#include <movit/image_format.h>
#include <movit/init.h>
#include <movit/resource_pool.h>
+#include <pthread.h>
#include <stdint.h>
#include <stdio.h>
#include <stdlib.h>
#include "chroma_subsampler.h"
#include "context.h"
#include "decklink_capture.h"
+#include "decklink_output.h"
#include "defs.h"
#include "disk_space_estimator.h"
#include "flags.h"
} // namespace
-void QueueLengthPolicy::update_policy(int queue_length)
+void QueueLengthPolicy::update_policy(unsigned queue_length)
{
- if (queue_length < 0) { // Starvation.
- if (been_at_safe_point_since_last_starvation && safe_queue_length < 5) {
+ if (queue_length == 0) { // Starvation.
+ if (been_at_safe_point_since_last_starvation && safe_queue_length < global_flags.max_input_queue_frames) {
++safe_queue_length;
- fprintf(stderr, "Card %u: Starvation, increasing safe limit to %u frames\n",
+ fprintf(stderr, "Card %u: Starvation, increasing safe limit to %u frame(s)\n",
card_index, safe_queue_length);
}
frames_with_at_least_one = 0;
been_at_safe_point_since_last_starvation = false;
return;
}
- if (queue_length > 0) {
- if (queue_length >= int(safe_queue_length)) {
+ if (queue_length >= 1) {
+ if (queue_length >= safe_queue_length) {
been_at_safe_point_since_last_starvation = true;
}
- if (++frames_with_at_least_one >= 1000 && safe_queue_length > 0) {
+ if (++frames_with_at_least_one >= 1000 && safe_queue_length > 1) {
--safe_queue_length;
- fprintf(stderr, "Card %u: Spare frames for more than 1000 frames, reducing safe limit to %u frames\n",
+ fprintf(stderr, "Card %u: Spare frames for more than 1000 frames, reducing safe limit to %u frame(s)\n",
card_index, safe_queue_length);
frames_with_at_least_one = 0;
}
num_cards(num_cards),
mixer_surface(create_surface(format)),
h264_encoder_surface(create_surface(format)),
+ decklink_output_surface(create_surface(format)),
audio_mixer(num_cards)
{
CHECK(init_movit(MOVIT_SHADER_DIR, MOVIT_DEBUG_OFF));
break;
}
- configure_card(card_index, new DeckLinkCapture(decklink, card_index), /*is_fake_capture=*/false);
+ DeckLinkCapture *capture = new DeckLinkCapture(decklink, card_index);
+ DeckLinkOutput *output = new DeckLinkOutput(resource_pool.get(), decklink_output_surface, global_flags.width, global_flags.height, card_index);
+ output->set_device(decklink);
+ configure_card(card_index, capture, /*is_fake_capture=*/false, output);
++num_pci_devices;
}
decklink_iterator->Release();
fprintf(stderr, "DeckLink drivers not found. Probing for USB cards only.\n");
}
}
+
unsigned num_usb_devices = BMUSBCapture::num_cards();
for (unsigned usb_card_index = 0; usb_card_index < num_usb_devices && card_index < num_cards; ++usb_card_index, ++card_index) {
BMUSBCapture *capture = new BMUSBCapture(usb_card_index);
capture->set_card_disconnected_callback(bind(&Mixer::bm_hotplug_remove, this, card_index));
- configure_card(card_index, capture, /*is_fake_capture=*/false);
+ configure_card(card_index, capture, /*is_fake_capture=*/false, /*output=*/nullptr);
}
fprintf(stderr, "Found %u USB card(s).\n", num_usb_devices);
unsigned num_fake_cards = 0;
for ( ; card_index < num_cards; ++card_index, ++num_fake_cards) {
FakeCapture *capture = new FakeCapture(global_flags.width, global_flags.height, FAKE_FPS, OUTPUT_FREQUENCY, card_index, global_flags.fake_cards_audio);
- configure_card(card_index, capture, /*is_fake_capture=*/true);
+ configure_card(card_index, capture, /*is_fake_capture=*/true, /*output=*/nullptr);
}
if (num_fake_cards > 0) {
if (global_flags.enable_alsa_output) {
alsa.reset(new ALSAOutput(OUTPUT_FREQUENCY, /*num_channels=*/2));
}
+ if (global_flags.output_card != -1) {
+ desired_output_card_index = global_flags.output_card;
+ set_output_card_internal(global_flags.output_card);
+ }
}
Mixer::~Mixer()
cards[card_index].new_frames_changed.notify_all();
}
cards[card_index].capture->stop_dequeue_thread();
+ if (cards[card_index].output) {
+ cards[card_index].output->end_output();
+ cards[card_index].output.reset();
+ }
}
video_encoder.reset(nullptr);
}
-void Mixer::configure_card(unsigned card_index, CaptureInterface *capture, bool is_fake_capture)
+void Mixer::configure_card(unsigned card_index, CaptureInterface *capture, bool is_fake_capture, DeckLinkOutput *output)
{
printf("Configuring card %d...\n", card_index);
CaptureCard *card = &cards[card_index];
if (card->capture != nullptr) {
card->capture->stop_dequeue_thread();
- delete card->capture;
}
- card->capture = capture;
+ card->capture.reset(capture);
card->is_fake_capture = is_fake_capture;
+ if (card->output.get() != output) {
+ card->output.reset(output);
+ }
card->capture->set_frame_callback(bind(&Mixer::bm_frame, this, card_index, _1, _2, _3, _4, _5, _6, _7));
if (card->frame_allocator == nullptr) {
card->frame_allocator.reset(new PBOFrameAllocator(8 << 20, global_flags.width, global_flags.height)); // 8 MB.
