#pragma once
+#include <common/log.h>
+
#include "../frame_producer.h"
+#include "../../fwd.h"
#include "../binding.h"
+#include "../variable.h"
namespace caspar { namespace core { namespace scene {
binding<double> y;
};
+struct rect
+{
+ coord upper_left;
+ coord lower_right;
+};
+
+struct corners
+{
+ coord upper_left;
+ coord upper_right;
+ coord lower_right;
+ coord lower_left;
+};
+
struct adjustments
{
binding<double> opacity;
+
+ adjustments();
+};
+
+struct chroma_key
+{
+ binding<bool> enable;
+ binding<double> target_hue;
+ binding<double> hue_width;
+ binding<double> min_saturation;
+ binding<double> min_brightness;
+ binding<double> softness;
+ binding<double> spill;
+ binding<double> spill_darken;
};
struct layer
{
- binding<std::wstring> name;
- coord position;
- adjustments adjustments;
- binding<spl::shared_ptr<frame_producer>> producer;
- binding<bool> hidden;
+ binding<std::wstring> name;
+ scene::coord anchor;
+ scene::coord position;
+ scene::rect crop;
+ scene::corners perspective;
+ binding<double> rotation;
+ scene::adjustments adjustments;
+ binding<spl::shared_ptr<frame_producer>> producer;
+ binding<bool> hidden;
+ binding<bool> is_key;
+ binding<bool> use_mipmap;
+ binding<core::blend_mode> blend_mode;
+ scene::chroma_key chroma_key;
- layer(const spl::shared_ptr<frame_producer>& producer);
+ explicit layer(const std::wstring& name, const spl::shared_ptr<frame_producer>& producer);
};
+struct keyframe
+{
+ std::function<void ()> on_start_animate;
+ std::function<void (int64_t start_frame, int64_t current_frame)> on_animate_to;
+ std::function<void ()> on_destination_frame;
+ int64_t destination_frame;
+public:
+ keyframe(int64_t destination_frame)
+ : destination_frame(destination_frame)
+ {
+ }
+};
+
+enum class mark_action
+{
+ start,
+ stop,
+ jump_to,
+ remove
+};
+
+mark_action get_mark_action(const std::wstring& name);
+
class scene_producer : public frame_producer_base
{
public:
- scene_producer(int width, int height);
+ scene_producer(std::wstring producer_name, std::wstring template_name, int width, int height, const video_format_desc& format_desc);
~scene_producer();
- class draw_frame receive_impl() override;
+ draw_frame receive_impl() override;
constraints& pixel_constraints() override;
void on_interaction(const interaction_event::ptr& event) override;
bool collides(double x, double y) const override;
std::wstring print() const override;
std::wstring name() const override;
+ std::future<std::wstring> call(const std::vector<std::wstring>& params) override;
boost::property_tree::wptree info() const override;
- void subscribe(const monitor::observable::observer_ptr& o) override;
- void unsubscribe(const monitor::observable::observer_ptr& o) override;
+ monitor::subject& monitor_output();
+
layer& create_layer(
- const spl::shared_ptr<frame_producer>& producer, int x, int y);
+ const spl::shared_ptr<frame_producer>& producer, int x, int y, const std::wstring& name);
+ layer& create_layer(
+ const spl::shared_ptr<frame_producer>& producer, const std::wstring& name);
+ void reverse_layers();
+ layer& get_layer(const std::wstring& name);
+
+ binding<int64_t> timeline_frame();
+ binding<double> speed();
+
+ template<typename T> binding<T>& create_variable(
+ const std::wstring& name, bool is_public, const std::wstring& expr = L"")
+ {
+ std::shared_ptr<core::variable> var =
+ std::make_shared<core::variable_impl<T>>(expr, is_public);
+
+ store_variable(name, var);
+
+ return var->as<T>();
+ }
+
+ template<typename T>
+ void add_keyframe(
+ binding<T>& to_affect,
+ T destination_value,
+ int64_t at_frame,
+ const std::wstring& easing)
+ {
+ add_keyframe(to_affect, binding<T>(destination_value), at_frame, easing);
+ }
+
+ template<typename T>
+ void add_keyframe(
+ binding<T>& to_affect,
+ const binding<T>& destination_value,
+ int64_t at_frame,
+ const std::wstring& easing)
+ {
+ if (easing.empty())
+ {
+ add_keyframe(to_affect, destination_value, at_frame);
+ return;
+ }
+
+ tweener tween(easing);
+ keyframe k(at_frame);
+
+ std::shared_ptr<T> start_value(new T);
+
+ k.on_start_animate = [=]() mutable
+ {
+ *start_value = to_affect.get();
+ to_affect.unbind();
+ };
+
+ k.on_destination_frame = [=]() mutable
+ {
+ to_affect.bind(destination_value);
+ };
+
+ k.on_animate_to =
+ [=](int64_t start_frame, int64_t current_frame) mutable
+ {
+ auto relative_frame = current_frame - start_frame;
+ auto duration = at_frame - start_frame;
+ auto tweened = static_cast<T>(tween(
+ static_cast<double>(relative_frame),
+ *start_value,
+ destination_value.get() - *start_value,
+ static_cast<double>(duration)));
+
+ to_affect.set(tweened);
+
+ //CASPAR_LOG(info) << relative_frame << L" " << *start_value << L" " << duration << L" " << tweened;
+ };
+
+ store_keyframe(to_affect.identity(), k);
+ }
+
+ template<typename T>
+ void add_keyframe(binding<T>& to_affect, T set_value, int64_t at_frame)
+ {
+ add_keyframe(to_affect, binding<T>(set_value), at_frame);
+ }
+
+ template<typename T>
+ void add_keyframe(binding<T>& to_affect, const binding<T>& set_value, int64_t at_frame)
+ {
+ keyframe k(at_frame);
+
+ k.on_destination_frame = [=]() mutable
+ {
+ to_affect.bind(set_value);
+ };
+
+ store_keyframe(to_affect.identity(), k);
+ }
+
+ void add_mark(int64_t at_frame, mark_action action, const std::wstring& label);
+ void add_task(binding<bool> when, std::function<void ()> task);
+
+ core::variable& get_variable(const std::wstring& name) override;
+ const std::vector<std::wstring>& get_variables() const override;
private:
+ void store_keyframe(void* timeline_identity, const keyframe& k);
+ void store_variable(
+ const std::wstring& name, const std::shared_ptr<core::variable>& var);
+
struct impl;
std::unique_ptr<impl> impl_;
};
-spl::shared_ptr<frame_producer> create_dummy_scene_producer(const spl::shared_ptr<class frame_factory>& frame_factory, const video_format_desc& format_desc, const std::vector<std::wstring>& params);
-
}}}