]> git.sesse.net Git - nageru/blobdiff - mixer.cpp
Set duration for all video frames.
[nageru] / mixer.cpp
index 3dc8a4c3e5c3630965106755c38f6e4a1373c865..3134dd13e5eeb8cffbd14907113ae3cc76ac9517 100644 (file)
--- a/mixer.cpp
+++ b/mixer.cpp
@@ -139,7 +139,7 @@ void QueueLengthPolicy::update_policy(int queue_length)
 }
 
 Mixer::Mixer(const QSurfaceFormat &format, unsigned num_cards)
-       : httpd(WIDTH, HEIGHT),
+       : httpd(),
          num_cards(num_cards),
          mixer_surface(create_surface(format)),
          h264_encoder_surface(create_surface(format)),
@@ -148,8 +148,6 @@ Mixer::Mixer(const QSurfaceFormat &format, unsigned num_cards)
          limiter(OUTPUT_FREQUENCY),
          compressor(OUTPUT_FREQUENCY)
 {
-       httpd.start(9095);
-
        CHECK(init_movit(MOVIT_SHADER_DIR, MOVIT_DEBUG_OFF));
        check_error();
 
@@ -179,6 +177,9 @@ Mixer::Mixer(const QSurfaceFormat &format, unsigned num_cards)
        h264_encoder.reset(new H264Encoder(h264_encoder_surface, global_flags.va_display, WIDTH, HEIGHT, &httpd));
        h264_encoder->open_output_file(generate_local_dump_filename(/*frame=*/0).c_str());
 
+       // Start listening for clients only once H264Encoder has written its header, if any.
+       httpd.start(9095);
+
        // First try initializing the PCI devices, then USB, until we have the desired number of cards.
        unsigned num_pci_devices = 0, num_usb_devices = 0;
        unsigned card_index = 0;
@@ -675,9 +676,10 @@ void Mixer::thread_func()
                        }
                }
 
-               render_one_frame();
+               int64_t duration = new_frames[master_card_index].length;
+               render_one_frame(duration);
                ++frame;
-               pts_int += new_frames[master_card_index].length;
+               pts_int += duration;
 
                clock_gettime(CLOCK_MONOTONIC, &now);
                double elapsed = now.tv_sec - start.tv_sec +
@@ -773,7 +775,7 @@ void Mixer::schedule_audio_resampling_tasks(unsigned dropped_frames, int num_sam
        }
 }
 
-void Mixer::render_one_frame()
+void Mixer::render_one_frame(int64_t duration)
 {
        // Get the main chain from the theme, and set its state immediately.
        Theme::Chain theme_main_chain = theme->get_chain(0, pts(), WIDTH, HEIGHT, input_state);
@@ -804,7 +806,7 @@ void Mixer::render_one_frame()
        glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
 
        const int64_t av_delay = TIMEBASE / 10;  // Corresponds to the fixed delay in resampling_queue.h. TODO: Make less hard-coded.
-       RefCountedGLsync fence = h264_encoder->end_frame(pts_int + av_delay, theme_main_chain.input_frames);
+       RefCountedGLsync fence = h264_encoder->end_frame(pts_int + av_delay, duration, theme_main_chain.input_frames);
 
        // The live frame just shows the RGBA texture we just rendered.
        // It owns rgba_tex now.
@@ -1204,3 +1206,5 @@ void Mixer::OutputChannel::set_frame_ready_callback(Mixer::new_frame_ready_callb
        new_frame_ready_callback = callback;
        has_new_frame_ready_callback = true;
 }
+
+mutex RefCountedGLsync::fence_lock;