} AV1ReferenceFrameState;
typedef struct CodedBitstreamAV1Context {
+ const AVClass *class;
+
AV1RawSequenceHeader *sequence_header;
AVBufferRef *sequence_header_ref;
int tile_num;
AV1ReferenceFrameState ref[AV1_NUM_REF_FRAMES];
+
+ // AVOptions
+ int operating_point;
} CodedBitstreamAV1Context;