if (card->surface == nullptr) {
card->surface = create_surface_with_same_format(mixer_surface);
}
- while (!card->new_frames.empty()) card->new_frames.pop();
+ while (!card->new_frames.empty()) card->new_frames.pop_front();
card->last_timecode = -1;
card->capture->configure_card();
+ // NOTE: start_bm_capture() happens in thread_func().
+
DeviceSpec device{InputSourceType::CAPTURE_CARD, card_index};
audio_mixer.reset_resampler(device);
audio_mixer.set_display_name(device, card->capture->get_description());
audio_mixer.trigger_state_changed_callback();
}
+void Mixer::set_output_card_internal(int card_index)
+{
+ // We don't really need to take card_mutex, since we're in the mixer
+ // thread and don't mess with any queues (which is the only thing that happens
+ // from other threads), but it's probably the safest in the long run.
+ unique_lock<mutex> lock(card_mutex);
+ if (output_card_index != -1) {
+ // Switch the old card from output to input.
+ CaptureCard *old_card = &cards[output_card_index];
+ old_card->output->end_output();
+
+ // Stop the fake card that we put into place.
+ // This needs to _not_ happen under the mutex, to avoid deadlock
+ // (delivering the last frame needs to take the mutex).
+ bmusb::CaptureInterface *fake_capture = old_card->capture.get();
+ lock.unlock();
+ fake_capture->stop_dequeue_thread();
+ lock.lock();
+ old_card->capture = move(old_card->parked_capture);
+ old_card->is_fake_capture = false;
+ old_card->capture->start_bm_capture();
+ }
+ if (card_index != -1) {
+ CaptureCard *card = &cards[card_index];
+ bmusb::CaptureInterface *capture = card->capture.get();
+ // TODO: DeckLinkCapture::stop_dequeue_thread can actually take
+ // several seconds to complete (blocking on DisableVideoInput);
+ // see if we can maybe do it asynchronously.
+ lock.unlock();
+ capture->stop_dequeue_thread();
+ lock.lock();
+ card->parked_capture = move(card->capture);
+ bmusb::CaptureInterface *fake_capture = new FakeCapture(global_flags.width, global_flags.height, FAKE_FPS, OUTPUT_FREQUENCY, card_index, global_flags.fake_cards_audio);
+ configure_card(card_index, fake_capture, /*is_fake_capture=*/true, card->output.release());
+ card->queue_length_policy.reset(card_index);
+ card->capture->start_bm_capture();
+ desired_output_video_mode = output_video_mode = card->output->pick_video_mode(desired_output_video_mode);
+ card->output->start_output(desired_output_video_mode, pts_int);
+ }
+ output_card_index = card_index;
+}
namespace {
} while (!success);
}
- audio_mixer.add_audio(device, audio_frame.data + audio_offset, num_samples, audio_format, frame_length);
+ audio_mixer.add_audio(device, audio_frame.data + audio_offset, num_samples, audio_format, frame_length, audio_frame.received_timestamp);
// Done with the audio, so release it.
if (audio_frame.owner) {
new_frame.length = frame_length;
new_frame.interlaced = false;
new_frame.dropped_frames = dropped_frames;
- card->new_frames.push(move(new_frame));
+ card->new_frames.push_back(move(new_frame));
card->new_frames_changed.notify_all();
}
return;
new_frame.upload_func = upload_func;
new_frame.dropped_frames = dropped_frames;
new_frame.received_timestamp = video_frame.received_timestamp; // Ignore the audio timestamp.
