]> git.sesse.net Git - nageru/blobdiff - mixer.h
Rework entire pts handling.
[nageru] / mixer.h
diff --git a/mixer.h b/mixer.h
index ef7701fc2e781b6306f5047e07e07c40e55c9432..45311aa42ec98af08cf7fb55719c16e3e01c0041 100644 (file)
--- a/mixer.h
+++ b/mixer.h
@@ -1,2 +1,159 @@
-class QSurface;
-void mixer_thread(QSurface *surface, QSurface *surface2, QSurface *surface3, QSurface *surface4);
+#ifndef _MIXER_H
+#define _MIXER_H 1
+
+// The actual video mixer, running in its own separate background thread.
+
+#include <epoxy/gl.h>
+#undef Success
+#include <movit/effect_chain.h>
+#include <movit/flat_input.h>
+#include <functional>
+
+#include "bmusb/bmusb.h"
+#include "h264encode.h"
+#include "pbo_frame_allocator.h"
+#include "ref_counted_frame.h"
+#include "ref_counted_gl_sync.h"
+#include "theme.h"
+#include "resampler.h"
+#include "timebase.h"
+
+#define NUM_CARDS 2
+
+namespace movit {
+class YCbCrInput;
+}
+class QOpenGLContext;
+class QSurfaceFormat;
+
+class Mixer {
+public:
+       // The surface format is used for offscreen destinations for OpenGL contexts we need.
+       Mixer(const QSurfaceFormat &format);
+       ~Mixer();
+       void start();
+       void quit();
+
+       void transition_clicked(int transition_num);
+       void channel_clicked(int preview_num);
+
+       enum Output {
+               OUTPUT_LIVE = 0,
+               OUTPUT_PREVIEW,
+               OUTPUT_INPUT0,
+               OUTPUT_INPUT1,
+               OUTPUT_INPUT2,
+               OUTPUT_INPUT3,
+               NUM_OUTPUTS
+       };
+
+       struct DisplayFrame {
+               // The chain for rendering this frame. To render a display frame,
+               // first wait for <ready_fence>, then call <setup_chain>
+               // to wire up all the inputs, and then finally call
+               // chain->render_to_screen() or similar.
+               movit::EffectChain *chain;
+               std::function<void()> setup_chain;
+
+               // Asserted when all the inputs are ready; you cannot render the chain
+               // before this.
+               RefCountedGLsync ready_fence;
+
+               // Holds on to all the input frames needed for this display frame,
+               // so they are not released while still rendering.
+               std::vector<RefCountedFrame> input_frames;
+
+               // Textures that should be released back to the resource pool
+               // when this frame disappears, if any.
+               // TODO: Refcount these as well?
+               std::vector<GLuint> temp_textures;
+       };
+       // Implicitly frees the previous one if there's a new frame available.
+       bool get_display_frame(Output output, DisplayFrame *frame) {
+               return output_channel[output].get_display_frame(frame);
+       }
+
+       typedef std::function<void()> new_frame_ready_callback_t;
+       void set_frame_ready_callback(Output output, new_frame_ready_callback_t callback)
+       {
+               output_channel[output].set_frame_ready_callback(callback);
+       }
+
+       std::vector<std::string> get_transition_names()
+       {
+               return theme->get_transition_names(pts());
+       }
+
+private:
+       void bm_frame(int card_index, uint16_t timecode,
+               FrameAllocator::Frame video_frame, size_t video_offset, uint16_t video_format,
+               FrameAllocator::Frame audio_frame, size_t audio_offset, uint16_t audio_format);
+       void place_rectangle(movit::Effect *resample_effect, movit::Effect *padding_effect, float x0, float y0, float x1, float y1);
+       void thread_func();
+       void subsample_chroma(GLuint src_tex, GLuint dst_dst);
+       void release_display_frame(DisplayFrame *frame);
+       double pts() { return double(pts_int) / TIMEBASE; }
+
+       QSurface *mixer_surface, *h264_encoder_surface;
+       std::unique_ptr<movit::ResourcePool> resource_pool;
+       std::unique_ptr<Theme> theme;
+       std::unique_ptr<movit::EffectChain> display_chain;
+       GLuint cbcr_program_num;  // Owned by <resource_pool>.
+       std::unique_ptr<H264Encoder> h264_encoder;
+
+       // Effects part of <display_chain>. Owned by <display_chain>.
+       movit::FlatInput *display_input;
+
+       int64_t pts_int = 0;  // In TIMEBASE units.
+
+       std::mutex bmusb_mutex;
+       struct CaptureCard {
+               BMUSBCapture *usb;
+               std::unique_ptr<PBOFrameAllocator> frame_allocator;
+
+               // Stuff for the OpenGL context (for texture uploading).
+               QSurface *surface;
+               QOpenGLContext *context;
+
+               bool new_data_ready = false;  // Whether new_frame and new_frame_audio contains anything.
+               bool should_quit = false;
+               RefCountedFrame new_frame;
+               GLsync new_data_ready_fence;  // Whether new_frame is ready for rendering.
+               std::vector<float> new_frame_audio;
+               std::condition_variable new_data_ready_changed;  // Set whenever new_data_ready is changed.
+               unsigned dropped_frames = 0;  // Before new_frame.
+
+               std::mutex audio_mutex;
+               std::unique_ptr<Resampler> resampler;  // Under audio_mutex.
+               int last_timecode = -1;  // Unwrapped.
+       };
+       CaptureCard cards[NUM_CARDS];  // protected by <bmusb_mutex>
+
+       RefCountedFrame bmusb_current_rendering_frame[NUM_CARDS];
+
+       class OutputChannel {
+       public:
+               ~OutputChannel();
+               void output_frame(DisplayFrame frame);
+               bool get_display_frame(DisplayFrame *frame);
+               void set_frame_ready_callback(new_frame_ready_callback_t callback);
+
+       private:
+               friend class Mixer;
+
+               Mixer *parent = nullptr;  // Not owned.
+               std::mutex frame_mutex;
+               DisplayFrame current_frame, ready_frame;  // protected by <frame_mutex>
+               bool has_current_frame = false, has_ready_frame = false;  // protected by <frame_mutex>
+               new_frame_ready_callback_t new_frame_ready_callback;
+               bool has_new_frame_ready_callback = false;
+       };
+       OutputChannel output_channel[NUM_OUTPUTS];
+
+       std::thread mixer_thread;
+       bool should_quit = false;
+};
+
+extern Mixer *global_mixer;
+
+#endif  // !defined(_MIXER_H)