]> git.sesse.net Git - nageru/blobdiff - mainwindow.h
Use std::chrono for (almost) all time keeping.
[nageru] / mainwindow.h
index f768aaa31445ecb9bf92a54f314586d892b78876..31a204857910beb3f734b834a73e7053ee3745db 100644 (file)
@@ -2,6 +2,7 @@
 #define MAINWINDOW_H
 
 #include <QMainWindow>
+#include <chrono>
 #include <string>
 #include <vector>
 #include <sys/time.h>
@@ -32,11 +33,18 @@ public:
        void mixer_shutting_down();
 
 public slots:
+       void cut_triggered();
+       void x264_bitrate_triggered();
+       void exit_triggered();
+       void about_triggered();
        void transition_clicked(int transition_number);
        void channel_clicked(int channel_number);
        void wb_button_clicked(int channel_number);
        void set_transition_names(std::vector<std::string> transition_names);
-       void update_channel_name(Mixer::Output output);
+       void update_channel_name(Mixer::Output output, const std::string &name);
+       void update_channel_color(Mixer::Output output, const std::string &color);
+       void gain_staging_knob_changed(int value);
+       void final_makeup_gain_knob_changed(int value);
        void cutoff_knob_changed(int value);
        void limiter_threshold_knob_changed(int value);
        void compressor_threshold_knob_changed(int value);
@@ -48,8 +56,8 @@ private:
        void set_white_balance(int channel_number, int x, int y);
 
        // Called from the mixer.
-       void audio_level_callback(float level_lufs, float peak_db, float global_level_lufs, float range_low_lufs, float range_high_lufs, float auto_gain_staging_db);
-       timeval last_audio_level_callback{0, 0};
+       void audio_level_callback(float level_lufs, float peak_db, float global_level_lufs, float range_low_lufs, float range_high_lufs, float gain_staging_db, float final_makeup_gain_db, float correlation);
+       std::chrono::steady_clock::time_point last_audio_level_callback;
 
        Ui::MainWindow *ui;
        QPushButton *transition_btn1, *transition_btn2, *transition_btn3;