struct chroma_key
{
- binding<core::chroma::type> key;
- binding<double> threshold;
+ binding<bool> enable;
+ binding<double> target_hue;
+ binding<double> hue_width;
+ binding<double> min_saturation;
+ binding<double> min_brightness;
binding<double> softness;
binding<double> spill;
+ binding<double> spill_darken;
};
struct layer
class scene_producer : public frame_producer_base
{
public:
- scene_producer(std::wstring producer_name, int width, int height, const video_format_desc& format_desc);
+ scene_producer(std::wstring producer_name, std::wstring template_name, int width, int height, const video_format_desc& format_desc);
~scene_producer();
draw_frame receive_impl() override;
const spl::shared_ptr<frame_producer>& producer, int x, int y, const std::wstring& name);
layer& create_layer(
const spl::shared_ptr<frame_producer>& producer, const std::wstring& name);
- binding<int64_t> frame();
+ void reverse_layers();
+ layer& get_layer(const std::wstring& name);
+
+ binding<int64_t> timeline_frame();
binding<double> speed();
template<typename T> binding<T>& create_variable(
static_cast<double>(duration)));
to_affect.set(tweened);
-
+
//CASPAR_LOG(info) << relative_frame << L" " << *start_value << L" " << duration << L" " << tweened;
};
store_keyframe(to_affect.identity(), k);
}
- void add_mark(int64_t frame, mark_action action, const std::wstring& label);
+ void add_mark(int64_t at_frame, mark_action action, const std::wstring& label);
+ void add_task(binding<bool> when, std::function<void ()> task);
core::variable& get_variable(const std::wstring& name) override;
const std::vector<std::wstring>& get_variables() const override;