]> git.sesse.net Git - nageru/blobdiff - glwidget.h
Add a class for measuring L/R correlation (not used yet).
[nageru] / glwidget.h
index 7e37c4ce2ec9b24487a15f39b3a819e2afa20bc0..857d733c42cf90e77ee51bf97aecdecea03d2231 100644 (file)
@@ -1,19 +1,58 @@
 #ifndef GLWIDGET_H
 #define GLWIDGET_H
 
-#include <QOpenGLWidget>
+#include <epoxy/gl.h>
+#include <QGLWidget>
+#include <string>
+#include <vector>
 
-class GLWidget : public QOpenGLWidget
+#include "mixer.h"
+#include "qgl.h"
+#include "qobjectdefs.h"
+
+class QMouseEvent;
+class QWidget;
+
+namespace movit {
+
+class ResourcePool;
+
+}  // namespace movit
+
+// Note: We use the older QGLWidget instead of QOpenGLWidget as it is
+// much faster (does not go through a separate offscreen rendering step).
+//
+// TODO: Consider if QOpenGLWindow could do what we want.
+class GLWidget : public QGLWidget
 {
        Q_OBJECT
 
 public:
        GLWidget(QWidget *parent = 0);
-       ~GLWidget();
+
+       void set_output(Mixer::Output output)
+       {
+               this->output = output;
+       }
+
+       void clean_context();
 
 protected:
-       void initializeGL() Q_DECL_OVERRIDE;
-       void paintGL() Q_DECL_OVERRIDE;
+       void initializeGL() override;
+       void resizeGL(int width, int height) override;
+       void paintGL() override;
+       void mousePressEvent(QMouseEvent *event) override;
+
+signals:
+       void clicked();
+       void transition_names_updated(std::vector<std::string> transition_names);
+       void resolution_updated(Mixer::Output output);
+
+private:
+       Mixer::Output output;
+       GLuint vao, program_num;
+       GLuint position_vbo, texcoord_vbo;
+       movit::ResourcePool *resource_pool = nullptr;
 };
 
 #endif