]> git.sesse.net Git - casparcg/blobdiff - modules/psd/psd_scene_producer.cpp
* support for cornerpinning in psd-producer via vector-masks
[casparcg] / modules / psd / psd_scene_producer.cpp
index 727ca17f9b7da38db02ab93ed43a9ffc6ffc55b2..f372419b52bfac04712ca700b643baebce0c17bd 100644 (file)
@@ -413,6 +413,12 @@ spl::shared_ptr<core::frame_producer> create_psd_scene_producer(const core::fram
                        if (psd_layer->is_resizable())  //TODO: we could add support for resizable groups with vector masks
                                CASPAR_LOG(warning) << "Groups doesn't support the \"resizable\"-tag.";
 
+                       if (psd_layer->is_placeholder())
+                               CASPAR_LOG(warning) << "Groups doesn't support the \"producer\"-tag.";
+
+                       if (psd_layer->is_cornerpin())
+                               CASPAR_LOG(warning) << "Groups doesn't support the \"cornerpin\"-tag.";
+
                        if (psd_layer->is_explicit_dynamic())
                                CASPAR_LOG(warning) << "Groups doesn't support the \"dynamic\"-tag.";
 
@@ -427,98 +433,152 @@ spl::shared_ptr<core::frame_producer> create_psd_scene_producer(const core::fram
                        continue;
                }
 
-               std::shared_ptr<core::frame_producer> layer_producer;
-               int adjustment_x = 0,
-                       adjustment_y = 0;
-
-               if(psd_layer->is_visible())
+               if (psd_layer->is_visible())
                {
+                       caspar::core::scene::layer* scene_layer = nullptr;
+                       std::shared_ptr<core::frame_producer> layer_producer;
                        auto layer_name = psd_layer->name();
+                       int adjustment_x = 0,
+                               adjustment_y = 0;
 
                        if(psd_layer->is_text() && !psd_layer->is_static())
                        {
                                std::wstring str = psd_layer->text_data().get(L"EngineDict.Editor.Text", L"");
                        
                                core::text::text_info text_info(std::move(get_text_info(psd_layer->text_data())));
-                               text_info.size *= psd_layer->text_scale();
+                               auto max_scale = std::max(abs(psd_layer->scale().x), abs(psd_layer->scale().y));
+                               text_info.size *= max_scale;
+                               text_info.scale_x = psd_layer->scale().x / max_scale;
+                               text_info.scale_y = psd_layer->scale().y / max_scale;
+                               text_info.shear = 0;    
 
                                auto text_producer = core::text_producer::create(dependencies.frame_factory, 0, 0, str, text_info, doc.width(), doc.height());
-                               text_producer->pixel_constraints().width.set(psd_layer->size().width);
-                               text_producer->pixel_constraints().height.set(psd_layer->size().height);
+                               //text_producer->pixel_constraints().width.set(psd_layer->size().width);
+                               //text_producer->pixel_constraints().height.set(psd_layer->size().height);
                                core::text::string_metrics metrics = text_producer->measure_string(str);
                        
-                               adjustment_x = -2;      //the 2 offset is just a hack for now. don't know why our text is rendered 2 px to the right of that in photoshop
-                               adjustment_y = metrics.bearingY;
+                               //adjustment_x = -2;    //the 2 offset is just a hack for now. don't know why our text is rendered 2 px to the right of that in photoshop
+                               //adjustment_y = metrics.bearingY;
                                layer_producer = text_producer;
-
+                               scene_layer = &current.scene()->create_layer(spl::make_shared_ptr(layer_producer), static_cast<int>(psd_layer->text_pos().x) + adjustment_x, static_cast<int>(psd_layer->text_pos().y) + adjustment_y, layer_name);
                                text_producers_by_layer_name.push_back(std::make_pair(layer_name, text_producer));
                        }
                        else
                        {
-                               if(psd_layer->is_solid())
+                               if (psd_layer->is_placeholder())
+                               {
+                                       auto hotswap = std::make_shared<core::hotswap_producer>(psd_layer->bitmap()->width(), psd_layer->bitmap()->height());
+
+                                       if (psd_layer->is_explicit_dynamic())
+                                       {
+                                               /*auto& var = root->create_variable<std::wstring>(boost::to_lower_copy(layer_name), true, L"");
+                                               var.on_change([=]() {
+                                                       hotswap->producer().set(dependencies.producer_registry->create_producer(dependencies, root->get_variable(layer_name).as<std::wstring>().get()));
+                                               });*/
+                                               
+                                       }
+                                       else
+                                               hotswap->producer().set(dependencies.producer_registry->create_producer(dependencies, layer_name));
+                                       
+                                       layer_producer = hotswap;
+                               }
+                               else if(psd_layer->is_solid())
                                {
                                        layer_producer = core::create_const_producer(core::create_color_frame(it->get(), dependencies.frame_factory, psd_layer->solid_color().to_uint32()), psd_layer->bitmap()->width(), psd_layer->bitmap()->height());
                                }
                                else if(psd_layer->bitmap())
                                {
-                                       if (psd_layer->is_placeholder())
-                                       {
-                                               auto hotswap = std::make_shared<core::hotswap_producer>(psd_layer->bitmap()->width(), psd_layer->bitmap()->height());
-                                               hotswap->producer().set(dependencies.producer_registry->create_producer(dependencies, layer_name));
-                                               layer_producer = hotswap;
-                                       }
-                                       else
-                                       {
-                                               core::pixel_format_desc pfd(core::pixel_format::bgra);
-                                               pfd.planes.push_back(core::pixel_format_desc::plane(psd_layer->bitmap()->width(), psd_layer->bitmap()->height(), 4));
+                                       core::pixel_format_desc pfd(core::pixel_format::bgra);
+                                       pfd.planes.push_back(core::pixel_format_desc::plane(psd_layer->bitmap()->width(), psd_layer->bitmap()->height(), 4));
 