- card->new_frames.push(move(new_frame));
+ card->new_frames.push_back(move(new_frame));
card->new_frames_changed.notify_all();
}
}
void Mixer::thread_func()
{
+ pthread_setname_np(pthread_self(), "Mixer_OpenGL");
+
eglBindAPI(EGL_OPENGL_API);
QOpenGLContext *context = create_context(mixer_surface);
if (!make_current(context, mixer_surface)) {
// Start the actual capture. (We don't want to do it before we're actually ready
// to process output frames.)
for (unsigned card_index = 0; card_index < num_cards; ++card_index) {
- cards[card_index].capture->start_bm_capture();
+ if (int(card_index) != output_card_index) {
+ cards[card_index].capture->start_bm_capture();
+ }
}
steady_clock::time_point start, now;
int stats_dropped_frames = 0;
while (!should_quit) {
+ if (desired_output_card_index != output_card_index) {
+ set_output_card_internal(desired_output_card_index);
+ }
+ if (output_card_index != -1 &&
+ desired_output_video_mode != output_video_mode) {
+ DeckLinkOutput *output = cards[output_card_index].output.get();
+ output->end_output();
+ desired_output_video_mode = output_video_mode = output->pick_video_mode(desired_output_video_mode);
+ output->start_output(desired_output_video_mode, pts_int);
+ }
+
CaptureCard::NewFrame new_frames[MAX_VIDEO_CARDS];
bool has_new_frame[MAX_VIDEO_CARDS] = { false };
- unsigned master_card_index = theme->map_signal(master_clock_channel);
- assert(master_card_index < num_cards);
+ bool master_card_is_output;
+ unsigned master_card_index;
+ if (output_card_index != -1) {
+ master_card_is_output = true;
+ master_card_index = output_card_index;
+ } else {
+ master_card_is_output = false;
+ master_card_index = theme->map_signal(master_clock_channel);
+ assert(master_card_index < num_cards);
+ }
- OutputFrameInfo output_frame_info = get_one_frame_from_each_card(master_card_index, new_frames, has_new_frame);
- schedule_audio_resampling_tasks(output_frame_info.dropped_frames, output_frame_info.num_samples, output_frame_info.frame_duration);
+ OutputFrameInfo output_frame_info = get_one_frame_from_each_card(master_card_index, master_card_is_output, new_frames, has_new_frame);
+ schedule_audio_resampling_tasks(output_frame_info.dropped_frames, output_frame_info.num_samples, output_frame_info.frame_duration, output_frame_info.is_preroll, output_frame_info.frame_timestamp);
stats_dropped_frames += output_frame_info.dropped_frames;
handle_hotplugged_cards();
// If the first card is reporting a corrupted or otherwise dropped frame,
// just increase the pts (skipping over this frame) and don't try to compute anything new.
- if (new_frames[master_card_index].frame->len == 0) {
+ if (!master_card_is_output && new_frames[master_card_index].frame->len == 0) {
++stats_dropped_frames;
pts_int += new_frames[master_card_index].length;
continue;
resource_pool->clean_context();
}
-Mixer::OutputFrameInfo Mixer::get_one_frame_from_each_card(unsigned master_card_index, CaptureCard::NewFrame new_frames[MAX_VIDEO_CARDS], bool has_new_frame[MAX_VIDEO_CARDS])
+bool Mixer::input_card_is_master_clock(unsigned card_index, unsigned master_card_index) const
{
- OutputFrameInfo output_frame_info;
+ if (output_card_index != -1) {
+ // The output card (ie., cards[output_card_index].output) is the master clock,
+ // so no input card (ie., cards[card_index].capture) is.
+ return false;
+ }
+ return (card_index == master_card_index);
+}
+
+void Mixer::trim_queue(CaptureCard *card, unsigned card_index)
+{
+ // Count the number of frames in the queue, including any frames
+ // we dropped. It's hard to know exactly how we should deal with
+ // dropped (corrupted) input frames; they don't help our goal of
+ // avoiding starvation, but they still add to the problem of latency.
+ // Since dropped frames is going to mean a bump in the signal anyway,
+ // we err on the side of having more stable latency instead.
+ unsigned queue_length = 0;
+ for (const CaptureCard::NewFrame &frame : card->new_frames) {
+ queue_length += frame.dropped_frames + 1;
+ }
+ card->queue_length_policy.update_policy(queue_length);
+
+ // If needed, drop frames until the queue is below the safe limit.
