custom_shape_t * new_custom_shape(int id);
custom_shape_t * find_custom_shape(int id, preset_t * preset, int create_flag);
void load_unspecified_init_conds_shape(custom_shape_t * custom_shape);
-inline void evalCustomShapeInitConditions();
-inline custom_shape_t * nextCustomShape();
+void evalCustomShapeInitConditions();
+custom_shape_t * nextCustomShape();
#endif