]> git.sesse.net Git - nageru/blobdiff - nageru/pbo_frame_allocator.h
Fix a Clang 19 warning.
[nageru] / nageru / pbo_frame_allocator.h
index ab51f6bc108839297363dd0ede80860dacfb4481..772d05e2ef257425a6a41d6e6f24918d8b44b239 100644 (file)
@@ -4,13 +4,21 @@
 #include <epoxy/gl.h>
 #include <stdbool.h>
 #include <stddef.h>
+#include <stdint.h>
+#include <map>
 #include <memory>
 #include <mutex>
+#include <string>
 #include <queue>
 
+#include <movit/effect.h>
 #include <movit/ycbcr.h>
 
 #include "bmusb/bmusb.h"
+#include "mjpeg_encoder.h"
+#include "shared/va_resource_pool.h"
+
+class MJPEGEncoder;
 
 // An allocator that allocates straight into OpenGL pinned memory.
 // Meant for video frames only. We use a queue rather than a stack,
@@ -22,14 +30,28 @@ public:
        PBOFrameAllocator(bmusb::PixelFormat pixel_format,
                          size_t frame_size,
                          GLuint width, GLuint height,
+                         unsigned card_index,
+                         MJPEGEncoder *mjpeg_encoder = nullptr,
                          size_t num_queued_frames = 16,
                          GLenum buffer = GL_PIXEL_UNPACK_BUFFER_ARB,
                          GLenum permissions = GL_MAP_WRITE_BIT,
                          GLenum map_bits = GL_MAP_FLUSH_EXPLICIT_BIT);
        ~PBOFrameAllocator() override;
        Frame alloc_frame() override;
+       Frame create_frame(size_t width, size_t height, size_t stride) override;
        void release_frame(Frame frame) override;
 
+       // NOTE: Does not check the buffer types; they are just assumed to be compatible.
+       void reconfigure(bmusb::PixelFormat pixel_format,
+                        size_t frame_size,
+                        GLuint width, GLuint height,
+                        unsigned card_index,
+                        MJPEGEncoder *mjpeg_encoder = nullptr,
+                        size_t num_queued_frames = 16,
+                        GLenum buffer = GL_PIXEL_UNPACK_BUFFER_ARB,
+                        GLenum permissions = GL_MAP_WRITE_BIT,
+                        GLenum map_bits = GL_MAP_FLUSH_EXPLICIT_BIT);
+
        struct Userdata {
                GLuint pbo;
 
@@ -54,17 +76,55 @@ public:
                unsigned last_frame_rate_nom, last_frame_rate_den;
                bool has_last_subtitle = false;
                std::string last_subtitle;
+               movit::RGBTriplet white_balance{1.0f, 1.0f, 1.0f};
+
+               // These are the source of the “data_copy” member in Frame,
+               // used for MJPEG encoding. There are three possibilities:
+               //
+               //  - MJPEG encoding is not active (at all, or for this specific
+               //    card). Then data_copy is nullptr, and what's in here
+               //    does not matter at all.
+               //  - We can encode directly into VA-API buffers (ie., VA-API
+               //    is active, and nothing strange happened wrt. strides);
+               //    then va_resources, va_resources_release and va_image
+               //    are fetched from MJPEGEncoder at create_frame() and released
+               //    back when the frame is uploaded (or would have been).
+               //    In this case, data_copy points into the mapped VAImage.
+               //  - If not, data_copy points to data_copy_malloc, and is copied
+               //    from there into VA-API buffers (by MJPEGEncoder) if needed.
+               enum { FROM_MALLOC, FROM_VA_API } data_copy_current_src;
+               uint8_t *data_copy_malloc;
+               VAResourcePool::VAResources va_resources;
+               ReleaseVAResources va_resources_release;
+
+               int generation;
        };
 
 private:
-       void init_frame(size_t frame_idx, size_t frame_size, GLuint width, GLuint height, GLenum permissions, GLenum map_bits);
+       static void init_frame(Frame &frame, Userdata *ud, PBOFrameAllocator *owner, bmusb::PixelFormat pixel_format, size_t frame_size, GLuint width, GLuint height, GLenum permissions, GLenum map_bits, GLenum buffer, int generation);
        void destroy_frame(Frame *frame);
 
+       unsigned card_index;
+       MJPEGEncoder *mjpeg_encoder;
        bmusb::PixelFormat pixel_format;
        std::mutex freelist_mutex;
        std::queue<Frame> freelist;
        GLenum buffer;
        std::unique_ptr<Userdata[]> userdata;
+
+       // Used only for reconfigure(), to check whether we can do without.
+       size_t frame_size;
+       size_t num_queued_frames;
+       GLuint width, height;
+       GLenum permissions;
+       GLenum map_bits;
+       int generation = 0;  // Under freelist_mutex.
+
+       struct LingeringGeneration {
+               std::unique_ptr<Userdata[]> userdata;
+               size_t num_frames_left;
+       };
+       std::map<int, LingeringGeneration> lingering_generations;
 };
 
 #endif  // !defined(_PBO_FRAME_ALLOCATOR)