struct scene_producer::impl
{
std::wstring producer_name_;
+ std::wstring template_name_;
constraints pixel_constraints_;
video_format_desc format_desc_;
std::list<layer> layers_;
std::map<std::wstring, std::shared_ptr<core::variable>> variables_;
std::vector<std::wstring> variable_names_;
std::multimap<int64_t, marker> markers_by_frame_;
+ std::vector<std::shared_ptr<void>> task_subscriptions_;
monitor::subject monitor_subject_;
bool paused_ = true;
bool removed_ = false;
bool going_to_mark_ = false;
- impl(std::wstring producer_name, int width, int height, const video_format_desc& format_desc)
+ impl(
+ std::wstring producer_name,
+ std::wstring template_name,
+ int width,
+ int height,
+ const video_format_desc& format_desc)
: producer_name_(std::move(producer_name))
- , pixel_constraints_(width, height)
+ , template_name_(std::move(template_name))
, format_desc_(format_desc)
, aggregator_([=] (double x, double y) { return collission_detect(x, y); })
{
auto speed_variable = std::make_shared<core::variable_impl<double>>(L"1.0", true, 1.0);
store_variable(L"scene_speed", speed_variable);
speed_ = speed_variable->value();
-
+
auto frame_variable = std::make_shared<core::variable_impl<double>>(L"-1", true, -1);
store_variable(L"frame", frame_variable);
frame_number_ = frame_variable->value();
mouse_y_ = mouse_y_variable->value();
m_x_ = 0;
m_y_ = 0;
+
+ auto scene_width = std::make_shared<core::variable_impl<double>>(boost::lexical_cast<std::wstring>(width), false, width);
+ auto scene_height = std::make_shared<core::variable_impl<double>>(boost::lexical_cast<std::wstring>(height), false, height);
+ store_variable(L"scene_width", scene_width);
+ store_variable(L"scene_height", scene_height);
+ pixel_constraints_.width = scene_width->value();
+ pixel_constraints_.height = scene_height->value();
}
layer& create_layer(
layers_.reverse();
}
+ layer& get_layer(const std::wstring& name)
+ {
+ for (auto& layer : layers_)
+ if (layer.name.get() == name)
+ return layer;
+
+ CASPAR_THROW_EXCEPTION(user_error() << msg_info(name + L" not found in scene"));
+ }
+
void store_keyframe(void* timeline_identity, const keyframe& k)
{
timelines_[timeline_identity].keyframes.insert(std::make_pair(k.destination_frame, k));
markers_by_frame_.insert(std::make_pair(frame, marker(action, label)));
}
+ void add_task(binding<bool> when, std::function<void ()> task)
+ {
+ auto subscription = when.on_change([=]
+ {
+ if (when.get())
+ {
+ try
+ {
+ task();
+ }
+ catch (...)
+ {
+ CASPAR_LOG_CURRENT_EXCEPTION_AT_LEVEL(debug);
+ CASPAR_LOG(error) << print() << " Error when invoking scene task. Turn on log level debug for stacktrace.";
+ }
+ }
+ });
+
+ task_subscriptions_.push_back(std::move(subscription));
+ }
+
core::variable& get_variable(const std::wstring& name)
{
auto found = variables_.find(name);
angle = layer.rotation.get() * PI / 180.0;
- transform.image_transform.opacity = layer.adjustments.opacity.get();
- transform.image_transform.is_key = layer.is_key.get();
- transform.image_transform.use_mipmap = layer.use_mipmap.get();
- transform.image_transform.blend_mode = layer.blend_mode.get();
- transform.image_transform.chroma.key = layer.chroma_key.key.get();
- transform.image_transform.chroma.threshold = layer.chroma_key.threshold.get();
- transform.image_transform.chroma.softness = layer.chroma_key.softness.get();
- transform.image_transform.chroma.spill = layer.chroma_key.spill.get();
+ transform.image_transform.opacity = layer.adjustments.opacity.get();
+ transform.image_transform.is_key = layer.is_key.get();
+ transform.image_transform.use_mipmap = layer.use_mipmap.get();
+ transform.image_transform.blend_mode = layer.blend_mode.get();
+ transform.image_transform.chroma.enable = layer.chroma_key.enable.get();
+ transform.image_transform.chroma.target_hue = layer.chroma_key.target_hue.get();
+ transform.image_transform.chroma.hue_width = layer.chroma_key.hue_width.get();
+ transform.image_transform.chroma.min_saturation = layer.chroma_key.min_saturation.get();
+ transform.image_transform.chroma.min_brightness = layer.chroma_key.min_brightness.get();
+ transform.image_transform.chroma.softness = layer.chroma_key.softness.get();
+ transform.image_transform.chroma.spill = layer.chroma_key.spill.get();
+ transform.image_transform.chroma.spill_darken = layer.chroma_key.spill_darken.get();
// Mark as sublayer, so it will be composited separately by the mixer.
transform.image_transform.layer_depth = 1;
{
prec_timer timer;
timer.tick_millis(0);
-
+
auto field1 = render_progressive_frame();
-
+
timer.tick(0.5 / format_desc_.fps);
auto field2 = render_progressive_frame();
return boost::optional<interaction_target>();
}
- std::future<std::wstring> call(const std::vector<std::wstring>& params)
+ std::future<std::wstring> call(const std::vector<std::wstring>& params)
{
if (!params.empty() && boost::ends_with(params.at(0), L"()"))
return make_ready_future(handle_call(params));
std::wstring print() const
{
- return L"scene[type=" + name() + L"]";
+ return L"scene[type=" + name() + L" template=" + template_name_ + L"]";
}
std::wstring name() const
{
return producer_name_;
}
-
+
boost::property_tree::wptree info() const
{
boost::property_tree::wptree info;
info.add(L"type", L"scene");
info.add(L"producer-name", name());
+ info.add(L"template-name", template_name_);
info.add(L"frame-number", frame_number_.get());
info.add(L"timeline-frame-number", timeline_frame_number_.get());
}
};
-scene_producer::scene_producer(std::wstring producer_name, int width, int height, const video_format_desc& format_desc)
- : impl_(new impl(std::move(producer_name), width, height, format_desc))
+scene_producer::scene_producer(std::wstring producer_name, std::wstring template_name, int width, int height, const video_format_desc& format_desc)
+ : impl_(new impl(std::move(producer_name), std::move(template_name), width, height, format_desc))
{
}
return impl_->create_layer(producer, 0, 0, name);
}
-void scene_producer::reverse_layers() {
+void scene_producer::reverse_layers()
+{
impl_->reverse_layers();
}
+layer& scene_producer::get_layer(const std::wstring& name)
+{
+ return impl_->get_layer(name);
+}
+
binding<int64_t> scene_producer::timeline_frame()
{
return impl_->timeline_frame();
return impl_->info();
}
-std::future<std::wstring> scene_producer::call(const std::vector<std::wstring>& params)
+std::future<std::wstring> scene_producer::call(const std::vector<std::wstring>& params)
{
return impl_->call(params);
}
impl_->add_mark(frame, action, label);
}
+void scene_producer::add_task(binding<bool> when, std::function<void ()> task)
+{
+ impl_->add_task(std::move(when), std::move(task));
+}
+
core::variable& scene_producer::get_variable(const std::wstring& name)
{
return impl_->get_variable(name);