]> git.sesse.net Git - nageru/blobdiff - futatabi/video_stream.h
Fix an issue where the stop button would be disabled too soon.
[nageru] / futatabi / video_stream.h
index d522ab1e8f5a98f9494004599b9c1aa2a74a76c0..906cd77af9224056e6524c3a01a7c91ab0e061bf 100644 (file)
@@ -11,8 +11,8 @@ extern "C" {
 
 #include "frame_on_disk.h"
 #include "jpeg_frame_view.h"
-#include "shared/ref_counted_gl_sync.h"
 #include "queue_spot_holder.h"
+#include "shared/ref_counted_gl_sync.h"
 
 #include <atomic>
 #include <chrono>
@@ -54,11 +54,11 @@ public:
                                  FrameOnDisk frame1, FrameOnDisk frame2,
                                  float fade_alpha);
        void schedule_interpolated_frame(std::chrono::steady_clock::time_point, int64_t output_pts,
-                                 std::function<void(std::shared_ptr<Frame>)> &&display_func,
-                                 QueueSpotHolder &&queue_spot_holder,
-                                 FrameOnDisk frame1, FrameOnDisk frame2,
-                                 float alpha, FrameOnDisk secondary_frame = {},  // Empty = no secondary (fade) frame.
-                                 float fade_alpha = 0.0f);
+                                        std::function<void(std::shared_ptr<Frame>)> &&display_func,
+                                        QueueSpotHolder &&queue_spot_holder,
+                                        FrameOnDisk frame1, FrameOnDisk frame2,
+                                        float alpha, FrameOnDisk secondary_frame = {},  // Empty = no secondary (fade) frame.
+                                        float fade_alpha = 0.0f);
        void schedule_refresh_frame(std::chrono::steady_clock::time_point, int64_t output_pts,
                                    std::function<void()> &&display_func,
                                    QueueSpotHolder &&queue_spot_holder);
@@ -68,7 +68,7 @@ private:
 
        void encode_thread_func();
        std::thread encode_thread;
-       std::atomic<bool> should_quit{false};
+       std::atomic<bool> should_quit{ false };
 
        static int write_packet2_thunk(void *opaque, uint8_t *buf, int buf_size, AVIODataMarkerType type, int64_t time);
        int write_packet2(uint8_t *buf, int buf_size, AVIODataMarkerType type, int64_t time);
@@ -96,10 +96,10 @@ private:
        static constexpr size_t num_interpolate_slots = 15;  // Should be larger than Player::max_queued_frames, or we risk mass-dropping frames.
 
        struct IFRReleaser {
-               void operator() (InterpolatedFrameResources *ifr) const
+               void operator()(InterpolatedFrameResources *ifr) const
                {
                        if (ifr != nullptr) {
-                               std::unique_lock<std::mutex> lock(ifr->owner->queue_lock);
+                               std::lock_guard<std::mutex> lock(ifr->owner->queue_lock);
                                ifr->owner->interpolate_resources.emplace_back(ifr);
                        }
                }
@@ -121,7 +121,7 @@ private:
                float alpha;
                BorrowedInterpolatedFrameResources resources;
                RefCountedGLsync fence;  // Set when the interpolated image is read back to the CPU.
-               GLuint flow_tex, output_tex, cbcr_tex;  // Released in the receiving thread; not really used for anything else.
+               GLuint flow_tex, output_tex, cbcr_tex;  // Released in the receiving thread; not really used for anything else. flow_tex will typically even be from a previous frame.
                FrameOnDisk id;
 
                std::function<void()> display_func;  // Called when the image is done decoding.
@@ -146,6 +146,10 @@ private:
        std::unique_ptr<Interpolate> interpolate, interpolate_no_split;
        std::unique_ptr<ChromaSubsampler> chroma_subsampler;
 
+       // Cached flow computation from previous frame, if any.
+       GLuint last_flow_tex = 0;
+       FrameOnDisk last_frame1, last_frame2;
+
        std::vector<uint8_t> last_frame;
 };