/*****************************************************************************
* Import_LuaPlaylist: main import function
*****************************************************************************/
-int E_(Import_LuaPlaylist)( vlc_object_t *p_this )
+int Import_LuaPlaylist( vlc_object_t *p_this )
{
demux_t *p_demux = (demux_t *)p_this;
lua_State *L;
ret = vlclua_scripts_batch_execute( p_this, "playlist",
&probe_luascript, L, NULL );
if( ret )
- E_(Close_LuaPlaylist)( p_this );
+ Close_LuaPlaylist( p_this );
return ret;
}
/*****************************************************************************
* Deactivate: frees unused data
*****************************************************************************/
-void E_(Close_LuaPlaylist)( vlc_object_t *p_this )
+void Close_LuaPlaylist( vlc_object_t *p_this )
{
demux_t *p_demux = (demux_t *)p_this;
lua_close( p_demux->p_sys->L );
{
msg_Warn( p_demux, "Error while runing script %s, "
"function parse() not found", psz_filename );
- E_(Close_LuaPlaylist)( VLC_OBJECT( p_demux ) );
+ Close_LuaPlaylist( VLC_OBJECT( p_demux ) );
return VLC_EGENERIC;
}
msg_Warn( p_demux, "Error while runing script %s, "
"function parse(): %s", psz_filename,
lua_tostring( L, lua_gettop( L ) ) );
- E_(Close_LuaPlaylist)( VLC_OBJECT( p_demux ) );
+ Close_LuaPlaylist( VLC_OBJECT( p_demux ) );
return VLC_EGENERIC;
}