]> git.sesse.net Git - nageru/blobdiff - mainwindow.cpp
Wire the transition names through to the UI.
[nageru] / mainwindow.cpp
index b8d9e67a9461cb81394645088e30fa95737abcb5..8872523e71d30fa6eb5cefa2d993ae73bdbedb78 100644 (file)
@@ -1,23 +1,92 @@
 #include "mainwindow.h"
 #include "window.h"
 #include <thread>
+#include <vector>
+#include <string>
+#include <QSignalMapper>
+#include <QMetaType>
 
 #include "context.h"
 #include "mixer.h"
 
 #include "ui_mainwindow.cpp"
 
-using std::thread;
+using namespace std;
+
+Q_DECLARE_METATYPE(std::vector<std::string>);
 
 MainWindow::MainWindow()
 {
        Ui::MainWindow *ui = new Ui::MainWindow;
        ui->setupUi(this);
-       connect(ui->cut_btn, SIGNAL(clicked()), this, SLOT(cut()));
+
+       ui->me_live->set_output(Mixer::OUTPUT_LIVE);
+       ui->me_preview->set_output(Mixer::OUTPUT_PREVIEW);
+
+       // TODO: Ask for the real number.
+       ui->preview1->set_output(Mixer::OUTPUT_INPUT0);
+       ui->preview2->set_output(Mixer::OUTPUT_INPUT1);
+       ui->preview3->set_output(Mixer::OUTPUT_INPUT2);
+
+       // Hook up the preview clicks.
+       {
+               QSignalMapper *mapper = new QSignalMapper(this);
+               mapper->setMapping(ui->preview1, 0),
+               mapper->setMapping(ui->preview2, 1);
+               mapper->setMapping(ui->preview3, 2);
+               connect(ui->preview1, SIGNAL(clicked()), mapper, SLOT(map()));
+               connect(ui->preview2, SIGNAL(clicked()), mapper, SLOT(map()));
+               connect(ui->preview3, SIGNAL(clicked()), mapper, SLOT(map()));
+               connect(mapper, SIGNAL(mapped(int)), this, SLOT(channel_clicked(int)));
+       }
+
+       // Hook up the transition buttons.
+       // TODO: Make them dynamic.
+       {
+               QSignalMapper *mapper = new QSignalMapper(this);
+               mapper->setMapping(ui->transition_btn1, 0),
+               mapper->setMapping(ui->transition_btn2, 1);
+               mapper->setMapping(ui->transition_btn3, 2);
+               connect(ui->transition_btn1, SIGNAL(clicked()), mapper, SLOT(map()));
+               connect(ui->transition_btn2, SIGNAL(clicked()), mapper, SLOT(map()));
+               connect(ui->transition_btn3, SIGNAL(clicked()), mapper, SLOT(map()));
+               connect(mapper, SIGNAL(mapped(int)), this, SLOT(transition_clicked(int)));
+       }
+
+       // Aiee...
+       transition_btn1 = ui->transition_btn1;
+       transition_btn2 = ui->transition_btn2;
+       transition_btn3 = ui->transition_btn3;
+       qRegisterMetaType<std::vector<std::string>>("std::vector<std::string>");
+       connect(ui->preview1, SIGNAL(transition_names_updated(std::vector<std::string>)),
+               this, SLOT(set_transition_names(std::vector<std::string>)));
+}
+
+void MainWindow::set_transition_names(vector<string> transition_names)
+{
+       if (transition_names.size() < 1) {
+               transition_btn1->setText(QString(""));
+       } else {
+               transition_btn1->setText(QString::fromStdString(transition_names[0]));
+       }
+       if (transition_names.size() < 2) {
+               transition_btn2->setText(QString(""));
+       } else {
+               transition_btn2->setText(QString::fromStdString(transition_names[1]));
+       }
+       if (transition_names.size() < 3) {
+               transition_btn3->setText(QString(""));
+       } else {
+               transition_btn3->setText(QString::fromStdString(transition_names[2]));
+       }
+}
+
+void MainWindow::transition_clicked(int transition_number)
+{
+       global_mixer->transition_clicked(transition_number);
 }
 
-void MainWindow::cut()
+void MainWindow::channel_clicked(int channel_number)
 {
-       static int i = 0;
-       mixer_cut(Source((++i) % 3));
+       global_mixer->channel_clicked(channel_number);
 }