pers.lr[0] = layer.perspective.lower_right.x.get() / layer.producer.get()->pixel_constraints().width.get();
- pers.lr[1] = layer.perspective.lower_right.y.get() / layer.producer.get()->pixel_constraints().height.get();
- pers.ll[0] = layer.perspective.lower_left.x.get() / layer.producer.get()->pixel_constraints().width.get();
- pers.ll[1] = layer.perspective.lower_left.y.get() / layer.producer.get()->pixel_constraints().height.get();
+ auto& levels = transform.image_transform.levels;
+
+ anchor[0] = layer.anchor.x.get() / layer.producer.get()->pixel_constraints().width.get();
+ anchor[1] = layer.anchor.y.get() / layer.producer.get()->pixel_constraints().height.get();
+
+ pos[0] = layer.position.x.get() / pixel_constraints_.width.get();
+ pos[1] = layer.position.y.get() / pixel_constraints_.height.get();
+ scale[0] = layer.producer.get()->pixel_constraints().width.get() / pixel_constraints_.width.get();
+ scale[1] = layer.producer.get()->pixel_constraints().height.get() / pixel_constraints_.height.get();
+
+ clip_pos[0] = layer.clip.upper_left.x.get() / pixel_constraints_.width.get();
+ clip_pos[1] = layer.clip.upper_left.y.get() / pixel_constraints_.height.get();
+ clip_scale[0] = layer.clip.lower_right.x.get() / pixel_constraints_.width.get() - clip_pos[0];
+ clip_scale[1] = layer.clip.lower_right.y.get() / pixel_constraints_.height.get() - clip_pos[1];
+
+ crop.ul[0] = layer.crop.upper_left.x.get() / layer.producer.get()->pixel_constraints().width.get();
+ crop.ul[1] = layer.crop.upper_left.y.get() / layer.producer.get()->pixel_constraints().height.get();
+ crop.lr[0] = layer.crop.lower_right.x.get() / layer.producer.get()->pixel_constraints().width.get();
+ crop.lr[1] = layer.crop.lower_right.y.get() / layer.producer.get()->pixel_constraints().height.get();
+
+ pers.ul[0] = layer.perspective.upper_left.x.get() / layer.producer.get()->pixel_constraints().width.get();
+ pers.ul[1] = layer.perspective.upper_left.y.get() / layer.producer.get()->pixel_constraints().height.get();
+ pers.ur[0] = layer.perspective.upper_right.x.get() / layer.producer.get()->pixel_constraints().width.get();
+ pers.ur[1] = layer.perspective.upper_right.y.get() / layer.producer.get()->pixel_constraints().height.get();
+ pers.lr[0] = layer.perspective.lower_right.x.get() / layer.producer.get()->pixel_constraints().width.get();
+ pers.lr[1] = layer.perspective.lower_right.y.get() / layer.producer.get()->pixel_constraints().height.get();
+ pers.ll[0] = layer.perspective.lower_left.x.get() / layer.producer.get()->pixel_constraints().width.get();
+ pers.ll[1] = layer.perspective.lower_left.y.get() / layer.producer.get()->pixel_constraints().height.get();
static const double PI = 3.141592653589793;
- angle = layer.rotation.get() * PI / 180.0;
-
- transform.image_transform.opacity = layer.adjustments.opacity.get();
- transform.image_transform.is_key = layer.is_key.get();
- transform.image_transform.use_mipmap = layer.use_mipmap.get();
- transform.image_transform.blend_mode = layer.blend_mode.get();
- transform.image_transform.chroma.enable = layer.chroma_key.enable.get();
- transform.image_transform.chroma.target_hue = layer.chroma_key.target_hue.get();
- transform.image_transform.chroma.hue_width = layer.chroma_key.hue_width.get();
- transform.image_transform.chroma.min_saturation = layer.chroma_key.min_saturation.get();
- transform.image_transform.chroma.min_brightness = layer.chroma_key.min_brightness.get();
- transform.image_transform.chroma.softness = layer.chroma_key.softness.get();
- transform.image_transform.chroma.spill = layer.chroma_key.spill.get();
- transform.image_transform.chroma.spill_darken = layer.chroma_key.spill_darken.get();
+ angle = layer.rotation.get() * PI / 180.0;
+
+ levels.min_input = layer.levels.min_input.get();
+ levels.max_input = layer.levels.max_input.get();
+ levels.gamma = layer.levels.gamma.get();
+ levels.min_output = layer.levels.min_output.get();
+ levels.max_output = layer.levels.max_output.get();
+
+ transform.image_transform.opacity = layer.adjustments.opacity.get();
+ transform.image_transform.contrast = layer.adjustments.contrast.get();
+ transform.image_transform.saturation = layer.adjustments.saturation.get();
+ transform.image_transform.brightness = layer.adjustments.brightness.get();
+ transform.image_transform.is_key = layer.is_key.get();
+ transform.image_transform.use_mipmap = layer.use_mipmap.get();
+ transform.image_transform.blend_mode = layer.blend_mode.get();
+
+ transform.image_transform.chroma.enable = layer.chroma_key.enable.get();
+ transform.image_transform.chroma.target_hue = layer.chroma_key.target_hue.get();
+ transform.image_transform.chroma.hue_width = layer.chroma_key.hue_width.get();
+ transform.image_transform.chroma.min_saturation = layer.chroma_key.min_saturation.get();
+ transform.image_transform.chroma.min_brightness = layer.chroma_key.min_brightness.get();
+ transform.image_transform.chroma.softness = layer.chroma_key.softness.get();
+ transform.image_transform.chroma.spill_suppress = layer.chroma_key.spill_suppress.get();
+ transform.image_transform.chroma.spill_suppress_saturation = layer.chroma_key.spill_suppress_saturation.get();
+
+ transform.audio_transform.volume = layer.volume.get();
// Mark as sublayer, so it will be composited separately by the mixer.
transform.image_transform.layer_depth = 1;