]> git.sesse.net Git - nageru/blobdiff - nageru/scene.cpp
Make it possible to call set_channel_name() for live and preview.
[nageru] / nageru / scene.cpp
index 2612de639961e8336d3eb4a6a8d8f8fb1f5f842a..16948826343126b87af65e111ae4fa3d78e0d29f 100644 (file)
@@ -35,6 +35,16 @@ int find_index_of(const Block *block, EffectType val)
        return -1;
 }
 
+string get_declaration_point(lua_State *L)
+{
+       lua_Debug ar;
+       lua_getstack(L, 1, &ar);
+       lua_getinfo(L, "nSl", &ar);
+       char buf[256];
+       snprintf(buf, sizeof(buf), "%s:%d", ar.source, ar.currentline);
+       return buf;
+}
+
 Scene::Scene(Theme *theme, float aspect_nom, float aspect_denom)
        : theme(theme), aspect_nom(aspect_nom), aspect_denom(aspect_denom), resource_pool(theme->get_resource_pool()) {}
 
@@ -59,9 +69,9 @@ size_t Scene::compute_chain_number_for_block(size_t block_idx, const bitset<256>
 
        size_t currently_chosen_alternative;
        if (disabled.test(block_idx)) {
-               // It doesn't matter, so pick 0 as the canonical choice
+               // It doesn't matter, so pick the canonical choice
                // (this is the only one that is actually instantiated).
-               currently_chosen_alternative = 0;
+               currently_chosen_alternative = block->canonical_alternative;
        } else {
                currently_chosen_alternative = block->currently_chosen_alternative;
        }
@@ -80,8 +90,27 @@ bitset<256> Scene::find_disabled_blocks(size_t chain_idx) const
 {
        assert(blocks.size() < 256);
 
-       bitset<256> ret;
-       find_disabled_blocks(chain_idx, blocks.size() - 1, /*currently_disabled=*/false, &ret);
+       // The find_disabled_blocks() recursion logic needs only one pass by itself,
+       // but the disabler logic is not so smart, so we just run multiple times
+       // until it converges.
+       bitset<256> prev, ret;
+       do {
+               find_disabled_blocks(chain_idx, blocks.size() - 1, /*currently_disabled=*/false, &ret);
+               prev = ret;
+               for (Block *block : blocks) {
+                       EffectType chosen_type = block->alternatives[block->chosen_alternative(chain_idx)]->effect_type;
+                       if (ret.test(block->idx) || chosen_type == IDENTITY_EFFECT) continue;  // Already disabled.
+
+                       for (Block::Index disabler_idx : block->disablers) {
+                               Block *disabler = blocks[disabler_idx];
+                               EffectType chosen_type = disabler->alternatives[disabler->chosen_alternative(chain_idx)]->effect_type;
+                               if (ret.test(disabler->idx) || chosen_type == IDENTITY_EFFECT) {
+                                       ret.set(block->idx);
+                                       break;
+                               }
+                       }
+               }
+       } while (prev != ret);
        return ret;
 }
 
@@ -113,7 +142,8 @@ bool Scene::is_noncanonical_chain(size_t chain_idx) const
        }
        assert(blocks.size() < 256);
        for (size_t block_idx = 0; block_idx < blocks.size(); ++block_idx) {
-               if (disabled.test(block_idx) && blocks[block_idx]->chosen_alternative(chain_idx) != 0) {
+               Block *block = blocks[block_idx];
+               if (disabled.test(block_idx) && block->chosen_alternative(chain_idx) != block->canonical_alternative) {
                        return true;
                }
        }
@@ -126,6 +156,7 @@ int Scene::add_input(lua_State* L)
        Scene *scene = (Scene *)luaL_checkudata(L, 1, "Scene");
 
        Block *block = new Block;
+       block->declaration_point = get_declaration_point(L);
        block->idx = scene->blocks.size();
        if (lua_gettop(L) == 1) {
                // No parameter given, so a flexible input.
@@ -202,6 +233,7 @@ int Scene::add_effect(lua_State* L)
        Scene *scene = (Scene *)luaL_checkudata(L, 1, "Scene");
 
        Block *block = new Block;
+       block->declaration_point = get_declaration_point(L);
        block->idx = scene->blocks.size();
 
        if (lua_istable(L, 2)) {
@@ -217,6 +249,15 @@ int Scene::add_effect(lua_State* L)
                block->alternatives.push_back(blueprint);
        }
 
+       int identity_index = find_index_of(block, IDENTITY_EFFECT);
+       if (identity_index == -1) {
+               block->canonical_alternative = 0;
+       } else {
+               // Pick the IdentityEffect as the canonical alternative, in case it
+               // helps us disable more stuff.
+               block->canonical_alternative = identity_index;
+       }
+
        find_inputs_for_block(L, scene, block);
        scene->blocks.push_back(block);
 
