#include "audio_mixer.h"
#include "decibel.h"
-#include "defs.h"
#include "input_mapping.h"
#include "resampling_queue.h"
-#include "shared/timebase.h"
+#include "shared/shared_defs.h"
#define NUM_BENCHMARK_CARDS 4
#define NUM_WARMUP_FRAMES 100
void callback(float level_lufs, float peak_db,
std::vector<AudioMixer::BusLevel> bus_levels,
- float global_level_lufs, float range_low_lufs, float range_high_lufs,
- float final_makeup_gain_db,
- float correlation)
+ float global_level_lufs, float range_low_lufs, float range_high_lufs,
+ float final_makeup_gain_db,
+ float correlation)
{
// Empty.
}