+ // We prefer to drop from the head, because all else being equal,
+ // we'd like more recent frames (less latency).
+ unsigned dropped_frames = 0;
+ while (queue_length > card->queue_length_policy.get_safe_queue_length()) {
+ assert(!card->new_frames.empty());
+ assert(queue_length > card->new_frames.front().dropped_frames);
+ queue_length -= card->new_frames.front().dropped_frames;
+
+ if (queue_length <= card->queue_length_policy.get_safe_queue_length()) {
+ // No need to drop anything.
+ break;
+ }
+
+ card->new_frames.pop_front();
+ card->new_frames_changed.notify_all();
+ --queue_length;
+ ++dropped_frames;
+ }
+
+ if (dropped_frames > 0) {
+ fprintf(stderr, "Card %u dropped %u frame(s) to keep latency down.\n",
+ card_index, dropped_frames);
+ }
+}
+
+Mixer::OutputFrameInfo Mixer::get_one_frame_from_each_card(unsigned master_card_index, bool master_card_is_output, CaptureCard::NewFrame new_frames[MAX_VIDEO_CARDS], bool has_new_frame[MAX_VIDEO_CARDS])
+{
+ OutputFrameInfo output_frame_info;
start:
- // The first card is the master timer, so wait for it to have a new frame.
- // TODO: Add a timeout.
- unique_lock<mutex> lock(card_mutex);
- cards[master_card_index].new_frames_changed.wait(lock, [this, master_card_index]{ return !cards[master_card_index].new_frames.empty() || cards[master_card_index].capture->get_disconnected(); });
+ unique_lock<mutex> lock(card_mutex, defer_lock);
+ if (master_card_is_output) {
+ // Clocked to the output, so wait for it to be ready for the next frame.
+ cards[master_card_index].output->wait_for_frame(pts_int, &output_frame_info.dropped_frames, &output_frame_info.frame_duration, &output_frame_info.is_preroll, &output_frame_info.frame_timestamp);
+ lock.lock();
+ } else {
+ // Wait for the master card to have a new frame.
+ // TODO: Add a timeout.
+ output_frame_info.is_preroll = false;
+ lock.lock();
+ cards[master_card_index].new_frames_changed.wait(lock, [this, master_card_index]{ return !cards[master_card_index].new_frames.empty() || cards[master_card_index].capture->get_disconnected(); });
+ }
- if (cards[master_card_index].new_frames.empty()) {
+ if (master_card_is_output) {
+ handle_hotplugged_cards();
+ } else if (cards[master_card_index].new_frames.empty()) {
// We were woken up, but not due to a new frame. Deal with it
// and then restart.
assert(cards[master_card_index].capture->get_disconnected());
goto start;
}
+ if (!master_card_is_output) {
+ output_frame_info.frame_timestamp =
+ cards[master_card_index].new_frames.front().received_timestamp;
+ }
+
for (unsigned card_index = 0; card_index < num_cards; ++card_index) {
CaptureCard *card = &cards[card_index];
- if (card->new_frames.empty()) {
- assert(card_index != master_card_index);
- card->queue_length_policy.update_policy(-1);
- continue;
- }
- new_frames[card_index] = move(card->new_frames.front());
- has_new_frame[card_index] = true;
- card->new_frames.pop();
- card->new_frames_changed.notify_all();
-
- if (card_index == master_card_index) {
+ if (input_card_is_master_clock(card_index, master_card_index)) {
// We don't use the queue length policy for the master card,
// but we will if it stops being the master. Thus, clear out
// the policy in case we switch in the future.
card->queue_length_policy.reset(card_index);
+ assert(!card->new_frames.empty());
} else {
- // If we have excess frames compared to the policy for this card,
- // drop frames from the head.
- card->queue_length_policy.update_policy(card->new_frames.size());
- while (card->new_frames.size() > card->queue_length_policy.get_safe_queue_length()) {
- card->new_frames.pop();
- }
+ trim_queue(card, card_index);
+ }
+ if (!card->new_frames.empty()) {
+ new_frames[card_index] = move(card->new_frames.front());
+ has_new_frame[card_index] = true;
+ card->new_frames.pop_front();
+ card->new_frames_changed.notify_all();
}
}
- output_frame_info.dropped_frames = new_frames[master_card_index].dropped_frames;
- output_frame_info.frame_duration = new_frames[master_card_index].length;
+ if (!master_card_is_output) {
+ output_frame_info.dropped_frames = new_frames[master_card_index].dropped_frames;
+ output_frame_info.frame_duration = new_frames[master_card_index].length;
+ }
// This might get off by a fractional sample when changing master card
// between ones with different frame rates, but that's fine.