@@ -229,6 +270,7 @@ int Scene::add_optional_effect(lua_State* L)
        Scene *scene = (Scene *)luaL_checkudata(L, 1, "Scene");
 
        Block *block = new Block;
+       block->declaration_point = get_declaration_point(L);
        block->idx = scene->blocks.size();
 
        EffectBlueprint *blueprint = *(EffectBlueprint **)luaL_checkudata(L, 2, "EffectBlueprint");
@@ -237,6 +279,8 @@ int Scene::add_optional_effect(lua_State* L)
        // An IdentityEffect will be the alternative for when the effect is disabled.
        block->alternatives.push_back(new EffectBlueprint(IDENTITY_EFFECT));
 
+       block->canonical_alternative = 1;
+
        find_inputs_for_block(L, scene, block);
        scene->blocks.push_back(block);
 
@@ -419,8 +463,19 @@ Scene::get_chain(Theme *theme, lua_State *L, unsigned num, const InputState &inp
                Block *block = blocks[index_and_effect.first];
                Effect *effect = index_and_effect.second;
 
+               bool missing_width = (current_type(block) == RESIZE_EFFECT ||
+                       current_type(block) == RESAMPLE_EFFECT ||
+                       current_type(block) == PADDING_EFFECT);
+               bool missing_height = missing_width;
+
                // Get the effects currently set on the block.
                if (current_type(block) != IDENTITY_EFFECT) {  // Ignore settings on optional effects.
+                       if (block->int_parameters.count("width") && block->int_parameters["width"] > 0) {
+                               missing_width = false;
+                       }
+                       if (block->int_parameters.count("height") && block->int_parameters["height"] > 0) {
+                               missing_height = false;
+                       }
                        for (const auto &key_and_tuple : block->int_parameters) {
                                int_to_set.emplace(make_pair(effect, key_and_tuple.first), key_and_tuple.second);
                        }
@@ -439,6 +494,12 @@ Scene::get_chain(Theme *theme, lua_State *L, unsigned num, const InputState &inp
                // so they are set afterwards.
                if (!block->alternatives.empty()) {
                        EffectBlueprint *blueprint = block->alternatives[block->currently_chosen_alternative];
+                       if (blueprint->int_parameters.count("width") && blueprint->int_parameters["width"] > 0) {
+                               missing_width = false;
+                       }
+                       if (blueprint->int_parameters.count("height") && blueprint->int_parameters["height"] > 0) {
+                               missing_height = false;
+                       }
                        for (const auto &key_and_tuple : blueprint->int_parameters) {
                                int_to_set[make_pair(effect, key_and_tuple.first)] = key_and_tuple.second;
                        }
@@ -452,6 +513,14 @@ Scene::get_chain(Theme *theme, lua_State *L, unsigned num, const InputState &inp
                                vec4_to_set[make_pair(effect, key_and_tuple.first)] = key_and_tuple.second;
                        }
                }
+
+               if (missing_width || missing_height) {
+                       fprintf(stderr, "WARNING: Unset or nonpositive width/height for effect declared at %s "
+                               "when getting scene for signal %u; setting to 1x1 to avoid crash.\n",
+                               block->declaration_point.c_str(), num);
+                       int_to_set[make_pair(effect, "width")] = 1;
+                       int_to_set[make_pair(effect, "height")] = 1;
+               }
        }
 
        lua_pop(L, 1);
@@ -633,6 +702,27 @@ int Block_disable(lua_State *L)
        return 0;
 }
 
+int Block_always_disable_if_disabled(lua_State *L)
+{
+       assert(lua_gettop(L) == 2);
+       Block *block = *(Block **)luaL_checkudata(L, 1, "Block");
+       Block *disabler_block = *(Block **)luaL_checkudata(L, 2, "Block");
+
+       int my_alternative = find_index_of(block, IDENTITY_EFFECT);
+       int their_alternative = find_index_of(disabler_block, IDENTITY_EFFECT);
+       if (my_alternative == -1) {
+               luaL_error(L, "always_disable_if_disabled() called on something that didn't have an IdentityEffect fallback (try add_optional_effect())");
+       }
+       if (their_alternative == -1) {
+               luaL_error(L, "always_disable_if_disabled() with an argument that didn't have an IdentityEffect fallback (try add_optional_effect())");
+       }
+
+       block->disablers.push_back(disabler_block->idx);
+
+       lua_pop(L, 2);
+       return 0;
+}
+
 int Block_set_int(lua_State *L)
 {
        assert(lua_gettop(L) == 3);