-                                               auto frame = dependencies.frame_factory->create_frame(it->get(), pfd, core::audio_channel_layout::invalid());
-                                               auto destination = frame.image_data().data();
-                                               auto source = psd_layer->bitmap()->data();
-                                               memcpy(destination, source, frame.image_data().size());
+                                       auto frame = dependencies.frame_factory->create_frame(it->get(), pfd, core::audio_channel_layout::invalid());
+                                       auto destination = frame.image_data().data();
+                                       auto source = psd_layer->bitmap()->data();
+                                       memcpy(destination, source, frame.image_data().size());
 
-                                               layer_producer = core::create_const_producer(core::draw_frame(std::move(frame)), psd_layer->bitmap()->width(), psd_layer->bitmap()->height());
-                                       }
+                                       layer_producer = core::create_const_producer(core::draw_frame(std::move(frame)), psd_layer->bitmap()->width(), psd_layer->bitmap()->height());
                                }
+                               else {
+                                       CASPAR_LOG(warning) << "Ignoring layer \"" << layer_name << "\", layer type not supported";
+                               }
+
+                               if(layer_producer)
+                                       scene_layer = &current.scene()->create_layer(spl::make_shared_ptr(layer_producer), psd_layer->location().x + adjustment_x, psd_layer->location().y + adjustment_y, layer_name);
                        }
 
-                       if (layer_producer)
+                       if (layer_producer && scene_layer)
                        {
-                               auto& scene_layer = current.scene()->create_layer(spl::make_shared_ptr(layer_producer), psd_layer->location().x + adjustment_x, psd_layer->location().y + adjustment_y, layer_name);
-                               scene_layer.adjustments.opacity.set(psd_layer->opacity() / 255.0);
-                               scene_layer.hidden.set(!psd_layer->is_visible());       //this will always evaluate to true
+                               scene_layer->adjustments.opacity.set(psd_layer->opacity() / 255.0);
+                               scene_layer->hidden.set(!psd_layer->is_visible());      //this will always evaluate to true
+                               scene_layer->blend_mode.set(psd_layer->blend_mode());
+                               scene_layer->rotation.set(psd_layer->angle());
 
