]> git.sesse.net Git - nageru/blobdiff - mixer.cpp
If we have waiting B-frames at the end of the encode, encode them as such.
[nageru] / mixer.cpp
index 384047a6b63b2df30f056b7daf0ec1d73dc98d37..1a4a3f9d3c292f4d4aaa85a4415c8420bc1083b7 100644 (file)
--- a/mixer.cpp
+++ b/mixer.cpp
@@ -74,7 +74,6 @@ void insert_new_frame(RefCountedFrame frame, unsigned field_num, bool interlaced
        }
 }
 
-
 }  // namespace
 
 Mixer::Mixer(const QSurfaceFormat &format, unsigned num_cards)
@@ -146,8 +145,6 @@ Mixer::Mixer(const QSurfaceFormat &format, unsigned num_cards)
                cards[card_index].usb->start_bm_capture();
        }
 
-       //chain->enable_phase_timing(true);
-
        // Set up stuff for NV12 conversion.
 
        // Cb/Cr shader.
@@ -207,7 +204,7 @@ float find_peak(const float *samples, size_t num_samples)
 {
        float m = fabs(samples[0]);
        for (size_t i = 1; i < num_samples; ++i) {
-               m = std::max(m, fabs(samples[i]));
+               m = max(m, fabs(samples[i]));
        }
        return m;
 }
@@ -315,11 +312,12 @@ void Mixer::bm_frame(unsigned card_index, uint16_t timecode,
                if (card->should_quit) return;
        }
 
+       size_t expected_length = width * (height + extra_lines_top + extra_lines_bottom) * 2;
        if (video_frame.len - video_offset == 0 ||
-           video_frame.len - video_offset != size_t(width * (height + extra_lines_top + extra_lines_bottom) * 2)) {
+           video_frame.len - video_offset != expected_length) {
                if (video_frame.len != 0) {
-                       printf("Card %d: Dropping video frame with wrong length (%ld)\n",
-                               card_index, video_frame.len - video_offset);
+                       printf("Card %d: Dropping video frame with wrong length (%ld; expected %ld)\n",
+                               card_index, video_frame.len - video_offset, expected_length);
                }
                if (video_frame.owner) {
                        video_frame.owner->release_frame(video_frame);
@@ -345,9 +343,8 @@ void Mixer::bm_frame(unsigned card_index, uint16_t timecode,
        unsigned num_fields = interlaced ? 2 : 1;
        timespec frame_upload_start;
        if (interlaced) {
-               // NOTE: This isn't deinterlacing. This is just sending the two fields along
-               // as separate frames without considering anything like the half-field offset.
-               // We'll need to add a proper deinterlacer on the receiving side to get this right.
+               // Send the two fields along as separate frames; the other side will need to add
+               // a deinterlacer to actually get this right.
                assert(height % 2 == 0);
                height /= 2;
                assert(frame_length % 2 == 0);
@@ -355,6 +352,9 @@ void Mixer::bm_frame(unsigned card_index, uint16_t timecode,
                num_fields = 2;
                clock_gettime(CLOCK_MONOTONIC, &frame_upload_start);
        }
+       userdata->last_interlaced = interlaced;
+       userdata->last_frame_rate_nom = frame_rate_nom;
+       userdata->last_frame_rate_den = frame_rate_den;
        RefCountedFrame new_frame(video_frame);
 
        // Upload the textures.
@@ -388,10 +388,8 @@ void Mixer::bm_frame(unsigned card_index, uint16_t timecode,
                check_error();
                glBindBuffer(GL_PIXEL_UNPACK_BUFFER_ARB, pbo);
                check_error();
-               glFlushMappedBufferRange(GL_PIXEL_UNPACK_BUFFER, 0, video_frame.size);
+               glMemoryBarrier(GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT);
                check_error();
-               //glMemoryBarrier(GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT);
-               //check_error();
 
                glBindTexture(GL_TEXTURE_2D, userdata->tex_cbcr[field]);
                check_error();
@@ -562,6 +560,7 @@ void Mixer::thread_func()
                Theme::Chain theme_main_chain = theme->get_chain(0, pts(), WIDTH, HEIGHT, input_state);
                EffectChain *chain = theme_main_chain.chain;
                theme_main_chain.setup_chain();
+               //theme_main_chain.chain->enable_phase_timing(true);
 
                GLuint y_tex, cbcr_tex;
                bool got_frame = h264_encoder->begin_frame(&y_tex, &cbcr_tex);