]> git.sesse.net Git - nageru/blobdiff - futatabi/midi_mapper.h
Add a MIDI mapping editor for Futatabi.
[nageru] / futatabi / midi_mapper.h
index 7b489ab274ca8ffa71db117473889179b67ff612..b3549feffe54e15cdfa068beb12eb12ab325f455 100644 (file)
@@ -15,7 +15,6 @@
 #include <functional>
 #include <memory>
 #include <mutex>
-#include <set>
 #include <string>
 #include <thread>
 
@@ -46,6 +45,13 @@ public:
 
 class MIDIMapper : public MIDIReceiver {
 public:
+       // Converts conveniently from a bool.
+       enum LightState {
+               Off = 0,
+               On = 1,
+               Blinking = 2
+       };
+
        MIDIMapper(ControllerReceiver *receiver);
        virtual ~MIDIMapper();
        void set_midi_mapping(const MIDIMappingProto &new_mapping);
@@ -57,7 +63,7 @@ public:
 
        void refresh_lights();
 
-       void set_preview_enabled(bool enabled) {
+       void set_preview_enabled(LightState enabled) {
                preview_enabled_light = enabled;
                refresh_lights();
        }
@@ -65,11 +71,11 @@ public:
                queue_enabled_light = enabled;
                refresh_lights();
        }
-       void set_play_enabled(bool enabled) {
+       void set_play_enabled(LightState enabled) {
                play_enabled_light = enabled;
                refresh_lights();
        }
-       void set_locked(bool locked) {
+       void set_locked(LightState locked) {
                locked_light = locked;
                refresh_lights();
        }
@@ -77,6 +83,10 @@ public:
                current_highlighted_camera = stream_idx;
                refresh_lights();
        }
+       void set_speed_light(float speed) {  // Goes from 0.0 to 2.0.
+               current_speed = speed;
+               refresh_lights();
+       }
 
        // MIDIReceiver.
        void controller_received(int controller, int value) override;
@@ -90,10 +100,8 @@ private:
        bool bank_mismatch(int bank_field_number);
 
        void update_lights_lock_held();
-       void activate_lights_all_buses(int field_number, std::set<unsigned> *active_lights);
 
        std::atomic<bool> should_quit{false};
-       int should_quit_fd;
 
        mutable std::mutex mu;
        ControllerReceiver *receiver;  // Under <mu>.
@@ -101,11 +109,12 @@ private:
        int num_controller_banks;  // Under <mu>.
        std::atomic<int> current_controller_bank{0};
 
-       std::atomic<bool> preview_enabled_light{false};
+       std::atomic<LightState> preview_enabled_light{Off};
        std::atomic<bool> queue_enabled_light{false};
-       std::atomic<bool> play_enabled_light{false};
-       std::atomic<bool> locked_light{true};
+       std::atomic<LightState> play_enabled_light{Off};
+       std::atomic<LightState> locked_light{On};
        std::atomic<int> current_highlighted_camera{-1};
+       std::atomic<float> current_speed{1.0f};
 
        MIDIDevice midi_device;
 };