promise<void> done_promise;
future<void> done = done_promise.get_future();
std::atomic<double> current_value{ 0.0 };
- size_t clip_idx = 0;
Player player(/*destination=*/nullptr, Player::FILE_STREAM_OUTPUT, closer.release());
- player.set_done_callback([&done_promise, &clip_idx, &clips] {
- if (clip_idx >= clips.size()) {
- done_promise.set_value();
- }
+ player.set_done_callback([&done_promise] {
+ done_promise.set_value();
});
player.set_progress_callback([¤t_value, &clips, total_length](const std::map<size_t, double> &player_progress, double time_remaining) {
current_value = 1.0 - time_remaining / total_length;