}
-blend_mode int_to_blend_mode(std::uint32_t x)
+caspar::core::blend_mode int_to_blend_mode(std::uint32_t x)
{
- blend_mode mode = static_cast<blend_mode>(x);
-
- switch (mode)
+ switch (x)
{
- case blend_mode::Normal:
- case blend_mode::Darken:
- case blend_mode::Lighten:
- case blend_mode::Hue:
- case blend_mode::Saturation:
- case blend_mode::Color:
- case blend_mode::Luminosity:
- case blend_mode::Multiply:
- case blend_mode::Screen:
- case blend_mode::Dissolve:
- case blend_mode::Overlay:
- case blend_mode::HardLight:
- case blend_mode::SoftLight:
- case blend_mode::Difference:
- case blend_mode::Exclusion:
- case blend_mode::ColorDodge:
- case blend_mode::ColorBurn:
- return mode;
- default:
- return blend_mode::InvalidBlendMode;
+ case 'norm':
+ return core::blend_mode::normal;
+ case 'dark':
+ return core::blend_mode::darken;
+ case 'lite':
+ return core::blend_mode::lighten;
+ case'hue ':
+ return core::blend_mode::contrast;
+ case 'sat ':
+ return core::blend_mode::saturation;
+ case 'colr':
+ return core::blend_mode::color;
+ case 'lum ':
+ return core::blend_mode::luminosity;
+ case 'mul ':
+ return core::blend_mode::multiply;
+ case 'scrn':
+ return core::blend_mode::screen;
+ case 'diss': //no support for the 'dissove' blend mode atm
+ return core::blend_mode::normal;
+ case 'over':
+ return core::blend_mode::overlay;
+ case 'hLit':
+ return core::blend_mode::hard_light;
+ case 'sLit':
+ return core::blend_mode::soft_light;
+ case 'diff':
+ return core::blend_mode::difference;
+ case 'smud':
+ return core::blend_mode::exclusion;
+ case 'div ':
+ return core::blend_mode::color_dodge;
+ case 'idiv':
+ return core::blend_mode::color_burn;
}
-}
-std::wstring blend_mode_to_string(blend_mode b)
-{
- switch(b)
- {
- case blend_mode::Normal: return L"Normal";
- case blend_mode::Darken: return L"Darken";
- case blend_mode::Lighten: return L"Lighten";
- case blend_mode::Hue: return L"Hue";
- case blend_mode::Saturation: return L"Saturation";
- case blend_mode::Color: return L"Color";
- case blend_mode::Luminosity: return L"Luminosity";
- case blend_mode::Multiply: return L"Multiply";
- case blend_mode::Screen: return L"Screen";
- case blend_mode::Dissolve: return L"Dissolve";
- case blend_mode::Overlay: return L"Overlay";
- case blend_mode::HardLight: return L"HardLight";
- case blend_mode::SoftLight: return L"SoftLight";
- case blend_mode::Difference: return L"Difference";
- case blend_mode::Exclusion: return L"Exclusion";
- case blend_mode::ColorDodge: return L"ColorDodge";
- case blend_mode::ColorBurn: return L"ColorBurn";
- default: return L"Invalid";
- }
+ return core::blend_mode::normal;
}
color_mode int_to_color_mode(std::uint16_t x)