]> git.sesse.net Git - casparcg/blobdiff - modules/ffmpeg/ffmpeg.vcxproj
2.0. audio: Audio pipeline is now in 32 bit.
[casparcg] / modules / ffmpeg / ffmpeg.vcxproj
index a9ae02fb0331d4f532d03e82515440385d2a4847..ad2bdc7165e3e20d67c8e9bc058d5d3435fc0ed1 100644 (file)
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       <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Develop|Win32'">../StdAfx.h</PrecompiledHeaderFile>\r
       <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">../StdAfx.h</PrecompiledHeaderFile>\r
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Profile|Win32'">true</ExcludedFromBuild>\r
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>\r
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Develop|Win32'">true</ExcludedFromBuild>\r
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>\r
+    </ClCompile>\r
+    <ClCompile Include="ffmpeg.cpp">\r
+      <ShowIncludes Condition="'$(Configuration)|$(Platform)'=='Profile|Win32'">false</ShowIncludes>\r
     </ClCompile>\r
-    <ClCompile Include="ffmpeg.cpp" />\r
     <ClCompile Include="producer\audio\audio_decoder.cpp">\r
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       <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">../../StdAfx.h</PrecompiledHeaderFile>\r
     </ClCompile>\r
+    <ClCompile Include="producer\audio\audio_resampler.cpp">\r
+      <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Profile|Win32'">../../StdAfx.h</PrecompiledHeaderFile>\r
+      <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">../../StdAfx.h</PrecompiledHeaderFile>\r
+      <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Develop|Win32'">../../StdAfx.h</PrecompiledHeaderFile>\r
+      <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">../../StdAfx.h</PrecompiledHeaderFile>\r
+    </ClCompile>\r
     <ClCompile Include="producer\ffmpeg_producer.cpp">\r
       <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Profile|Win32'">../StdAfx.h</PrecompiledHeaderFile>\r
       <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">../StdAfx.h</PrecompiledHeaderFile>\r
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       <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">../StdAfx.h</PrecompiledHeaderFile>\r
+      <ShowIncludes Condition="'$(Configuration)|$(Platform)'=='Profile|Win32'">false</ShowIncludes>\r
     </ClCompile>\r
     <ClCompile Include="producer\filter\filter.cpp">\r
       <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Profile|Win32'">../../StdAfx.h</PrecompiledHeaderFile>\r
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       <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">../../StdAfx.h</PrecompiledHeaderFile>\r
     </ClCompile>\r
+    <ClCompile Include="producer\filter\parallel_yadif.cpp">\r
+      <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Profile|Win32'">../../StdAfx.h</PrecompiledHeaderFile>\r
+      <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">../../StdAfx.h</PrecompiledHeaderFile>\r
+      <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Develop|Win32'">../../StdAfx.h</PrecompiledHeaderFile>\r
+      <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">../../StdAfx.h</PrecompiledHeaderFile>\r
+    </ClCompile>\r
+    <ClCompile Include="producer\format\flv.cpp">\r
+      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Profile|Win32'">Use</PrecompiledHeader>\r
+      <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Profile|Win32'">../../StdAfx.h</PrecompiledHeaderFile>\r
+      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Use</PrecompiledHeader>\r
+      <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">../../StdAfx.h</PrecompiledHeaderFile>\r
+      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Develop|Win32'">Use</PrecompiledHeader>\r
+      <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Develop|Win32'">../../StdAfx.h</PrecompiledHeaderFile>\r
+      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Use</PrecompiledHeader>\r
+      <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">../../StdAfx.h</PrecompiledHeaderFile>\r
+    </ClCompile>\r
+    <ClCompile Include="producer\frame_muxer.cpp">\r
+      <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Profile|Win32'">../StdAfx.h</PrecompiledHeaderFile>\r
+      <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">../StdAfx.h</PrecompiledHeaderFile>\r
+      <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Develop|Win32'">../StdAfx.h</PrecompiledHeaderFile>\r
+      <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">../StdAfx.h</PrecompiledHeaderFile>\r
+    </ClCompile>\r
     <ClCompile Include="producer\input.cpp">\r
       <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Profile|Win32'">../StdAfx.h</PrecompiledHeaderFile>\r
       <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">../StdAfx.h</PrecompiledHeaderFile>\r
       <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Develop|Win32'">../StdAfx.h</PrecompiledHeaderFile>\r
       <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">../StdAfx.h</PrecompiledHeaderFile>\r
     </ClCompile>\r
+    <ClCompile Include="producer\util.cpp">\r
+      <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Profile|Win32'">../../StdAfx.h</PrecompiledHeaderFile>\r
+      <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">../../StdAfx.h</PrecompiledHeaderFile>\r
+      <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Develop|Win32'">../../StdAfx.h</PrecompiledHeaderFile>\r
+      <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">../../StdAfx.h</PrecompiledHeaderFile>\r
+    </ClCompile>\r
     <ClCompile Include="producer\video\video_decoder.cpp">\r
       <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Profile|Win32'">../../StdAfx.h</PrecompiledHeaderFile>\r
       <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">../../StdAfx.h</PrecompiledHeaderFile>\r
     <ClInclude Include="ffmpeg.h" />\r
     <ClInclude Include="ffmpeg_error.h" />\r
     <ClInclude Include="producer\audio\audio_decoder.h" />\r
+    <ClInclude Include="producer\audio\audio_resampler.h" />\r
     <ClInclude Include="producer\ffmpeg_producer.h" />\r
     <ClInclude Include="producer\filter\filter.h" />\r
+    <ClInclude Include="producer\filter\parallel_yadif.h" />\r
+    <ClInclude Include="producer\format\flv.h" />\r
+    <ClInclude Include="producer\frame_muxer.h" />\r
     <ClInclude Include="producer\input.h" />\r
     <ClInclude Include="producer\util.h" />\r
     <ClInclude Include="producer\video\video_decoder.h" />\r