]> git.sesse.net Git - nageru/blobdiff - h264encode.h
Make current_frame_type non-global.
[nageru] / h264encode.h
index 48dd3291df457b1c2b8dbb7f3cdf6c380b848cc6..c87779738626a612149e23e75b5967f7ecb9ae75 100644 (file)
 #define _H264ENCODE_H
 
 extern "C" {
+#include <libavcodec/avcodec.h>
 #include <libavformat/avformat.h>
 }
 #include <epoxy/gl.h>
+#include <stdbool.h>
+#include <stdint.h>
 #include <atomic>
 #include <condition_variable>
 #include <map>
@@ -52,7 +55,7 @@ class QSurface;
 
 class H264Encoder {
 public:
-       H264Encoder(QSurface *surface, int width, int height, const char *output_filename, HTTPD *httpd);
+       H264Encoder(QSurface *surface, int width, int height, HTTPD *httpd);
        ~H264Encoder();
        //void add_frame(FrameAllocator::Frame frame, GLsync fence);
 
@@ -78,11 +81,17 @@ private:
                std::vector<float> audio;
                int64_t pts, dts;
        };
+       struct PendingFrame {
+               RefCountedGLsync fence;
+               std::vector<RefCountedFrame> input_frames;
+               int64_t pts;
+       };
 
        void copy_thread_func();
+       void encode_frame(PendingFrame frame, int encoding_frame_num, int frame_type, int64_t pts, int64_t dts);
        void storage_task_thread();
        void storage_task_enqueue(storage_task task);
-       int save_codeddata(storage_task task);
+       void save_codeddata(storage_task task);
 
        std::thread copy_thread, storage_thread;
 
@@ -100,18 +109,11 @@ private:
        //int ;
        int current_storage_frame;
 
-       struct PendingFrame {
-               RefCountedGLsync fence;
-               std::vector<RefCountedFrame> input_frames;
-               int64_t pts;
-       };
        std::map<int, PendingFrame> pending_video_frames;  // under frame_queue_mutex
        std::map<int64_t, std::vector<float>> pending_audio_frames;  // under frame_queue_mutex
        QSurface *surface;
 
-       AVFormatContext *avctx;
-       AVStream *avstream_video;
-       AVStream *avstream_audio;
+       AVCodecContext *context_audio;
        HTTPD *httpd;
 };