                                if (psd_layer->mask().has_vector()) {
-                                       
-                                       //this rectangle is in document-coordinates
-                                       auto mask = psd_layer->mask().vector()->rect(); 
-                                       
-                                       //remap to layer-coordinates
-                                       auto left = static_cast<double>(mask.location.x) - scene_layer.position.x.get();
-                                       auto right = left + static_cast<double>(mask.size.width);
-                                       auto top = static_cast<double>(mask.location.y) - scene_layer.position.y.get();
-                                       auto bottom = top + static_cast<double>(mask.size.height);
-
-                                       scene_layer.crop.upper_left.x.unbind();
-                                       scene_layer.crop.upper_left.x.set(left);
-                                       scene_layer.crop.upper_left.y.unbind();
-                                       scene_layer.crop.upper_left.y.set(top);
-
-                                       scene_layer.crop.lower_right.x.unbind();
-                                       scene_layer.crop.lower_right.x.set(right);
-
-                                       scene_layer.crop.lower_right.y.unbind();
-                                       scene_layer.crop.lower_right.y.set(bottom);
+
+                                       if (psd_layer->is_placeholder() && psd_layer->is_cornerpin()) {
+                                               
+                                               psd::point<int> layer_pos{ static_cast<int>(scene_layer->position.x.get()), static_cast<int>(scene_layer->position.y.get()) };
+                                               auto unbind_and_set = [&layer_pos](caspar::core::scene::coord& c, const caspar::psd::point<int>& pt) {
+                                                       c.x.unbind();
+                                                       c.x.set(pt.x - layer_pos.x);    //remap to layer-coordinates
+                                                       c.y.unbind();
+                                                       c.y.set(pt.y - layer_pos.y);    //remap to layer-coordinates
+                                               };
+
+                                               if (!psd_layer->mask().vector()->rect().empty()) {
+                                                       //this rectangle is in document-coordinates
+                                                       auto& mask = psd_layer->mask().vector()->rect();
+
+                                                       unbind_and_set(scene_layer->perspective.upper_left, mask.location);
+                                                       unbind_and_set(scene_layer->perspective.upper_right, point<int>{mask.location.x + mask.size.width, mask.location.y});
+                                                       unbind_and_set(scene_layer->perspective.lower_right, point<int>{mask.location.x + mask.size.width, mask.location.y + mask.size.width});
+                                                       unbind_and_set(scene_layer->perspective.lower_left, point<int>{mask.location.x, mask.location.y + mask.size.width});
+                                               }
+                                               else if (!psd_layer->mask().vector()->knots().empty()) {
+                                                       auto& knots = psd_layer->mask().vector()->knots();
+                                                       unbind_and_set(scene_layer->perspective.upper_left, knots[0]);
+                                                       unbind_and_set(scene_layer->perspective.upper_right, knots[1]);
+                                                       unbind_and_set(scene_layer->perspective.lower_right, knots[2]);
+                                                       unbind_and_set(scene_layer->perspective.lower_left, knots[3]);
+                                               }
+                                       }
+                                       else if(!psd_layer->mask().vector()->rect().empty())
+                                       {
+                                               //this rectangle is in document-coordinates
+                                               auto mask = psd_layer->mask().vector()->rect();
+
+                                               //remap to layer-coordinates
+                                               auto left = static_cast<double>(mask.location.x) - scene_layer->position.x.get();
+                                               auto right = left + static_cast<double>(mask.size.width);
+                                               auto top = static_cast<double>(mask.location.y) - scene_layer->position.y.get();
+                                               auto bottom = top + static_cast<double>(mask.size.height);
+
+                                               scene_layer->crop.upper_left.x.unbind();
+                                               scene_layer->crop.upper_left.x.set(left);
+
+                                               scene_layer->crop.upper_left.y.unbind();
+                                               scene_layer->crop.upper_left.y.set(top);
+
+                                               scene_layer->crop.lower_right.x.unbind();
+                                               scene_layer->crop.lower_right.x.set(right);
+
+                                               scene_layer->crop.lower_right.y.unbind();
+                                               scene_layer->crop.lower_right.y.set(bottom);
+                                       }
                                }
 
                                if (psd_layer->has_timeline())
-                                       create_timelines(root, dependencies.format_desc, scene_layer, psd_layer, adjustment_x, adjustment_y);
+                                       create_timelines(root, dependencies.format_desc, *scene_layer, psd_layer, adjustment_x, adjustment_y);
 
                                if (psd_layer->is_movable() || psd_layer->is_resizable() || (psd_layer->is_text() && !psd_layer->is_static()))
-                                       current.add(&scene_layer, psd_layer->tags(), -adjustment_x, -adjustment_y, psd_layer->mask().has_vector());
+                                       current.add(scene_layer, psd_layer->tags(), -adjustment_x, -adjustment_y, psd_layer->mask().has_vector());
+
+                               if (psd_layer->is_placeholder())
+                                       scene_layer->use_mipmap.set(true);
                        }
                }
        }
+
        if (scene_stack.size() != 1) {
                
        }
@@ -531,7 +591,8 @@ spl::shared_ptr<core::frame_producer> create_psd_scene_producer(const core::fram
        // Reset all dynamic text fields to empty strings and expose them as a scene parameter.
        for (auto& text_layer : text_producers_by_layer_name) {
                text_layer.second->text().set(L"");
-               text_layer.second->text().bind(root->create_variable<std::wstring>(boost::to_lower_copy(text_layer.first), true, L""));
+               auto var = root->create_variable<std::wstring>(boost::to_lower_copy(text_layer.first), true, L"");
+               text_layer.second->text().bind(var);
        }
 
        auto params2 = params;
@@ -542,8 +603,16 @@ spl::shared_ptr<core::frame_producer> create_psd_scene_producer(const core::fram
        return root;
 }
 
+void describe_psd_scene_producer(core::help_sink& sink, const core::help_repository& repo)
+{
+       sink.short_description(L"A producer for dynamic graphics using Photoshops .psd files.");
+       sink.syntax(L"[.psd_filename:string] {[param1:string] [value1:string]} {[param2:string] [value2:string]} ...");
+       sink.para()->text(L"A producer that looks in the ")->code(L"templates")->text(L" folder for .psd files.");
+}
+
 void init(core::module_dependencies dependencies)
 {
+       dependencies.producer_registry->register_producer_factory(L"PSD Scene Producer", create_psd_scene_producer, describe_psd_scene_producer);
        dependencies.cg_registry->register_cg_producer(
                        L"psd",
                        { L".psd" },