if (card->capture->get_disconnected()) {
fprintf(stderr, "Card %u went away, replacing with a fake card.\n", card_index);
FakeCapture *capture = new FakeCapture(global_flags.width, global_flags.height, FAKE_FPS, OUTPUT_FREQUENCY, card_index, global_flags.fake_cards_audio);
- configure_card(card_index, capture, /*is_fake_capture=*/true);
+ configure_card(card_index, capture, /*is_fake_capture=*/true, /*output=*/nullptr);
card->queue_length_policy.reset(card_index);
card->capture->start_bm_capture();
}
int free_card_index = -1;
for (unsigned card_index = 0; card_index < num_cards; ++card_index) {
if (cards[card_index].is_fake_capture) {
- free_card_index = int(card_index);
+ free_card_index = card_index;
break;
}
}
fprintf(stderr, "New card plugged in, choosing slot %d.\n", free_card_index);
CaptureCard *card = &cards[free_card_index];
BMUSBCapture *capture = new BMUSBCapture(free_card_index, new_dev);
- configure_card(free_card_index, capture, /*is_fake_capture=*/false);
+ configure_card(free_card_index, capture, /*is_fake_capture=*/false, /*output=*/nullptr);
card->queue_length_policy.reset(free_card_index);
capture->set_card_disconnected_callback(bind(&Mixer::bm_hotplug_remove, this, free_card_index));
capture->start_bm_capture();
}
-void Mixer::schedule_audio_resampling_tasks(unsigned dropped_frames, int num_samples_per_frame, int length_per_frame)
+void Mixer::schedule_audio_resampling_tasks(unsigned dropped_frames, int num_samples_per_frame, int length_per_frame, bool is_preroll, steady_clock::time_point frame_timestamp)
{
// Resample the audio as needed, including from previously dropped frames.
assert(num_cards > 0);
// since dropped frames are expected to be rare, and it might be
// better to just wait until we have a slightly more normal situation).
unique_lock<mutex> lock(audio_mutex);
- bool adjust_rate = !dropped_frame;
- audio_task_queue.push(AudioTask{pts_int, num_samples_per_frame, adjust_rate});
+ bool adjust_rate = !dropped_frame && !is_preroll;
+ audio_task_queue.push(AudioTask{pts_int, num_samples_per_frame, adjust_rate, frame_timestamp});
audio_task_queue_changed.notify_one();
}
if (dropped_frame) {
resource_pool->release_fbo(fbo);
chroma_subsampler->subsample_chroma(cbcr_full_tex, global_flags.width, global_flags.height, cbcr_tex);
+ if (output_card_index != -1) {
+ cards[output_card_index].output->send_frame(y_tex, cbcr_full_tex, theme_main_chain.input_frames, pts_int, duration);
+ }
resource_pool->release_2d_texture(cbcr_full_tex);
// Set the right state for rgba_tex.
void Mixer::audio_thread_func()
{
+ pthread_setname_np(pthread_self(), "Mixer_Audio");
+
while (!should_quit) {
AudioTask task;
ResamplingQueue::RateAdjustmentPolicy rate_adjustment_policy =
task.adjust_rate ? ResamplingQueue::ADJUST_RATE : ResamplingQueue::DO_NOT_ADJUST_RATE;
vector<float> samples_out = audio_mixer.get_output(
- double(task.pts_int) / TIMEBASE,
+ task.frame_timestamp,
task.num_samples,
rate_adjustment_policy);
if (alsa) {
alsa->write(samples_out);
}
- decklink_output->send_audio(task.pts_int, samples_out);
+ if (output_card_index != -1) {
+ const int64_t av_delay = lrint(global_flags.audio_queue_length_ms * 0.001 * TIMEBASE); // Corresponds to the delay in ResamplingQueue.
+ cards[output_card_index].output->send_audio(task.pts_int + av_delay, samples_out);
+ }
video_encoder->add_audio(task.pts_int, move(samples_out));
}
}
last_mode_scan_change[card_index] = steady_clock::now();
}
+map<uint32_t, bmusb::VideoMode> Mixer::get_available_output_video_modes() const
+{
+ assert(desired_output_card_index != -1);
+ unique_lock<mutex> lock(card_mutex);
+ return cards[desired_output_card_index].output->get_available_video_modes();
+}
+
Mixer::OutputChannel::~OutputChannel()
{
if (has_current_frame) {