void vlclua_release_playlist_internal( playlist_t *p_playlist )
{
- pl_Release( p_playlist );
+ vlc_object_release( p_playlist );
}
static int vlclua_playlist_prev( lua_State * L )
p_item = playlist_ItemGetById( p_playlist, i_id, true );
if( !p_item )
{
- vlclua_release_playlist_internal( p_playlist );
vlc_object_unlock( p_playlist );
+ vlclua_release_playlist_internal( p_playlist );
return 0; /* Should we return an error instead? */
}
}